Fictional Rosters

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  • TripleThreat1973
    Pro
    • May 2007
    • 564

    #46
    Re: Fictional Rosters

    One thing I would want to avoid, is to simply just "have the same teams" with fictional players replacing the MLBPA guys. In other words having the teams have the "same talent" as their current MLB counterparts. To me, that would not be enough difference to warrant fictional rosters. Again, just to me, having fictional rosters is to create an "alternate baseball universe" so to speak, not just "get rid of the MLBPA guys".

    I was also wondering which would be a faster method ...

    [1] Zeroing out the MLBPA players already in the game (moving all their ratings to zero), and then editing the already existing fake players (either by changing everything or just increasing their ratings by a certain number).

    [2] Getting rid of the MLBPA players and creating new ones (from scratch) to take their place.

    I'm strongly in favor of doing whatever take the least time/effort. Coming up with ideas is the easiest/most-fun part, actually entering in all of the guys is not. The longer it goes, the least likely it is to be completed.

    I do agree with just coming up with a generic roster, with plenty of diversity, etc ... and then letting each guy go about customizing it however they want. If someone wants to change the names to match Bases Loaded or KG Baseball, then they could do that quickly and easily.

    If they want to change the name of a team to reflect their college, high school team, or just be "their buddies" they could do that. For example, my RTTS guy is always the "adult" version of my 9yo son and his name is a combination of my sons' names (Luke Jacobs) or his first and middle names (Jacob Ryan). That creates some "buy in" and emotional attachment to the deal, which increases likelihood of completion or sustained playing.

    Again, I'm not sur how long it would take to zero out the MLBPA players versus deleting them or importing over them. How nice would it be if The Show was like some other games (namely college games) where you have an option to use "generated players"?

    Editing the existing minor leaguers (fake players) might also be the fastest way ... with throwing in some guys that people want (Fake Legends).

    I'll produce the spreadsheet regardless, because it also allows me to test some methods that can be used for a variety of projects.

    One advantage of using the MiLB players is that we [1] already all have the same guys/access, [2] they're already fairly realistic, and [3] the pitchers already have realistic repitoires.
    GATEWAY TO GREATNESS: 2010 CARDINALS FRANCHISE
    http://www.digitalsportscene.com/for...dinals-17.html

    Comment

    • turpintine419
      Rookie
      • Jan 2004
      • 148

      #47
      Re: Fictional Rosters

      I would love to be in on this. I would gladly do the AL east, I have some pretty good ideas for the East. These are totally general thoughts, but I am a lazy typer on the computer and really don't wnat to go on forever, my idea would become clearer in the final product. But heres my thpughts

      Boston: I would make Boston a power hitting, poor d, mediocre Pitching similar to mid 90s Sox.

      NYY: I would make the yankees suck. jkjk I would make some Superstars in NY because after all in all fictional movies, games etc, NY seems to be the mecca of talent(as much as this New Englander hates saying it). But the age of the Team would be up there.

      Baltimore: Well Rounded, above average.

      Toronto: A speedy good fielding team of Quite a few Europeons/

      Tampa Bay: A poor team.

      My Idea of getting all generic players would be to edit the minor leaguers on other teams so there last name is A, B etc to match the potenial. then trade the SCEA players to other teams for fictional ones. Since the individual teams are getting imported into a master roster, it would have no effect on the teams full of scea players.(I could be wrong but its an idea)
      ....

      Comment

      • turpintine419
        Rookie
        • Jan 2004
        • 148

        #48
        Re: Fictional Rosters

        Also i do support the idea of making a few outlandish players, and reconizable fictional names.

        P.S. How do I spell check on here, i could of sworn it used to be here.
        ....

        Comment

        • BoSoxPujols
          MVP
          • Mar 2004
          • 1262

          #49
          Re: Fictional Rosters

          Originally posted by raleigh mcclure
          BoSox,

          Sorry I never responded to your post earlier. I lost it in the shuffle. My thinking on having themed names for all teams is to keep that a matter of preference for people. In order to keep this project simple, so that we can at least get a basic, functional roster done, I don't want to require everyone to develop themed names. Since the rosters that TripleThreat is going to post already have names, I figure it's easier to just have people enter that name if it's in the audio database, or if it's not in the database, enter something similar that is.

          I personally like the themed team name idea, but I'm thinking we can wait until the "master roster" is finished, and then those that are interested in doing the themed name thing can do a variation of the basic roster. Once you have ideas for names for all of the players, it won't take that much additional work to enter new names for players. How does that sound?
          No problem and don't disagree overall. I think the most important thing is to get the master done first then edit it how the individual who will be working on the team wants to.

          Maybe I'm a little confused on how this will be done. triple Threat will give everyone en excel file for all the teams and people will go in and edit teams to the names and ratings shown on that sheet? Say he gives the sheet and I volunteer for the Cubs when I go into edit do I have permission at that time to make the Cubs player "themed" names?

          I guess I'm a little confused on the process/chain of events that will be followed here.

          --------------------------------
          Another thing to keep in mind here is the Jeter glitch for uploaded vault players and that ever CAP is an A potential.

          Comment

          • raleigh mcclure
            Rookie
            • Mar 2011
            • 134

            #50
            Re: Fictional Rosters

            TripleThreat,

            I posted a method on the first thread of the post (I tried to summarize some of our conclusions there for easy access), but I think Turpintine's suggestion a minute ago makes even more sense. If each editor is only taking on a handful of teams and, in each team, is only editing 25 or 30 players, then you don't even have to touch the MLBPA guys. You can go ahead and edit any of the minor leaguers you want, since I'm just going to export the edited players that people send me and import them in place of the MLBPA players. As long as I know which players are the ones to import (people can send me a list) and as long as I can more or less match up the potential grades between edited players and the MLBPA players to be replaced, then I don't foresee any problems. Is that any clearer?

            I already went to the trouble of exporting, and saving to my PS3, generic players and pitchers at every letter grade, so I'll just be importing them over the MLBPA players before I get started. Others might want to just edit whatever generic player you can find with the potential grade you need. I don't think it matters if you move them from other teams, since I'll be taking the players individually and importing them to the master roster.

            Regarding your suggestion about which teams should be good: you've convinced me. My first thought, just to keep the ranking of teams consistent with the MLB, was motivated by a "don't rock the boat" sensibility. I was envisioning someone downloading the roster and cursing us for making the Yankees into the Bad News Bears. As long as we're already taking some liberties with the players, let's just go ahead and mix it up. If you want to assign the fictional roster sheets to whatever MLB teams you see fit, you'll get no objection from me.

            BoSox,

            I'm torn on how to answer that question. My general sense for how people are thinking about this is that they'll mostly follow the spreadsheets that TripleThreat will be distributing and then will change some names and tweak some players for a handful of guys. TripleThreat just mentioned creating a player based on his sons. I do similar sorts of things.

            I don't want to be in the role of assistant manager or something and making sure everyone is strictly following my orders. And when I say that people are probably going to get creative with a handful of players, that's an arbitrary number. So, on the one hand, I'd say just to go ahead and do what you want. If people don't like some of the names that any of us have used, they'll change them.

            On the other hand, I'm just wondering if your intent is to rename all twenty-five or thirty guys you edit and give them all new names. It's not a problem, but you might be the only one doing that. As far as trying to coordinate several different people and get everyone on the same page, part of me thinks that we should more or less follow the spreadsheets, take liberties with a handful of players we really care about--some "main characters" or "Easter egg" kinds of players--and then leave all of the other creative renaming stuff for later.

            But I don't want to seem like I'm trying to get an iron grip on this thing. That would just be silly.

            Long story short: do whatever makes sense to you.

            Comment

            • Knight165
              *ll St*r
              • Feb 2003
              • 24964

              #51
              Re: Fictional Rosters

              Sorry I never popped back in!...a little busy...
              But looks like this thing is moving!
              AWESOME.
              If I can help out down the road a little, I'd be glad to lend a hand in whatever you guys need done.

              Thanks for starting this project.
              IMO...this is a WINNER. Guys are going to LOVE IT.

              M.K.
              Knight165
              All gave some. Some gave all. 343

              Comment

              • BoSoxPujols
                MVP
                • Mar 2004
                • 1262

                #52
                Re: Fictional Rosters

                Fair enough Raleigh. I guess the question now is who is doing what team(s)?

                Comment

                • TripleThreat1973
                  Pro
                  • May 2007
                  • 564

                  #53
                  Re: Fictional Rosters

                  Update ...

                  Here's what I did ...

                  [1] Switched to using OOTP11 for various reasons (more specific data for sure).

                  [2] Teams are given #'s, so we don;t feel obligated to give the Twins, MIN's players. Teams also have a "Power Ranking" based on player ratings. So, we can make a list of the best teams top to bottom (I suggest WS appearances ... NYY, STL, LAD, DET, BOS, etc) and the best/most traditional organizations will also be the best in our rosters.

                  [3] Each player has a listed nationality (Hey look, a guy from Italy!) and a skin color to go along with ht/wt and all that stuff.

                  [4] Potential will go off potential ratings, not necessarily current talent. In other word, a good player could have a C potnetial meaning he's reached his ceiling.

                  [5] Ratings already contained split data.

                  [6] I could have just MLB and AAA, which I/we need, because BM just did not produce enough MLB players to import over the existing MLBPA guys in SCEA.

                  [7] Each pitcher has pitch ratings for each pitch.

                  The rating are easy to convert to "Show Ratings" (based on Knight's 'average MLB player by position') using the method I came up with previously (easy to do). So an "average guy" in OOTP11 will be an "average guy" in this roster, based on his position played as well.

                  Simply put, this is gonna be some cool <cuss word>.
                  GATEWAY TO GREATNESS: 2010 CARDINALS FRANCHISE
                  http://www.digitalsportscene.com/for...dinals-17.html

                  Comment

                  • raleigh mcclure
                    Rookie
                    • Mar 2011
                    • 134

                    #54
                    Re: Fictional Rosters

                    Originally posted by BoSoxPujols
                    Fair enough Raleigh. I guess the question now is who is doing what team(s)?
                    I updated the very first post of the thread. It has some of the info on methods. It also has a list of everyone that has already volunteered. I'll keep updating that as I get volunteers.

                    Comment

                    • MR.RANDOM
                      Rookie
                      • Feb 2008
                      • 384

                      #55
                      Re: Fictional Rosters

                      i'll take the AL west or at least the A's..id like the giants but its cool..also i just impoted one of my creations over a-rod and the guy kept a-rods stats so i now have a 24 year old with 603 dingers..this could cause problems if were not careful
                      Last edited by MR.RANDOM; 03-28-2011, 03:23 AM.

                      Comment

                      • TripleThreat1973
                        Pro
                        • May 2007
                        • 564

                        #56
                        Re: Fictional Rosters

                        Originally posted by MR.RANDOM
                        i'll take the AL west or at least the A's..id like the giants but its cool..also i just impoted one of my creations over a-rod and the guy kept a-rods stats so i now have a 24 year old with 603 dingers..this could cause problems if were not careful
                        Some of that will only be an issue if people play multiple seasons (i.e., career records).

                        The other thing would be to keep the ages as close as possible.

                        What would be handy to know is how many A, B, C, etc potential players each MLB team has/needs ... and I can make sure the spreadsheet numbers line up.
                        GATEWAY TO GREATNESS: 2010 CARDINALS FRANCHISE
                        http://www.digitalsportscene.com/for...dinals-17.html

                        Comment

                        • raleigh mcclure
                          Rookie
                          • Mar 2011
                          • 134

                          #57
                          Re: Fictional Rosters

                          Originally posted by MR.RANDOM
                          i'll take the AL west or at least the A's..id like the giants but its cool..also i just impoted one of my creations over a-rod and the guy kept a-rods stats so i now have a 24 year old with 603 dingers..this could cause problems if were not careful

                          Hmmm... I was thinking this could be solved by each editor avoiding the MLBPA guys altogether, as someone suggested above. Meaning that editors would just overwrite already existing generic players since the only ones have to import are the twenty-five to thirty players per team. Unfortunately, even if editors don't import edited players over MLBPA players, I will still have to do that when I assemble the master roster. So... I'm not sure but we might be stuck with career numbers carrying over to imported players.

                          Or how about this, if the editors take the suggestion (I'm probably not explaining it very well) to only edit over generic players without career statistics, then when I assemble the master roster, I'll make sure to import over generic players. I'll write over the MLBPA players and send them down to single A and double A so that the career numbers will never be a factor. I'll get started preparing the master roster tonight.

                          Comment

                          • raleigh mcclure
                            Rookie
                            • Mar 2011
                            • 134

                            #58
                            Re: Fictional Rosters

                            Originally posted by TripleThreat1973
                            Some of that will only be an issue if people play multiple seasons (i.e., career records).

                            The other thing would be to keep the ages as close as possible.

                            What would be handy to know is how many A, B, C, etc potential players each MLB team has/needs ... and I can make sure the spreadsheet numbers line up.
                            That's a good question, TripleThreat. Since we're scrambling the overall talent levels of some of the teams, it doesn't make as much sense to keep potential grade counts consistent for each team. I'm going to have to pay attention to potential grades tonight when I try to send the MLBPA guys down to the bottom ranks (I'll be writing over some of them with low potential grade generic players in order to keep them submerged, so to speak, in the minors). I'll get an overall count of A's, B's, and so on. Then we can just divide them up among the thirty teams. We can keep them fairly distributed across the teams with a bit of variation for talent. Sound good?

                            Comment

                            • biggerboat
                              Rookie
                              • Mar 2008
                              • 72

                              #59
                              Re: Fictional Rosters

                              Just wanted to drop a quick thumbs up on this project. Excellent idea and I can't wait for these to come out.

                              Comment

                              • raleigh mcclure
                                Rookie
                                • Mar 2011
                                • 134

                                #60
                                Re: Fictional Rosters

                                Originally posted by biggerboat
                                Just wanted to drop a quick thumbs up on this project. Excellent idea and I can't wait for these to come out.
                                Thanks biggerboat! I hope this turns out, too. If nothing else, we'll at least have the basics accomplished, and anyone that downloads this will only have some tweaking to do on their own. Also, as people have mentioned several times, the option to do a "fantasy draft" to begin a franchise would allow users to divide up the talent in any way they want. And TripleThreat mentioned this, that with fictional players, there's no need to feel bad about making outlandish trades, since it's not like you're breaking up the World Series Giant's pitching staff, or something.

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