Davewin's sliders

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  • davewins
    MVP
    • Sep 2005
    • 1913

    #1

    Davewin's sliders

    This I am posting for bsb but if anybody else is having serious problems with getting too many hits this seems to fix the problem while cutting down on K's and hard hit balls in general.

    The very first thing you do is go edit every single player you will be using. This is a must. You have to edit down every players contact all the way down to nothing. Move it ALL the way to the left so every player has a contact rating of 0 both LT CONTACT and RT CONTACT. You must do this. This is the most important part.

    Now basic settings (I'm only going to post the ones that I feel have an impact on gameplay)

    HOF mode
    API OFF (too many fastballs are thrown to me and they are too easy to hit. I think it's done perfect because that's how it is in real life but too many fastballs are too easy to hit in video games)
    GUESS PITCH ON (don't use it though. this is just so you can use the swing analysis feature)

    now onto the sliders

    USER CONTACT: all the way to the left (0)
    USER POWER: -8
    PLATE AWARENESS: all the way to the left (0)
    CPU PITCH AGGRESSIVENESS: all the way to the left (0)

    PITCH SPEED: all the way to the left (0)
    PITCH COUNT: all the way to the right (maxxed out)

    Every other slider is obviously left at default. I wasn't about to type every slider and say default next to it LOL.

    This has helped me toning down the hits. Now you will actually pull balls but it's still hard to do. I was zoned in and hit a 3 run homer to Mike Lowell because I really concentrated and got my pitch. The best part about it was I pulled it over the Monster. Something I didn't do ever. I hope these help anybody out there that is finding hitting way too easy.
  • bsb13
    Banned
    • Mar 2005
    • 3439

    #2
    Re: Davewin's sliders

    Originally posted by davewins
    This I am posting for bsb but if anybody else is having serious problems with getting too many hits this seems to fix the problem while cutting down on K's and hard hit balls in general.

    The very first thing you do is go edit every single player you will be using. This is a must. You have to edit down every players contact all the way down to nothing. Move it ALL the way to the left so every player has a contact rating of 0 both LT CONTACT and RT CONTACT. You must do this. This is the most important part.

    Now basic settings (I'm only going to post the ones that I feel have an impact on gameplay)

    HOF mode
    API OFF (too many fastballs are thrown to me and they are too easy to hit. I think it's done perfect because that's how it is in real life but too many fastballs are too easy to hit in video games)
    GUESS PITCH ON (don't use it though. this is just so you can use the swing analysis feature)

    now onto the sliders

    USER CONTACT: all the way to the left (0)
    USER POWER: -8
    PLATE AWARENESS: all the way to the left (0)
    CPU PITCH AGGRESSIVENESS: all the way to the left (0)

    PITCH SPEED: all the way to the left (0)
    PITCH COUNT: all the way to the right (maxxed out)

    Every other slider is obviously left at default. I wasn't about to type every slider and say default next to it LOL.

    This has helped me toning down the hits. Now you will actually pull balls but it's still hard to do. I was zoned in and hit a 3 run homer to Mike Lowell because I really concentrated and got my pitch. The best part about it was I pulled it over the Monster. Something I didn't do ever. I hope these help anybody out there that is finding hitting way too easy.
    I'm really starting to enjoy this game alot now!!! Until now, 90 percent of the balls I hit were going between left and right, but with these settings I'm starting to spray pitches all over the place, and I'm starting to get a good amount of walks as well. One thing I like about slowing the pitches down is because for some reason they seem like the have more break to them. At default, all the pitches looked similar to me. One thing I have different though, is I have fielder reaction for the CPU maxed as well. I may bump the pitch speed up a tad, but I'm not sure yet. I'm getting less hits and more variety now. I'm good to go.

    Comment

    • davewins
      MVP
      • Sep 2005
      • 1913

      #3
      Re: Davewin's sliders

      Originally posted by bsb13
      I'm really starting to enjoy this game alot now!!! Until now, 90 percent of the balls I hit were going between left and right, but with these settings I'm starting to spray pitches all over the place, and I'm starting to get a good amount of walks as well. One thing I like about slowing the pitches down is because for some reason they seem like the have more break to them. At default, all the pitches looked similar to me. One thing I have different though, is I have fielder reaction for the CPU maxed as well. I may bump the pitch speed up a tad, but I'm not sure yet. I'm getting less hits and more variety now. I'm good to go.
      Wow I'm really happy that they worked for you as well. I think I just got more joy out of reading your post then when I found this out for myself. Did you copy those settings exactly and lower all your players contact to 0??

      Comment

      • bsb13
        Banned
        • Mar 2005
        • 3439

        #4
        Re: Davewin's sliders

        Originally posted by davewins
        Wow I'm really happy that they worked for you as well. I think I just got more joy out of reading your post then when I found this out for myself. Did you copy those settings exactly and lower all your players contact to 0??
        For the time being I got it setup just like that. How many games have you played with these settings? Is everything still looking good for you? I dont think it makes a huge difference, but if you max out fielder reaction time, it will probably cut down on 2 or 3 more hits a game. I like what I see right now though.

        Comment

        • markprior22
          Pro
          • Oct 2002
          • 561

          #5
          Re: Davewin's sliders

          Originally posted by davewins
          The very first thing you do is go edit every single player you will be using. This is a must. You have to edit down every players contact all the way down to nothing. Move it ALL the way to the left so every player has a contact rating of 0 both LT CONTACT and RT CONTACT. You must do this. This is the most important part.
          How long does it take to do this? Seems like it would be quite an undertaking.

          Edit-Guess I didn't read close enough. This is for human controlled players only?
          PS5 GT: hawkfandave827

          Comment

          • bsb13
            Banned
            • Mar 2005
            • 3439

            #6
            Re: Davewin's sliders

            Originally posted by markprior22
            How long does it take to do this? Seems like it would be quite an undertaking.
            It doesnt take that long if you just edit the players on your team. I dont know that I would edit every team cause then it will effect the cpu when it hits.

            Comment

            • bsb13
              Banned
              • Mar 2005
              • 3439

              #7
              Re: Davewin's sliders

              I'm going to start looking at other parts of the gameplay to tweak now. One thing that is bothering me, is I've only seen one error that wasnt a throwing error since I got the game. So I'm probably going to start messing with the error sliders.

              Comment

              • davewins
                MVP
                • Sep 2005
                • 1913

                #8
                Re: Davewin's sliders

                Originally posted by bsb13
                For the time being I got it setup just like that. How many games have you played with these settings? Is everything still looking good for you? I dont think it makes a huge difference, but if you max out fielder reaction time, it will probably cut down on 2 or 3 more hits a game. I like what I see right now though.
                I like the fact that it's harder to get hits well for me anyway. I find myself really concentrating just to make contact sometimes. Fastballs will still sneak by you on this setting because you have to be ready for slow stuff (changeups slow curves) and if you sit on a change you will get even a 87mph fastball by you.

                I played about 5 full games with these settings and everything is good so far. I don't know if I'll ever really get down to 3 or 4 hits and I think that's because of the confidence meter but I am the Red Sox and they do have a good lineup so I don't expect them to get only 3 or 4 hits too often anyway. I am actually pulling HR's now. This is what I like about it. So far out of all 5 of my HR's I have pulled 4. I hit one with Ortiz to opposite field but it wasn't ridiculous by the foul pole. It was more right center and it was on a fastball basically right down the middle.

                One of the problems I find with the game is you can swing so late and still make quality contact. You should be fouling those balls off instead of hitting them for opposite field HR's. This is one of the many reasons why hitting is so easy.

                I hit power swing for first 2 strikes and then I use x when I have 2 strikes on me. Are you still using x all the time or do you use power too?? How do you do it?? I think this can cut down in hits and is a more realistic approach. Guys are trying to hit the ball as hard as they can all the time. Contact swings aren't good cause the last thing you need in this game is a bigger contact timing window.

                Comment

                • bsb13
                  Banned
                  • Mar 2005
                  • 3439

                  #9
                  Re: Davewin's sliders

                  Originally posted by davewins
                  I like the fact that it's harder to get hits well for me anyway. I find myself really concentrating just to make contact sometimes. Fastballs will still sneak by you on this setting because you have to be ready for slow stuff (changeups slow curves) and if you sit on a change you will get even a 87mph fastball by you.

                  I played about 5 full games with these settings and everything is good so far. I don't know if I'll ever really get down to 3 or 4 hits and I think that's because of the confidence meter but I am the Red Sox and they do have a good lineup so I don't expect them to get only 3 or 4 hits too often anyway. I am actually pulling HR's now. This is what I like about it. So far out of all 5 of my HR's I have pulled 4. I hit one with Ortiz to opposite field but it wasn't ridiculous by the foul pole. It was more right center and it was on a fastball basically right down the middle.

                  One of the problems I find with the game is you can swing so late and still make quality contact. You should be fouling those balls off instead of hitting them for opposite field HR's. This is one of the many reasons why hitting is so easy.

                  I hit power swing for first 2 strikes and then I use x when I have 2 strikes on me. Are you still using x all the time or do you use power too?? How do you do it?? I think this can cut down in hits and is a more realistic approach. Guys are trying to hit the ball as hard as they can all the time. Contact swings aren't good cause the last thing you need in this game is a bigger contact timing window.
                  I really dont have much of a pattern when it comes to using the power swing and contact swing. I know I do use the contact swing more though. It is important that we keep in mind what teams we are using. Like you said, you use the redsox so your hitting stats should be pretty good. I use the braves, so their hitting is not the worst, but its not anything to write home about either. So I shouldnt be lighting up the scoreboard with them. Going into this I think we both knew that our problems with hitting would not be completely fixed, but I think it is at a reasonable degree now, and thats all I was hoping for.

                  Comment

                  • davewins
                    MVP
                    • Sep 2005
                    • 1913

                    #10
                    Re: Davewin's sliders

                    Originally posted by bsb13
                    I really dont have much of a pattern when it comes to using the power swing and contact swing. I know I do use the contact swing more though. It is important that we keep in mind what teams we are using. Like you said, you use the redsox so your hitting stats should be pretty good. I use the braves, so their hitting is not the worst, but its not anything to write home about either. So I shouldnt be lighting up the scoreboard with them. Going into this I think we both knew that our problems with hitting would not be completely fixed, but I think it is at a reasonable degree now, and thats all I was hoping for.
                    Yeah that's defineltey the right way to put it. You can't fix a flawed hitting engine even though most would say it's not flawed. Unfortunatley it is.

                    I don't want to change your approach but I would just give it a shot for one game and I think it would be interesting to see what kind of results you get. Try my approach to hitting (first two strikes power swing with every player and then contact swing on 2 strikes).

                    Comment

                    • bsb13
                      Banned
                      • Mar 2005
                      • 3439

                      #11
                      Re: Davewin's sliders

                      Originally posted by davewins
                      Yeah that's defineltey the right way to put it. You can't fix a flawed hitting engine even though most would say it's not flawed. Unfortunatley it is.

                      I don't want to change your approach but I would just give it a shot for one game and I think it would be interesting to see what kind of results you get. Try my approach to hitting (first two strikes power swing with every player and then contact swing on 2 strikes).
                      I probably will have to hit this way if I keep ratings at zero, because thats the main thing that separates hitters from one another.

                      Comment

                      • bbondsfan25
                        Pro
                        • Aug 2002
                        • 606

                        #12
                        Re: Davewin's sliders

                        I'm interested to try these out but I have a question. If you lower everyone's contact down to zero what differentiates your best average hitter from your worst? When I come to the plate I want to have a much better chance of getting a hit with a career .330 hitter than my pitcher. Does my question make sense?
                        Last edited by bbondsfan25; 03-04-2007, 06:19 PM.

                        Comment

                        • davewins
                          MVP
                          • Sep 2005
                          • 1913

                          #13
                          Re: Davewin's sliders

                          Originally posted by bbondsfan25
                          I'm interested to try these out but I have a question. If you lower everyone's contact down to zero what differentiates your best average hitter from your worst? When I come to the plate I want to have a much better chance of getting a hit with a career .330 hitter than my pitcher. Does my question make sense?
                          Yes it does. So far in my season through only 6 games played I am hitting good with Manny and Lowell. Ortiz was batting .313 but he went down to .240 since. Power and plate vision will help differentiating players. Plate vision is the size of the yellow circle (coverage indicator) and will increase your chance of making contact. I am going to play as many games as I can with these settings and evaluate the statistics.

                          Comment

                          • bbondsfan25
                            Pro
                            • Aug 2002
                            • 606

                            #14
                            Re: Davewin's sliders

                            Ok thanks for the reply, I will look forward to seeing what you find out. I'm loving this game but out of the box am finding the hitting a little easy also. Especially on pitches low in the zone, when I see that low fastball it seems like I make solid contact everytime.

                            EDIT: My saying out of the box was a little misleading. I am playing on HOF and have reduced the contact human slider to zero but don't seem to notice much of a change if any. I haven't edited any rosters at this point though.
                            Last edited by bbondsfan25; 03-04-2007, 06:39 PM.

                            Comment

                            • davewins
                              MVP
                              • Sep 2005
                              • 1913

                              #15
                              Re: Davewin's sliders

                              Originally posted by bbondsfan25
                              Ok thanks for the reply, I will look forward to seeing what you find out. I'm loving this game but out of the box am finding the hitting a little easy also. Especially on pitches low in the zone, when I see that low fastball it seems like I make solid contact everytime.
                              Exactly the same with me. That low fastball is just so easy to hit. You must be like me and have a tendency to flick the left stick down more so then flicking it up or straight to the left/right. This is why I have trouble with high fastballs. You should see a decrease in amount of hits with these settings if you copy them exactly. Lowering pitch speed is important because it will throw off your timing. Fastballs and changeups will have a bigger difference in speed so you have to adjust. This way you can still be late on fastballs especially if you are watching out for that nasty offspeed pitch. I was actually early on some fastballs with these settings sometimes as well.

                              Comment

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