Those can be adjusted in-game. But for some of them, I see very little to no difference when you adjust them. One in particular, the foul ball slider, seems to have no effect on the number of foul balls. You would think setting the slider at 0 would create alot of swing and misses and very little foul balls. But computer hitters will continue to foul off 6 or 7 pitchers in one at bat with the slider at 0. I question whether it actually works or not.
Sliders in main menu different from in-game
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Re: Sliders in main menu different from in-game
Those can be adjusted in-game. But for some of them, I see very little to no difference when you adjust them. One in particular, the foul ball slider, seems to have no effect on the number of foul balls. You would think setting the slider at 0 would create alot of swing and misses and very little foul balls. But computer hitters will continue to foul off 6 or 7 pitchers in one at bat with the slider at 0. I question whether it actually works or not.Last edited by SoxChamp; 03-05-2008, 05:09 PM.It's only a video game. -
Re: Sliders in main menu different from in-game
I wondered the same about MVP's foul slider. It never seemed to work right either. But in this case I'm not seeing much of a need to move it off the default. In the game I've got going right now in the 8th (CPU only) one of the teams has 25 fouls and the other has 26 (yes, that can be checked in the batter analysis). That's plenty - it's those fouloffs that lead to longer at-bats and walks, which this game does very well.Comment
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Re: Sliders in main menu different from in-game
To be honest, i couldn't tell you. I only changed the strike slider so more balls would be thrown to me and turned the confidence option off from in game. I believe all the other changes i made were in the main menu but i can say that the changes stuck.Gamertag and PSN Name: RomanCaesarComment
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Re: Sliders in main menu different from in-game
These things happen now and then in sport games. I believe NBA 2k8 or maybe its was CH had something like that happen too. But someone really needs to be checking this stuff out before shipping the product.Gamertag and PSN Name: RomanCaesarComment
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Re: Sliders in main menu different from in-game
i just wish we had a final world from any SCEA guys about those 2 sliders(foul ball and strke percentage) so we could stop our mind from imagining things that maybe arent evan happening.
im only getting my full game tomorrow, but from playing the demo lots of times, i must say i couldnt see a solid change when tweaking and testing those 2 sliders plus all the fielder speed sliders, including the one its been reported as a working one(fielding speed)
maybe this fielding slider(not talking about OF and IF seed slider) only works for User controled players and not for AI players becasue from using auto fieling and seeing the AI field i couldnt tell a diference in their speed with 0 or with 20.---------------
PSN: brunnoce
Thanx Knight165Comment
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Re: Sliders in main menu different from in-game
I believe those two work. They are in the main menu and those should all work. The only ones elminated as far as I know were the IF and OF run and throw sliders. Fielder speed works but that's only a player1 slider. I guess some people will test them but I'm going to go over the main menu list tonight to see exactly which ones are there or not.Comment
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Re: Sliders in main menu different from in-game
I believe those two work. They are in the main menu and those should all work. The only ones elminated as far as I know were the IF and OF run and throw sliders. Fielder speed works but that's only a player1 slider. I guess some people will test them but I'm going to go over the main menu list tonight to see exactly which ones are there or not.Comment
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Re: Sliders in main menu different from in-game
you know scea did such a good job this year that THIS "slider' mishap IF say they came on here to talk to us about we'd STILL be happy with SCEA. IF 2k howver came on OS OHHH man would i lite the fire to there hairBrand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...Comment
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Re: Sliders in main menu different from in-game
You are right and I will assume the same thing. Here is the correct list of things in the main menu slider set:
Pitch Speed
Pitch Count
Umpire Consistency
Wind
Player Pitcher Fatigue SP
Player Pitcher Fatigue RP
Player Pitch Movement
Player Pitch Command
Player Wild Pitch Frequency
Player Hit Quality
CPU Hit Quality
Player Power
CPU Power
Player Plate Vision
Player Throwing Strength
CPU Throwing Strength
Player Throwing Accuracy
CPU Throwing Accuracy
Player Fielder Speed
Player Passed Ball Frequency
Player Injury Frequency
CPU Injury Frequency
CPU Pitcher Agressiveness
CPU Base Running Aggression
CPU Base Stealing Aggression
CPU Pickoff Attempt Frequency
CPU Batter Plate Discipline
CPU Fielding Reaction Time
CPU Stolen Base Frequency
CPU Manager Hook
Player Timing Window (for swings)
CPU Timing Window
Player Infielder Error Frequency
CPU Infielder Error Frequency
Player Outfielder Error Frequency
CPU Outfielder Error Frequency
Player Throwing Error Frequency
CPU Throwing Error Frequency
Here are the sliders that do not show up in the main menu but did for the demo/in game sliders:
CPU Baserunner Speed
CPU Foul Tip Percentage
CPU IF Run Speed
CPU OF Run Speed
CPU Pitch Control
CPU Pitch Movement
CPU Strike Percentage
Player Baserunner Speed
Player Foul Tip Percentage
Player IF Run Speed
Player OF Run Speed
Player Sixaxis Fielding/Sliding
I'm bummed over the cpu OR run speed and the cpu pitch control and strike percentage not being in the game. They also need to add cpu wild pitch/pass ball sliders imo.Comment
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Re: Sliders in main menu different from in-game
i would really love a word from SCEA about those "not in main menu" sliders, do they work, or not? personally from the demo, i think they dont
strangey enough those are the exact sliders we needed to be in the game working well.
CPU Baserunner Speed
CPU Foul Tip Percentage
CPU IF Run Speed
CPU OF Run Speed
CPU Pitch Control
CPU Pitch Movement
CPU Strike Percentage
Player Baserunner Speed
Player Foul Tip Percentage
Player IF Run Speed
Player OF Run Speed
Player Sixaxis Fielding/Sliding---------------
PSN: brunnoce
Thanx Knight165Comment
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Re: Sliders in main menu different from in-game
Nemesis has some inside info on this and many of the in game exclusive sliders DO work.
WORKING IN GAME EXCLUSIVE SLIDERS
CPU Baserunner Speed
CPU Foul Tip Percentage
CPU Pitch Control
CPU Pitch Movement
CPU Strike Percentage
Player Baserunner Speed
Player Foul Tip Percentage
Player Sixaxis Fielding/Sliding
REMOVED
CPU IF Run Speed
CPU OF Run Speed
Player IF Run Speed
Player OF Run Speed
This makes Rudy happy although I'd love to have CPU OF Run Speed.
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Re: Sliders in main menu different from in-game
Nemesis has some inside info on this and many of the in game exclusive sliders DO work.
WORKING IN GAME EXCLUSIVE SLIDERS
CPU Baserunner Speed
CPU Foul Tip Percentage
CPU Pitch Control
CPU Pitch Movement
CPU Strike Percentage
Player Baserunner Speed
Player Foul Tip Percentage
Player Sixaxis Fielding/Sliding
REMOVED
CPU IF Run Speed
CPU OF Run Speed
Player IF Run Speed
Player OF Run Speed
This makes Rudy happy although I'd love to have CPU OF Run Speed.
any SCEA guys confirmed it to him?---------------
PSN: brunnoce
Thanx Knight165Comment
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Re: Sliders in main menu different from in-game
Nemesis has some inside info on this and many of the in game exclusive sliders DO work.
WORKING IN GAME EXCLUSIVE SLIDERS
CPU Baserunner Speed
CPU Foul Tip Percentage
CPU Pitch Control
CPU Pitch Movement
CPU Strike Percentage
Player Baserunner Speed
Player Foul Tip Percentage
Player Sixaxis Fielding/Sliding
This makes Rudy happy although I'd love to have CPU OF Run Speed.
I don't think all those are working but it's so damn hard to tell for sure. I've tried lowering the CPU foul tip percentage & haven't really noticed much of a difference. They still seem to foul off a ton of pitches. Has anyone else tried experimenting with the foul tip slider?
Also seems like the timing window slider might not be functioning as well..Comment
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