***The 'Perfect' Slider Set*** MLB 09 - The Show

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  • coreyhartsdaughter
    MVP
    • Jul 2008
    • 1107

    #646
    Re: ***The 'Perfect' Slider Set*** MLB 09 - The Show

    Originally posted by JayD
    I actually let the CPU do my base running. Do you not feel that pitching is to automatic with control and consistency set to 6? Also do you use meter or classic pitching?
    Meter. I play with strike zone OFF, which completely changes everything in relation to balls and strikes.

    I was bouncing between 5 and 6. I realized that to induce strikeouts I needed to be able to be relatively accurate with location outside the strike zone. I HATE when I don't feel threatened by the CPU, with this combo, you'll run into many a jam.

    To combat a missed location pitch I bumped CPU solid hits to 5 as well.

    I'm walking about 2 to 4 batters a game, and striking out 3 to 10 batters a game.

    Comment

    • JayD
      All Star
      • Mar 2004
      • 5457

      #647
      Re: ***The 'Perfect' Slider Set*** MLB 09 - The Show

      Originally posted by coreyhartsdaughter
      Meter. I play with strike zone OFF, which completely changes everything in relation to balls and strikes.

      I was bouncing between 5 and 6. I realized that to induce strikeouts I needed to be able to be relatively accurate with location outside the strike zone. I HATE when I don't feel threatened by the CPU, with this combo, you'll run into many a jam.

      To combat a missed location pitch I bumped CPU solid hits to 5 as well.

      I'm walking about 2 to 4 batters a game, and striking out 3 to 10 batters a game.
      Ah, i use classic pitching.

      Comment

      • astronut
        Rookie
        • May 2004
        • 440

        #648
        Re: ***The 'Perfect' Slider Set*** MLB 09 - The Show

        Originally posted by coreyhartsdaughter
        take a look at my amendments above (HUM contact at 2, timing at 3), they really make this game a blast if your a good hitter. In fact, they force you to use the power swing in fast ball counts, or with a runner on first.
        Have you tried turning human solid hits down from 5 to 4. I was getting 10 to 14 hits a game with contact 4, power 5, timing 4, and solid hits 5. I turned down solid hits and although I just played 1 game I just got held to 7 hits. I don't know if this is random are lowereing solid hits has a big difference. It does seem like I smoked less balls that game. I also raised fielder reaction to 7 to suck up cheap rollers that went for hits.

        Comment

        • Howie75
          Commitment to Excellence
          • Jul 2002
          • 1992

          #649
          Re: ***The 'Perfect' Slider Set*** MLB 09 - The Show

          Originally posted by coreyhartsdaughter
          Re: pick offs, do you lead off?

          I am so stoked with the HUM hitting sliders, seeing the best games; only striking out about 3-7 times a game, walking 2 to 5 times. Love it.

          It's a blast incorporating the power swing and seeing a crushed double or *gasp* triple with these after walking twice. A typical game will be like 7 hits 4 or 5 runs and an error.

          The fouls at 6 really increases both the HUM and CPU doubles.

          (btw, Zambrano hit a jack against me last game, I love it!)
          How does raising fouls to 6 increase doubles?

          Comment

          • Entiae
            Flip That Bat!
            • Apr 2008
            • 785

            #650
            Re: ***The 'Perfect' Slider Set*** MLB 09 - The Show

            I have now played my first game using your sliders, and it was great!
            The only slider I changed was the pitch speed slider. I'm used to have it at 3, so I put it at that.

            Now to the game.

            Opening Day
            Cubs (me) - Astros
            12 innings!

            R/H/E
            CHC 8 16 1
            HOU 3 11 1

            Pitching Totals
            CHC 12.0 IP - 11 H - 3 R - 3 ER - 3 BB - 10 SO
            HOU 12.0 IP - 16 H - 8 R - 7 ER - 2 BB - 1 SO
            (I don't strike out a lot..)

            Oswalt only gave up 2 hits and 1 unearned run. He pitched 6 1/3.
            I hit a solo HR with Soriano in the 8th to tie the game (2-2).
            I took the lead in the 10th, but the Marmol gave up a lead-off double and a single to blow the save. He gave up more hit in the inning, and then pitched a quick 11th (5-7 pitches, I think).

            In the 12th, the Astros brought in Sampson to pitch.
            His ERA is now 45.00.
            The game was over after a 1-2-3 inning by Guzman.


            Thanks for these sliders.

            Comment

            • cable guy
              MVP
              • Jul 2005
              • 3285

              #651
              Re: ***The 'Perfect' Slider Set*** MLB 09 - The Show

              Is anybody using classic pitching for these, and how are they working?

              I just switched recently to classic, and I only played one game and I am not sure about the cpu power. I didnt give up a homer with Myers, BUT is was only one game.

              Comment

              • Entiae
                Flip That Bat!
                • Apr 2008
                • 785

                #652
                Re: ***The 'Perfect' Slider Set*** MLB 09 - The Show

                After two close games (one lasted 12 innings and one ended on a walk-off HR in the 9th), I had a crazy game.

                A total pf 50 hits. Yes, 50!
                I (Cubs) had 30 and the Astros had 20.
                I won 23-10.

                So these sliders can apparently give you close games and blowouts and anything in between.

                Comment

                • RogueHominid
                  Hall Of Fame
                  • Aug 2006
                  • 10900

                  #653
                  Re: ***The 'Perfect' Slider Set*** MLB 09 - The Show

                  Originally posted by cable guy
                  Is anybody using classic pitching for these, and how are they working?

                  I just switched recently to classic, and I only played one game and I am not sure about the cpu power. I didnt give up a homer with Myers, BUT is was only one game.
                  I use classic with these and love it. 5-3 with the Dodgers. I've had 5 games where I pitched very well, and 3 where I got shelled, lol, so it can go either way.

                  Comment

                  • coreyhartsdaughter
                    MVP
                    • Jul 2008
                    • 1107

                    #654
                    Re: ***The 'Perfect' Slider Set*** MLB 09 - The Show

                    Originally posted by Howie75
                    How does raising fouls to 6 increase doubles?
                    Higher probability of more shots down the line. You know those nice little cut scenes where the ball is just foul into the stands; by lowering fouls this increases the 'chance' that ball stays fair. It simultaneously increases the chance a ball otherwise unplayable will be caught for an out.

                    A true win win.

                    Comment

                    • coreyhartsdaughter
                      MVP
                      • Jul 2008
                      • 1107

                      #655
                      Re: ***The 'Perfect' Slider Set*** MLB 09 - The Show

                      Originally posted by astronut
                      Have you tried turning human solid hits down from 5 to 4. I was getting 10 to 14 hits a game with contact 4, power 5, timing 4, and solid hits 5. I turned down solid hits and although I just played 1 game I just got held to 7 hits. I don't know if this is random are lowereing solid hits has a big difference. It does seem like I smoked less balls that game. I also raised fielder reaction to 7 to suck up cheap rollers that went for hits.
                      I tested for a bit, but I felt that the loss in balls absolutely ripped v. the necessity of the user to make a solid timed swing and at balls in the strike zone outweighed that choice. Contact 2, Power 6, timing 3 is the JAM.

                      I like knowing that on the rare occasion I nail a hung curve with perfect timing, or a 3-1 fastball it will be crushed somewhere. Even if it is caught in the alley on the run or against the wall on the run, it played right.

                      Cheap rollers annoy me immensely; i'm seeing 1 or maybe 2 a game combined go for hits with my adjustments.

                      Comment

                      • pbz06
                        Banned
                        • Oct 2008
                        • 1504

                        #656
                        Re: ***The 'Perfect' Slider Set*** MLB 09 - The Show

                        Originally posted by Sharp3500
                        After two close games (one lasted 12 innings and one ended on a walk-off HR in the 9th), I had a crazy game.

                        A total pf 50 hits. Yes, 50!
                        I (Cubs) had 30 and the Astros had 20.
                        I won 23-10.

                        So these sliders can apparently give you close games and blowouts and anything in between.

                        The game simply has a lot of variance within it, has nothing to do with the sliders.

                        You can play on Veteran with CPU sliders all at 0, and you will still see occasional 16 hit barrages from them with 8 runs on the board.

                        You can also be playing on Legend with CPU sliders maxed out, and still see them get shut down with 4 hits and 1 run.

                        The game just has a lot of variance, that's why it's hard nailing down a slider set because it doesn't seem to matter too much what your sliders are.

                        Comment

                        • astronut
                          Rookie
                          • May 2004
                          • 440

                          #657
                          Re: ***The 'Perfect' Slider Set*** MLB 09 - The Show

                          Originally posted by coreyhartsdaughter
                          I tested for a bit, but I felt that the loss in balls absolutely ripped v. the necessity of the user to make a solid timed swing and at balls in the strike zone outweighed that choice. Contact 2, Power 6, timing 3 is the JAM.

                          I like knowing that on the rare occasion I nail a hung curve with perfect timing, or a 3-1 fastball it will be crushed somewhere. Even if it is caught in the alley on the run or against the wall on the run, it played right.

                          Cheap rollers annoy me immensely; i'm seeing 1 or maybe 2 a game combined go for hits with my adjustments.
                          I'll give these a try and see what happens

                          Comment

                          • sjp99
                            Rookie
                            • Apr 2005
                            • 64

                            #658
                            Re: ***The 'Perfect' Slider Set*** MLB 09 - The Show

                            Originally posted by coreyhartsdaughter
                            Higher probability of more shots down the line. You know those nice little cut scenes where the ball is just foul into the stands; by lowering fouls this increases the 'chance' that ball stays fair. It simultaneously increases the chance a ball otherwise unplayable will be caught for an out.

                            A true win win.
                            Now I'm really perplexed - I thought raising the foul slider improved your chances of staying alive at the plate and going deeper into the count by increasing the chance to make contact with a pitch (and foul it off) as opposed to swinging and missing.
                            I also thought that the down side of it was that increasing it may indeed result in fewer strikeouts/more 2nd chances at the plate but also may take away some hits that are just fair down the line (that will then become foul)...

                            Comment

                            • JaSnake16
                              Knows what evil lurks...
                              • Nov 2003
                              • 478

                              #659
                              Re: ***The 'Perfect' Slider Set*** MLB 09 - The Show

                              Hey Psycho,

                              Whats your opinion on your pitcher stamina sliders, should they be adjusted if someone is using Carew's formula for pitcher stamina edits. Just curious as I am applying them to Knights V5. Thanks
                              OS Longtime Lurker - Extremely occasional OS Poster

                              Another year, and here we go again.

                              Comment

                              • Gagnon39
                                Windy City Sports Fan
                                • Mar 2003
                                • 8544

                                #660
                                Re: ***The 'Perfect' Slider Set*** MLB 09 - The Show

                                Are you guys getting too many hits? I have yet to get under 10 hits during a game.
                                All the Way, Again: A Chicago Cubs Franchise

                                Streaming on Twitch
                                https://www.twitch.tv/gagnon39

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