pitch consistency and pitch control need help

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  • starwars
    Banned
    • Feb 2011
    • 29

    #1

    pitch consistency and pitch control need help

    i have alwes had trouble drawling walks these year it is better but i am still not drawling enough. I have heard that increasing pitch control and pitch consistency can increase walks some people have said that pitch consistency and pitch control at 7 works well is that true and does increase pitch control and pitch consistency make it to hard to hit.
  • merg311
    Rookie
    • Mar 2004
    • 308

    #2
    Re: pitch consistency and pitch control need help

    Have you given TNK & PsychoBulk ***The Perfect Slider Set 2011 Edition*** a shot? With those sliders, if you're patient you can definitely draw walks. On average I'm drawing 3-5 per game.

    Comment

    • JackBurton
      Banned
      • Apr 2011
      • 35

      #3
      Re: pitch consistency and pitch control need help

      Firstly, it depends what level you are hitting on. The pitching AI is different on Rookie and Veteran compared to All-Star and higher. The AI is programmed to pitch more hittable pitches on the lower levels, and you'll almost have to lower control and consistency to get walks. The AI changes on AS and up to give you a realistic batting experience. If you are playing on AS or higher read on. Try that control and consistency both at 7 combo you mentioned for one game, and you'll see the CPU as wild as it pretty much gets with way too many wild pitches as well. The 7 & 7 setting is not good setting though as every pitcher pitches very wildly so every pitcher feels the same. I really think control at 7 and consistency at 8 gives you the most realistic pitching. With guys with poor BB/9 ratings, you'll be able to draw walks pretty easy. However, against control pitchers, you'll probably only be able to get a walk or two during their starts. Increasing the control slider forces the CPU to pitch more toward the corners, which equates to more balls being thrown. Consistency has to do with how far a pitcher misses on pitches thrown poorly so you have to use consistency for getting realistic amount of wild pitches. These 2 sliders are tied together to an extent as if you try control and consistency at 7 for a game then try control at 7 and consistency at 8 for a game, you'll see you are getting 2 very differently pitched games when all you did was move up consistency one notch.

      Comment

      • coreyhartsdaughter
        MVP
        • Jul 2008
        • 1107

        #4
        Re: pitch consistency and pitch control need help

        Originally posted by starwars
        i have alwes had trouble drawling walks these year it is better but i am still not drawling enough. I have heard that increasing pitch control and pitch consistency can increase walks some people have said that pitch consistency and pitch control at 7 works well is that true and does increase pitch control and pitch consistency make it to hard to hit.
        My findings:

        Pitch control determines how good a pitcher is at spotting location on an intended target (action), and to a lesser degree the difficulty for the hitter to make contact with a well placed pitch.

        Pitch consistency determines how great an effect a poorly timed release deviates from the originally intended target. (reaction).

        I am a opponent of the 'increase the control / consistency so that a CPU will try to paint the corners more / causing more balls' argument. I belive all this does is allow the pitcher a smaller margin of effected error on intended targets.

        This also doesn't take into consideration the AI on each respective difficulty. On All Star and below, pitchers pitch to contact more readily, and throw more balls in the zone on counts they are behind (harder to draw walks). I've found that on HOF and above, the CPU isn't afraid to 'pitch around' a batter if the outcome would be more favorable (2 outs none on).

        Comment

        • ParisB
          MVP
          • Jan 2010
          • 1699

          #5
          Re: pitch consistency and pitch control need help

          It kind of irks me that people are advertising the "raise control/consistency" sliders to draw walks. It sounds nice in theory, but that's not how the sliders work at all. They don't affect AI logic.

          Control affects the pitcher's ability to hit or miss his intended location by inches. It also can increase the amount of mistake pitches (meatballs), especially with lower confidence, and to a lesser degree the hitter's ability to punish you.

          Consistency affects the pitcher's ability to do just that, be consistent. Part of the dice roll under the hood can mean more or less "way off" pitches, depending on the attributes of the pitcher. Way off pitches include wile pitches, and pitches that miss by feet. Pitchers also get more wild as the confidence meter dips.

          Comment

          • DarwinB
            Rookie
            • Mar 2010
            • 238

            #6
            Re: pitch consistency and pitch control need help

            I play on HOF and cpu control and consistency at 5 and frequency at 3 (plus a little bit of patience) works very well for me. I find it also very important to "read" the pitcher. Where is his confidence at? If it is high then I'm a little more patient - get him to throw more pitches to hopefully tire him out or wait for that mistake. If his confidence is low I tend to be more aggressive - "get him while he's down"

            Comment

            • JackBurton
              Banned
              • Apr 2011
              • 35

              #7
              Re: pitch consistency and pitch control need help

              Originally posted by ParisB
              It kind of irks me that people are advertising the "raise control/consistency" sliders to draw walks. It sounds nice in theory, but that's not how the sliders work at all. They don't affect AI logic.

              Control affects the pitcher's ability to hit or miss his intended location by inches. It also can increase the amount of mistake pitches (meatballs), especially with lower confidence, and to a lesser degree the hitter's ability to punish you.

              Consistency affects the pitcher's ability to do just that, be consistent. Part of the dice roll under the hood can mean more or less "way off" pitches, depending on the attributes of the pitcher. Way off pitches include wile pitches, and pitches that miss by feet. Pitchers also get more wild as the confidence meter dips.
              Why would I lie about getting more walks with higher control/consistency? It's not like I'm getting no walks or like 1 walk a game and suggesting to other people to do what I'm doing and you'll get more walks. I'm averaging a very solid 2+ walks a game, I'm a bit below the league average but I get a bit swing happy here and there; it's hard to completely focus in on every AB when you are batting for everyone on the team. Lowering the sliders can also yield more walks. With control and consistency at 7, I can probably, against any pitcher, average 5+ walks a game with the CPU throwing like 2 wild pitches a game. I really don't see how the CPU can be any more wild. The pitcher control slider used to state in its in-game description that increasing control will lower a pitcher's BB/9 rating; the lower the BB/9 rating, the more walks the pitcher gives up. When have you ever known a slider to change its function in this series? The sliders are always doing the same thing from year-to-year; sometimes a slider is less powerful or more powerful but each year every slider is doing the same thing. If lowering the control slider increases meatballs as you said, then raising the slider will decrease meatballs so there will be more pitches towards the corners of the plate.

              Comment

              • coreyhartsdaughter
                MVP
                • Jul 2008
                • 1107

                #8
                Re: pitch consistency and pitch control need help

                Originally posted by JackBurton
                Why would I lie about getting more walks with higher control/consistency? It's not like I'm getting no walks or like 1 walk a game and suggesting to other people to do what I'm doing and you'll get more walks. I'm averaging a very solid 2+ walks a game, I'm a bit below the league average but I get a bit swing happy here and there; it's hard to completely focus in on every AB when you are batting for everyone on the team. Lowering the sliders can also yield more walks. With control and consistency at 7, I can probably, against any pitcher, average 5+ walks a game with the CPU throwing like 2 wild pitches a game. I really don't see how the CPU can be any more wild. The pitcher control slider used to state in its in-game description that increasing control will lower a pitcher's BB/9 rating; the lower the BB/9 rating, the more walks the pitcher gives up. When have you ever known a slider to change its function in this series? The sliders are always doing the same thing from year-to-year; sometimes a slider is less powerful or more powerful but each year every slider is doing the same thing. If lowering the control slider increases meatballs as you said, then raising the slider will decrease meatballs so there will be more pitches towards the corners of the plate.
                I'm lost mate.

                Comment

                • Heroesandvillains
                  MVP
                  • May 2009
                  • 5974

                  #9
                  Re: pitch consistency and pitch control need help

                  HOF...5/5/3

                  I'm averaging over 4BB per game.

                  Comment

                  • nomo17k
                    Permanently Banned
                    • Feb 2011
                    • 5735

                    #10
                    Re: pitch consistency and pitch control need help

                    I'm also not buying the suggestion to increase pitch consistency and control to get more walks at this point.

                    I haven't tested it myself, but a couple people in the CPU vs CPU thread (Cimmarov and floydpinkster?) used the combo suggested, like 7/7 or 7/8 for these sliders and the stats they showed was that BB per game per team were still slightly less than 3 (one of them lowered strike frequency slider so that effect would be strong).

                    http://www.operationsports.com/forum...post2042226593

                    http://www.operationsports.com/forum...post2042252972


                    That's not much larger than what the game draws with the default setting (about 2.5 walks). So as far as the stats in CPU vs CPU games are concerned, I'd say the suggestion doesn't work.
                    The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                    Comment

                    • JackBurton
                      Banned
                      • Apr 2011
                      • 35

                      #11
                      Re: pitch consistency and pitch control need help

                      Originally posted by coreyhartsdaughter
                      I'm lost mate.
                      Premise 1 - When have you ever known a slider to change what it is doing (it's function) from one year to the next? If you go back to 07 or 08, the sliders still do the same thing they are doing now.

                      Premise 2 - The pitcher control slider used to state in it's description that increasing control will lower the pitcher's BB/9 ratio and that's what it did. The pitching at default used to be a lot worse to where walks were basically impossible. Raising the control slider was the only way to get walks.

                      Conclusion - Therefore, the pitcher control slider still lowers the BB/9 inning rating because that is what it definitely did before and a slider's function doesn't change. I actually cannot name a slider that has changed over the years, the base stealing ability has been reversed the last couple years but it still does the same thing reversed or not.

                      Prove Premise 1 or 2 to be false and then the Conclusion is no longer valid.

                      Originally posted by nomo17k
                      I'm also not buying the suggestion to increase pitch consistency and control to get more walks at this point.

                      I haven't tested it myself, but a couple people in the CPU vs CPU thread (Cimmarov and floydpinkster?) used the combo suggested, like 7/7 or 7/8 for these sliders and the stats they showed was that BB per game per team were still slightly less than 3 (one of them lowered strike frequency slider so that effect would be strong).

                      http://www.operationsports.com/forum...post2042226593

                      http://www.operationsports.com/forum...post2042252972


                      That's not much larger than what the game draws with the default setting (about 2.5 walks). So as far as the stats in CPU vs CPU games are concerned, I'd say the suggestion doesn't work.
                      My slider settings are not designed for CPU vs CPU games. I quickly tried out a CPU vs CPU game for a couple innings with my sliders and things would definitely need to be changed because the CPU does not at all hit in CPU vs CPU games like they hit against me on Legend as they were swinging at a lot of pitches they just don't swing at against me; I would be looking at changing the CPU's hitting sliders first instead of changing the pitching sliders because I know they are solid against me when batting. My control/consistency settings still proved to yield more walks than default without an access of wild pitches. That is the reason I raise these sliders as I get a great ball/strike ratio plus good walk numbers without seeing too many wild pitches as I'm not one to edit player attributes unless it is 100% necessary.

                      Comment

                      • nomo17k
                        Permanently Banned
                        • Feb 2011
                        • 5735

                        #12
                        Re: pitch consistency and pitch control need help

                        Originally posted by JackBurton
                        My slider settings are not designed for CPU vs CPU games. I quickly tried out a CPU vs CPU game for a couple innings with my sliders and things would definitely need to be changed because the CPU does not at all hit in CPU vs CPU games like they hit against me on Legend as they were swinging at a lot of pitches they just don't swing at against me; I would be looking at changing the CPU's hitting sliders first instead of changing the pitching sliders because I know they are solid against me when batting. My control/consistency settings still proved to yield more walks than default without an access of wild pitches. That is the reason I raise these sliders as I get a great ball/strike ratio plus good walk numbers without seeing too many wild pitches as I'm not one to edit player attributes unless it is 100% necessary.
                        I'd be totally inclined to believe you if you ever post some numbers to back your claim up. Thing is, I have *never* seen actual numbers posted from the proponents of that particular slider combination. Instead all I've ever read is somebody writing "I can easily draw 2 - 3 walks a game, blah, blah" or somebody like you keep popping up with a new account suggesting the same thing over and over again without any substantial support for it. That's not really helpful to anyone.

                        If you really care so much about that particular slider combination, I can suggest you some stats to keep track of your games easily. If the numbers are realistic, then I will believe you. And I *am* curious if that's actually how the AI works.
                        The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                        Comment

                        • JackBurton
                          Banned
                          • Apr 2011
                          • 35

                          #13
                          Re: pitch consistency and pitch control need help

                          Originally posted by nomo17k
                          I'd be totally inclined to believe you if you ever post some numbers to back your claim up. Thing is, I have *never* seen actual numbers posted from the proponents of that particular slider combination. Instead all I've ever read is somebody writing "I can easily draw 2 - 3 walks a game, blah, blah" or somebody like you keep popping up with a new account suggesting the same thing over and over again without any substantial support for it. That's not really helpful to anyone.

                          If you really care so much about that particular slider combination, I can suggest you some stats to keep track of your games easily. If the numbers are realistic, then I will believe you. And I *am* curious if that's actually how the AI works.
                          I just finished a 29 game season and I drew 60-something walks. My batting was in the mid .230s so I also had less plate appearances than normal. I had games with 0 or 1 walk but I also had games with 7 walks. Most games I did draw 2-3 walks. I just played an exhibition game (waiting for the second patch to start RTTS and another season mainly for the created players getting different stances and pitching motions) where I drew a 4-pitch bases loaded walk. I can record and upload a full game of me batting but I probably won't be able to do that until like Monday. What is my motive for getting people to try my settings by lying about my results? The most I would literally get out of it is people trying my settings for a few games, not liking them (if my settings do indeed suck at the CPU giving up walks), and then moving on to different settings. I know your settings for CPU vs CPU games are solid but none of you guys have been able to control wild pitches without editing catchers. If my settings yield good, but say slightly less walks than average while controlling wild pitches, what is so bad about them? You are still getting more walks than default.

                          Comment

                          • coreyhartsdaughter
                            MVP
                            • Jul 2008
                            • 1107

                            #14
                            Re: pitch consistency and pitch control need help

                            Originally posted by JackBurton
                            I just finished a 29 game season and I drew 60-something walks. My batting was in the mid .230s so I also had less plate appearances than normal. I had games with 0 or 1 walk but I also had games with 7 walks. Most games I did draw 2-3 walks. I just played an exhibition game (waiting for the second patch to start RTTS and another season mainly for the created players getting different stances and pitching motions) where I drew a 4-pitch bases loaded walk. I can record and upload a full game of me batting but I probably won't be able to do that until like Monday. What is my motive for getting people to try my settings by lying about my results? The most I would literally get out of it is people trying my settings for a few games, not liking them (if my settings do indeed suck at the CPU giving up walks), and then moving on to different settings. I know your settings for CPU vs CPU games are solid but none of you guys have been able to control wild pitches without editing catchers. If my settings yield good, but say slightly less walks than average while controlling wild pitches, what is so bad about them? You are still getting more walks than default.
                            What difficulty are you batting on? It's well established that AI approaches hitters, pitch counts, and situations dramatically different throughout the difficulty levels.

                            This is to say, I may be an average Legend hitter and draw walks at a below average rate with Pitch Control lowered, but then play at All Star and average 7 a game with Pitch Control raised.

                            Comment

                            • coreyhartsdaughter
                              MVP
                              • Jul 2008
                              • 1107

                              #15
                              Re: pitch consistency and pitch control need help

                              Originally posted by JackBurton
                              Premise 1 - When have you ever known a slider to change what it is doing (it's function) from one year to the next? If you go back to 07 or 08, the sliders still do the same thing they are doing now.

                              Premise 2 - The pitcher control slider used to state in it's description that increasing control will lower the pitcher's BB/9 ratio and that's what it did. The pitching at default used to be a lot worse to where walks were basically impossible. Raising the control slider was the only way to get walks.

                              Conclusion - Therefore, the pitcher control slider still lowers the BB/9 inning rating because that is what it definitely did before and a slider's function doesn't change. I actually cannot name a slider that has changed over the years, the base stealing ability has been reversed the last couple years but it still does the same thing reversed or not.

                              Prove Premise 1 or 2 to be false and then the Conclusion is no longer valid.
                              Nice logically fallacy. If it is raining outside, it must be cloudy. It is not raining outside. Therefore, it is not cloudy.

                              ...

                              I've been a slider nerd on this game for about 4 years now. I try to not speak in absolutes about the sliders.

                              Raising the control slider was the only way to get walks.
                              For you and maybe others.

                              Not me and maybe others.

                              I will not be drawn into a debate about sliders with guys who state their beliefs as facts - it's a waste of time.

                              Comment

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