I disagree. I think tweaking the rosters CAN make a big difference. And again I'm absolutely NOT dissing anyone's rosters. Like I said I made my own last year. I wanted to release them but it took so friggin' long the season was well over by the time I finished! Nonetheless I got them to the point where stats were incredibly life like. Votto was regularly waking 115-120 times, guys like Scutaro and Aoki were striking out 50-60 times, batting titles were always north of .325.
Don't take my word for it. Take Knight's 1999 roster, which I simmed a handful of times before embarking on my project (I did it to see if it was even worth all the work). I was pleased to see that the roster was able to mimick the inflated offensive stats of the steroid era. So considering that, I concluded that adjusting these rosters would work. However it takes A LOT of work. And that's my issue. It's not with other people's rosters. It's with SCEA's. People shouldn't have to work countless hours to fix the game. It should have been fixed before release. There are tons of issues that have plagued this great series for years, and this is a big one.
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