WTNY's 2016 Pitch Edits

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  • mbergh22
    MVP
    • Mar 2007
    • 1380

    #46
    Re: WTNY's 2016 Pitch Edits

    Will this be intergrated in the OSFM sliders when they come out?

    Sent from my LG-H811 using Tapatalk

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    • GodOfNugget
      Rookie
      • Jul 2015
      • 25

      #47
      Re: WTNY's 2016 Pitch Edits

      Just wanted to say a huge thanks to you for making these! Can't even begin to imagine how time consuming it is to get all that data. Applied these pitch edits to the base roster for a few teams and have been knocking around some sliders in play now while waiting for OSFM to drop before starting a franchise. Definitely looking forward to implementing pitch edits this year, adds so much to make pitchers more like their real-life counterparts.

      On that note - it's my understanding that OSFM will release a few versions before one with pitch edits? Do the people working on OSFM do that work or is it just random people in the community? I'm willing to take a chunk of teams and apply pitch edits to on the first release of OSFM if anyone else wants to help? I have some time off and wouldn't mind doing some data entry. If that's usually handled by the people making the OSFM then I guess this is in the wrong place.

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      • WaitTilNextYear
        Go Cubs Go
        • Mar 2013
        • 16830

        #48
        Re: WTNY's 2016 Pitch Edits

        Originally posted by GodOfNugget
        Just wanted to say a huge thanks to you for making these! Can't even begin to imagine how time consuming it is to get all that data. Applied these pitch edits to the base roster for a few teams and have been knocking around some sliders in play now while waiting for OSFM to drop before starting a franchise. Definitely looking forward to implementing pitch edits this year, adds so much to make pitchers more like their real-life counterparts.

        On that note - it's my understanding that OSFM will release a few versions before one with pitch edits? Do the people working on OSFM do that work or is it just random people in the community? I'm willing to take a chunk of teams and apply pitch edits to on the first release of OSFM if anyone else wants to help? I have some time off and wouldn't mind doing some data entry. If that's usually handled by the people making the OSFM then I guess this is in the wrong place.
        Usually the pitch edits go into OSFM v3. The second version is usually just correcting errors from OSFM v1.

        Sometimes randoms input the pitch edits, sometimes it's people who helped with OSFM. If you want to start recruiting help, it might make sense to start your own thread to gauge interest. I don't input the edits into OSFM because I use the Hybrid roster instead.
        Chicago Cubs | Chicago Bulls | Green Bay Packers | Michigan Wolverines

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        • WaitTilNextYear
          Go Cubs Go
          • Mar 2013
          • 16830

          #49
          Re: WTNY's 2016 Pitch Edits

          Decided to update Ross Stripling and Robert Stephenson after their MLB debuts. I also took the opportunity to get John Gant in there as was mentioned above. This is probably it for updates until more interesting rookie starters debut later on. The spreadsheet is up to date.
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          • ilstu24
            MVP
            • Jan 2008
            • 1228

            #50
            Re: WTNY's 2016 Pitch Edits

            You still adding new guys as they come up? (Sorry if this has been addressed already) Matthew Bowman for the Cardinals, the rule V pick from the Mets pitches two innings the other day.
            OSFM St. Louis Cardinals 2011, 2012, 2013

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            • WaitTilNextYear
              Go Cubs Go
              • Mar 2013
              • 16830

              #51
              Re: WTNY's 2016 Pitch Edits

              Originally posted by ilstu24
              You still adding new guys as they come up? (Sorry if this has been addressed already) Matthew Bowman for the Cardinals, the rule V pick from the Mets pitches two innings the other day.
              Not really adding everybody. I've just been putting in some guys (mainly heralded rookie starters) that interest me or guys that broke camp with the team on Opening Day. So far that amounts to Oh, Bowman, Gant, and updates to a few others.

              I just put Bowman in there for you, although I don't want to give out the wrong idea that I'm gonna be taking requests all year long.
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              • ilstu24
                MVP
                • Jan 2008
                • 1228

                #52
                Re: WTNY's 2016 Pitch Edits

                thanks, sorry man. I get it. thanks for doing it though! appreciate it.
                OSFM St. Louis Cardinals 2011, 2012, 2013

                PSN: Onebase24
                Follow me on Twitter: @mdthomp24

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                • Kevin82485
                  Rookie
                  • Aug 2005
                  • 177

                  #53
                  Re: WTNY's 2016 Pitch Edits

                  Regarding pitch speed, is the speed that you have listed on the spreadsheet the absolute fastest speed achievable in the game or is it padded a little bit for occasional higher speeds? Like if a guy has 95 listed on your spreadsheet, when using him in game, would it be possible for him to occasionally reach 96 or 97 MPH? I thought I recall this being the case at one time in previously years, but I can't remember.

                  Also, just a small thing I noticed because I happen to be watching the Brewers play and looking at your spreadsheet at the same time, Tyler Thornburg as been regularly reaching up to 95-96 MPH this season. He lost some speed last year, but rehabbed extensively in the off season and got his velocity back. I saw on the spreadsheet you have him at 92.85 MPH. Not a big deal if you don't want to change it, just wanted to mention it because he's one of my favorites on the team.

                  Thanks for your hard work!
                  Last edited by Kevin82485; 04-13-2016, 11:17 PM.
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                  • WaitTilNextYear
                    Go Cubs Go
                    • Mar 2013
                    • 16830

                    #54
                    Re: WTNY's 2016 Pitch Edits

                    Originally posted by Kevin82485
                    Regarding pitch speed, is the speed that you have listed on the spreadsheet the absolute fastest speed achievable in the game? Like if a guy has 95 listed on your spreadsheet, when using him in game, would it be possible for him to occasionally reach 96 or 97 MPH? I thought I recall this being the case at one time in previously years, but I can't remember.

                    Also, just a small thing I noticed because I happen to be watching the Brewers play and looking at your spreadsheet at the same time, Tyler Thornburg as been regularly reaching up to 95-96 MPH this season. He lost some speed last year, but rehabbed extensively in the off season and got his velocity back. I saw on the spreadsheet you have him at 92.85 MPH. Not a big deal if you don't want to change it, just wanted to mention it because he's one of my favorites on the team.

                    Thanks for your hard work!
                    To answer your main Q...the pitch velocity given is the average pitch speed. In the game, pitchers can usually get 1-3 mph faster in the early innings depending on the pitch effort and stick skillz.

                    So to answer your second Q...if Thornburg's velo is ~93 mph, he will hit 95-96 on occasion in the game but not all the time. It's true that his velocity has increased this season (I just checked), but it's only 47 pitches so I'll probably leave it. You can change it on your end pretty easily though. Brooks Baseball has him sitting at 95.07 mph so far this year if you want to edit him.
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                    • dnr720
                      Rookie
                      • Mar 2009
                      • 44

                      #55
                      Re: WTNY's 2016 Pitch Edits

                      Hey WTNY quick question when entering these edits for velocity do you raise velocity slider until there mph average is acheived or do you enter lets say the velocity listed is 92.87 enter 93 on the velocity slider for a given pitch? Hope i made sence with that question. Also incredible job gathering this info

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                      • WaitTilNextYear
                        Go Cubs Go
                        • Mar 2013
                        • 16830

                        #56
                        Re: WTNY's 2016 Pitch Edits

                        Originally posted by dnr720
                        Hey WTNY quick question when entering these edits for velocity do you raise velocity slider until there mph average is acheived or do you enter lets say the velocity listed is 92.87 enter 93 on the velocity slider for a given pitch? Hope i made sence with that question. Also incredible job gathering this info
                        Each "click" on the velocity bar is worth 0.2 mph. So to achieve 92.87 mph, I go to 92 mph on the velocity bar and click 4 times to the right: 92 + 4 x 0.2 = 92.80 mph. Sometimes, if I am feeling dangerous or in a mood, I will go all the way to 93 mph and then click back to the left once: 93 - 1 x 0.2 = 92.80 mph.

                        If you come across something right in the middle (92.90 mph is exactly in the middle of 92.80 and 93.00 mph) it's your choice and it might come down to whether you like that pitcher or not. I don't really apply hard core rounding rules (even/odd rule, lol) as it's just a game.


                        By the way, the "change up glitch" is still there. So for CAPs, you will see your movements on one pitch's velocity slider affect all the other ones. This means you have to do some tweaking to get them all to stick where you want them. Impossible to explain this any further so you'd just need to play around with it to see what I mean.
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                        • dnr720
                          Rookie
                          • Mar 2009
                          • 44

                          #57
                          Re: WTNY's 2016 Pitch Edits

                          Originally posted by WaitTilNextYear
                          Each "click" on the velocity bar is worth 0.2 mph. So to achieve 92.87 mph, I go to 92 mph on the velocity bar and click 4 times to the right: 92 + 4 x 0.2 = 92.80 mph. Sometimes, if I am feeling dangerous or in a mood, I will go all the way to 93 mph and then click back to the left once: 93 - 1 x 0.2 = 92.80 mph.

                          If you come across something right in the middle (92.90 mph is exactly in the middle of 92.80 and 93.00 mph) it's your choice and it might come down to whether you like that pitcher or not. I don't really apply hard core rounding rules (even/odd rule, lol) as it's just a game.


                          By the way, the "change up glitch" is still there. So for CAPs, you will see your movements on one pitch's velocity slider affect all the other ones. This means you have to do some tweaking to get them all to stick where you want them. Impossible to explain this any further so you'd just need to play around with it to see what I mean.
                          Thanks for the explination

                          Comment

                          • Kevin82485
                            Rookie
                            • Aug 2005
                            • 177

                            #58
                            Re: WTNY's 2016 Pitch Edits

                            Originally posted by WaitTilNextYear
                            Each "click" on the velocity bar is worth 0.2 mph. So to achieve 92.87 mph, I go to 92 mph on the velocity bar and click 4 times to the right: 92 + 4 x 0.2 = 92.80 mph. Sometimes, if I am feeling dangerous or in a mood, I will go all the way to 93 mph and then click back to the left once: 93 - 1 x 0.2 = 92.80 mph.
                            I enjoyed the subtle humor in this.
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                            • rick diesel
                              Rookie
                              • Nov 2010
                              • 66

                              #59
                              Re: WTNY's 2016 Pitch Edits

                              Originally posted by WaitTilNextYear
                              Each "click" on the velocity bar is worth 0.2 mph. So to achieve 92.87 mph, I go to 92 mph on the velocity bar and click 4 times to the right: 92 + 4 x 0.2 = 92.80 mph. Sometimes, if I am feeling dangerous or in a mood, I will go all the way to 93 mph and then click back to the left once: 93 - 1 x 0.2 = 92.80 mph.
                              In my brief time doing some pitch edits this year not all pitch types have had 0.2 mph intervals for velocity. For SCEA players some offspeed pitch types take like 8 clicks, rather than 5, to get from (for example) 85 mph to 86 mph. Anyone else experiencing this?
                              Last edited by rick diesel; 04-16-2016, 01:31 AM.

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                              • WaitTilNextYear
                                Go Cubs Go
                                • Mar 2013
                                • 16830

                                #60
                                Re: WTNY's 2016 Pitch Edits

                                Originally posted by rick diesel
                                In my brief time doing some pitch edits this year not all pitch types have had 0.2 mph intervals for velocity. For SCEA players some offspeed pitch types take like 8 clicks to get from (for example) 87 mph to 88 mph rather than 5. Anyone else experiencing this?
                                That could be although it's sort of odd for them to change it. I haven't entered in any edits since MLB '15 so you probably know better about '16. If so, then people just need to figure out how many clicks in 1 mph and adjust accordingly. If it's 8 clicks, then the math gets a little messier, but it's still doable.


                                EDIT: Looking at the click ratio for some pitch types...

                                Zach Britton
                                SNK - 6 or 7 clicks per 1 mph (bounced back and forth...odd)
                                SL - 5 or 6 clicks per 1 mph (again, not consistently 1 or the other)
                                4SM - 5 or 6 clicks per 1 mph (not consistent, but mostly 5 clicks)

                                Yovani Gallardo
                                2SM - 4 or 5 clicks per 1 mph (mostly 5, but some 4 click intervals embedded)
                                12-6 CV - 6 or 7 clicks per 1 mph (mostly 6 clicks, some 7 mixed in)

                                Chris Tillman
                                KCV - 7 or 8 clicks per 1 mph
                                CH - 5 or 6 clicks per 1 mph
                                CUT - 5 or 6 clicks per 1 mph

                                Brian Matusz
                                CB - 6 or 7 clicks per 1 mph

                                Kevin Gausman
                                SPL - 7 or 8 clicks per 1 mph

                                R.A. Dickey
                                KNUK - consistently 5 clicks per 1 mph

                                Ian Kennedy
                                Vulcan CH - 5 or 6 clicks per 1 mph



                                Oy vey, Sony....
                                Last edited by WaitTilNextYear; 04-16-2016, 01:38 AM.
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