#OSFM V2
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Re: #OSFM V2
I am 6 games in with V1.5 and am most likely starting over. Main reason being I put pitch edits in for my team and the first two teams I played and I really don't like them this year.Comment
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Re: #OSFM V2
14 games in. Settled last week to not wait for V2 and go ahead with my franchise. Now I'm juggling between starting over or not...went to church asking for clarity..still don't know.. HELP!!!!Comment
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Re: #OSFM V2
Wow...I've started my franchise with 1.5 as well but have only played 3 games due to me liking to watch cpu games and work. The question I have to ask myself is do I want to spend 2 hours again placing 15 players on the 40 man roster for each team in order to keep the cpu from messing stuff up? If the answer is yes I'll restart. If it's no then I'll keep going lol."Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"Comment
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Re: #OSFM V2
Well I am 4-6 so if I restart, I will simply adjust everything back to how it is now, save and then Sim until I am same point at 4-6.
Only thing making me think twice is I have set real life DL injures twice now, and no way will I do it a 3rd time lolComment
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Re: #OSFM V2
Yeah, I've been playing conquest a bit, too (something to do while I didn't have these rosters lol), but I have trouble understanding how be to gain more fans. The difference between attack and capture kind of confuse me. I mean, my team record is 24-10, but yet I don't have many fans. I even think there are less than in the beginning. With a good winning record, you'd think that I'd be gaining ground overall, not losing it. oh wellComment
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Re: #OSFM V2
If it's 90% done I can't see it taking much longer than another day or two hopefully.
Sent from my SM-G925V using TapatalkNY Rangers
NY Yankees
SF 49ersComment
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Re: #OSFM V2
Wow...I've started my franchise with 1.5 as well but have only played 3 games due to me liking to watch cpu games and work. The question I have to ask myself is do I want to spend 2 hours again placing 15 players on the 40 man roster for each team in order to keep the cpu from messing stuff up? If the answer is yes I'll restart. If it's no then I'll keep going lol.
I guess what I'm asking is whether the V 2.0 rosters will be plug-and-play or if there's some routine maintenance and setup needed before starting a franchise. If so, what specifically would one need to do before starting?Comment
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Re: #OSFM V2
Help me understand what he's saying here. When you download the V 2.0 roster file, will we still need to go in for each team and update the 40-man rosters so the AI doesn't randomly fill them?
I guess what I'm asking is whether the V 2.0 rosters will be plug-and-play or if there's some routine maintenance and setup needed before starting a franchise. If so, what specifically would one need to do before starting?
Here's the link to the v2 40-man thread: http://www.operationsports.com/forum...an-roster.htmlComment
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Re: #OSFM V2
Only the opening day 25 players were on the 40-man roster in version 1. Leaving 15 spots open on each team's 40-man. The CPU will auto fill this eventually in Franchise mode. The only bad move I saw was the ability to snag Zach Wheeler in the Rule-5 draft. Other than that, I haven't found it necessary to manually fill every teams 40-man. To each there own.Comment
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Re: #OSFM V2
So what exactly was the issue with V1.0 and 1.5?
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PSN: ButMyT-GunDontComment
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