How to Handle Morale regarding Salaries

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  • Fcshuckers73
    Pro
    • Sep 2011
    • 743

    #16
    Re: How to Handle Morale regarding Salaries

    Thanks for the response, KC. I tend to agree with you on how to handle it (ignore it). Just wish they would allow us to increase the salaries. I think it was Baez (not at home to check), but he was angry because his salary was 70k. Now, that s ridiculous, IMO. But, all in all, I agree with the rating drop of ~3 points. Not enough to stop me from pressing forward, but wish it wasn't so. Thank you again for the response. It is nice to get other opinions from folks....sort of a sanity check for me!

    Comment

    • Fcshuckers73
      Pro
      • Sep 2011
      • 743

      #17
      Re: How to Handle Morale regarding Salaries

      Originally posted by Caulfield
      It is what it is. In times like these I look to the wise words of that great General, Bob Knight for inspiration and do what he advised Connie Chung:
      ''relax and enjoy it.''
      I agree, Caulfield. It is unavoidable, so deal with it. Thank you for your levity! Even though the other subject that Coach Knight was referring isn't funny, your comment did bring some humor and realism to the issue!

      Comment

      • Caulfield
        Hall Of Fame
        • Apr 2011
        • 10986

        #18
        Re: How to Handle Morale regarding Salaries

        Originally posted by Fcshuckers73
        I agree, Caulfield. It is unavoidable, so deal with it. Thank you for your levity! Even though the other subject that Coach Knight was referring isn't funny, your comment did bring some humor and realism to the issue!
        last year I was really miffed with it and just played with real contracts and most players are happy with that, except some like manny machado, which was understandable. and chris sale, who was unhappy even with his real contract. real contracts were all right for me as I rarely play more than 3 years with a team. I might still play some later this year with real contracts.
        ultimately what I do is look at it is if I want maximum effort from some one like sale, I gotta pony up when the time is right and pay the man what he wants. Quid Pro Quo.
        OSFM23 - Building Better Baseball - OSFM23

        A Work in Progress

        Comment

        • KCRoyals2045WS.Chmps
          Rookie
          • Mar 2010
          • 9

          #19
          Re: How to Handle Morale regarding Salaries

          Originally posted by BillPeener
          Yeah, ultimately I think it's best to pretend the rating drops are realistic. We don't know what the players go through in real life. Maybe there's a player who's rating is down on a given day because he got into an argument with his wife. I'm not defending the devs there - definitely not - but going that route makes more sense to me than manually editing players.

          What you say about Bryant is entirely plausible, even if it's not correct.
          Out of curiousity, what about my Bryant comments do you feel is incorrect? Market value?

          Comment

          • BillPeener
            Rookie
            • Mar 2017
            • 136

            #20
            Re: How to Handle Morale regarding Salaries

            Originally posted by KCRoyals2045WS.Chmps
            Out of curiousity, what about my Bryant comments do you feel is incorrect? Market value?
            What I meant was that your theory is plausible - Bryant could very well be mad about that contract - but neither you nor I have the correct answer.

            It's like this: the game can simulate Bryant being mad, forcing a ratings drop. You and I can justify that as possibly realistic. But you could also justify him being extremely happy since he just won the MVP and World Series - not to mention being a super model and uber celebrity. Heck, maybe he likes his small contract because it helps the Cubs pay for other players. How do the devs know? Did they ask him?

            The game's supposed to simulate reality. Does it? Or is it more likely that the developers failed to accurately represent Bryant's correct reaction to his 2017 contract?
            Last edited by BillPeener; 04-11-2017, 02:58 PM.

            Comment

            • KCRoyals2045WS.Chmps
              Rookie
              • Mar 2010
              • 9

              #21
              Re: How to Handle Morale regarding Salaries

              Originally posted by BillPeener
              What I meant was that your theory is plausible - Bryant could very well be mad about that contract - but neither you nor I have the correct answer.

              It's like this: the game can simulate Bryant being mad, forcing a ratings drop. You and I can justify that as possibly realistic. But you could also justify him being extremely happy since he just won the MVP and World Series - not to mention being a super model and uber celebrity.

              The game's supposed to simulate reality. Is it? Or is it more likely that the developers failed to accurately represent Bryant's correct reaction to his 2017 contract?
              Gotcha! Yeah, not especially fond of the morale system in general. If it's some jerk like Jose Guillen, there's a case to be made that he's gonna mail it in to some extent. However, a young pre-arb superstar is probably more likely to take that as extra motivation and put even more work in an effort to break arbitration records or have an even better track record when he finally is eligible for free agency or when the Cubs decide to offer a long term extension.

              Comment

              • BillPeener
                Rookie
                • Mar 2017
                • 136

                #22
                Re: How to Handle Morale regarding Salaries

                Originally posted by KCRoyals2045WS.Chmps
                Gotcha! Yeah, not especially fond of the morale system in general. If it's some jerk like Jose Guillen, there's a case to be made that he's gonna mail it in to some extent. However, a young pre-arb superstar is probably more likely to take that as extra motivation and put even more work in an effort to break arbitration records or have an even better track record when he finally is eligible for free agency or when the Cubs decide to offer a long term extension.
                Yeah, player personalities could be improved. I should grimace at the thought of trading for Yasiel Puig or AJ Pierzynski, but I should be happy to bring in a guy like David Ross, who could seriously boost other player's morale.

                There's a lot of room for improvement in that area, and frankly I would rather the system be unrealistic out of the box if it's more in-depth and modifiable. I can't expect developers to get the psychological attributes of every player correct. But it'd be nice if you and I could modify their personalities in-depth and adjust how their personalities can affect morale. Throw in a couple sliders to adjust influence, and all of a sudden, you and I have much more control, and the game itself is far more realistic.

                Comment

                • Fcshuckers73
                  Pro
                  • Sep 2011
                  • 743

                  #23
                  Re: How to Handle Morale regarding Salaries

                  Which really brings us to the real issue.....why wont the developers allow us to negotiate salaries in season?

                  Comment

                  • BillPeener
                    Rookie
                    • Mar 2017
                    • 136

                    #24
                    Re: How to Handle Morale regarding Salaries

                    Originally posted by Fcshuckers73
                    Which really brings us to the real issue.....why wont the developers allow us to negotiate salaries in season?
                    I'm relatively new here, and I've already received my first warning for describing a lack of attention to detail as lazy, so I don't know how in-depth we can get into explaining the reason behind your question.

                    I'll give the devs the benefit of the doubt and presume it has to do with more than just choosing not to enable (and balance) negotiations. Since I'll be banned for blaming it on laziness, I'll just presume getting that Adidas logo on some guy's shoes is simply more of a priority for them.

                    Comment

                    • Fcshuckers73
                      Pro
                      • Sep 2011
                      • 743

                      #25
                      Re: How to Handle Morale regarding Salaries

                      Originally posted by BillPeener
                      I'm relatively new here, and I've already received my first warning for describing a lack of attention to detail as lazy, so I don't know how in-depth we can get into explaining the reason behind your question.

                      I'll give the devs the benefit of the doubt and presume it has to do with more than just choosing not to enable (and balance) negotiations. Since I'll be banned for blaming it on laziness, I'll just presume getting that Adidas logo on some guy's shoes is simply more of a priority for them.
                      Im not bashing the developers at all. I am just ignorant to the reason why it isn't available, that's all. And since it isn't available, then why are we forced to deal with a Morale issue that we, as GMs of our fictional Franchises, didn't cause nor can we fix? I agree on the priority players have in getting the correct show color versus actual gameplay issues. But, that is a personal preference I just don't understand....nothing against the developers at all.

                      Comment

                      • BillPeener
                        Rookie
                        • Mar 2017
                        • 136

                        #26
                        Re: How to Handle Morale regarding Salaries

                        Originally posted by Fcshuckers73
                        Im not bashing the developers at all. I am just ignorant to the reason why it isn't available, that's all. And since it isn't available, then why are we forced to deal with a Morale issue that we, as GMs of our fictional Franchises, didn't cause nor can we fix? I agree on the priority players have in getting the correct show color versus actual gameplay issues. But, that is a personal preference I just don't understand....nothing against the developers at all.
                        I agree, and I wasn't saying you were, but we have to be careful with our wording, because what we think counts and doesn't count as bashing the developers doesn't matter to the powerful people here who decide whether you and I can keep posting.

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                        • KCRoyals2045WS.Chmps
                          Rookie
                          • Mar 2010
                          • 9

                          #27
                          Re: How to Handle Morale regarding Salaries

                          I'm sure the answer lies somewhere in their market research. There is a small yet passionate number of customers that wants in-season contract re-negotiations, but that group is likely to buy anyway. Another group is the casual gamer who typically pays little attention to baseball, but kinda likes it. It would seem that this group is drawn in by quicker gameplay with shiny graphics and lots of homeruns. These people love the 3 inning games in Diamond Dynasty and the thought of collecting cards to build a super team. They are also very unlikely to ever play a full season, let alone a franchise. This is the growth market for this game.

                          All of the above is speculation.

                          Comment

                          • Caulfield
                            Hall Of Fame
                            • Apr 2011
                            • 10986

                            #28
                            Re: How to Handle Morale regarding Salaries

                            Originally posted by Fcshuckers73
                            Im not bashing the developers at all. I am just ignorant to the reason why it isn't available, that's all. And since it isn't available, then why are we forced to deal with a Morale issue that we, as GMs of our fictional Franchises, didn't cause nor can we fix? I agree on the priority players have in getting the correct show color versus actual gameplay issues. But, that is a personal preference I just don't understand....nothing against the developers at all.
                            theres probably a couple hundred things of this nature sds would like to incorporate but they are only able to add a few things in a given cycle. we havent even had editable salries too long, and editable potential too much longer than salaries. this year it seems like editable batter tendency was the top choice to implement. little by little,I suppose.
                            OSFM23 - Building Better Baseball - OSFM23

                            A Work in Progress

                            Comment

                            • Joeythebigboss
                              Rookie
                              • Jan 2015
                              • 437

                              #29
                              Re: How to Handle Morale regarding Salaries

                              It's disappointing that they have this morale system but it does not work properly and you don't have the option to turn it off.

                              Comment

                              • John Stamos
                                Rookie
                                • Mar 2013
                                • 57

                                #30
                                Re: How to Handle Morale regarding Salaries

                                It drives me crazy too. I get the idea behind it but it seems a little extreme given the fact that you are not allowed to do anything about salary. I started a franchise with my team a few days ago as a trial run before downloading the "1.5 40 man with no injuries" rosters recently and I had a reliever that I wanted in my bullpen who was a 73, but due to his contract was listed as a 68, which makes it a lot harder to trust him in the majors. I had a backup first baseman who is a 70 overall who I'd like to have as a pinch hitter on my MLB roster, but due to his contract he is listed as a 65 overall. On the other hand, I have a starting pitcher who should be an 81 overall but is listed as 85 because he's stoked he's the ace of the staff.

                                Again, I get the idea behind it but you either need to let us offer contracts during season, or at the very least minimize the effects so that no player is affected more than +2 or -2. Just my opinion of course. Bottom line is you basically just have to deal with it. (Unless you want to change the contracts for your team but not the other 29 but that seems unfair to me lol)

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