#OSFM v3.0

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  • Chunky_Cracker
    Rookie
    • Oct 2016
    • 223

    #931
    Re: #OSFM v3.0

    Originally posted by Sartagis
    Foltynewicz is a 74, and he's supposed to be. That's what he has in the SCEA roster thus that's what he has in the OSFM roster. As far as I know the OSFM roster makes 0 changes to ratings.

    I think Ridin is mixing up Foltynewicz potential, which someone recently mistakenly thought was 74 but is actually an 82.
    Thanks...I was starting to think I was going crazy.

    Comment

    • Jros22
      Rookie
      • Nov 2013
      • 479

      #932
      Re: #OSFM v3.0

      Statcast Sprint Speed converted to MLB The Show Rating

      Updated today

      https://docs.google.com/spreadsheets...it?usp=sharing
      Roster Creator

      Statcast 90 ft times converted to MLB The Show Ratings:
      https://docs.google.com/spreadsheets...it?usp=sharing

      Comment

      • beekay415
        Into the Wild
        • Jun 2005
        • 860

        #933
        Re: #OSFM v3.0

        just an FYI for everyone, Michael Baez on San Diego double a, his name should be spelled Michel

        Comment

        • garret2
          Rookie
          • Aug 2010
          • 252

          #934
          Re: #OSFM v3.0

          Anyone know if there is or will be a final 40-man/injury free roster after the deadline in September? Thanks!

          Comment

          • Chrismd
            Rookie
            • Apr 2008
            • 25

            #935
            Re: #OSFM v3.0

            Does anyone know if a final end of season/ playoff-ready version is being worked on? I believe there was one last year. Thanks!

            Comment

            • Side Effect
              MVP
              • May 2007
              • 1085

              #936
              Re: #OSFM v3.0

              Originally posted by Chrismd
              Does anyone know if a final end of season/ playoff-ready version is being worked on? I believe there was one last year. Thanks!
              Not sure when he's gonna release another roster this year. I uploaded an updated roster 2 weeks ago on the 17th with updated transactions, rosters, lineups, rotations, and SCEA attributes updates. Name is OSFM 3.2 Update by SideEffect34. I'll probably release another updated one and an injury free roster.

              Comment

              • The Left Shark
                Rookie
                • Mar 2015
                • 461

                #937
                Re: #OSFM v3.0

                Originally posted by Side Effect
                Not sure when he's gonna release another roster this year. I uploaded an updated roster 2 weeks ago on the 17th with updated transactions, rosters, lineups, rotations, and SCEA attributes updates. Name is OSFM 3.2 Update by SideEffect34. I'll probably release another updated one and an injury free roster.
                This would be amazing! I would truly appreciate this as normally I make tweaks like this myself but just haven't had the time with this game this year. Huge thanks.

                Comment

                • geisterhome
                  MVP
                  • Sep 2011
                  • 2101

                  #938
                  Re: #OSFM v3.0

                  is there smth like 3.2 opening da Version?

                  Gesendet von meinem SM-G955F mit Tapatalk
                  Spending time with Jesus!

                  -Glad to be an Operation Sports Member!-

                  Comment

                  • Side Effect
                    MVP
                    • May 2007
                    • 1085

                    #939
                    Re: #OSFM v3.0

                    Just uploaded a 2nd roster update using OSFM 3.2 as the base with updated transactions, rosters, lineups, rotations, and SCEA attribute updates. Name is OSFM 3.2 Update 2 by SideEffect34. Still planning on an injury free roster and one with the final official SCEA attributes update that they'll likely release after the postseason.

                    Comment

                    • TripleCrown
                      MVP
                      • Jan 2013
                      • 1238

                      #940
                      Re: #OSFM v3.0

                      Originally posted by Side Effect
                      Just uploaded a 2nd roster update using OSFM 3.2 as the base with updated transactions, rosters, lineups, rotations, and SCEA attribute updates. Name is OSFM 3.2 Update 2 by SideEffect34. Still planning on an injury free roster and one with the final official SCEA attributes update that they'll likely release after the postseason.

                      Thx, love it. When are you planning to release the no injury one ? Would like to start a franchise with that one. Doesn’t need to be the after postseason one though.

                      Comment

                      • green94
                        MVP
                        • Feb 2004
                        • 3131

                        #941
                        Re: #OSFM v3.0

                        Originally posted by Side Effect
                        Just uploaded a 2nd roster update using OSFM 3.2 as the base with updated transactions, rosters, lineups, rotations, and SCEA attribute updates. Name is OSFM 3.2 Update 2 by SideEffect34. Still planning on an injury free roster and one with the final official SCEA attributes update that they'll likely release after the postseason.
                        Thanks for doing this - one thing I’ve noticed is lineups being out of whack with every roster I download once you go into Franchise mode. One example being Leonys Martin in the lineup for the Cubs... is there any fix to this? I don’t remember this being an issue with the original OSFM rosters.

                        Comment

                        • Side Effect
                          MVP
                          • May 2007
                          • 1085

                          #942
                          Re: #OSFM v3.0

                          Originally posted by TripleCrown
                          Thx, love it. When are you planning to release the no injury one ? Would like to start a franchise with that one. Doesn’t need to be the after postseason one though.
                          Thanks. Just started working on the no injury roster today. It'll be the one I use for franchise mode. Not sure how long it will take as I'm going through each team again, checking player jersey #'s, and having to redo lineups and rotations again. If you want, you can just go through the team's Single A roster and call up the recognizable injured players as a quick fix for injury free.


                          Originally posted by green94
                          Thanks for doing this - one thing I’ve noticed is lineups being out of whack with every roster I download once you go into Franchise mode. One example being Leonys Martin in the lineup for the Cubs... is there any fix to this? I don’t remember this being an issue with the original OSFM rosters.
                          Lineups didn't get messed up for me and they shouldn't since they're 25 man rosters. Here's a link for setting up 30 Team Control.

                          Comment

                          • Still2REal
                            Rookie
                            • Jun 2010
                            • 370

                            #943
                            Re: #OSFM v3.0

                            Which is the most up to date set with accurate contracts? I saw 1 OSFM with accurate contracts then a bunch without them.

                            Comment

                            • Fly_The_W
                              Rookie
                              • Oct 2015
                              • 33

                              #944
                              Re: #OSFM v3.0

                              Originally posted by Side Effect
                              Thanks. Just started working on the no injury roster today. It'll be the one I use for franchise mode. Not sure how long it will take as I'm going through each team again, checking player jersey #'s, and having to redo lineups and rotations again. If you want, you can just go through the team's Single A roster and call up the recognizable injured players as a quick fix for injury free.


                              Lineups didn't get messed up for me and they shouldn't since they're 25 man rosters. Here's a link for setting up 30 Team Control.
                              Excited about these! Any progress at all?

                              Comment

                              • Side Effect
                                MVP
                                • May 2007
                                • 1085

                                #945
                                Re: #OSFM v3.0

                                Originally posted by Fly_The_W
                                Excited about these! Any progress at all?
                                The AL is finished. Working on the NL.

                                Comment

                                Working...