Potential Edit Default Roster Project

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  • Funkycorm
    Cleveland Baseball Guru
    • Nov 2016
    • 3159

    #46
    Re: Potential Edit Default Roster Project

    File was off vault.

    I just uploaded again.

    Same name as on first page, uploaded 4-22 at 2:43 pm
    Funkycorm

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    • Fours
      Rookie
      • May 2015
      • 245

      #47
      Re: Potential Edit Default Roster Project

      Originally posted by Funkycorm
      File was off vault.

      I just uploaded again.

      Same name as on first page, uploaded 4-22 at 2:43 pm
      Is the vault working now?

      Comment

      • Funkycorm
        Cleveland Baseball Guru
        • Nov 2016
        • 3159

        #48
        Re: Potential Edit Default Roster Project

        Originally posted by Fours
        Is the vault working now?
        From what I heard, not yet.

        But all the files were removed so I wanted to re upload because it seems like they may be working on it.
        Funkycorm

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        • Fours
          Rookie
          • May 2015
          • 245

          #49
          Re: Potential Edit Default Roster Project

          Originally posted by Funkycorm
          From what I heard, not yet.

          But all the files were removed so I wanted to re upload because it seems like they may be working on it.
          Ya, hopefully good news soon. I'm definitely going to try out your roster. I've always done similar potential and draft edits.

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          • bryanm1982
            MVP
            • Nov 2016
            • 3789

            #50
            Re: Potential Edit Default Roster Project

            Originally posted by Funkycorm
            From what I heard, not yet.

            But all the files were removed so I wanted to re upload because it seems like they may be working on it.
            Sounds like it might not have to be fixed with a patch. That would be good news.
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            • Funkycorm
              Cleveland Baseball Guru
              • Nov 2016
              • 3159

              #51
              Re: Potential Edit Default Roster Project

              The vault still isn't fix.....

              Wanted to clarify something for when it was.

              My original upload of the roster is back on the vault.

              There are now 2 uploads from me. Both are the exact same thing.

              File Name: PDRfinal
              PSN: Doctordoof36


              Hopefully with baloney with the vault gets fixed soon. I think in return they should give us the ability to buy franchise budget again with stubs...
              Funkycorm

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              • JackNCoke
                Rookie
                • Jun 2013
                • 42

                #52
                Re: Potential Edit Default Roster Project

                Funkycorm,

                When you are addressing the major league player potentials what are you looking at in order to edit them?

                I was looking forward to using your roster but with all the vault issues I’m thinking about trying to do this myself so I can just start playing a franchise.

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                • Funkycorm
                  Cleveland Baseball Guru
                  • Nov 2016
                  • 3159

                  #53
                  Re: Potential Edit Default Roster Project

                  Originally posted by JackNCoke
                  Funkycorm,

                  When you are addressing the major league player potentials what are you looking at in order to edit them?

                  I was looking forward to using your roster but with all the vault issues I’m thinking about trying to do this myself so I can just start playing a franchise.
                  So there is a few different things I do and it's based on a few different situations.

                  1. Any player age 30 or more will get their potential changed to no more than 1 above thier current overall. Aka a sp rated 83 will have his potential changed from higher than 84 to 84. If potential is less than overall, I don't touch it.

                  2. I won't really increase a potential from what it is for players 29 and under is the first thing to the rest of this.

                  3. I assume that a player will grow about 3 overall a year as well and their last year of growth is 28 as players have peak years between 29 and 32.

                  4. Not gonna lie, I don't have an exact science to this.

                  5. I will go through all of the A and B potential players and assess this. Intend to leave C potential (on the roster) MLB players alone.

                  6. It will be easier to give examples here. If a player is 24 with an overall of 75 and a potential of 95 they have 4 more years of growth. Aka 28-24=4

                  7. Remember I don't increase potentials.

                  8. That is 4 years of growth at 3 overall per year. So that would be 12. 4x3=12

                  9. I then take the number of years of growth left (n) then divide by 2. (n/2) in this case 4/2=2

                  10. Take #8 and #9 and add them together. Ex 12+2=14. Therefore their new potential is 75(current overall) +14=89.

                  11. Yes this is not really performance based but if that same player had a potential of 81 but I calculated 89, the lower would be used.


                  I don't employ any calculators or anything like that. Its why I don't make player potentials higher than listed. This requires some trust in how the roster makers both SDS and FM rate player potential. Remember too that there is minimal effect to these edits in year 1 and 2 so the MLB ones are not a must but how I sim years into the future they become more warranted.

                  Since I am not changing ratings it does not impact how the roster plays day to day for a few seasons.

                  I did this for quite a few players and for long term balance. I did make some exceptions to the rule as there are always exceptions specifically young guys.
                  Funkycorm

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                  • Funkycorm
                    Cleveland Baseball Guru
                    • Nov 2016
                    • 3159

                    #54
                    Re: Potential Edit Default Roster Project

                    Originally posted by Funkycorm
                    The vault still isn't fix.....

                    Wanted to clarify something for when it was.

                    My original upload of the roster is back on the vault.

                    There are now 2 uploads from me. Both are the exact same thing.

                    File Name: PDRfinal
                    PSN: Doctordoof36


                    Hopefully with baloney with the vault gets fixed soon. I think in return they should give us the ability to buy franchise budget again with stubs...
                    Even though they won't load yet, I deleted the duplicate from the vault. So it is only one file again.

                    Hopefully soon... I am honestly starting to wonder if it is not a download issue but an upload issue. Like that the vault works but no matter what we upload, it is only the default roster that gets uploaded so only the default gets downloaded... Probably not... Just beyond ridiculous at this point though... And blowing steam about it... ... ...
                    Funkycorm

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                    • bryanm1982
                      MVP
                      • Nov 2016
                      • 3789

                      #55
                      Re: Potential Edit Default Roster Project

                      Originally posted by Funkycorm
                      Even though they won't load yet, I deleted the duplicate from the vault. So it is only one file again.

                      Hopefully soon... I am honestly starting to wonder if it is not a download issue but an upload issue. Like that the vault works but no matter what we upload, it is only the default roster that gets uploaded so only the default gets downloaded... Probably not... Just beyond ridiculous at this point though... And blowing steam about it... ... ...
                      Sounds like from another forum SDS still does not know the cause of it. So we might not even be close to this being fixed. If it all.
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                      • Funkycorm
                        Cleveland Baseball Guru
                        • Nov 2016
                        • 3159

                        #56
                        Re: Potential Edit Default Roster Project

                        Originally posted by bryanm1982
                        Sounds like from another forum SDS still does not know the cause of it. So we might not even be close to this being fixed. If it all.
                        Oh you've got to be !@#$%&@ kidding me............. wow.................
                        Funkycorm

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                        • bryanm1982
                          MVP
                          • Nov 2016
                          • 3789

                          #57
                          Re: Potential Edit Default Roster Project

                          Originally posted by Funkycorm
                          Oh you've got to be !@#$%&@ kidding me............. wow.................
                          Well lemarflacco is saying it should be fixed this week. So I hope that he has the inside scoop.
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                          • Double Deuce
                            Rookie
                            • Oct 2007
                            • 225

                            #58
                            Re: Potential Edit Default Roster Project

                            Originally posted by Funkycorm
                            So there is a few different things I do and it's based on a few different situations.

                            1. Any player age 30 or more will get their potential changed to no more than 1 above thier current overall. Aka a sp rated 83 will have his potential changed from higher than 84 to 84. If potential is less than overall, I don't touch it.

                            Hey Funkycorm, I just read through this whole thread and am really digging the ideas put forth here. Especially the draft class editing. But I wanted to ask, what's the thought process behind #1 above? Won't that make players tank pretty quickly after hitting 30? In past years, it seems like that already happened way too much even without potential edits. Someone would have a GREAT year at age 34 or whatever and would still drop off a cliff, ratings-wise, to the point they would not even make an MLB roster the next year.


                            I actually used to do the OPPOSITE of what you described, I'd pump UP the potential of older guys who had good years, just so the age-related regression wouldn't totally ruin them in the offseason. I even made a bunch of the older "stars" 99 potential just because, in real life, they'd be the ones who'd normally stick around longer even once their results start to slip.


                            So I'm just really curious what the thought process was there, and how it helps your franchise as time goes on. Thanks!

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                            • Funkycorm
                              Cleveland Baseball Guru
                              • Nov 2016
                              • 3159

                              #59
                              Re: Potential Edit Default Roster Project

                              Originally posted by Double Deuce
                              Hey Funkycorm, I just read through this whole thread and am really digging the ideas put forth here. Especially the draft class editing. But I wanted to ask, what's the thought process behind #1 above? Won't that make players tank pretty quickly after hitting 30? In past years, it seems like that already happened way too much even without potential edits. Someone would have a GREAT year at age 34 or whatever and would still drop off a cliff, ratings-wise, to the point they would not even make an MLB roster the next year.


                              I actually used to do the OPPOSITE of what you described, I'd pump UP the potential of older guys who had good years, just so the age-related regression wouldn't totally ruin them in the offseason. I even made a bunch of the older "stars" 99 potential just because, in real life, they'd be the ones who'd normally stick around longer even once their results start to slip.


                              So I'm just really curious what the thought process was there, and how it helps your franchise as time goes on. Thanks!
                              That a good question. There is a short answer and a long answer so I will give you the short answer then drone on like I normally do for the long answer if you are interested.


                              Short answer:

                              In all my testing, I have not seen potential impact regression. Regression was also tweaked this year.


                              ------

                              Long answer:

                              My theories on this do differ from others but this is from my perspective and my theory. People can disagree on this and I encourage differing opinions on all matters like this. It promotes better understanding.

                              Back in the late MLB 18 cycle, I had really started to study potential and high overalls years down the road. I came here and read everything I could on the topic as well as looking on reddit and the SDS forums. I did this and what I was reading just wasn't jiving with what I was seeing in game and there seemed to be a general lack of knowledge on the topic. It was always crank up potential to slow regression. But I was seeing no difference in doing this.


                              So being a doctor, I decided to approach it scientifically like a clinical trial. I created 20 players and aged them to 34 so they would have stats and service time. I then took those 20 players and put them on different teams. A combo of pitchers and hitters. I turned on roster control and set everything to manual that there would be no impact in roster placement. All the hitters started and played in the same lineup spot all year as well as all the starting pitchers.

                              Each had an overall ranging from 76-90. I varied it. I ran 3 single season simulations with this roster. One with their potential at 99 for all. A second with their potential at the same as their overall. And a third with their potential at 60.

                              I charted the full decreases per attribute and the overall.

                              What I found was not what I was reading. In all 3 studies (test sims) there was minimal difference between the decreases in attributes and the decrease in overall. Not enough to be statistically significant.

                              At this point, it still wasn't enough proof for me. I set the ages to 38 and did the same 3 simulations a second time. And once again, there was almost no difference in their decrease between any of the 3 study groups (99, overall, and 60 potential).

                              This told me what I had already theorized so I based my potential regression theories on this.


                              -----

                              Now as far as the regression differences in 21. I have ran 10 years of sim and seen 34-35 year olds decreasing slower or maintaining if they are performing well. A notable example is Franmil Reyes. He turned 34 in 2031 and was still having growth in attributes but decline in others. His potential was set at 84 and he stayed at 84 every year once he reached it. It should be noted he missed only 8 games in a 10 year span. This is only 1 example.

                              I set the potentials for these players over 30 as one above their current overall to allow for a good year to allow some slight growth and maintaining of overall.

                              The drop off does occur on ratings as players turn 34 still but performance has a much bigger impact.


                              Note that this is referring to regression only in these older players and not the overall pattern of progression and regression.

                              As far as helping since there can still be growth over 30 as I mentioned above, it minimizes more higher overall ratings and allows better decisions about playing the next in line by the CPU.
                              Last edited by Funkycorm; 04-29-2021, 01:52 PM.
                              Funkycorm

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                              • RogueHominid
                                Hall Of Fame
                                • Aug 2006
                                • 10900

                                #60
                                Re: Potential Edit Default Roster Project

                                Hey bud, love this roster. It's the one I want to use in franchise.

                                I'm wondering if you could re-upload this roster. There's some discussion going around stating that rosters uploaded prior to April 30th are not working but that rosters uploaded on April 30th (or beyond) are working.

                                Hate to ask, but I'd love to see if this roster will in fact stick for me if uploaded today (or as your schedule permits).

                                Again, love the sound of this roster. Thanks for all the hard work!

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