The TrueSim Roster Project: MLB 22

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  • ejfschool
    Rookie
    • Sep 2003
    • 16

    #391
    Re: The TrueSim Roster Project: MLB 22

    I appreciate the response cel10e! So the sliders that are posted on page 1 under spoiler are the gameplay or simulation sliders? Just wondering why infield throwing errors was so high. My first game I had 8 throwing errors. Haha

    Comment

    • Lavoyd
      Rookie
      • Mar 2020
      • 88

      #392
      Re: The TrueSim Roster Project: MLB 22

      Cy, on your spreadsheet, under the prospects tabs, there are guys that have numbers on their row and guys that don't. Have they all been edited in the roster, or only the ones with numbers? I hope that makes sense.

      Comment

      • Cycloniac
        Man, myth, legend.
        • May 2009
        • 6505

        #393
        Re: The TrueSim Roster Project: MLB 22

        Originally posted by ejfschool
        I appreciate the response cel10e! So the sliders that are posted on page 1 under spoiler are the gameplay or simulation sliders? Just wondering why infield throwing errors was so high. My first game I had 8 throwing errors. Haha
        These are the sliders, haven't been updated on first page:

        Contact 5
        Power 6
        Timing 5
        Fouls 0
        Solid Hits 6
        Starter Stamina 7
        Reliver Stamina 1
        Pitcher Control 8
        Pitcher Consistency 3
        Strike Freq 6
        Hook 6
        Pickoffs 4
        Fastball and Offspeed Pitch Speed 10
        Fielding Erros Infield 7
        Fielding Erros Outfield 6
        Throwing Errors Infield 9
        Throwing Errors Outfield 1
        Fielder Run Speed 5
        Fielder Reaction 1
        Fielder Arm Strength Infield 5
        Fielder Arm Strength Outfield 6
        Baserunner Speed 6
        Baserunner Steal Ability 8
        Baserunner Steal Freq 4
        Wind 7
        Gameplay Injury Freq 8
        THE TrueSim PROJECTS



        Comment

        • Cycloniac
          Man, myth, legend.
          • May 2009
          • 6505

          #394
          Re: The TrueSim Roster Project: MLB 22

          Originally posted by Lavoyd
          Cy, on your spreadsheet, under the prospects tabs, there are guys that have numbers on their row and guys that don't. Have they all been edited in the roster, or only the ones with numbers? I hope that makes sense.
          All have been edited

          Prospects expected to play this year have full re-rates

          The others have received updates to positions and potentials.
          THE TrueSim PROJECTS



          Comment

          • il blood il
            Rookie
            • Nov 2009
            • 419

            #395
            Re: The TrueSim Roster Project: MLB 22

            Originally posted by Cycloniac
            All have been edited



            Prospects expected to play this year have full re-rates



            The others have received updates to positions and potentials.


            So ive been having a blast with these rosters/silders…not a single complaint…great job all around….

            Quick question tho, Darick Hall on the phillies for me is rated not very good but for whatever reason he always gets good pitches to hit so for the month of April hes hit 10hrs for me…anyone else have a story like this?


            Sent from my iPhone using Operation Sports

            Comment

            • Cycloniac
              Man, myth, legend.
              • May 2009
              • 6505

              #396
              Re: The TrueSim Roster Project: MLB 22

              Originally posted by Cycloniac
              These are the sliders, haven't been updated on first page:

              Contact 5
              Power 6
              Timing 5
              Fouls 0
              Solid Hits 6
              Starter Stamina 7
              Reliver Stamina 1
              Pitcher Control 8
              Pitcher Consistency 3
              Strike Freq 6
              Hook 6
              Pickoffs 4
              Fastball and Offspeed Pitch Speed 10
              Fielding Erros Infield 7
              Fielding Erros Outfield 6
              Throwing Errors Infield 9
              Throwing Errors Outfield 1
              Fielder Run Speed 5
              Fielder Reaction 1
              Fielder Arm Strength Infield 5
              Fielder Arm Strength Outfield 6
              Baserunner Speed 6
              Baserunner Steal Ability 8
              Baserunner Steal Freq 4
              Wind 7
              Gameplay Injury Freq 8
              Working on another update to these. CPU offense still not where I want it to be.
              THE TrueSim PROJECTS



              Comment

              • Lavoyd
                Rookie
                • Mar 2020
                • 88

                #397
                Re: The TrueSim Roster Project: MLB 22

                Hey Cy, did you ever come up with a formula for adjusting ratings when converting a SP to RP/CP?

                Comment

                • dubplate
                  MVP
                  • Dec 2002
                  • 3784

                  #398
                  Re: The TrueSim Roster Project: MLB 22

                  Originally posted by Cycloniac
                  These are the sliders, haven't been updated on first page:



                  Contact 5

                  Power 6

                  Timing 5

                  Fouls 0

                  Solid Hits 6

                  Starter Stamina 7

                  Reliver Stamina 1

                  Pitcher Control 8

                  Pitcher Consistency 3

                  Strike Freq 6

                  Hook 6

                  Pickoffs 4

                  Fastball and Offspeed Pitch Speed 10

                  Fielding Erros Infield 7

                  Fielding Erros Outfield 6

                  Throwing Errors Infield 9

                  Throwing Errors Outfield 1

                  Fielder Run Speed 5

                  Fielder Reaction 1

                  Fielder Arm Strength Infield 5

                  Fielder Arm Strength Outfield 6

                  Baserunner Speed 6

                  Baserunner Steal Ability 8

                  Baserunner Steal Freq 4

                  Wind 7

                  Gameplay Injury Freq 8


                  These settings are for human and CPU, right?


                  Sent from my iPhone using Operation Sports

                  Comment

                  • Bulls4life
                    Rookie
                    • Oct 2014
                    • 132

                    #399
                    Re: The TrueSim Roster Project: MLB 22

                    Are transactions on this roster up to the current date? Thanks and apologies if I’ve asked before. All these threads start running together after awhile.

                    Comment

                    • Cycloniac
                      Man, myth, legend.
                      • May 2009
                      • 6505

                      #400
                      Re: The TrueSim Roster Project: MLB 22

                      Originally posted by Bulls4life
                      Are transactions on this roster up to the current date? Thanks and apologies if I’ve asked before. All these threads start running together after awhile.
                      No, they are opening day for the most part
                      THE TrueSim PROJECTS



                      Comment

                      • Cycloniac
                        Man, myth, legend.
                        • May 2009
                        • 6505

                        #401
                        Re: The TrueSim Roster Project: MLB 22

                        Originally posted by dubplate
                        These settings are for human and CPU, right?


                        Sent from my iPhone using Operation Sports
                        Yep, that's right
                        THE TrueSim PROJECTS



                        Comment

                        • Bulls4life
                          Rookie
                          • Oct 2014
                          • 132

                          #402
                          Re: The TrueSim Roster Project: MLB 22

                          Originally posted by Cycloniac
                          No, they are opening day for the most part
                          Okay. Thanks

                          Comment

                          • Jaybirdy2337
                            Rookie
                            • Jun 2022
                            • 73

                            #403
                            Re: The TrueSim Roster Project: MLB 22

                            Anybody in here that’s running the Mets or is a fan, I’d appreciate a little advice as far as a roster move. It’s mid May in my franchise and Nimmo and McNeil have been out for a while with injury. I’ve called up Nick Plummer and Khalil Lee and both have been really, really good about 60-80 at bats each. I can’t see myself sending those dudes back to Syracuse with how they’ve performed. Also Marte has been AWFUL and I think both could take at bats away from him. With those 2 coming off the IL soon, and Cano actually being really good too, also Dom Smith has been my best bat so far, any advice on what I should do about this logjam? I would think Guillorme would be an easy cut, but he’s really the guy who can play shortstop. It’s a good problem to have, maybe look for a trade?
                            https://m.youtube.com/channel/UCrHf7pd8gTsr4_Y0RjzLWbQ

                            Comment

                            • GoCubsGo92
                              Rookie
                              • Jul 2022
                              • 36

                              #404
                              Re: The TrueSim Roster Project: MLB 22

                              Any update on All-Star ratings updates Cy?

                              Also, thank you for these rosters I've been using the TruSim for years!

                              Comment

                              • aochaz14
                                Rookie
                                • Apr 2010
                                • 44

                                #405
                                Re: The TrueSim Roster Project: MLB 22

                                Just wondering what I can look forward to as far as prospects go. Are the ratings always a for sure thing. For instance, will an A rating prospect always yield a 90’s overall player or can we expect some players to not live up to the hype? I’m still very early in my franchise but I’m hoping to see some duds pan out over the course of my franchise.


                                Sent from my iPhone using Operation Sports

                                Comment

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