Have you tried severely restricting the staminas of RPs? From my testing, the average RP shouldn't have a stamina >30 unless he's a LRP. Values around 20 will roughly keep RP outings to about 1ish IP/app when they are in the MRP slot of the bullpen
The TrueSim Roster Project: MLB 22
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Re: The TrueSim Roster Project: MLB 22
Have you tried severely restricting the staminas of RPs? From my testing, the average RP shouldn't have a stamina >30 unless he's a LRP. Values around 20 will roughly keep RP outings to about 1ish IP/app when they are in the MRP slot of the bullpen -
Re: The TrueSim Roster Project: MLB 22
Our cap for relievers was 30 stamina last year, with a low of 20, except for long relievers
It helped but didn't really solve the issue
I've found that the biggest problem is relievers don't get hurt and there's no penalty for overusing them
But aside from that, the AI seems to only use one SU so the innings are unevenly distributed across the bullpen. Closers are also never used in non save situations for the most part.
So it's really a myriad of issues
I just accept the bullpen usage for what it is at this point and I do think the league is trending towards using relievers a lot more.Comment
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Re: The TrueSim Roster Project: MLB 22
Yes
Our cap for relievers was 30 stamina last year, with a low of 20, except for long relievers
It helped but didn't really solve the issue
I've found that the biggest problem is relievers don't get hurt and there's no penalty for overusing them
But aside from that, the AI seems to only use one SU so the innings are unevenly distributed across the bullpen. Closers are also never used in non save situations for the most part.
So it's really a myriad of issues
I just accept the bullpen usage for what it is at this point and I do think the league is trending towards using relievers a lot more.
Try setting up bullpens like this:
LRP1: True long reliever/6th starter
LRP2: low leverage RP w/ low stamina
MRP1: secondary set-up pitcher
MRP2: tertiary set-up pitcher
MRP3: low-mid leverage pitcher
MRP4: Lefty reliever (regardless if he would be a secondary set-up pitcher)
SU: Primary set-up pitcher
CP: Closer
MRP1 and SU will get the most “holds”. MRP4 will get preferential usage since he is a lefty and will get a decent amount of holds. MRP2/3 and LRP2 will get few holds. LRP1 gets tons of IP usage, but that’s ok. LRP2 will also get a lot of usage, but that’s ok as well since it’s mop up duty/low leverage stuff anyways
I used this setup last year and thought the final numbers looked really good
MLB The Show “Franchise Fidelity to Reality” roster project creator
Follow ya boy on Twitter @ViatorLion10 and subscribe to my YouTube for the best sports video gaming content: https://youtube.com/channel/UC3Lmc7CzEkChNxkvtpBdmnQComment
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Re: The TrueSim Roster Project: MLB 22
Try setting up bullpens like this:
LRP1: True long reliever/6th starter
LRP2: low leverage RP w/ low stamina
MRP1: secondary set-up pitcher
MRP2: tertiary set-up pitcher
MRP3: low-mid leverage pitcher
MRP4: Lefty reliever (regardless if he would be a secondary set-up pitcher)
SU: Primary set-up pitcher
CP: Closer
MRP1 and SU will get the most “holds”. MRP4 will get preferential usage since he is a lefty and will get a decent amount of holds. MRP2/3 and LRP2 will get few holds. LRP1 gets tons of IP usage, but that’s ok. LRP2 will also get a lot of usage, but that’s ok as well since it’s mop up duty/low leverage stuff anyways
I used this setup last year and thought the final numbers looked really good
MLB The Show “Franchise Fidelity to Reality” roster project creator
Follow ya boy on Twitter @ViatorLion10 and subscribe to my YouTube for the best sports video gaming content: https://youtube.com/channel/UC3Lmc7CzEkChNxkvtpBdmnQ
But stamina edits and slider edits alone don't solve it.Comment
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Re: The TrueSim Roster Project: MLB 22
I started making some 4th and 5th SP having stamina off 55 and 2 LRP pitchers at 35/40, depending on the teams situation.
I'm in 2024 in my franchise that started on Show 18. The Indians have a ton of young arms that should be in the bigs. This way the arms get can innings to "build up" arms.Comment
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Re: The TrueSim Roster Project: MLB 22
I started making some 4th and 5th SP having stamina off 55 and 2 LRP pitchers at 35/40, depending on the teams situation.
I'm in 2024 in my franchise that started on Show 18. The Indians have a ton of young arms that should be in the bigs. This way the arms get can innings to "build up" arms.Comment
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Re: The TrueSim Roster Project: MLB 22
I tried the trick someone posted of removing the LR slots and having your worst pitcher in SU2 slot.
So far the innings pitched have been balanced with SU2 getting fewest innings. I also have no RP over 30 stamina.
My only concern is I might need to bump RP stamina a little as RPs are coming in tired (even thought their bars are at about 75%...but small sample size (10 games) on this so I will monitor.Comment
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Re: The TrueSim Roster Project: MLB 22
I guess this bullpen setup works really well....
Bigdawg1690 shared his bullpen setup with us and we are using that for our franchise. It lets the AI use MRP guys in the middle innings instead of always their LRP. You have to do 30 man control and set lineups to manual. Otherwise, they will reset the spots. We have tested this and the AI will bring in their MRP guys in tied or close games in the 5th or 6th innings. They will even bring in their good RP when they are losing in a close game. Please feel free to ask us if you have any questions.
Put your 3 lowest rated RP pitchers that have less than 40 stamina in the 3 LRP spots.
Take out all the pitchers in the SU1 and SU2 spots.
Put your closer in the closer spot like normal.
Put your highest rated RP’s in the MRP spots.
I put the LRP pitcher in the MRP3 or MRP4 spot.Milwaukee Brewers | Green Bay Packers | North Carolina Tar Heels | Wisconsin BadgersComment
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Re: The TrueSim Roster Project: MLB 22
Cy are you using your same exact setup sliders from 21 in 22 or have you uploaded a set for 22? Im on xbox now and since its cross platform all rosters, sliders etc are downloadable on all platforms, when i checked i didnt see your set up?I stream a variety of video games for relaxation and fun.
https://youtube.com/@storm_warningz?feature=sharedComment
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Re: The TrueSim Roster Project: MLB 22
Cy bud, how close are you to fully completed sheet for 22?Milwaukee Brewers | Green Bay Packers | North Carolina Tar Heels | Wisconsin BadgersComment
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Re: The TrueSim Roster Project: MLB 22
Would anyone be willing to explain how to activate 2 profiles at once to do 30 team control?
I have 2 active profiles (Xbox) but whenever I switch the game restarts and I can’t seem to figure out how to set it up. I did watch a video from MLB The Show 14 from this thread but it doesn’t seem to apply for ‘22 or maybe Xbox.
Is it possible that on Xbox things aren’t the same as PS? Really want the 2 profiles so I can just tinker when necessary instead of micromanaging every team, every day.
Thank you for any help.Comment
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Re: The TrueSim Roster Project: MLB 22
Would anyone be willing to explain how to activate 2 profiles at once to do 30 team control?
I have 2 active profiles (Xbox) but whenever I switch the game restarts and I can’t seem to figure out how to set it up. I did watch a video from MLB The Show 14 from this thread but it doesn’t seem to apply for ‘22 or maybe Xbox.
Is it possible that on Xbox things aren’t the same as PS? Really want the 2 profiles so I can just tinker when necessary instead of micromanaging every team, every day.
Thank you for any help.
Nvm, I struggled through and figured it out. [emoji23]
Sent from my iPhone using Operation SportsComment
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Re: The TrueSim Roster Project: MLB 22
We're making good progress on it and laying ground work for the roster, so Jeff and I are both working simultaneosly to update the sheet for this season and make headway in-gameComment
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