The TrueSim Roster Project: MLB 22

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  • Cycloniac
    Man, myth, legend.
    • May 2009
    • 6505

    #106
    Re: The TrueSim Roster Project: MLB 22

    Originally posted by ShowTyme15
    Looking forward to this as I do every year. As always excellent work CY. I will run a franchise with this again this year once a side project I am working on gets completed. Just wanted to drop in and show some love. I know how monumental of a task it is to do this every year. Good Luck on the release bro. Great job!
    Real recognize real

    You always put out fantastic creations too and I'm sure everyone can agree with me on that!
    THE TrueSim PROJECTS



    Comment

    • ShowTyme15
      LADetermined
      • Jan 2004
      • 11853

      #107
      Re: The TrueSim Roster Project: MLB 22

      Originally posted by Cycloniac
      Real recognize real

      You always put out fantastic creations too and I'm sure everyone can agree with me on that!
      Been a fan for a while man. Always enjoyed this set along with the Hybrid and OS Realism sets back in the day. Keep doing your thing.
      Last edited by ShowTyme15; 05-06-2022, 10:26 AM.

      Comment

      • The Kid 24
        It's Show Time!
        • Jan 2007
        • 14766

        #108
        Re: The TrueSim Roster Project: MLB 22

        Originally posted by ShowTyme15
        Been a fan for a while man. Always enjoyed this set along with the Hybrid and OS Realism sets back in the day. Keep doing your thing.
        Totally agree! Between Ridin's awesome team with the roster base and Cy's ratings, you wont find a better all round roster!
        Milwaukee Brewers | Green Bay Packers | North Carolina Tar Heels | Wisconsin Badgers

        Comment

        • Sniper007
          Rookie
          • May 2021
          • 18

          #109
          Re: The TrueSim Roster Project: MLB 22

          Yes can you share them

          Comment

          • Sniper007
            Rookie
            • May 2021
            • 18

            #110
            Re: The TrueSim Roster Project: MLB 22

            Originally posted by Cycloniac
            No, I've tweaked the sliders for 22. They are still in early testing, but I can share the current values I'm liking

            Can you share them please

            Comment

            • DavisAC12
              Pro
              • Nov 2015
              • 532

              #111
              Re: The TrueSim Roster Project: MLB 22

              Originally posted by The Kid 24
              Totally agree! Between Ridin's awesome team with the roster base and Cy's ratings, you wont find a better all round roster!


              Most def. I tried the other big roster that’s been spread around and despite an incredible amount of effort, well done effort too - it just isn’t going to work for me.

              Last year I used Ridin/ Cycloniac and it was as good as could be done with the way ‘21 was set up.


              Sent from my iPhone using Operation Sports

              Comment

              • The Kid 24
                It's Show Time!
                • Jan 2007
                • 14766

                #112
                Re: The TrueSim Roster Project: MLB 22

                Really curious to see how Yeli turned out this year!

                And how the 3 beasts in the rotation turned out!


                Sent from my iPhone using Operation Sports
                Milwaukee Brewers | Green Bay Packers | North Carolina Tar Heels | Wisconsin Badgers

                Comment

                • Cycloniac
                  Man, myth, legend.
                  • May 2009
                  • 6505

                  #113
                  Re: The TrueSim Roster Project: MLB 22

                  Originally posted by Sniper007
                  Can you share them please
                  Contact 7
                  Power 4
                  Timing 5
                  Foul Freq 0
                  Solid Hits 4
                  Starter Stamina 7
                  Reliever Stamina 1
                  Picher Control 8
                  Pitcher Consistency 3
                  Strke Freq 6
                  Manager Hook 3
                  Pickoffs 4
                  Fastball and Offspeed Pitch Speed 10
                  Fieldig Erros Infield 9
                  Fielding Errors Outfield 6
                  Throwing Errors Infield 9
                  Throwing Errors Outfield 1
                  Fielder Run Speed 5
                  Fielder Reaction 1
                  Fielder Arm Strength Infield 5
                  Fielder Arm Strength Outfield 6
                  Baserunner Speed 7
                  Baseruner Steal Ability 8
                  Baserunner Steal Freq 4
                  Wind 7
                  Injuries 8
                  THE TrueSim PROJECTS



                  Comment

                  • DavisAC12
                    Pro
                    • Nov 2015
                    • 532

                    #114
                    Re: The TrueSim Roster Project: MLB 22

                    Originally posted by Cycloniac
                    Contact 7

                    Power 4

                    Timing 5

                    Foul Freq 0

                    Solid Hits 4

                    Starter Stamina 7

                    Reliever Stamina 1

                    Picher Control 8

                    Pitcher Consistency 3

                    Strke Freq 6

                    Manager Hook 3

                    Pickoffs 4

                    Fastball and Offspeed Pitch Speed 10

                    Fieldig Erros Infield 9

                    Fielding Errors Outfield 6

                    Throwing Errors Infield 9

                    Throwing Errors Outfield 1

                    Fielder Run Speed 5

                    Fielder Reaction 1

                    Fielder Arm Strength Infield 5

                    Fielder Arm Strength Outfield 6

                    Baserunner Speed 7

                    Baseruner Steal Ability 8

                    Baserunner Steal Freq 4

                    Wind 7

                    Injuries 8


                    When doing your re-rates for players you try to keep it within the realm of possibility off the SDS rosters correct? No major changes besides some touches here and there?

                    Also fielder reaction at 1 seems so low lol I’m gonna try it though!


                    Sent from my iPhone using Operation Sports

                    Comment

                    • DavisAC12
                      Pro
                      • Nov 2015
                      • 532

                      #115
                      Re: The TrueSim Roster Project: MLB 22

                      Originally posted by DavisAC12
                      When doing your re-rates for players you try to keep it within the realm of possibility off the SDS rosters correct? No major changes besides some touches here and there?

                      Also fielder reaction at 1 seems so low lol I’m gonna try it though!


                      Sent from my iPhone using Operation Sports


                      The only reason I ask is because errors seem so high on the sliders, as well as fielder reaction seems quite low.

                      So if the sliders will be so off the default, I’m assuming your ratings match to those sliders pretty good? I suppose it’s more of a question about method and reason than anything.

                      Thanks, looking forward to it!




                      Sent from my iPhone using Operation Sports

                      Comment

                      • I_HATE_THAT_DUDE
                        Pro
                        • Apr 2010
                        • 846

                        #116
                        Re: The TrueSim Roster Project: MLB 22

                        Originally posted by DavisAC12
                        The only reason I ask is because errors seem so high on the sliders, as well as fielder reaction seems quite low.

                        So if the sliders will be so off the default, I’m assuming your ratings match to those sliders pretty good? I suppose it’s more of a question about method and reason than anything.

                        Thanks, looking forward to it!




                        Sent from my iPhone using Operation Sports
                        Oh yeah! If you look at his mlb 21 thread the sliders are somewhat in the same settings for the errors etc. Seem high but with the re-rates for the individuals you see the difference in the players.🤌

                        Sent from my SM-N986W using Operation Sports mobile app
                        Last edited by I_HATE_THAT_DUDE; 05-09-2022, 01:55 PM.

                        Comment

                        • Cycloniac
                          Man, myth, legend.
                          • May 2009
                          • 6505

                          #117
                          Re: The TrueSim Roster Project: MLB 22

                          Originally posted by DavisAC12
                          When doing your re-rates for players you try to keep it within the realm of possibility off the SDS rosters correct? No major changes besides some touches here and there?

                          Also fielder reaction at 1 seems so low lol I’m gonna try it though!


                          Sent from my iPhone using Operation Sports
                          We completely rerate the players, it's not just "touches here and there."

                          We use SDS's scale for the most part, but we go further to differentiate players. We don't drop vision excessively low for example, but do calculate it to achieve better seperation from player to player.

                          We also overhaul fielding attributes to achieve better results in-game and during simulations. Fielding stats are typically an area where sim stats suffer without extensive edits. The fielding sliders work in tandem with the ratings to accurately show a realistic range of poor, below average, average, good and elite defenders at each position.
                          THE TrueSim PROJECTS



                          Comment

                          • DavisAC12
                            Pro
                            • Nov 2015
                            • 532

                            #118
                            Re: The TrueSim Roster Project: MLB 22

                            Originally posted by Cycloniac
                            We completely rerate the players, it's not just "touches here and there."



                            We use SDS's scale for the most part, but we go further to differentiate players. We don't drop vision excessively low for example, but do calculate it to achieve better seperation from player to player.



                            We also overhaul fielding attributes to achieve better results in-game and during simulations. Fielding stats are typically an area where sim stats suffer without extensive edits. The fielding sliders work in tandem with the ratings to accurately show a realistic range of poor, below average, average, good and elite defenders at each position.


                            Beautifully answered, thank you for taking the time. [emoji1373][emoji1373]


                            Sent from my iPhone using Operation Sports

                            Comment

                            • DavisAC12
                              Pro
                              • Nov 2015
                              • 532

                              #119
                              Re: The TrueSim Roster Project: MLB 22

                              These sliders work well with Ridin Rosters as well - few small adjustments I would knock contact down to 6 from 7 and bump baserunner steal ability down to 7 from 8, maybe even down to 6.


                              Sent from my iPhone using Operation Sports

                              Comment

                              • I_HATE_THAT_DUDE
                                Pro
                                • Apr 2010
                                • 846

                                #120
                                Re: The TrueSim Roster Project: MLB 22

                                I'm liking what I'm seeing with your test set..not sure what I'd change if anything all. Saw some nice hits and power etc. Just watched AI play and observed.

                                Sent from my SM-N986W using Operation Sports mobile app

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