Community Sliders for All Skill Levels

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  • The_Gryphon75
    Rookie
    • Feb 2015
    • 172

    #16
    Re: Community Sliders for All Skill Levels

    Originally posted by tc020791
    Well if you're pitching on Vet + you can probably leave all CPU sliders on default. For hitting, my Vet + should work well for you. You may have to put CPU strike freq. to 0 if there still throwing too many meatballs.
    Good point of view for pitching.
    For Hitting I would reaching gradually, by adjusting the sliders while I rate the stats that I get from various games.
    Anyway I made screenshots of the two races in which I started to do tests at the following address

    Album Test Match 01
    Last edited by The_Gryphon75; 04-10-2016, 01:22 PM.
    PSN: The_Gryphon75
    Forum:
    Youtube: Triple Play The Show

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    • tc020791
      MVP
      • Sep 2010
      • 2012

      #17
      Re: Community Sliders for All Skill Levels

      This one of the coolest things I've seen in the game so far. I went to start Tyler Wilson and a message popped up saying, Wilson had a family emergency and I would have to work around him not being there. Unbelievably cool.


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      • tc020791
        MVP
        • Sep 2010
        • 2012

        #18
        Re: Community Sliders for All Skill Levels

        Streaming Live at

        Twitch is the world's leading video platform and community for gamers.

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        • The_Gryphon75
          Rookie
          • Feb 2015
          • 172

          #19
          Re: Community Sliders for All Skill Levels

          First 2 Test Match for setting G.O. and Sliders:



          First Stats of Test Match 2016:




          In the first two Test Match there are many Hits and Runs, as well as the HR obtained.
          Overall Strikes and 1st Pitch Strikes for Human're giving back results all in all average. A bit 'too above average rather those of CPU.
          Speaking purely from the perspective of the game, I have to say it was nice to play these games even if there is a little something to revise.

          The work has just begun and in the end I will understand better what to adjust in the settings of the sliders and Game Play Options
          PSN: The_Gryphon75
          Forum:
          Youtube: Triple Play The Show

          Comment

          • tc020791
            MVP
            • Sep 2010
            • 2012

            #20
            Re: Community Sliders for All Skill Levels

            Originally posted by The_Griphoner
            First 2 Test Match for setting G.O. and Sliders:







            First Stats of Test Match 2016:









            In the first two Test Match there are many Hits and Runs, as well as the HR obtained.

            Overall Strikes and 1st Pitch Strikes for Human're giving back results all in all average. A bit 'too above average rather those of CPU.

            Speaking purely from the perspective of the game, I have to say it was nice to play these games even if there is a little something to revise.



            The work has just begun and in the end I will understand better what to adjust in the settings of the sliders and Game Play Options


            All really great stuff man. Keep the info coming, it's much appreciated. I haven't been able to play much the last few days. But I'll definitely get in some test games tonight on my new 40" Samsung 4K tv.

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            • The_Gryphon75
              Rookie
              • Feb 2015
              • 172

              #21
              Re: Community Sliders for All Skill Levels

              Well, after 5 games, i have reached a few of datas to understand where i can do better with the sliders

              Here's the sheets of the related games after the first two:



              Here's the summary of the data within the pitching stats and the hitting stats:



              As you can see, the only datas that intersect the real data of MLB 2015 are very few.
              I think will modify some values into the sliders and will restart the match test with the report of others data for seeing if there will be significant changes.
              Then I will post the new changes into the slider setting.
              Moreover, one must note that the overall strike values and 1st pitch strikes, are very different between human and cpu. Surely it depends both from approch at bat for me and cpu
              These values will be reviewed within the setting of the sliders in order to obtain on average more homogeneous values

              At the moment i write, the difficulty settled for pitching is All Star, while for batting is again between Rookie+ and Veteran.
              PSN: The_Gryphon75
              Forum:
              Youtube: Triple Play The Show

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              • The_Gryphon75
                Rookie
                • Feb 2015
                • 172

                #22
                Re: Community Sliders for All Skill Levels

                After a few adjustments within sliders I have begun testing again, here are the results after the first five test matches.
                It would seem that things have improved.
                At the end of 10 Test matches I can get a complete picture, and then, eventually publish sliders thus obtained.



                PSN: The_Gryphon75
                Forum:
                Youtube: Triple Play The Show

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                • prettyboy253
                  Rookie
                  • Sep 2014
                  • 6

                  #23
                  Re: Community Sliders for All Skill Levels

                  I was wondering cuz my son is 7 and he was telling me beginner is too easy and rookie is too hard for him... Is there any sliders to adjust for beginner or even rookie

                  Sent from my VS985 4G using Tapatalk

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                  • The_Gryphon75
                    Rookie
                    • Feb 2015
                    • 172

                    #24
                    Re: Community Sliders for All Skill Levels

                    Well, my 10 test matches ended with the stats that give very specific directions.
                    It states that, of course, my style of play is definitely different from all others on the planet. But I was looking for a setting that allowed me to get the final values ​​as close to reality.
                    The difficulty of pitching reached with DD's is All Star definitely. While the value of hitting is also arrived at the threshold of Veteran + but ultimately remains Veteran so it will be.
                    The jpeg of the final values ​​after 10 games give very precise directions.
                    Since they are pending the OSFM V2 to start my franchise, I think a little 'test match with the new changes to the sliders are dutiful.
                    A few more matches, without giving me deadlines, scoring again the values ​​and then I'll start the franchise.
                    I played all the games with daily rosters, then somehow the games reflected the values ​​of the players who are taking in reality. A franchise at the end is nothing but go forward in the course of a season with alternations of form and status depending on the results achieved.
                    I therefore believe that the values ​​come out of this test matches may have a concrete value.
                    At the end, before starting the franchise, I will post my final set of sliders with final Game options.
                    At that point, anyone who wanted to experiment with these settings or take inspiration is welcome.



                    The circled values in red are those that reflect the actual values. Those circled in light blue instead are those subject to evaluation and modification of sliders

                    PSN: The_Gryphon75
                    Forum:
                    Youtube: Triple Play The Show

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                    • MvPeterson2828
                      MVP
                      • Feb 2014
                      • 1364

                      #25
                      Community Sliders for All Skill Levels

                      Well I read all of this post and this seems to be a post where I can probably get the most help. I am right now playing with armor sliders and I am worried about my hitting, strikeouts and not enough HR by the CPU. The thing is I was playing on dynamic difficulty to find that my pitching is at All-Star and my batting bounced between rookie and veteran. Majority time rookie and rookie +. I have tried just straight up VET for a few games and couldn't manage it to low scores. I go to rookie and I find it that I'm just murdering everything because right down the middle so I'll slam it. ( I am the twins so they aren't good lol.) Rookie + seemed to be a little to hard for me at times but for most part I would do fine on it by dynamic difficulty was decreasing or increasing too fast. I have noticed I strikeout CPU about 6-9 times a game besides some games it is around 11-14. I am number 1 in strikeouts as the twins which sounds unrealistic. I only given up 21 home runs through first month of the season and I given up the most runs though. I also don't see enough walks drawn by the CPU partially due to me and other they just hit the strike zone usually. I do classic pitching and I usually auto base running as well. Through month of play I am 13-14 and my era is 3.22 and batting around .264 I could just overthinking it but I feel like my batting could use some help and he'll adjust to my game style so I can stop sweating over if things are correct or not. I don't know how to create sliders really so if I can get some help that be great![emoji39][emoji39]


                      Sent from my iPhone using Tapatalk

                      MLB franchise: Twins 13-14 First season

                      Madden 16: Rams 2-0 season 4

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