Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Sliders
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Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
Just search the Show forums for "Directional Hitting Guide". It's an interesting and informative read and it's helped my hitting a lot over the last 4 games. Had a 10 run, 14 hit outburst a few games ago. Playing against the Red Sox in Fenway I was using my right handed power hitters to pull the ball towards the green monster and it really paid off. 2 homers for Sanchez and I must have hit 4 others off the wall.
Sent from my iPhone using Operation SportsLast edited by Armor and Sword; 05-15-2017, 10:21 AM.Now Playing on PS5:
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Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
And my next game - 8 runs on 17 hits and one of the best offensive games I've had all season. Drew 6 walks, had a triple, 4 doubles, two home runs a few stolen bases. Everything came together this game. I need to remember it's a marathon not a sprint. I am going to stick with OP sliders AS hitting.Comment
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Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
Yeah there is definitely a difference. I've started going in before every start and jotting down the individual control ratings for each pitch that the CPU SP throws for my upcoming game so I enter with a gameplan. For instance, last game against Jose Quintana, he has good control of his 4-Seamer but everything else was marginal so I sat on that knowing he could locate it well in hopes that I could get a few hits off it, lower his confidence in it which will then lower his control in it and maybe have some success. It worked early on as I was able to score 3 runs thanks to back-back-back doubles but then Quintana settled in (7.0 IP, 8 Hits, 3 ER, 3 BB's, 6 K's) and had a nice 61% strikes thrown rate. The game before that Sonny Gray was spotting his pitches well at times and missing a little more then Quintana was. The 2 games before that one Oakland had Cotton and Triggs on the hill and the differences were vast. Cotton tried to overpower me and it didn't work until he started mixing in off-speed pitches to keep me off balance. Triggs on the other hand was just abysmal, walking guys right and left, struggling to find his command, it was an ugly performance. Tonight I play Chicago again and they have Alex Wood on the hill (traded for him early in the season for whatever reason but Chicago is in 1st place in the division so there's that) and I'll let you know how it goes.
I'll honestly never go back from the 5-5-5 setup, I still get hits, still score runs but the CPU doesn't feel like it's in a slump every game pitching wise. They might hit the corners a bit much at times but if you remain patient they will make mistakes and as they tire they will make more mistakes. I've been keeping track of the strike rate for every CPU SP since I made the change to 5-5-5 and only once would I say the CPU pounded the zone too much (67% strikes thrown) but at the same time I played Toronto who had Lirano on the mound and he threw 50% of his pitches for strikes (41/82) so it certainly happens.
I love the game currently, gonna keep bumping my pitch speed up to make it that much tougher as I'm still hitting at a high rate with it at 5-5-5 and not striking out much at all (I did increase it last game and struck out 7 times, previous 2 games I struck out 4 times combined) but the CPU has been potent (Chicago had 6 runs and 14 hits off me last game and that was with Iwakuma starting) so I'm extremely happy with the results I'm getting. Feel free to PM me if you have any further questions so we don't get Armor's thread too far off course, I'll be happy to help anyway I can.
EDIT - To add perspective to this, I went 17-9 in April with Seattle, so far in May I'm sitting at 8-8 so my team has come down to earth since the chnage to 5-5-5.
Sent from my LG-D850 using TapatalkReally wish sports games played to ratings!
Only thing SIM about sports games now, are the team name and players
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Madden get rid of the extras (SS/XF, HFA, media, scenarios, game plan) or turn them down considerably.Comment
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Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
I'm going to keep going with it at least for 30 games. I noticed I take a few more SO looking thinking it's outside the zone or the ump will give me the pitch. Darvish got me for 11 in that game. Kluber took them for 8. It really makes you look closer at knowing your zone.
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Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
If I recall correctly it does update. I hit a HR with Kyle Seager and his next AB up it mentioned his line against that same pitcher and it now showed he had an extra HR credited towards it. I played Chicago last night and it mentioned Melky Cabrera's stat line off Iwakuma and that updated when the same matchup happened later in the game and showed the hit he got in the first inning off him.
It does update. In my last game Matt V said Chris Carter was 0-3 lifetime vs Porcello. I singled in that at bat and next time up he said he was 1-4.
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Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
For sure, most my K's come from looking when I either think it's going to be off the plate and they get the call or they throw a great bender that just locks me up. I faced Darvish with the 5-5-5 approach and knocked him around actually, I'm at work so don't have the stats in front of me but he wasn't very effective if I recall correctly. Very true on knowing the zone, it's extremely important to have not just a good eye overall but a good understanding of how that particular umpire for that game is calling balls and strikes. I absolutely love this years game now that I got the sliders figured out, only thing I'll touch now is increasing pitch speed until I feel like I'm striking out enough but other then that I have zero complaints.Follow me on Twitch
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Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
It is personnel preference. But I find the settings I am providing you over the course of 162 games will give you the variety you need and allow the player ratings to breath more.
I don't want to see 4th and 5th starters pounding the strike zone at will. That is not sim to me at all. Most nights you should be able to conjure up good offense vs average to below average starters. That's why they are back of the rotation guys.
Ace's still pitch like aces most nights with the OP pitching settings. Great #2 starters and good #3 starters perform accordingly.
Now if you are simply mashing night in night out...then yes I would suggest moving up CPU strike frequency one click to 4 leave everything else as is.
That will simply allow them to potentially get ahead in the count more often if your batters eye is that good that you can consistently get ahead with strike frequency on 3.
But default 5-5-5.....that makes all the pitchers too close in skill level IMO. The ratings really factor more when you make it more challenging for them (as well as yourself which is why I moved to HOF and have it set at 4-4 for the human and so far it has been awesome). You will see the difference between Kershaw and Baur......no doubt. But default? My experience has been no.
Strike percentages get out of hand IMO.
But that's my opinion. And this is the way I play the game (the OP).
If 5-5-5 is giving you what you want.....it is the right way for "YOU".
But I have been very very pleased with the set. And the move to HOF pitching has been a godsend.
Eventually I may even move to HOF hitting. But right now I am getting plenty of hitting variety, hot steaks, cold streaks and fantastic stats.
Once I am at the All-Star Break in my current Yankees Franchise (which I have to tell you I have been tempted to restart because I played 1.5 moths of AS pitching and it has skewed my pitching results but I have some awesome story lines going and said nope going to just stay with it) I will post my player stats and team stats.
I am sure it will be impressive and very close to real life.
But you know what.....even if some numbers look odd....that's baseball. The most important thing is I am having a total blast playing everyday. The games feel and play out highly authentic to what I watch every night around the league.
This game rocks the house!!!Now Playing on PS5:
CFB 26 Hurricanes/Fresno State Year 2
MLB The Show 25 - 2025 Yankees Year 1
MLB The Show 25 1985 Yankees Year 1
Oblivion Remaster
Follow me on Twitch
https://www.twitch.tv/armorandswordComment
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Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
It is personnel preference. But I find the settings I am providing you over the course of 162 games will give you the variety you need and allow the player ratings to breath more.
I don't want to see 4th and 5th starters pounding the strike zone at will. That is not sim to me at all. Most nights you should be able to conjure up good offense vs average to below average starters. That's why they are back of the rotation guys.
Ace's still pitch like aces most nights with the OP pitching settings. Great #2 starters and good #3 starters perform accordingly.
Now if you are simply mashing night in night out...then yes I would suggest moving up CPU strike frequency one click to 4 leave everything else as is.
That will simply allow them to potentially get ahead in the count more often if your batters eye is that good that you can consistently get ahead with strike frequency on 3.
But default 5-5-5.....that makes all the pitchers too close in skill level IMO. The ratings really factor more when you make it more challenging for them (as well as yourself which is why I moved to HOF and have it set at 4-4 for the human and so far it has been awesome). You will see the difference between Kershaw and Baur......no doubt. But default? My experience has been no.
Strike percentages get out of hand IMO.
But that's my opinion. And this is the way I play the game (the OP).
If 5-5-5 is giving you what you want.....it is the right way for "YOU".
But I have been very very pleased with the set. And the move to HOF pitching has been a godsend.
Eventually I may even move to HOF hitting. But right now I am getting plenty of hitting variety, hot steaks, cold streaks and fantastic stats.
Once I am at the All-Star Break in my current Yankees Franchise (which I have to tell you I have been tempted to restart because I played 1.5 moths of AS pitching and it has skewed my pitching results but I have some awesome story lines going and said nope going to just stay with it) I will post my player stats and team stats.
I am sure it will be impressive and very close to real life.
But you know what.....even if some numbers look odd....that's baseball. The most important thing is I am having a total blast playing everyday. The games feel and play out highly authentic to what I watch every night around the league.
This game rocks the house!!!Follow me on Twitch
https://twitch.tv/bryanm1982
Dodgers Franchise
https://docs.google.com/spreadsheets...it?usp=sharingComment
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Comment
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Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
Hey A & S,
Could I have a note to go home please? LOLFollow me on Twitch
https://twitch.tv/bryanm1982
Dodgers Franchise
https://docs.google.com/spreadsheets...it?usp=sharingComment
-
Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
It is personnel preference. But I find the settings I am providing you over the course of 162 games will give you the variety you need and allow the player ratings to breath more.
I don't want to see 4th and 5th starters pounding the strike zone at will. That is not sim to me at all. Most nights you should be able to conjure up good offense vs average to below average starters. That's why they are back of the rotation guys.
Ace's still pitch like aces most nights with the OP pitching settings. Great #2 starters and good #3 starters perform accordingly.
Now if you are simply mashing night in night out...then yes I would suggest moving up CPU strike frequency one click to 4 leave everything else as is.
That will simply allow them to potentially get ahead in the count more often if your batters eye is that good that you can consistently get ahead with strike frequency on 3.
But default 5-5-5.....that makes all the pitchers too close in skill level IMO. The ratings really factor more when you make it more challenging for them (as well as yourself which is why I moved to HOF and have it set at 4-4 for the human and so far it has been awesome). You will see the difference between Kershaw and Baur......no doubt. But default? My experience has been no.
Strike percentages get out of hand IMO.
But that's my opinion. And this is the way I play the game (the OP).
If 5-5-5 is giving you what you want.....it is the right way for "YOU".
But I have been very very pleased with the set. And the move to HOF pitching has been a godsend.
Eventually I may even move to HOF hitting. But right now I am getting plenty of hitting variety, hot steaks, cold streaks and fantastic stats.
Once I am at the All-Star Break in my current Yankees Franchise (which I have to tell you I have been tempted to restart because I played 1.5 moths of AS pitching and it has skewed my pitching results but I have some awesome story lines going and said nope going to just stay with it) I will post my player stats and team stats.
I am sure it will be impressive and very close to real life.
But you know what.....even if some numbers look odd....that's baseball. The most important thing is I am having a total blast playing everyday. The games feel and play out highly authentic to what I watch every night around the league.
This game rocks the house!!!
I'm not gonna dive into the whole 5-5-5 setup but I haven't seen any issues with guys playing similar regardless of rating, I had Liriano in Toronto struggle to throw strikes then had Sonny Gray hit the corners.
In the end whatever works for each individual person is awesome. I'll keep my 5-5-5 discussion from this thread going forward, genuinely appreciate the slider work you did this year as it saved me a ton of time and outside of the aforementioned settings we have the exact same setup so thanks again for the work put into to testing sliders.
Sent from my SM-G920T using TapatalkComment
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Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
My apologies Armor. I didn't mean to skew from your set. This game is great and so is your set in OP. I too won't discuss the 5 5 5 anymore.
Sent from my LG-D850 using TapatalkReally wish sports games played to ratings!
Only thing SIM about sports games now, are the team name and players
CFB 25 The absolute GOAT!!!
MLB 23 FOREVER 20 is better, 23 just for Guardians
Madden get rid of the extras (SS/XF, HFA, media, scenarios, game plan) or turn them down considerably.Comment
-
Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
Sent from my SM-G920P using Operation Sports mobile appComment
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Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
I tried switching to Dymanic Difficulty for a bit to see if I could get up to Veteran+. Is it me, or do lower difficulties like Rookie and Rookie+ seem harder in Dymanic than if I had just switch to Dyamnic? I don't know if my pitchers were just having a bad couple of days but I was getting lit up and I was only at Rookie+.Comment
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