What slider do you put injuries on for realistic results?

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Chai2112
    Pro
    • Mar 2007
    • 574

    #1

    What slider do you put injuries on for realistic results?

    I want to get realistic injuries in my Franchise. Anyone figure out the best place for the Injury slider to achieve this? Thanks.
  • Cycloniac
    Man, myth, legend.
    • May 2009
    • 6501

    #2
    Re: What slider do you put injuries on for realistic results?

    Originally posted by Chai2112
    I want to get realistic injuries in my Franchise. Anyone figure out the best place for the Injury slider to achieve this? Thanks.
    I think 8 is the way to go.

    You will get nagging injuries as well as DL stints. Your depth will be tested.
    THE TrueSim PROJECTS



    Comment

    • rjackson
      MVP
      • Apr 2005
      • 1661

      #3
      Re: What slider do you put injuries on for realistic results?

      8 for games you play and 2 for games you sim is what another person came up with when they tested and compared to real life. I would like to see improvement in this area for sure though I haven't played enough '17 to see yet how it holds, but it seems like too many injuries are season ending when most of them should be short term. How neat would it be to have someone on the shelf for a hammy pull and you expect to get them back in 7-10 days and after 7 days it says they'll needs another 5 to 7 days. That happens a lot IRL.

      Comment

      • Cycloniac
        Man, myth, legend.
        • May 2009
        • 6501

        #4
        Re: What slider do you put injuries on for realistic results?

        Originally posted by rjackson
        8 for games you play and 2 for games you sim is what another person came up with when they tested and compared to real life. I would like to see improvement in this area for sure though I haven't played enough '17 to see yet how it holds, but it seems like too many injuries are season ending when most of them should be short term. How neat would it be to have someone on the shelf for a hammy pull and you expect to get them back in 7-10 days and after 7 days it says they'll needs another 5 to 7 days. That happens a lot IRL.
        2 for games you sim?

        I would like to see what data leads to that being realistic. The MLB DL list is long, let alone injuries that were day to day.

        The majority of injuries I've seen with the slider at 8 have been day to day and 10 day DL. I've had some longer and one or two season ending injuries as well.

        Injuries happen. And they happen a lot.
        THE TrueSim PROJECTS



        Comment

        • Mike Lowe
          All Star
          • Dec 2006
          • 5286

          #5
          Re: What slider do you put injuries on for realistic results?

          9. Mathematically calculated to be best setting since Show '15.

          Sent from my SM-G930P using Tapatalk

          Comment

          • squashbuggie
            Banned
            • Dec 2016
            • 371

            #6
            what about for games played with human vs cpu interaction; or QM mode ?

            I currently have it @ 7.

            Comment

            • Cycloniac
              Man, myth, legend.
              • May 2009
              • 6501

              #7
              Re: What slider do you put injuries on for realistic results?

              Originally posted by squashbuggie
              what about for games played with human vs cpu interaction; or QM mode ?

              I currently have it @ 7.
              I use 8 for both played and simmed games.
              THE TrueSim PROJECTS



              Comment

              • squashbuggie
                Banned
                • Dec 2016
                • 371

                #8
                how are injuries ?

                see, I quick manage every single game on the schedule.

                Comment

                • Cycloniac
                  Man, myth, legend.
                  • May 2009
                  • 6501

                  #9
                  Re: What slider do you put injuries on for realistic results?

                  Originally posted by squashbuggie
                  how are injuries ?

                  see, I quick manage every single game on the schedule.
                  They are realistic -- I haven't found QMing versus simming to cause a difference in the frequency
                  THE TrueSim PROJECTS



                  Comment

                  • forme95
                    MVP
                    • Nov 2013
                    • 3118

                    #10
                    Re: What slider do you put injuries on for realistic results?

                    I don't like changing sliders between games or during games. I leave mine on 7 all year long

                    Sent from my LG-D850 using Tapatalk
                    Really wish sports games played to ratings!
                    Only thing SIM about sports games now, are the team name and players
                    CFB 25 The absolute GOAT!!!
                    MLB 23 FOREVER 20 is better, 23 just for Guardians
                    Madden get rid of the extras (SS/XF, HFA, media, scenarios, game plan) or turn them down considerably.

                    Comment

                    • rjackson
                      MVP
                      • Apr 2005
                      • 1661

                      #11
                      Re: What slider do you put injuries on for realistic results?

                      Originally posted by Mike Lowe
                      9. Mathematically calculated to be best setting since Show '15.

                      Sent from my SM-G930P using Tapatalk
                      Is it not true that there are more injuries that happen during simmed games than played games?

                      Comment

                      • Mike Lowe
                        All Star
                        • Dec 2006
                        • 5286

                        #12
                        Re: What slider do you put injuries on for realistic results?

                        Originally posted by rjackson
                        Is it not true that there are more injuries that happen during simmed games than played games?
                        They happen at the same rate. Keep in mind, when you're simming you're simming 90 teams. When you play, it's just two.

                        Comment

                        • NolanRyansSnowmonkey
                          MVP
                          • Jun 2016
                          • 1354

                          #13
                          Re: What slider do you put injuries on for realistic results?

                          By my calculations, in 2017 so far, since opening day, injuries occur at a rate of approximately one per week, per MLB team. That rate was the same for each month, both April and May. That isn't DL, that's everything from Day to Day, to season ending injuries. Anything that hits the injury report basically. Obviously some teams have more, some have less. But that should give some starting ground to see what works best, if youre not sure.

                          Comment

                          • DarthRambo
                            MVP
                            • Mar 2008
                            • 6630

                            #14
                            Re: What slider do you put injuries on for realistic results?

                            I use 10 on played games and still very rarely see them.

                            Sim at default 5 for MLB games only. Sim at 1 for Minor league games!
                            Very realistic number of injuries from day to day to DL inhuries when simulating. Playing game injuries still need some work.
                            Last edited by DarthRambo; 05-26-2017, 12:11 AM.
                            https://www.youtube.com/DarthRambo

                            Comment

                            • NimitsTexan
                              Banned
                              • Mar 2007
                              • 806

                              #15
                              Re: What slider do you put injuries on for realistic results?

                              Originally posted by NolanRyansSnowmonkey
                              By my calculations, in 2017 so far, since opening day, injuries occur at a rate of approximately one per week, per MLB team. That rate was the same for each month, both April and May. That isn't DL, that's everything from Day to Day, to season ending injuries. Anything that hits the injury report basically. Obviously some teams have more, some have less. But that should give some starting ground to see what works best, if youre not sure.
                              Looking about the DL at mid season this year, the average just for MLB rosters was in about 5 per team . . . but if you add in the minor league DL, just counting AAA, AA, and 60% of A+ (which is really the only portion the minor league system MLB the show simulates), you will see an average of about 12 players per team.

                              I know there have been complaints about higher settings causing too many minor leaguers to be on the DL, but, in real life, there are a lot of injured minor leaguers. For realism, you want a setting that sees about 2-8 major-leaguers, and 8-16 total players, on the DL around the All Star break. Anything less than that is not realistic. For me, I have found that a setting of "8" for simmed and played games seems best.

                              Comment

                              Working...