Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders
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Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation S
Ditto.....Comment
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Re: Armor &Sword & Marino’s MLB The Show 18 Classic/Directional Simulation S
I've probably played over 1,000 games of The Show at this point and I can tell you what the major issue is regarding walks. It's the fact that when you, "miss your spot," about 80% of the time it results in a meatball that catches a ton of the strike zone. If the game tweaked it to be more around 20% of the time and the other 80% of the time it missed for a ball, it would be perfect.
As it stands now though, missed pitches result in too many strikes and not enough balls. Not saying that missed pitches don't ever miss way outside the zone for balls. They do. But just not nearly enough compared to pitches that miss over the heart of the plate.
I used to have the same issue with the game....not enough walks or K, too many meatballs; I tried one slider combo after another. Then realized when playing MLBTS17 early in last year's cycle (after playing 100s of games in the series)...it was ALL of my own doing. What I was doing was I was 'painting the corners' but doing so by aiming the pitches inside the zone. Once I turned off the ballmarker and vibration last year, I got past that mental hurdle and started aiming pitches more outside the zone. The game came alive....more Ks. more BBs, more hit variety...
Forgive the crude sketch; but I think it illustrates my point a lot better. The small circles are the ballmarkers, the larger circles are the variance boundaries based on ratings/button push duration and so on. Not quite perfectly scaled....but I think one can get what I am trying to say here.Attached FilesPlay the games you love, not the games you want to love.Comment
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Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders
Love the insight Josh! I'm definitely going to go clean screen next time I play.
Sent from my SM-G965U using Operation Sports mobile appComment
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Re: Armor &Sword & Marino’s MLB The Show 18 Classic/Directional Simulation S
This may or may not be your problem....but it will likely be of some use to someone....
I used to have the same issue with the game....not enough walks or K, too many meatballs; I tried one slider combo after another. Then realized when playing MLBTS17 early in last year's cycle (after playing 100s of games in the series)...it was ALL of my own doing. What I was doing was I was 'painting the corners' but doing so by aiming the pitches inside the zone. Once I turned off the ballmarker and vibration last year, I got past that mental hurdle and started aiming pitches more outside the zone. The game came alive....more Ks. more BBs, more hit variety...
Forgive the crude sketch; but I think it illustrates my point a lot better. The small circles are the ballmarkers, the larger circles are the variance boundaries based on ratings/button push duration and so on. Not quite perfectly scaled....but I think one can get what I am trying to say here.Comment
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Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders
Love the insight Josh! I'm definitely going to go clean screen next time I play.
Sent from my SM-G965U using Operation Sports mobile app
And turn off that vibration too as it vibrates when you exceed the strike zone boundaries...it became this mental thing for me as though it were forcing me more to the zone when the optimal pitch (like a slider away on an 0-2 count) is actually just off the zone.
Sent from my iPhone using Operation SportsPlay the games you love, not the games you want to love.Comment
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Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders
And turn off that vibration too as it vibrates when you exceed the strike zone boundaries...it became this mental thing for me as though it were forcing me more to the zone when the optimal pitch (like a slider away on an 0-2 count) is actually just off the zone.
Sent from my iPhone using Operation Sports
Sent from my SM-G965U using Operation Sports mobile appComment
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Re: Armor &Sword & Marino’s MLB The Show 18 Classic/Directional Simulation S
I'll have to try this tonight as well with meter. I do however let the catcher call my pitch & location 90% of the time. It feels more sim that way for me.OS needs a Thumbs DOWN button
Playing:Comment
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Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders
Armor, interested that you have changed the op to keep injuries at 8 for simming as well. So far I've had one in game injury (me or cpu) in first 15 games, but I have 6 minor leaguers on the dl, of which 4 are out for more than 2 months. Ascribing this to the slider working differently on the sim side to the game side. Are you seeing this too, or are my young kids just getting beat up when I'm not watching?!
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Re: Armor &Sword & Marino’s MLB The Show 18 Classic/Directional Simulation S
Personally I don't have the API on when I'm pitching (although I can see the catcher's hand signals regardless) but if you really want to use the catcher's location suggestion, use it as more of a guide than trying to hit the exact spot. Like, if it's giving you a fastball location on the outer third of the plate, try putting your aiming point on the corner or completely off the plate. At best, you hit where you're aiming and it'll be a tough pitch to hit, maybe a strike or ball. Worst case, it's a clear ball outside OR, if you miss inside, it catches the outer third and at least it's not a meatball right down the middle.Last edited by bcruise; 04-05-2018, 06:54 PM.Comment
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Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders
Hey Armor, what's your process for running with 30 teams? Do you use 40-man or 25-man roster and do you just let the CPU adjust their opening day roster and you just fix the lineups and rotations or what's your actual process?"Hate my game, hate my swagger, my hunger. Hate that I'm a veteran, a champion. Hate that, hate it with all your heart...
...and hate that I'm loved for the exact same reasons."Comment
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Re: Armor &Sword & Marino’s MLB The Show 18 Classic/Directional Simulation S
The thing is, that glove only normally shows up for difficulty levels below all-star. So, I believe that those exact suggestions are only intended to be used below all-star. If you try to throw a pitch right to that glove on HOF or Legend, often times it will get mashed if you hit the exact spot. On Veteran and below you can get away with pitches that catch that much of the plate. For me, the glove would represent the point that I ABSOLUTELY do not want the pitch going any nearer the middle of the plate, and I have to adjust my aim to account for that.
Personally I don't have the API on when I'm pitching (although I can see the catcher's hand signals regardless) but if you really want to use the catcher's location suggestion, use it as more of a guide than trying to hit the exact spot. Like, if it's giving you a fastball location on the outer third of the plate, try putting your aiming point on the corner or completely off the plate. At best, you hit where you're aiming and it'll be a tough pitch to hit, maybe a strike or ball. Worst case, it's a clear ball outside OR, if you miss inside, it catches the outer third and at least it's not a meatball right down the middle.OS needs a Thumbs DOWN button
Playing:Comment
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Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders
This is probably a stupid question but when pitching and you have a shift to the right are you supposed to aim the pitch to the left or right? I also use the broadcast camera.
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