Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • EWRMETS
    All Star
    • Jul 2002
    • 7491

    #496
    Re: Armor & Sword &

    Originally posted by Gagnon39
    I've probably played over 1,000 games of The Show at this point and I can tell you what the major issue is regarding walks. It's the fact that when you, "miss your spot," about 80% of the time it results in a meatball that catches a ton of the strike zone. If the game tweaked it to be more around 20% of the time and the other 80% of the time it missed for a ball, it would be perfect.

    As it stands now though, missed pitches result in too many strikes and not enough balls. Not saying that missed pitches don't ever miss way outside the zone for balls. They do. But just not nearly enough compared to pitches that miss over the heart of the plate.
    I give up a decent amount of walks because I fear the CPU. I think if you fear the CPU, you'll throw to the corners and give up walks. Maybe you should try raising CPU offense. How are your overall pitching numbers?

    Comment

    • Fcshuckers73
      Pro
      • Sep 2011
      • 739

      #497
      Re: Armor & Sword &

      Originally posted by EWRMETS
      I give up a decent amount of walks because I fear the CPU. I think if you fear the CPU, you'll throw to the corners and give up walks. Maybe you should try raising CPU offense. How are your overall pitching numbers?
      Agree 100%. A combination of control, consistency, level and CPU hit sliders will produce walks. I have found mlb the show heaven using a combination of armor and Mike Lowe's sliders and settings. I have asked gagnon for his level and sliders before so I could help. But I haven't ever received a response. I doubt hes on legend with no control or consistency and increased CPU hit sliders and not walking hitters...heck armors sliders also produce great walk numbers.

      Sent from my XT1254 using Tapatalk

      Comment

      • NolanRyansSnowmonkey
        MVP
        • Jun 2016
        • 1354

        #498
        Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation S

        Originally posted by Fcshuckers73
        I respectfully disagree. I have reached realistic walk and strike/ball ratios following armor and Mike Lowe's tweaks. I had to break out and try different things (i.e play on legend pitch and no aids, per Mike Lowe's thread)

        Sent from my XT1254 using Tapatalk
        Ditto.....

        Comment

        • JoshC1977
          All Star
          • Dec 2010
          • 11564

          #499
          Re: Armor &Sword & Marino’s MLB The Show 18 Classic/Directional Simulation S

          Originally posted by Gagnon39
          I've probably played over 1,000 games of The Show at this point and I can tell you what the major issue is regarding walks. It's the fact that when you, "miss your spot," about 80% of the time it results in a meatball that catches a ton of the strike zone. If the game tweaked it to be more around 20% of the time and the other 80% of the time it missed for a ball, it would be perfect.

          As it stands now though, missed pitches result in too many strikes and not enough balls. Not saying that missed pitches don't ever miss way outside the zone for balls. They do. But just not nearly enough compared to pitches that miss over the heart of the plate.
          This may or may not be your problem....but it will likely be of some use to someone....

          I used to have the same issue with the game....not enough walks or K, too many meatballs; I tried one slider combo after another. Then realized when playing MLBTS17 early in last year's cycle (after playing 100s of games in the series)...it was ALL of my own doing. What I was doing was I was 'painting the corners' but doing so by aiming the pitches inside the zone. Once I turned off the ballmarker and vibration last year, I got past that mental hurdle and started aiming pitches more outside the zone. The game came alive....more Ks. more BBs, more hit variety...

          Forgive the crude sketch; but I think it illustrates my point a lot better. The small circles are the ballmarkers, the larger circles are the variance boundaries based on ratings/button push duration and so on. Not quite perfectly scaled....but I think one can get what I am trying to say here.
          Attached Files
          Play the games you love, not the games you want to love.

          Comment

          • bravesfan1984
            MVP
            • Mar 2008
            • 2808

            #500
            Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

            Love the insight Josh! I'm definitely going to go clean screen next time I play.

            Sent from my SM-G965U using Operation Sports mobile app
            Braves | Cowboys | ND Football | UNC Basketball | 4-Kevin Harvick


            Comment

            • bcruise
              Hall Of Fame
              • Mar 2004
              • 23274

              #501
              Re: Armor &Sword & Marino’s MLB The Show 18 Classic/Directional Simulation S

              Originally posted by JoshC1977
              This may or may not be your problem....but it will likely be of some use to someone....

              I used to have the same issue with the game....not enough walks or K, too many meatballs; I tried one slider combo after another. Then realized when playing MLBTS17 early in last year's cycle (after playing 100s of games in the series)...it was ALL of my own doing. What I was doing was I was 'painting the corners' but doing so by aiming the pitches inside the zone. Once I turned off the ballmarker and vibration last year, I got past that mental hurdle and started aiming pitches more outside the zone. The game came alive....more Ks. more BBs, more hit variety...

              Forgive the crude sketch; but I think it illustrates my point a lot better. The small circles are the ballmarkers, the larger circles are the variance boundaries based on ratings/button push duration and so on. Not quite perfectly scaled....but I think one can get what I am trying to say here.
              Nailed it Josh...this is how I pitch even on Meter (which has a degree of randomness to it too, even if you hit the accuracy mark perfectly). Leads to more swinging misses (on pitcher ahead counts) and walks. Definitely good strategy on Classic pitching too.

              Comment

              • JoshC1977
                All Star
                • Dec 2010
                • 11564

                #502
                Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

                Originally posted by bravesfan1984
                Love the insight Josh! I'm definitely going to go clean screen next time I play.

                Sent from my SM-G965U using Operation Sports mobile app


                And turn off that vibration too as it vibrates when you exceed the strike zone boundaries...it became this mental thing for me as though it were forcing me more to the zone when the optimal pitch (like a slider away on an 0-2 count) is actually just off the zone.


                Sent from my iPhone using Operation Sports
                Play the games you love, not the games you want to love.

                Comment

                • bravesfan1984
                  MVP
                  • Mar 2008
                  • 2808

                  #503
                  Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

                  Originally posted by JoshC1977
                  And turn off that vibration too as it vibrates when you exceed the strike zone boundaries...it became this mental thing for me as though it were forcing me more to the zone when the optimal pitch (like a slider away on an 0-2 count) is actually just off the zone.


                  Sent from my iPhone using Operation Sports
                  Will do, going to be an interesting stretch of games to adjust. Probably going tonget blasted with my Braves ha

                  Sent from my SM-G965U using Operation Sports mobile app
                  Braves | Cowboys | ND Football | UNC Basketball | 4-Kevin Harvick


                  Comment

                  • MDgolf
                    MVP
                    • Oct 2013
                    • 1421

                    #504
                    Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

                    Too many wild pitches. Seems like a legacy thing...


                    Sent from my iPhone using Tapatalk

                    Comment

                    • Darth Aegis
                      Lord of Suffering
                      • Jul 2012
                      • 4169

                      #505
                      Re: Armor &Sword & Marino’s MLB The Show 18 Classic/Directional Simulation S

                      Originally posted by bcruise
                      Nailed it Josh...this is how I pitch even on Meter (which has a degree of randomness to it too, even if you hit the accuracy mark perfectly). Leads to more swinging misses (on pitcher ahead counts) and walks. Definitely good strategy on Classic pitching too.
                      I'll have to try this tonight as well with meter. I do however let the catcher call my pitch & location 90% of the time. It feels more sim that way for me.
                      OS needs a Thumbs DOWN button

                      Playing:

                      Comment

                      • Jonotheking9
                        Rookie
                        • Nov 2012
                        • 240

                        #506
                        Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

                        Originally posted by richinspirit
                        Armor, interested that you have changed the op to keep injuries at 8 for simming as well. So far I've had one in game injury (me or cpu) in first 15 games, but I have 6 minor leaguers on the dl, of which 4 are out for more than 2 months. Ascribing this to the slider working differently on the sim side to the game side. Are you seeing this too, or are my young kids just getting beat up when I'm not watching?!

                        Sent from my SM-G930F using Operation Sports mobile app
                        I’ve been playing 1 sim 5 in my Astros carry over franchise and there do seem to be too many injuries when simming with the slider at 8. Do you have any thoughts on this Armor? (I know you haven’t simmed much so far)
                        Last edited by Jonotheking9; 04-05-2018, 06:47 PM. Reason: grammar

                        Comment

                        • bcruise
                          Hall Of Fame
                          • Mar 2004
                          • 23274

                          #507
                          Re: Armor &Sword & Marino’s MLB The Show 18 Classic/Directional Simulation S

                          Originally posted by DaReal Milticket
                          I'll have to try this tonight as well with meter. I do however let the catcher call my pitch & location 90% of the time. It feels more sim that way for me.
                          The thing is, that glove only normally shows up for difficulty levels below all-star. So, I believe that those exact suggestions are only intended to be used below all-star. If you try to throw a pitch right to that glove on HOF or Legend, often times it will get mashed if you hit the exact spot. On Veteran and below you can get away with pitches that catch that much of the plate. For me, the glove would represent the point that I ABSOLUTELY do not want the pitch going any nearer the middle of the plate, and I have to adjust my aim to account for that.

                          Personally I don't have the API on when I'm pitching (although I can see the catcher's hand signals regardless) but if you really want to use the catcher's location suggestion, use it as more of a guide than trying to hit the exact spot. Like, if it's giving you a fastball location on the outer third of the plate, try putting your aiming point on the corner or completely off the plate. At best, you hit where you're aiming and it'll be a tough pitch to hit, maybe a strike or ball. Worst case, it's a clear ball outside OR, if you miss inside, it catches the outer third and at least it's not a meatball right down the middle.
                          Last edited by bcruise; 04-05-2018, 06:54 PM.

                          Comment

                          • pimpinpidgeon8
                            MVP
                            • Aug 2005
                            • 1408

                            #508
                            Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

                            Hey Armor, what's your process for running with 30 teams? Do you use 40-man or 25-man roster and do you just let the CPU adjust their opening day roster and you just fix the lineups and rotations or what's your actual process?
                            "Hate my game, hate my swagger, my hunger. Hate that I'm a veteran, a champion. Hate that, hate it with all your heart...
                            ...and hate that I'm loved for the exact same reasons."

                            Comment

                            • Darth Aegis
                              Lord of Suffering
                              • Jul 2012
                              • 4169

                              #509
                              Re: Armor &Sword & Marino’s MLB The Show 18 Classic/Directional Simulation S

                              Originally posted by bcruise
                              The thing is, that glove only normally shows up for difficulty levels below all-star. So, I believe that those exact suggestions are only intended to be used below all-star. If you try to throw a pitch right to that glove on HOF or Legend, often times it will get mashed if you hit the exact spot. On Veteran and below you can get away with pitches that catch that much of the plate. For me, the glove would represent the point that I ABSOLUTELY do not want the pitch going any nearer the middle of the plate, and I have to adjust my aim to account for that.

                              Personally I don't have the API on when I'm pitching (although I can see the catcher's hand signals regardless) but if you really want to use the catcher's location suggestion, use it as more of a guide than trying to hit the exact spot. Like, if it's giving you a fastball location on the outer third of the plate, try putting your aiming point on the corner or completely off the plate. At best, you hit where you're aiming and it'll be a tough pitch to hit, maybe a strike or ball. Worst case, it's a clear ball outside OR, if you miss inside, it catches the outer third and at least it's not a meatball right down the middle.
                              You can click R2(I think thats the button) manually ever pitch and it will pulls up on HOF. I will definitely use your advice though going forward. I've only been able to play a handful of games so far, and it seems to be working not bad. I rarely hit thar exact spot lol. Also my camera view is from behind the catcher when I pitch, so I dont think I can see his fingers. Appreciate the tips!
                              OS needs a Thumbs DOWN button

                              Playing:

                              Comment

                              • Cowboy008
                                MVP
                                • Mar 2012
                                • 4574

                                #510
                                Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

                                This is probably a stupid question but when pitching and you have a shift to the right are you supposed to aim the pitch to the left or right? I also use the broadcast camera.


                                Sent from my iPad using Operation Sports

                                Comment

                                Working...