Here is a minor update.
One thing I'm doing differently for the 4/12 set is that I have increased catchers' Blocking rating across the board by +15, in hope of reducing wild pitches.
That number, 15, is rather arbitrary; I chose it because the highest rated catcher (Posey) is at 86 but the rest have their Blocking attribute well below, so.I treated it as a constant offset. I want the experiment to be simple so that I can revert to their original attribute values if I decide to bring them back.
I just wanted to see how much boost in Blocking attribute can curb down the amount of wild pitches due to the poor job catchers do of keeping pitches near them. So far, it seems to be working as my intention.
Usually I want to lower Pitcher Consistency to make it easier to induce more walks (often it's the only way), but that has usually come with undesirable side effects of higher wild pitches and HBPs.
Editing attribute is not a solution I usually seek, but this way, at least we may be able to keep wild pitches in control.

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