mkharsh33 MLB The Show 18 - simulation sliders

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  • mkharsh33
    Hall Of Fame
    • Nov 2006
    • 12771

    #1

    mkharsh33 MLB The Show 18 - simulation sliders

    Granted, these are unconventional - but give them a try if you're looking for another option. Give them a few games and watch the variety unfold. I've worked on these for MONTHS... If you see a number/variable that makes you shake your head or disagree, just know there is a REASON behind how I arrived at it. I LOVE the way the game plays using these sliders that I've invested countless hours into. At the end of the day, the idea is to ENJOY the game.

    Be patient at the plate. Wait for your pitch. And while on the mound, move the ball around, change speeds, and don't be afraid to pitch outside the zone.

    ***TESTED IN FRANCHISE MODE***

    SETTINGS: DEFAULT / EXPERIENCED

    BATTING & BASERUNNING:

    Hitting Difficulty: ALL-STAR

    Hitting Interface: DIRECTIONAL

    Input Type: BUTTONS

    (Analog Type: Flick)

    Plate Coverage Indicator: Off

    (PCI Appearance: Dynamic)

    Camera Shift: On

    In-Play View Offense - Broadcast

    Hitting View: MLB THE SHOW 15

    In-Play View Offense: Medium

    Ball Trail: On

    Guess Pitch: Off

    Baserunner Decisions: Auto

    Baserunning Interface: Default

    Sliding Decisions: Assist

    Runner Windows: On

    PITCHING:

    Pitching Difficulty: LEGEND

    Pitching Interface: METER

    (Pulse Meter Display: Default)

    Pitch Feedback: On

    Pitching View: PITCHER CENTER

    Pitching Ball Marker: Classic On

    Pitch Confidence: On

    Pitch Delay: Normal

    API: On

    Fielding:

    Throwing Interface: BUTTONS

    (RTTS Interface: Showtime)

    Throwing Meter: On

    Throwing Difficulty: LEGEND

    Fielding Decision: Assist

    Throwing Decision: Off

    In-Play View Defense: Medium

    Throw Canceling: On

    One Button Dive /Jump: Off

    Catch Position Indicator: On

    Defensive Shift: Auto

    GENERAL:

    Strike Zone: Off

    Hot Zones: Off

    Warm Up Relievers: On

    Dynamic Difficulty Updates: Progress

    All Tutorial Tips: Off

    Post-Game Auto Save: Off

    Scorebar Display: On

    Pitch Select Display: On

    Swing / Pitch Info: On

    Balks: Off

    Umpire Accuracy: Personalized

    Umpire Close Plays: On

    Check Swing Appeals: On

    Injuries: On

    Ejections: On

    Vibrations: Off

    Game Log Order: Default

    GAMEPLAY SLIDERS:

    Dynamic Difficulty Sensitivity: 5

    Human Contact: 0

    Human Power: 5

    Human Timing: 0

    Human Foul Frequency: 0

    Human Solid Hits: 8

    Human Starter Stamina: 4

    Human Reliever Stamina: 2

    Human Pitcher Control: 0

    Human Pitcher Consistency: 0

    CPU Contact: 2

    CPU Power: 7

    CPU Timing: 4

    CPU Foul Frequency: 6

    CPU Solid Hits: 0

    CPU Starter Stamina: 5

    CPU Reliever Stamina: 1

    CPU Pitcher Control: 2

    CPU Pitcher Consistency: 2

    CPU Strike Frequency: 4

    CPU Manager Hook: 8

    CPU Pickoffs: 5

    Fastball Pitch Speed: 8

    Offspeed Pitch Speed: 8

    Fielding Errors Infield: 8

    Fielding Errors Outfield: 6

    Throwing Errors Infield: 8

    Throwing Errors Outfield: 6

    Fielder Run Speed: 0

    Fielder Reaction: 5

    Fielder Arm Strength Infield: 4

    Fielder Arm Strength Outfield: 6

    Baserunner Speed: 4

    Baserunner Steal Ability: 6

    Baserunner Steal Frequency: 4

    Wind: 5

    Injury Frequency: 10 (*classic files I use 0 --- 30 team control - trades / injuries OFF)

    Trade: 5 (user options)
    Last edited by mkharsh33; 03-15-2019, 12:48 AM. Reason: slider updates - 3/15/19 - edits
    STEELERS INDIANS CELTICS
  • sublime55
    Rookie
    • Jul 2011
    • 106

    #2
    Re: mkharsh33 MLB The Show 18 - simulation sliders

    Hey man! I'll give these a shot tonight, if the girlfriend allows it lol

    Comment

    • TheWarmWind
      MVP
      • Apr 2015
      • 2620

      #3
      Re: mkharsh33 MLB The Show 18 - simulation sliders

      Very interesting and unique set. I'm pretty locked in on my sliders, but I have to admit I'm curious to see how these play. I vehemently disagree with baserunner speed, but I see what you're trying to do with batting and I have to say it's a bold and interesting approach, and perhaps even "more" correct than what I've done.

      You always have to worry about conversions between interfaces (I use pulse pitching), but I'm curious to give these a shot for a game or two just to see how they play.

      Comment

      • sublime55
        Rookie
        • Jul 2011
        • 106

        #4
        Re: mkharsh33 MLB The Show 18 - simulation sliders

        Two games in and I love the results so far. Man, pitching can be punishing sometimes! Won the first game in a barn burner, 11-6. Second game was more defensive, won 4-2. Mikolas some how worked out of a bases loaded, no out jam in the first inning and settled in to only allow 2 runs through five innings. I've found offense to be fair: you hit well when you're on time and patient with the pitches. I've found pitching to be relentless but fair if you really focus. Good stuff man.

        Edit: I did hit 6 home runs in those two games, which worries me a little. We'll see if the home run totals even out after some more played games
        Last edited by sublime55; 09-04-2018, 01:12 AM.

        Comment

        • Cliffking
          Pro
          • May 2013
          • 533

          #5
          Re: mkharsh33 MLB The Show 18 - simulation sliders

          Originally posted by mkharsh33
          Granted, these are unconventional - but give them a try if you're looking for another option. Give them a few games and watch the variety unfold. I've worked on these for MONTHS... If you see a number/variable that makes you shake your head or disagree, just know there is a REASON behind how I arrived at it. I LOVE the way the game plays using these sliders that I've invested countless hours into. At the end of the day, the idea is to ENJOY the game.

          Be patient at the plate. Wait for your pitch. And while on the mound, move the ball around, change speeds, and don't be afraid to pitch outside the zone.

          SETTINGS: DEFAULT / EXPERIENCED

          BATTING & BASERUNNING:

          Hitting Difficulty: ALL-STAR

          Hitting Interface: DIRECTIONAL

          Input Type: BUTTONS

          (Analog Type: Flick)

          Plate Coverage Indicator: Off

          (PCI Appearance: Dynamic)

          Camera Shift: On

          In-Play View Offense - Broadcast

          Hitting View: MLB THE SHOW 15

          In-Play View Offense: Medium

          Ball Trail: On

          Guess Pitch: Off

          Baserunner Decisions: Auto

          Baserunning Interface: Default

          Sliding Decisions: Assist

          Runner Windows: On

          PITCHING:

          Pitching Difficulty: LEGEND

          Pitching Interface: METER

          (Pulse Meter Display: Default)

          Pitch Feedback: On

          Pitching View: PITCHER CENTER

          Pitching Ball Marker: Classic On

          Pitch Confidence: On

          Pitch Delay: Normal

          API: On

          Fielding:

          Throwing Interface: BUTTONS

          (RTTS Interface: Showtime)

          Throwing Meter: On

          Throwing Difficulty: LEGEND

          Fielding Decision: Assist

          Throwing Decision: Off

          In-Play View Defense: Medium

          Throw Canceling: On

          One Button Dive /Jump: Off

          Catch Position Indicator: On

          Defensive Shift: Auto

          GENERAL:

          Strike Zone: Off

          Hot Zones: Off

          Warm Up Relievers: On

          Dynamic Difficulty Updates: Progress

          All Tutorial Tips: Off

          Post-Game Auto Save: Off

          Scorebar Display: On

          Pitch Select Display: On

          Swing / Pitch Info: On

          Balks: Off

          Umpire Accuracy: Personalized

          Umpire Close Plays: On

          Check Swing Appeals: On

          Injuries: On

          Ejections: On

          Vibrations: Off

          Game Log Order: Default

          GAMEPLAY SLIDERS:

          Dynamic Difficulty Sensitivity: 5

          Human Contact: 0

          Human Power: 5

          Human Timing: 1

          Human Foul Frequency: 0

          Human Solid Hits: 10

          Human Starter Stamina: 5

          Human Reliever Stamina: 2

          Human Pitcher Control: 0

          Human Pitcher Consistency: 0

          CPU Contact: 1

          CPU Power: 6

          CPU Timing: 2

          CPU Foul Frequency: 0

          CPU Solid Hits: 10

          CPU Starter Stamina: 5

          CPU Reliever Stamina: 1

          CPU Pitcher Control: 2

          CPU Pitcher Consistency: 5

          CPU Strike Frequency: 4

          CPU Manager Hook: 6

          CPU Pickoffs: 5

          Fastball Pitch Speed: 8

          Offspeed Pitch Speed: 8

          Fielding Errors Infield: 7

          Fielding Errors Outfield: 5

          Throwing Errors Infield: 7

          Throwing Errors Outfield: 5

          Fielder Run Speed: 0

          Fielder Reaction: 5

          Fielder Arm Strength Infield: 4

          Fielder Arm Strength Outfield: 6

          Baserunner Speed: 4

          Baserunner Steal Ability: 6

          Baserunner Steal Frequency: 4

          Wind: 5

          Injury Frequency: 10

          Trade: 5 (user options)
          Interesting stuff. Gonna try these out.Are you using the catcher's calls? And are you using contact and power swings?

          Comment

          • isherdish
            Rookie
            • Mar 2004
            • 213

            #6
            Re: mkharsh33 MLB The Show 18 - simulation sliders

            As someone who is a big fan of your NBA 2k11 sliders, I felt compelled to test this out. Especially because I haven't felt quite right about the hitting in this version. My hand/eye coordination is not good so up to this point I have been playing on veteran+ with default settings. The problem with those settings is the AI pitches somewhat randomly and I was getting too many bloop base hits. My power numbers were fine(2bs, hrs, etc) but my batting average was way above average because of all the weak hits dropping. And I very rarely struck out


            It has been only one game so far, but what a difference with your sliders! Hitting was challenging but fair. It turned out to be an extra inning game. I had 10 hits in 42 at bats. No hrs and two doubles. 4 walks and 17 strikeouts. Yikes! I attribute the strikeouts to an adjustment period since I am moving from veteran plus to all-star. Every once in awhile I felt like I missed a pitch I should have made contact on, but 95% of the time it felt very fair. So I would say the strikeouts were more on me than the settings. Also in one inning, I left the bases loaded. I was one big hit away from a nice offensive game.

            I liked seeing hard hit ground balls go through the infield.

            I didn't use your pitching settings because I have been quite happy with the pitching side of things which is hall of fame default for me. The fielding sliders I am keeping an eye> I am concerned that with everything on default on cpu hitting, that with worse fielding sliders, there will be too much offense, but The cpu scored 3 runs in 11 innings on 13 hits, which is obviously very reasonable.

            To sum it up, after one game. I am a fan of the hitting sliders. Lets hope I score more than 2 runs the next game!
            Last edited by isherdish; 09-04-2018, 08:50 AM.

            Comment

            • isherdish
              Rookie
              • Mar 2004
              • 213

              #7
              Re: mkharsh33 MLB The Show 18 - simulation sliders

              Second game using your hitting sliders...still only two runs again, but got 7 hits including two doubles and a home run on a push-contact swing, oh my! Wind was going out 5 mph in that direction. Also had a good mixture of hits. Had some soft bloops as well.

              Only struck out six times this time and no walks.

              Set still working well.

              Comment

              • mkharsh33
                Hall Of Fame
                • Nov 2006
                • 12771

                #8
                Re: mkharsh33 MLB The Show 18 - simulation sliders

                Originally posted by Cliffking
                Interesting stuff. Gonna try these out.Are you using the catcher's calls? And are you using contact and power swings?
                I let the catcher call the pitch. I don't always go with his location option. I only use the "X" button for "normal" unless I really feel like the power (square) or contact (circle) is warranted. However, I strike out a LOT when I try to hit with power (which I should). It's all about timing and patience, and really honing in on the pitches.
                STEELERS INDIANS CELTICS

                Comment

                • mkharsh33
                  Hall Of Fame
                  • Nov 2006
                  • 12771

                  #9
                  Re: mkharsh33 MLB The Show 18 - simulation sliders

                  appreciate the feedback. I just want to make a contribution that is a bit different from what's been offered here.

                  I want the pitching to be VERY hard. I think any levels lower and it's just way too easy to hit your spots. I LOVE meter pitching - it's the only way I like to play the game. I can't answer what any other pitching sliders will do with the offensive ones because I didn't test them that way. The one thing I want to create was the feeling that EACH PITCH matters - that you're one pitch away from something special or an utter disaster. Make sure you use your mound visits when necessary. Use your bullpen when warranted.

                  I also want to feel that sense of immense reward when I get a hit, especially an extra base hit. In my last 3 games I've lost 6-4, won 9-5 and lost 5-1. Now, in each of them there was a turning point that becamse a big moment either way. I've had my chances in the losses. In the game I scored 9, I had 3 HR's.

                  I absolutely LOVE the variety these give...

                  If you feel like hitting is too easy, just raise up the CPU pitcher control by a click or two.

                  If you are hitting too many HR's, just lower the user power by a click. The fixes for anything you are seeing are VERY SIMPLE with this set. I created them that way.

                  I had a game the other night where I struck out 11 times - against an 87 rated pitcher. But the next game I only struck out 3 times against a 71 rated pitcher. So it captures what I want to see. I know the idea of having solid hits at 10 scares people - don't let it. What I find is I still hit pop-ups and even have popped to the catcher a few times. But they're much more minimal. I noticed that slider didn't have the "extreme" impact that I originally thought it would. And with the cpu batting power raised up a notch, it really makes you think about pitching to the power bats. And if you miss your location, and get wallopped - you should.

                  Again, I've tested these out to the tune of MANY, MANY games - and the numbers play out solid, and the variety of types of games is so much fun.

                  Here's how I create sliders: I BEGIN with the animations and visuals. I read a LOT of stuff here on what guys are seeing, especially those in whom I trust their thoughts/insights. But I work backwards to the statistics. The reason my slider sets usually take longer is that I'm starting with the animations and the "eye tests" BEFORE I worry about getting the statistical variables correct. I can deal with those later.

                  This set, in my opinion, captures that - which is why the slider numbers look so odd. I had to do a LOT of testing to figure those numbers out. Also, what I read was many felt that ALL-STAR hitting was the way to go. The problem, is that can be too easy. With so many of those slider variables at "0" - I was shocked I could capture the statistical accuracy that I've found with these.

                  So again, my deepest gratitude to all the other slider creators here. I simply piggy-backed onto what they were doing, but then wanted to come at this from an entirely different perspective. It's just another option guys can try. And I also acknowledge I'm late in the game here, and that mine aren't for everyone.
                  STEELERS INDIANS CELTICS

                  Comment

                  • Cliffking
                    Pro
                    • May 2013
                    • 533

                    #10
                    Re: mkharsh33 MLB The Show 18 - simulation sliders

                    Originally posted by mkharsh33
                    I let the catcher call the pitch. I don't always go with his location option. I only use the "X" button for "normal" unless I really feel like the power (square) or contact (circle) is warranted. However, I strike out a LOT when I try to hit with power (which I should). It's all about timing and patience, and really honing in on the pitches.
                    Thank you so much

                    Comment

                    • mkharsh33
                      Hall Of Fame
                      • Nov 2006
                      • 12771

                      #11
                      Re: mkharsh33 MLB The Show 18 - simulation sliders

                      Another thing about using METER pitching...

                      I have zeroed out the user pitching sliders - and for a good reason. For me, I spent YEARS playing MLB 2K baseball games, the last 5 of which were with MLB 2K13. So I've spent countless games using the meter to pitch with, and I LOVE it. I get that others don't - and MLBTS gives us options. The thing I also love about meter pitching is that you can place the pitch before going into the motion, and then you can determine on the meter if you want to nail the accuracy bar OR, based upon where you originally located the pitch, to go above the accuracy bar or below it. The ball will wind up in different locations based upon what you do. There are times I will purposely use that to my advantage to see if I can get a hitter to chase. The other day I was playing with the 1995 roster set, and I was pitching against Detroit. Cecil Fielder...for some reason I really locked into pitching to him. In the 4 at-bats I faced him, I got him to strike out 3 times. BUT, the one mistake I made he CRUSHED.

                      I did not test these sliders using any other settings - everything you see on page 1 / post 1 is how I've used them. So any variations from them - I can't answer to those questions. Thanks!
                      STEELERS INDIANS CELTICS

                      Comment

                      • dowie
                        MVP
                        • Feb 2005
                        • 1986

                        #12
                        Re: mkharsh33 MLB The Show 18 - simulation sliders

                        So I have been a hardcore supporter of Armor's sliders, but always willing to try other sets. I never get into the whole "his is better than yours etc." banter. I think everyone should play with whatever slider set & settings they find most enjoyable. To each there own.

                        I liked this set - not the biggest fan of meter, but the gameplay was smooth and the stats were similar to a real MLB box score. The only #'s that looked way, way off were fouls. Cpu literally had 3x's more fouls than I did, and despite that I still struck them out 11 times though it took me 177 pitches to do it

                        All-Star hitting actually felt really good, I was surprised. Legend pitching is what it is - because of the difficulty, no matter what you do the cpu will get it's clutch hits and rallies, but it's expected so no big deal.

                        Overall, nice set - good job on these!

                        Do you change any sliders for the simmed cpu games (SP/RP stam, injuries or cpu hook)?

                        Dowie
                        Cardinals Nation - For The Lou
                        Always a Tiger - Bless You Boys
                        How can you not be romantic about baseball?

                        Comment

                        • Cliffking
                          Pro
                          • May 2013
                          • 533

                          #13
                          Re: mkharsh33 MLB The Show 18 - simulation sliders

                          Really really feeling this set. Love the variety of games.

                          Comment

                          • mkharsh33
                            Hall Of Fame
                            • Nov 2006
                            • 12771

                            #14
                            Re: mkharsh33 MLB The Show 18 - simulation sliders

                            Originally posted by dowie
                            So I have been a hardcore supporter of Armor's sliders, but always willing to try other sets. I never get into the whole "his is better than yours etc." banter. I think everyone should play with whatever slider set & settings they find most enjoyable. To each there own.

                            I liked this set - not the biggest fan of meter, but the gameplay was smooth and the stats were similar to a real MLB box score. The only #'s that looked way, way off were fouls. Cpu literally had 3x's more fouls than I did, and despite that I still struck them out 11 times though it took me 177 pitches to do it

                            All-Star hitting actually felt really good, I was surprised. Legend pitching is what it is - because of the difficulty, no matter what you do the cpu will get it's clutch hits and rallies, but it's expected so no big deal.

                            Overall, nice set - good job on these!

                            Do you change any sliders for the simmed cpu games (SP/RP stam, injuries or cpu hook)?

                            Dowie
                            Thanks for the feedback. I get everything you're saying... I fully understand the pitching meter - some like it, some don't. I LOVE it. To answer your question - no, I haven't tried this for any simmed games. To be candid, I am going to play with the latest roster set that Ridin puts out, and I'll do a fantasy draft league where I'll use the DH in both leagues, and start over with a NEW MLB where I want teams to be active in making moves. Injuries won't bother me - so I'm not the best guy to ask on this. I just want people to enjoy the game, realizing there are some warts, but largely and mostly an outstanding game. I was trying to capture what I see in a real MLB game. I feel I've done that with this set, and that's enough to satisfy me. Thanks again!
                            STEELERS INDIANS CELTICS

                            Comment

                            • Cliffking
                              Pro
                              • May 2013
                              • 533

                              #15
                              Re: mkharsh33 MLB The Show 18 - simulation sliders

                              Originally posted by mkharsh33
                              I let the catcher call the pitch. I don't always go with his location option. I only use the "X" button for "normal" unless I really feel like the power (square) or contact (circle) is warranted. However, I strike out a LOT when I try to hit with power (which I should). It's all about timing and patience, and really honing in on the pitches.
                              In what situation would you say the power swing is warranted

                              Comment

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