TheWarmWind's Impact Sliders 2019

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  • The Kid 24
    It's Show Time!
    • Jan 2007
    • 14763

    #16
    Re: TheWarmWind's Impact Sliders 2019

    Originally posted by TopSide83
    Thank you sir. I also use classic so I’m going to play with your sliders and tell you what I think.. just by the look of them, they should work with classic

    Agreed, I dont see why Classic wouldnt work... Honestly I think any pitching way can be played with any sliders, but maybe I'm wrong on that.
    Milwaukee Brewers | Green Bay Packers | North Carolina Tar Heels | Wisconsin Badgers

    Comment

    • TheWarmWind
      MVP
      • Apr 2015
      • 2620

      #17
      Re: TheWarmWind's Impact Sliders 2019

      Going off what Armor did for his sliders, I suspect that you can use these sliders on classic if you knock the difficulty down to HoF.

      Comment

      • sbmnky
        #ITFDB
        • Mar 2003
        • 1206

        #18
        Re: TheWarmWind's Impact Sliders 2019

        Originally posted by TheWarmWind
        Going off what Armor did for his sliders, I suspect that you can use these sliders on classic if you knock the difficulty down to HoF.
        Really appreciate your approach to these sliders. I find the game needs very little tweaking on default this year and I'm enjoying the game much - MUCH - more than I anticipated.

        I am testing your sliders on Legend and classic, and haven't had any issues thus far (only 5 games). Did a quick search in Armor's thread, but didn't see what was referencing dropping down to HoF. Do you mind elaborating?

        Comment

        • TheWarmWind
          MVP
          • Apr 2015
          • 2620

          #19
          Re: TheWarmWind's Impact Sliders 2019

          Originally posted by sbmnky
          Really appreciate your approach to these sliders. I find the game needs very little tweaking on default this year and I'm enjoying the game much - MUCH - more than I anticipated.

          I am testing your sliders on Legend and classic, and haven't had any issues thus far (only 5 games). Did a quick search in Armor's thread, but didn't see what was referencing dropping down to HoF. Do you mind elaborating?
          Honestly, it's just because he's on HoF, and I trust him more than I trust myself eyeballing classic on a whim.

          But if it's working for you stick with it. I always say you should start as hard as possible and work your way down to your skill level.

          Comment

          • TheWarmWind
            MVP
            • Apr 2015
            • 2620

            #20
            Re: TheWarmWind's Impact Sliders 2019

            V1 up in the vault and in the OP.

            I'm still not entirely confident in these sliders, but they certainly qualify for "good enough".

            Things were a lot faster this year, mostly due to starting from scratch and not having 8(?) slider sets to manage.

            Comment

            • The Kid 24
              It's Show Time!
              • Jan 2007
              • 14763

              #21
              Re: TheWarmWind's Impact Sliders 2019

              Originally posted by TheWarmWind
              V1 up in the vault and in the OP.



              I'm still not entirely confident in these sliders, but they certainly qualify for "good enough".



              Things were a lot faster this year, mostly due to starting from scratch and not having 8(?) slider sets to manage.

              You’re still working on them though right?

              Ur sliders were soooo good last year.


              Sent from my iPhone using Operation Sports
              Milwaukee Brewers | Green Bay Packers | North Carolina Tar Heels | Wisconsin Badgers

              Comment

              • TheWarmWind
                MVP
                • Apr 2015
                • 2620

                #22
                Re: TheWarmWind's Impact Sliders 2019

                Originally posted by The Kid 24
                You’re still working on them though right?

                Ur sliders were soooo good last year.


                Sent from my iPhone using Operation Sports
                Thank you, and yes, the work continues. I very much doubt I will "lock in" until mid-summer.

                V1 just means I'm past the state of constant flux and am now settling in to much longer term playtesting.

                In theory, this should have been when I first posted the thread. It was basically a placeholder up to this point.

                In other news, I'm seeing a potential issue this year which, if it continues, may motivate me to make a HoF/HoF set as well. So multiple difficulty levels are still on the table. Once I've locked in my own personal sliders I will consider doing multiple difficulty levels by request, but I will only ever provide support and updates here on the forums. Managing all the uploads I had last year was such a massive pain in the butt.

                Comment

                • sbmnky
                  #ITFDB
                  • Mar 2003
                  • 1206

                  #23
                  Re: TheWarmWind's Impact Sliders 2019

                  Originally posted by TheWarmWind
                  Thank you, and yes, the work continues. I very much doubt I will "lock in" until mid-summer.

                  V1 just means I'm past the state of constant flux and am now settling in to much longer term playtesting.

                  In theory, this should have been when I first posted the thread. It was basically a placeholder up to this point.

                  In other news, I'm seeing a potential issue this year which, if it continues, may motivate me to make a HoF/HoF set as well. So multiple difficulty levels are still on the table. Once I've locked in my own personal sliders I will consider doing multiple difficulty levels by request, but I will only ever provide support and updates here on the forums. Managing all the uploads I had last year was such a massive pain in the butt.
                  When I'm playing Legend, hitting feels good and rewarding, but it's such a grind. If I'm even the least bit distracted and get away from my gameplan, it's chase-city. Pitching on Legend has been wildly inconsistent. In 10-12 games I'm either pitching a shutout w/ 7 hits or 8 runs w/ 15+ hits. The CPU will chase, but my pitches are not missing their bats.

                  I'm getting ready to drop to HoF, because the game is more fluid for my skill level and, ultimately, more enjoyable.

                  What have you been seeing?

                  Comment

                  • TheWarmWind
                    MVP
                    • Apr 2015
                    • 2620

                    #24
                    Re: TheWarmWind's Impact Sliders 2019

                    It does seem a bit too difficult to miss bats on legend pitching, and I do find All-star batting a bit too easy.

                    Thing is levels have all of these weird half steps this year it seems. For example, I cannot replicate the pitch speed of HoF on all-star. 5 is slower, but 6 is faster. I also am not a fan of the feel of HoF this year.

                    I have been working on a HoF/HoF set, but it is just as likely that I'll stick to all-star/legend and just further nerf hitting for both sides.

                    I'm heading back into practice mode next time I play.

                    I'm glad you brought this up though, I wasn't sure if it was my settings or the inflated ratings of my carry over, so I did a play now in a matchup that I hoped would be a low scoring game. I ended up turning it off in the 12th tied 4-4, which is pretty much the biggest non-result I could get.

                    Sent from my Pixel 3 using Operation Sports mobile app

                    Comment

                    • TheWarmWind
                      MVP
                      • Apr 2015
                      • 2620

                      #25
                      Re: TheWarmWind's Impact Sliders 2019

                      I should also mention I really want to stick to all-star/legend because I feel like there is parity between player and cpu at those levels, which is very important to me. I'm hoping that's true of HoF/HoF as well, but it's hard to let go of what I already have.

                      I suspect that whatever I do to nerf hitting to myself, it will solve whatever problems I have the the CPU as well. Not sure I can do that in HoF/HoF yet

                      Sent from my Pixel 3 using Operation Sports mobile app

                      Comment

                      • TheWarmWind
                        MVP
                        • Apr 2015
                        • 2620

                        #26
                        Re: TheWarmWind's Impact Sliders 2019

                        5 hours of playtesting today, including 2 games and a significant about of time in the practice range. Seems the timing window was to wide, both for the player, but especially for the CPU. It is incredibly hard to get the CPU to mistime their swing this year. They are damn near perfect on every swing, and I found the vast majority of swing and misses by the CPU were due to pitch location, not timing. We're talking 95%. Even on pitches where they missed location, their timing was often good.

                        So parity of settings between player and CPU cannot be done this year. Darn it, I was really hanging on to that one.

                        Currently playtesting my HoF/HoF set. I had switched over hoping to find that settings parity I do crave (spoiler warning: I didn't) but after today's testing I have a much better idea of how each difficulty level is different. I should in theory be able to apply changes to one to the other. Each set will get a final round of testing in practice mode before being posted though.

                        Sent from my Pixel 3 using Operation Sports mobile app

                        Comment

                        • lere2001
                          Pro
                          • Jun 2010
                          • 555

                          #27
                          Re: TheWarmWind's Impact Sliders 2019

                          Originally posted by TheWarmWind
                          5 hours of playtesting today, including 2 games and a significant about of time in the practice range. Seems the timing window was to wide, both for the player, but especially for the CPU. It is incredibly hard to get the CPU to mistime their swing this year. They are damn near perfect on every swing, and I found the vast majority of swing and misses by the CPU were due to pitch location, not timing. We're talking 95%. Even on pitches where they missed location, their timing was often good.

                          So parity of settings between player and CPU cannot be done this year. Darn it, I was really hanging on to that one.

                          Currently playtesting my HoF/HoF set. I had switched over hoping to find that settings parity I do crave (spoiler warning: I didn't) but after today's testing I have a much better idea of how each difficulty level is different. I should in theory be able to apply changes to one to the other. Each set will get a final round of testing in practice mode before being posted though.

                          Sent from my Pixel 3 using Operation Sports mobile app
                          Hey man, do you still think stamina at 7 is the way to go? I'm seeing a lot of 100 pitch outings, wonder if it could take a small step down to 6? Curious what your research shows.

                          Comment

                          • TheWarmWind
                            MVP
                            • Apr 2015
                            • 2620

                            #28
                            Re: TheWarmWind's Impact Sliders 2019

                            Originally posted by lere2001
                            Hey man, do you still think stamina at 7 is the way to go? I'm seeing a lot of 100 pitch outings, wonder if it could take a small step down to 6? Curious what your research shows.
                            100 pitch outings is not irregular for starters with lots of stamina. It also helps with some pitcher management issues.

                            I would remind though, my sliders we never meant to be dogma.

                            Sent from my Pixel 3 using Operation Sports mobile app

                            Comment

                            • sbmnky
                              #ITFDB
                              • Mar 2003
                              • 1206

                              #29
                              Re: TheWarmWind's Impact Sliders 2019

                              Originally posted by TheWarmWind
                              5 hours of playtesting today, including 2 games and a significant about of time in the practice range. Seems the timing window was to wide, both for the player, but especially for the CPU. It is incredibly hard to get the CPU to mistime their swing this year. They are damn near perfect on every swing, and I found the vast majority of swing and misses by the CPU were due to pitch location, not timing. We're talking 95%. Even on pitches where they missed location, their timing was often good.

                              So parity of settings between player and CPU cannot be done this year. Darn it, I was really hanging on to that one.

                              Currently playtesting my HoF/HoF set. I had switched over hoping to find that settings parity I do crave (spoiler warning: I didn't) but after today's testing I have a much better idea of how each difficulty level is different. I should in theory be able to apply changes to one to the other. Each set will get a final round of testing in practice mode before being posted though.

                              Sent from my Pixel 3 using Operation Sports mobile app
                              Good find! Timing is the crux of pitching/hitting relationship. Looking forward to reading more about the difference in difficulty levels.

                              Comment

                              • ninertravel
                                MVP
                                • Aug 2015
                                • 4833

                                #30
                                Re: TheWarmWind's Impact Sliders 2019

                                The baserunning at 8 is a great idea on default I’ve seen the dumb cpu stop at 3rd not go home (auto base running) or when hits should have been doubles

                                The outfield errors on 10 scared me at first but yuh seen lots more drops

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