as REAL as IT gets! (All-Star/Broadcast cameras)

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  • pantherfan076
    Rookie
    • Nov 2011
    • 325

    #1

    as REAL as IT gets! (All-Star/Broadcast cameras)

    ***RELOADED INTO THE VAULT***


    So I'm better late then NEVER! I got the game late and have been tweaking and tweaking these to get them right. I am of course more then willing to give advice on minor tweaks but I have to say I am thrilled with these right now! COMPETITIVE is how I describe these... some days your the windshield and other days your the bug!

    I wanted player ratings to matter as well as quirks. BUT more then that I wanted the ability to lose... I know this sounds NUTS but no team wins 162 games...

    These are in the vault under "as REAL as IT gets" or JynxdaJester



    GAMEPLAY OPTIONS
    BATTING & BASERUNNING


    Hitting Difficulty - All-Star
    Hitting View – Outfield
    In-Play View Offense - Broadcast

    Ball Trail - Off

    Hitting Interface - Zone
    Input Type - Buttons

    Plate Coverage Indicator - On
    PCI Center- Circles (user discretion)
    PCI Inner- Wedge (I feel this represents a bat the most)
    PCI Outer- None
    PCI Transparency- 100%
    PCI Fadeout- Outer

    Advanced

    Guess Pitch - Off
    Baserunning Decisions - Assist
    Baserunning Interface - Default
    Sliding Decisions - Assist
    Runner Windows - On

    PITCHING

    Pitching Difficulty - All-Star
    Pitching Interface - Meter
    Pitch Feedback - On
    Pitching View – Outfield
    Pitching Ball Marker - Classic Fade (User preference-just make sure it fades)
    Pitch Confidence - On
    Pitch Delay - Normal
    API - On (Allows for a more realistic experience an better balances of pitches thrown)

    FIELDING

    Throwing Interface - Button Accuracy
    Throwing Meter - OFF (Sliders were built with this off with ratings and balance of competition in mind)
    Fielding Decision - Assist
    Throwing Decision - Off
    In-Play View Defense - Broadcast
    Throw Cancelling - Off
    One Button Dive/Jump - Off
    Auto INF Jump Reaction: On
    Auto INF Dive Reaction: On
    Catch Position Indicator - On
    Defensive Shift - Auto (User preference)
    Off the Wall Ribbon - Off

    GENERAL

    Strike Zone - On
    Hot Zones - Always Preview
    Warm Up Pitchers - On (This again gives the game a more realistic feel in management)
    Tutorial Tips - Off
    Post Game Auto Save - Off@

    Advanced

    Scorebar Display - On
    Pitch Select Display - On
    Swing/Pitch Info - On
    Balks - Off (AI never does this)
    Umpire Accuracy - Personalized
    Umpire Close Plays - On
    Check Swing Appeals - On
    Injuries - On
    Ejections - On
    Vibration - On
    Game Log Order - Default

    Presentation- Broadcast on the top selection
    Audio/Video Options- TV Broadcast
    Mode-Specific Options- In relation to all "Franchise" I use manual on everything BUT scouting... I hired the BEST available and let them do their jobs. This way come draft time it's more random in who they find then who I targeted all along!



    SLIDERS

    ***I have tried Dynamic difficulty with these and DO NOT recommend unless you can lock no higher then All-Star+ in on both***

    Human Contact- 3

    Human Power- 6

    Human Timing- 2

    Human Foul Frequency- 3

    Human Solid Hits- 2

    Human Starter Stamina- 10

    Human Reliever Stamina- 5

    Human Pitch Control- 8

    Human Pitcher Consistency- 4

    CPU Contact- 3

    CPU Power- 6

    CPU Timing- 2

    CPU Foul Frequency- 3

    CPU Solid Hits- 2

    CPU Starter Stamina- 10

    CPU Reliever Stamina- 5

    CPU Pitcher Control- 8

    CPU Pitcher Consistency- 4

    CPU Strike Frequency- 2 (Needs to be here to allow the CPU to paint corners and also allows the user to work the count for a walk IF desired. This DOES NOT mean you will walk 10 times a game or never strikeout)

    CPU Manager Hook- 4 (Any higher and there's no AI leash for poor performance)

    CPU Pickoffs- 5

    Fastball Pitch Speed 6 (There has to be a difference in velo that the game doesn't provide)

    Offspeed Pitch Speed 5

    Fielding Errors Infield- 5

    Fielding Errors Outfield- 3

    Throwing Errors Infield- 2

    Throwing Errors Outfield- 4

    Fielder Run Speed- 3 (Allows for the +speed players to get to balls and the slower players DO NOT)

    Fielder Reaction- 6

    Fielder Arm Strength Infield- 3 (Explained in base runner speed)

    Fielder Arm Strength Outfield- 6 (Explained in base runner speed. Also gives the OF a "chance" to gun down a runner heading to the plate)

    Baserunner Speed- 6 (They are fast enough to stretch gappers into extra bases but keep plays close when used with outfield arm strength. This also doesn't allow for turtles to beat out coppers and slow rollers)

    Baserunner Steal Ability- 4

    Baserunner Steal Frequency- 8 (Allows for +speed players to attempt to stretch hits into extra bases and attempted steals rise depending on situations)

    Wind- 6 (Allows the ball to carry or hit that imaginary force field)

    Injury Frequency- 8 (Spring training) 6 (Season)

    Trade Frequency- 0 (For the season. This is because I got the game late and I use the "trade deadline" rosters of RidinRosters. NO NEED for trading IMO for this yr. I want close to accurate rosters at least until the off-season) 7 (For offseason but may change by the time I get there)
    Last edited by pantherfan076; 11-12-2020, 03:28 PM.
  • Bullit
    Bacon is Better
    • Aug 2009
    • 5004

    #2
    Re: as REAL as IT gets! (All-Star/Broadcast cameras)

    Just a point of interest in case you did not know.

    If you DO NOT schedule the relief pitcher to come in and just sub him in manually you will not loose stamina with him.
    In Loving memory of my "Cricket" 1/2/96 - 11/19/2012

    My heart and soul hurt for your lost presence in my life.

    Comment

    • pantherfan076
      Rookie
      • Nov 2011
      • 325

      #3
      Re: as REAL as IT gets! (All-Star/Broadcast cameras)

      Originally posted by Bullit
      Just a point of interest in case you did not know.

      If you DO NOT schedule the relief pitcher to come in and just sub him in manually you will not loose stamina with him.
      I didn't know this but compared to yrs past it seems like a glitch...

      Comment

      • Bullit
        Bacon is Better
        • Aug 2009
        • 5004

        #4
        Re: as REAL as IT gets! (All-Star/Broadcast cameras)

        Originally posted by pantherfan076
        I didn't know this but compared to yrs past it seems like a glitch...
        Actually it has been like this since '17, I believe. It was is one of the many legacy issues with this game. But that is neither here nor there. Was just trying to help.
        In Loving memory of my "Cricket" 1/2/96 - 11/19/2012

        My heart and soul hurt for your lost presence in my life.

        Comment

        • pantherfan076
          Rookie
          • Nov 2011
          • 325

          #5
          Re: as REAL as IT gets! (All-Star/Broadcast cameras)

          So... not sure exactly what causes it behind the scenes BUT the “foul frequency” slider is a M A J O R contributor to how the CPU approaches at bats completely!

          At 0 it’s a strikeout fest as they swing no where near the pitch location!

          At 1 they all or a sudden take close pitches and “actually” watch the ball hit the bat and put the ball in play... there are still strikeouts to be had but with them acting like hitters and umps being “personalized” the results are a true sim!!!

          ***UPDATE: 1 is not enough over the course of several games... setting back on 2 for better results on overall strikeouts... the pen can not be blowing guys away like top “aces”!
          Last edited by pantherfan076; 10-18-2020, 09:08 PM.

          Comment

          • bryanm1982
            MVP
            • Nov 2016
            • 3782

            #6
            Re: as REAL as IT gets! (All-Star/Broadcast cameras)

            Do you look at stats to come up with these sliders?
            Follow me on Twitch

            https://twitch.tv/bryanm1982

            Dodgers Franchise

            https://docs.google.com/spreadsheets...it?usp=sharing

            Comment

            • pantherfan076
              Rookie
              • Nov 2011
              • 325

              #7
              Re: as REAL as IT gets! (All-Star/Broadcast cameras)

              Originally posted by bryanm1982
              Do you look at stats to come up with these sliders?
              They are taking into consideration of course but competition is at the top... I want the games to be teeter todder like with back and forth. To have the ability to win/lose late makes it feel more real and hopefully will allow people to finish games feeling like there’s hope for the “comeback”.

              What are you seeing?

              Comment

              • bryanm1982
                MVP
                • Nov 2016
                • 3782

                #8
                Re: as REAL as IT gets! (All-Star/Broadcast cameras)

                I haven’t tried these sliders. But looking to start a Braves franchise with the Ridin trade deadline roster. Was considering trying these.
                Follow me on Twitch

                https://twitch.tv/bryanm1982

                Dodgers Franchise

                https://docs.google.com/spreadsheets...it?usp=sharing

                Comment

                • bryanm1982
                  MVP
                  • Nov 2016
                  • 3782

                  #9
                  Re: as REAL as IT gets! (All-Star/Broadcast cameras)

                  Just don’t know about the hitting broadcast view. Lol and I would miss the views.
                  Follow me on Twitch

                  https://twitch.tv/bryanm1982

                  Dodgers Franchise

                  https://docs.google.com/spreadsheets...it?usp=sharing

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                  • pantherfan076
                    Rookie
                    • Nov 2011
                    • 325

                    #10
                    Re: as REAL as IT gets! (All-Star/Broadcast cameras)

                    Originally posted by bryanm1982
                    Just don’t know about the hitting broadcast view. Lol and I would miss the views.
                    The Broadcast cameras are not a “lock”. You can use any honesty as long as Zone hitting is used. Directional would NOT work with these sliders. As far as the stats, they feel true to me... like I stated, sometimes your the window and sometimes your the bug... the stats prove this out. Some days you can hit the cover off the ball and others finding a hole seems improbable.

                    Comment

                    • tuckermaine
                      Banned
                      • Nov 2017
                      • 922

                      #11
                      Re: as REAL as IT gets! (All-Star/Broadcast cameras)

                      Originally posted by pantherfan076
                      The Broadcast cameras are not a “lock”. You can use any honesty as long as Zone hitting is used. Directional would NOT work with these sliders. As far as the stats, they feel true to me... like I stated, sometimes your the window and sometimes your the bug... the stats prove this out. Some days you can hit the cover off the ball and others finding a hole seems improbable.
                      Going to plug these in...I am happy with sliders I have in all other aspects of game EXCEPT Cpu baserunning..it’s lame no stretch singles no plays at plate...

                      So maybe these will keep me from giving up on a otherwise good version of the Show..

                      Comment

                      • pantherfan076
                        Rookie
                        • Nov 2011
                        • 325

                        #12
                        Re: as REAL as IT gets! (All-Star/Broadcast cameras)

                        Originally posted by tuckermaine
                        Going to plug these in...I am happy with sliders I have in all other aspects of game EXCEPT Cpu baserunning..it’s lame no stretch singles no plays at plate...

                        So maybe these will keep me from giving up on a otherwise good version of the Show..
                        Please do and LMK... IF they play out like I see you should be happy. Keep in mind, stretches are usually gappers with a “slow” roll and an OF with non +speed or weaker arms...

                        Comment

                        • bryanm1982
                          MVP
                          • Nov 2016
                          • 3782

                          #13
                          Re: as REAL as IT gets! (All-Star/Broadcast cameras)

                          Baserunning steal frequency affects cpu baserunner aggression?
                          Follow me on Twitch

                          https://twitch.tv/bryanm1982

                          Dodgers Franchise

                          https://docs.google.com/spreadsheets...it?usp=sharing

                          Comment

                          • pantherfan076
                            Rookie
                            • Nov 2011
                            • 325

                            #14
                            Re: as REAL as IT gets! (All-Star/Broadcast cameras)

                            Originally posted by bryanm1982
                            Baserunning steal frequency affects cpu baserunner aggression?
                            It ABSOLUTELY does... by lowering this you won’t see the stretch doubles and they’ll have a reluctance to attempt a steal

                            Comment

                            • pantherfan076
                              Rookie
                              • Nov 2011
                              • 325

                              #15
                              Re: as REAL as IT gets! (All-Star/Broadcast cameras)

                              I have decided to flip the “solid hits” and the “timing” sliders for both Human and CPU...this is due to the inability for balls to be driven. Still looking at contact at “3” but will leave for now... need to see hangers bombed!

                              Also hoping (praying really) this helps with the amount of K’s as well... 2 birds/1 stone and all...

                              Solid Hits = -1 from 3 to 2
                              Timing = +1 from 2 to 3

                              ***UPDATED 1st post***
                              Last edited by pantherfan076; 10-22-2020, 10:00 AM.

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