Why are all Sliders at default pitch speeds?
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Why are all Sliders at default pitch speeds?
Apart from Knucklecuttter's slider set, almost every other sets have Fast Ball and Off Speed settings at 5, or some of you will say "User preference". This makes no sense when you say User Preference when the difference between default pitch speeds and max at 10 is such a massive difference that all the hitting slider settings become meaningless and need a massive tweak. The pitch speed setting should be the first thing you change and everything should stem from that...timing of the pitch is the most important part of hitting. My guess is the majority of players play on a TV instead of a monitor and that's why a slower pitch speed is favored? I think the most realistic way of playing this game is on Legend with pitch speeds maxed out with a monitor cause TVs would make it far too difficult to play that way.Tags: None -
Re: Why are all Sliders at default pitch speeds?
Apart from Knucklecuttter's slider set, almost every other sets have Fast Ball and Off Speed settings at 5, or some of you will say "User preference". This makes no sense when you say User Preference when the difference between default pitch speeds and max at 10 is such a massive difference that all the hitting slider settings become meaningless and need a massive tweak. The pitch speed setting should be the first thing you change and everything should stem from that...timing of the pitch is the most important part of hitting. My guess is the majority of players play on a TV instead of a monitor and that's why a slower pitch speed is favored? I think the most realistic way of playing this game is on Legend with pitch speeds maxed out with a monitor cause TVs would make it far too difficult to play that way.
Camera angles are also a variable...changing one's perception of pitch speeds and types, with more zoomed out cameras being more challenging.Play the games you love, not the games you want to love. -
Re: Why are all Sliders at default pitch speeds?
I use S&B with pitch speeds maxed and hitting on veteran. Everything else is what the op says.Games streamed on Twitch: https://m.twitch.tv/northmen_24Comment
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Re: Why are all Sliders at default pitch speeds?
I've done extensive testing with different pitch speeds, particularly at max, and my test results showed that any difference it makes is negligible. Timing windows are within margin of error, you just have less time to make a decision on the pitch.
That's why I say user preference.Comment
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Re: Why are all Sliders at default pitch speeds?
Max pitch speeds lmao.
Turns the game into fast pitch girls softball. Not reading anything, just reacting. And then once you are accustomed its actually way easier.
Aaaaaand it makes every pitcher the same...Comment
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Re: Why are all Sliders at default pitch speeds?
Really dude?, the fact you're saying that you haven't played enough Legend at max pitch speeds to notice any difference. To you its prolly all a blur so you can't differentiate between a change up and fast ball. You need to play at All-Star with Default pitch speeds to notice a difference in change or break, while I can tell a difference cause I actually put in the effort and work, so get outta here with that mediocre garbage.Last edited by joshf142; 10-04-2021, 08:15 PM.Comment
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Re: Why are all Sliders at default pitch speeds?
First a lot of the sliders will not be impacted by pitch speed. The fielding, pitching, and running ones don't amongst others.
It all comes back to what people define as simulation and realistic. These 2 words are thrown around as if they have a universal meaning.
What is simulation or realistic to me likely isn't the same for the next.
It's hard to argue that one pitch speed and difficulty is the most realistic or simulation. It may be to you. But to me, legend and 10 pitch speed isn't realistic.
It is also about outcomes. There are differences in outcomes amongst different difficulties in the mind of many. There are users, myself included, that feel all star delivers the most balanced results based on a combination of skill and player ratings.
Another thing to keep in mind as sliders are being created is that not everyone has the gaming reflexes of a 20 year old. Some of us are older, with kids, working 40+ hours a week and just want to kick back to a fun experience without having to be on point the entire game.
In the end, slider makers share sliders they design for themselves. Other can use it as a base and adjust as needed.
Leaving pitch speeds at 7/7 for me produces what I want in results. It is realistic and simulation to me. A few notches up or down on pitch speeds won't impact that substantially so I don't change it.Funkycorm
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Re: Why are all Sliders at default pitch speeds?
Max pitch speeds make fastballs, fastballs. Anything lower than 7 you can see the writing On the ball.Games streamed on Twitch: https://m.twitch.tv/northmen_24Comment
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Re: Why are all Sliders at default pitch speeds?
Really dude?, the fact you're saying that you haven't played enough Legend at max pitch speeds to notice any difference. To you its prolly all a blur so you can't differentiate between a change up and fast ball. You need to play at All-Star with Default pitch speeds to notice a difference in change or break, while I can tell a difference cause I actually put in the effort and work, so get outta here with that mediocre garbage.Games streamed on Twitch: https://m.twitch.tv/northmen_24Comment
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Re: Why are all Sliders at default pitch speeds?
First a lot of the sliders will not be impacted by pitch speed. The fielding, pitching, and running ones don't amongst others.
It all comes back to what people define as simulation and realistic. These 2 words are thrown around as if they have a universal meaning.
What is simulation or realistic to me likely isn't the same for the next.
It's hard to argue that one pitch speed and difficulty is the most realistic or simulation. It may be to you. But to me, legend and 10 pitch speed isn't realistic.
It is also about outcomes. There are differences in outcomes amongst different difficulties in the mind of many. There are users, myself included, that feel all star delivers the most balanced results based on a combination of skill and player ratings.
Another thing to keep in mind as sliders are being created is that not everyone has the gaming reflexes of a 20 year old. Some of us are older, with kids, working 40+ hours a week and just want to kick back to a fun experience without having to be on point the entire game.
In the end, slider makers share sliders they design for themselves. Other can use it as a base and adjust as needed.
Leaving pitch speeds at 7/7 for me produces what I want in results. It is realistic and simulation to me. A few notches up or down on pitch speeds won't impact that substantially so I don't change it.Comment
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Re: Why are all Sliders at default pitch speeds?
Apart from Knucklecuttter's slider set, almost every other sets have Fast Ball and Off Speed settings at 5, or some of you will say "User preference". This makes no sense when you say User Preference when the difference between default pitch speeds and max at 10 is such a massive difference that all the hitting slider settings become meaningless and need a massive tweak. The pitch speed setting should be the first thing you change and everything should stem from that...timing of the pitch is the most important part of hitting. My guess is the majority of players play on a TV instead of a monitor and that's why a slower pitch speed is favored? I think the most realistic way of playing this game is on Legend with pitch speeds maxed out with a monitor cause TVs would make it far too difficult to play that way.
I have offspeed at 5 but fastballs at 6. My rule is use what you want as a user but keep the fastballs +1 over offspeedComment
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Re: Why are all Sliders at default pitch speeds?
A bit late to the party, but people put it as a user preference because that is literally all the slider is, a preference slider. It doesn't impact any other part of the game outside of the visuals and the user's ability to read and react to a pitch.
The reason people set the other sliders up first and leave the pitch speeds up to the users is because the other sliders are foundational. You can leave pitch speeds on default and do many tests to make sure you tune your sliders right. You can tune the contact, power, solid hits, etc. sliders to ensure you get the proper outcome ratios for things like BAIP, slugging %, exit velo, launch angle, foul frequency, etc. Then when you have the hitting tuned properly each user can adjust the pitch speeds to match their ability.
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Re: Why are all Sliders at default pitch speeds?
Pitch speeds are considered user preference because they don't impact anything in game; the only thing they impact is your perception. So it comes down entirely to the individual's visual reaction times. My general rule is that you should never be early on a good fastball unless you're sitting dead read. If you're consistently early on fastballs, you should turn it up. If you're consistently late even when sitting fastball, you should turn the speed down a little bit. And then I match off-speed to fastball. But that's going to be different from person to person. Or even for the same person on different days. I have days where I maybe didn't sleep well and my reactions are slower to the point where 5 is hard to read. And there's other days where it feels like BP.
Also, if you're not walking enough and striking out too much, could be worth it to lower pitch speed a tick too.
Sent from my Pixel 2 XL using Operation Sports mobile appLast edited by DonkeyJote; 10-25-2021, 04:00 PM.Comment
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Re: Why are all Sliders at default pitch speeds?
Well, I know for myself if I had pitch speeds at default everything would be super slow, a change up would seem like it took days to come to me and a fastball would seem like a change up. I see some people on Youtube play this game and its as if they are playing slow pitch baseball. So yeah, it comes down to reaction time, some people don't have it based on many factors...one simple reason could be they are playing on a TV instead of a monitor. I know every year I buy this game day one, the first thing I change with Sliders is hitting and pitching to Legend and pitch speeds at 10 and then the work on Sliders begin before I start Spring Training.Comment
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Re: Why are all Sliders at default pitch speeds?
Yeah this is actually one slider that is tricky and very important. one change of it can make the game too easy or way to hard at hitting fastballs it's something where you need that right balance where it is challenge to hit 100MPH Fast balls but not impossible. at the same time you don;t change ups to be slow as hell and also impossible to hit.
I don't think it should be user preference I actually thing it;s very important slider and for the user preference that is dependable on the user themselves if they want it to be easier or challenging or balanced. so I think balance is what you really want in your sliders. I have both at 6. 7 I find will increase strikeouts being to late on fastballs.. 5 will raise your batting average but sitting at 6 seems to have it about right where it should be.
I complete disagree that it doesn't impact the game it does!! the higher it is the strikeout rate is going to rise and make it more difficult to hitComment
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