S & B's Directional/Classic MLB 22 Sliders

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • bigdawg1690
    Rookie
    • Oct 2007
    • 145

    #451
    Re: S & B's Directional/Classic MLB 22 Sliders

    Originally posted by Head Coach
    What do you guys think is realistic user pitcher control and consistency for Meter pitching. That is what I use. It would be different than using classic.


    I'm using 1/1. Works pretty well. Walking 3-5 a game. I work strictly on the corners tho.
    if it wasn't for the gutter my mind would be homeless...

    Comment

    • Head Coach
      Banned
      • May 2005
      • 601

      #452
      Re: S & B's Directional/Classic MLB 22 Sliders

      Originally posted by bigdawg1690
      I'm using 1/1. Works pretty well. Walking 3-5 a game. I work strictly on the corners tho.
      I will give that a try my next game.
      Meter pitching is tricky. The meter works different for each picher. It changes with each pitchers motion. This adds to the challenge of the game.

      I am definitely not the best at it. I work the high and low corners of the plate. I like to stay low in the zone.

      Comment

      • DarthRambo
        MVP
        • Mar 2008
        • 6630

        #453
        Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

        I absolutely suck at meter pitching lol. Probably as bad as guys are trying classic pitching for the first time. I rarely can stop the meter in the yellow. Glad to hear you guys can have success using these sliders using a different pitching interface than we do!

        Sent from my SM-G996U using Tapatalk
        https://www.youtube.com/DarthRambo

        Comment

        • bigdawg1690
          Rookie
          • Oct 2007
          • 145

          #454
          Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

          Originally posted by IrishSalsa
          I absolutely suck at meter pitching lol. Probably as bad as guys are trying classic pitching for the first time. I rarely can stop the meter in the yellow. Glad to hear you guys can have success using these sliders using a different pitching interface than we do!

          Sent from my SM-G996U using Tapatalk


          Yeah they work really well just with those slight nodifications. I tried switching to classic I just can't get into it. Also of note for anyone using meter make sure you use dynamic until you get locked in for best results. I'm at HOF +.
          if it wasn't for the gutter my mind would be homeless...

          Comment

          • nolczyk16
            Rookie
            • Jun 2019
            • 300

            #455
            S & B's Directional/Classic MLB 22 Sliders

            Would really love a deeper dive into Foul Frequency and why it’s set to 0/0 - genuinely interested and I think it’s a really cool adjustment to the sliders.

            Is the main feature of this slider to keep you alive on close pitches with 2 strikes, by allowing you to foul off close pitches, opposed to striking out or soft contact?

            Does it mainly have to do with trying to eliminate a million foul balls I sometimes see from game to game (and as a byproduct of that, keeps more balls in play?)



            Sent from my iPhone using Operation Sports

            Comment

            • bryanm1982
              MVP
              • Nov 2016
              • 3793

              #456
              Re: S & B's Directional/Classic MLB 22 Sliders

              Originally posted by nolczyk16
              Would really love a deeper dive into Foul Frequency and why it’s set to 0/0 - genuinely interested and I think it’s a really cool adjustment to the sliders.

              Is the main feature of this slider to keep you alive on close pitches with 2 strikes, by allowing you to foul off close pitches, opposed to striking out or soft contact?

              Does it mainly have to do with trying to eliminate a million foul balls I sometimes see from game to game (and as a byproduct of that, keeps more balls in play?)



              Sent from my iPhone using Operation Sports
              The foul frequency is just to put more balls in fair territory. It will open up more doubles down the line as well. It will not help you stay alive or make more contact with the pitch. If you have foul frequency at 10, if you are early on the swing, chances are you are going to pull it foul. At 0, that same swing could make the ball stay fair for an out or double down the line. I hope this helps.
              Follow me on Twitch

              https://twitch.tv/bryanm1982

              Dodgers Franchise

              https://docs.google.com/spreadsheets...it?usp=sharing

              Comment

              • ninertravel
                MVP
                • Aug 2015
                • 4833

                #457
                Re: S & B's Directional/Classic MLB 22 Sliders

                Originally posted by bryanm1982
                The foul frequency is just to put more balls in fair territory. It will open up more doubles down the line as well. It will not help you stay alive or make more contact with the pitch. If you have foul frequency at 10, if you are early on the swing, chances are you are going to pull it foul. At 0, that same swing could make the ball stay fair for an out or double down the line. I hope this helps.
                Unless you are in damm Oakland I can never hit in that stadium it's foul heaven LOL I lost 3-0 with 2 hits last night to Angels there.

                I always have trouble hitting there.

                Comment

                • nolczyk16
                  Rookie
                  • Jun 2019
                  • 300

                  #458
                  Re: S & B's Directional/Classic MLB 22 Sliders

                  Originally posted by bryanm1982
                  The foul frequency is just to put more balls in fair territory. It will open up more doubles down the line as well. It will not help you stay alive or make more contact with the pitch. If you have foul frequency at 10, if you are early on the swing, chances are you are going to pull it foul. At 0, that same swing could make the ball stay fair for an out or double down the line. I hope this helps.


                  Thanks a lot Bryan, a great explanation!


                  Sent from my iPhone using Operation Sports

                  Comment

                  • Fcshuckers73
                    Pro
                    • Sep 2011
                    • 745

                    #459
                    Re: S & B's Directional/Classic MLB 22 Sliders

                    Originally posted by bryanm1982
                    The foul frequency is just to put more balls in fair territory. It will open up more doubles down the line as well. It will not help you stay alive or make more contact with the pitch. If you have foul frequency at 10, if you are early on the swing, chances are you are going to pull it foul. At 0, that same swing could make the ball stay fair for an out or double down the line. I hope this helps.
                    The only negative thing I've found with the foul frequency at zero is pitch count can be very low. It's a matter of balance and preference.....

                    Sent from my Moto Z (2) using Tapatalk

                    Comment

                    • bryanm1982
                      MVP
                      • Nov 2016
                      • 3793

                      #460
                      Re: S & B's Directional/Classic MLB 22 Sliders

                      Originally posted by Fcshuckers73
                      The only negative thing I've found with the foul frequency at zero is pitch count can be very low. It's a matter of balance and preference.....

                      Sent from my Moto Z (2) using Tapatalk
                      Yeah with Quick Counts it doesn’t matter. But if you aren’t using quick counts it will save some pitches. Could always raise it by 1 or 2.
                      Follow me on Twitch

                      https://twitch.tv/bryanm1982

                      Dodgers Franchise

                      https://docs.google.com/spreadsheets...it?usp=sharing

                      Comment

                      • DarthRambo
                        MVP
                        • Mar 2008
                        • 6630

                        #461
                        Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

                        Foul frequency at 0 just gave Gavin Sheets his 3rd homerun of the season vs me. His timing was fairly early. It was cool though cause Boog mentioned how he's probably had his fair share of those go foul before. Something like that anyway. Sucks to give up a homer but it's totally worth having it on 0.

                        We play quick counts so pitch count is never a concern to be honest.

                        Sent from my SM-G996U using Tapatalk
                        https://www.youtube.com/DarthRambo

                        Comment

                        • sublime55
                          Rookie
                          • Jul 2011
                          • 106

                          #462
                          Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

                          Originally posted by IrishSalsa
                          Foul frequency at 0 just gave Gavin Sheets his 3rd homerun of the season vs me. His timing was fairly early. It was cool though cause Boog mentioned how he's probably had his fair share of those go foul before. Something like that anyway. Sucks to give up a homer but it's totally worth having it on 0.

                          We play quick counts so pitch count is never a concern to be honest.

                          Sent from my SM-G996U using Tapatalk
                          Fwiw, I don't play on quick counts and haven't had any issues with pitch counts so far

                          Comment

                          • ninertravel
                            MVP
                            • Aug 2015
                            • 4833

                            #463
                            Re: S & B's Directional/Classic MLB 22 Sliders

                            Foul Frequency at 0 doesn't change the pitch count for me (and I don't play QC) I usually almost have the starter out in the 5th innings and up to 80 plus pitchers by the end of the 5th on average.

                            Comment

                            • DarthRambo
                              MVP
                              • Mar 2008
                              • 6630

                              #464
                              Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

                              The control and consistency sliders at 2/2 help ensure without quick counts that you're not able to throw 75-80%+ strikes and paint corners all game with ease. When you are able to it feels really good and like you had to put in some effort to do it.

                              Sent from my SM-G996U using Tapatalk
                              Last edited by DarthRambo; 04-13-2022, 08:38 PM.
                              https://www.youtube.com/DarthRambo

                              Comment

                              • sublime55
                                Rookie
                                • Jul 2011
                                • 106

                                #465
                                Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

                                Originally posted by IrishSalsa
                                The control and consistency sliders at 2/2 help ensure without quick counts that you're not able to throw 75-80%+ strikes and paint corners all game with ease. When you are able to it feels really good and like you had to put in some effort to do it.

                                Sent from my SM-G996U using Tapatalk
                                The only issue I'm seeing right now without quick counts is hbp numbers by CPU pitchers. My team gets hit on average 3-4 times per game. Turning CPU consistency to 6 helps fix it, but I also really like how the set is playing despite the hbp numbers. Tough to say what I want to do lol

                                Comment

                                Working...