Cpu hook setting
Collapse
Recommended Videos
Collapse
X
-
Cpu hook setting
I seem to run into this every year and can’t get the hook right. Since it’s subjective maybe I’m trying to tweak something that should be left alone. I have the hook at 6 right now with reliever stamina at 4 and starter stamina at 6 for the CPU. I’m seeing a lot of starters come out after 4 IP. Sometimes justifiable as they have given up 3 runs, sometimes not as they have given up 1 run or 2. I’m assuming it may have something to do with pitch count but I can’t figure it out. The reliever usage right now is pretty spot on. I just can’t get the starters to get to 5 or 6 Ip consistently. When I had the hook at default starters were being left in too long and not being pulled so I flipped it to 6. Any ideas?Tags: None -
Re: Cpu hook setting
I think to really know if something is amiss, you'd have to note their pitch counts and stamina ratings. Because if they're up over 80 pitches after 4 innings, it's not unreasonable that they'd get pulled. Even if they've only given up a run or two.
Sent from my Pixel 6 using Tapatalk -
Re: Cpu hook setting
So I played a few test games tonight. I was playing with CPU Starter stamina at 5, then tried it at 6. With Hook at 5. At 5 stamina, pitchers seemed to start getting tired with less than 70 pitches (I think Gonzalez may have hit yellow energy at like 63 or something like that). I paid a little more attention to this specifically in the game I had stamina at 6.
I was playing the Mariners, who had Chris Flexen on the mound. He was cruising until the 6th. Around 70ish pitches, he was in the yellow. Gave up a HR and then a single back to back (first run of the game). Manager left him out there. Ended up getting another runner on, but Flexen stayed in. He was left out to finish the inning despite his energy bar being completely depleted. He ran out of energy at 90 pitches. For reference, he has 84 stamina, and irl threw for over 100 pitches 7 times last year.
So, I think your issue is more pitchers running out of gas than manager hook being too high. I think with CPU stamina at 5, you're not going to see a lot of pitchers get to 80 pitches, and probably almost none get to 90 or 100. Personally, I'm upping it more. I'm going to try stamina up to 7 (for Human and CPU) and I've raised Hook up to 6 for my next test game.
Sent from my Pixel 6 using TapatalkComment
-
Re: Cpu hook setting
Thanks for the reply. I have been messing with starter stamina. I have it on 7 and the hook at 6 and I’m seeing more realistic usage and hooks. I also lowered the reliever stamina to 4 and it allows for the manager CPU to use their pen more realistically. I’ll continue to test but right now I’m satisfied.Comment
-
Re: Cpu hook setting
Thanks for the reply. I have been messing with starter stamina. I have it on 7 and the hook at 6 and I’m seeing more realistic usage and hooks. I also lowered the reliever stamina to 4 and it allows for the manager CPU to use their pen more realistically. I’ll continue to test but right now I’m satisfied.Comment
-
Re: Cpu hook setting
With Minimal testing ……..20+ games, I am
Liking hook slider at default for SP and once a reliever is called in, moving the hook slider to 10.
I am seeing middle inning guys go 2 IP
And set up/ late inning RP’s going 1 IP.
Which is sorta what we all should want.
Obviously, game circumstance can dictate the AI’s bullpen management, regardless of what you have the hook slider set to.
DowieCardinals Nation - For The Lou
Always a Tiger - Bless You Boys
How can you not be romantic about baseball?Comment
-
Re: Cpu hook setting
Hook is always 10 for RP. Ran it at 5 for SP for a while. Seemed to be good for a while llbut recently as I play more I noticed a bad trend. The cpu would always leave him in for the 6th inning on little energy, even down to a red bar. Seemingly forcing the quality start after a good 5ip prior. Obviously it led to them giving up basw runners and runs, ruining their great outing.
So far with early testing at 6 it has been much better.
Sent from my SM-G996U using TapatalkComment
-
Re: Cpu hook setting
I'm up to 8 on hook. I might even just try 10 and see how it goes. Even on 7, I've had the CPU leave the starter out there when they're completely out of energy.
Sent from my Pixel 6 using TapatalkComment
-
Re: Cpu hook setting
I'm up to 8 on hook. I might even just try 10 and see how it goes. Even on 7, I've had the CPU leave the starter out there when they're completely out of energy.
Just had Astros pull Valdez after 6ip on 89 pitches. He was still green bar but about to be yellow. His stamina is 90 so it felt perfectly fine to me.
Sent from my Pixel 6 using Tapatalk
Sent from my SM-G996U using TapatalkLast edited by DarthRambo; 04-15-2022, 03:25 PM.Comment
-
Re: Cpu hook setting
But I still feel like Hook needs to be higher. I faced Michael Kopech, and he got tired about when he should have. He's got 65 stamina, I think he started losing it around 70 pitches or something, and was completely out of energy in the 6th. But the CPU still sent him out in the 7th. That seems like a Hook Issue more than a stamina issue.
Sent from my Pixel 6 using TapatalkComment
-
Re: Cpu hook setting
Yeah, I've already raised Stamina to 8 for the CPU. I'm at 7 for Human Stamina and considering raising both of them too. Haven't really seen anyone have the stamina to get anywhere near 100 pitches.
But I still feel like Hook needs to be higher. I faced Michael Kopech, and he got tired about when he should have. He's got 65 stamina, I think he started losing it around 70 pitches or something, and was completely out of energy in the 6th. But the CPU still sent him out in the 7th. That seems like a Hook Issue more than a stamina issue.
Sent from my Pixel 6 using Tapatalk
Sent from my SM-G996U using TapatalkComment
-
Re: Cpu hook setting
Yeah I would agree. It's like they do not take energy level into their decision at all. Probably don't. We have stamina settings like you with 7/8 for human and cpu. The hook on the SP just seems random. I am tempted to just go to 10 for SP too to see how it would go. I'm betting just fine or at least obviously best we can do.
Sent from my SM-G996U using Tapatalk
I'm raising stamina a little more for human (8) and CPU (9) still. I used Eduardo Rodriguez and completely ran out of energy after 102 pitches. I'd like to see the energy bar not completely run out on guys with stamina in the 80s until a little closer to 110.
Sent from my Pixel 6 using TapatalkComment
-
Re: Cpu hook setting
It's just 1 game, but I played one at 8 and it worked pretty well. It was Michael Wacha pitching (who I think has 61 stamina), and he was at 62 pitches through 4 innings and in the yellow, and they went to the pen to start the 5th. And he hadn't been getting hit. 4 IP, 1 er, 3 h, 1 bb, 1 k. Stamina was the only reason to take him out, and they did. So I dig that.
I'm raising stamina a little more for human (8) and CPU (9) still. I used Eduardo Rodriguez and completely ran out of energy after 102 pitches. I'd like to see the energy bar not completely run out on guys with stamina in the 80s until a little closer to 110.
Sent from my Pixel 6 using Tapatalk
Gilbert for Mariners I reached 90 pitches before tired message and his stamina rating is 71. It also depends on how much effort you give in pitching using classic. I never give max effort with SP myself.
Going to test out hook at 10 for SP for a while just to see how it goes. Thanks for the update. So far this all has been the trickiest slider adjustment this year.
Sent from my SM-G996U using TapatalkComment
Comment