S & B’s Directional/Classic MLB 23 Sliders

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  • bryanm1982
    MVP
    • Nov 2016
    • 3782

    #151
    Re: S & B’s Directional/Classic MLB 23 Sliders

    Originally posted by trusaleen1
    I am also an A&S convert, I skipped the Show 21 and 22 because I was having so much fun with my Bacon Roster, A&S sliders in the Show 20. So far I'm enjoying what I've seen with 23 and love how in depth you guys get with your sliders. BTW have you abandoned quick counts at this point or are you still testing? I look forward to seeing the final results.
    Thank you for checking our sliders out. We really do enjoy doing these sliders. And testing and tracking the stats. I track all the stats in my franchise and see how they play out. I know other slider makers don’t care about the stats and asl long as the game feels fun and competitive that is all that matters. But we want to make it feel like a true simulation to real life.

    Funny story about quick counts. We are testing them on again. You have to lower stamina cause you’ll have a pitcher go 110-120 pitches before getting tired.

    Have you seen good games with these sliders? Like I said Like I said in a previous post that the OP sliders we feel the CPU has too high batting average. So we are trying that. But are you guys noticing that?

    Things that we are making sure of.

    1. Pitching doesn't become too easy.
    2. You are getting good hit distribution over multiple games. You should be seeing about 60-70% singles and 10-15% home runs. About 1.3 HR per game.
    3. Our testing so far we aren’t seeing enough home runs. The ball isn’t carrying as much.
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    • trusaleen1
      Rookie
      • Apr 2009
      • 384

      #152
      Re: S & B’s Directional/Classic MLB 23 Sliders

      Originally posted by bryanm1982
      Thank you for checking our sliders out. We really do enjoy doing these sliders. And testing and tracking the stats. I track all the stats in my franchise and see how they play out. I know other slider makers don’t care about the stats and asl long as the game feels fun and competitive that is all that matters. But we want to make it feel like a true simulation to real life.

      Funny story about quick counts. We are testing them on again. You have to lower stamina cause you’ll have a pitcher go 110-120 pitches before getting tired.

      Have you seen good games with these sliders? Like I said Like I said in a previous post that the OP sliders we feel the CPU has too high batting average. So we are trying that. But are you guys noticing that?

      Things that we are making sure of.

      1. Pitching doesn't become too easy.
      2. You are getting good hit distribution over multiple games. You should be seeing about 60-70% singles and 10-15% home runs. About 1.3 HR per game.
      3. Our testing so far we aren’t seeing enough home runs. The ball isn’t carrying as much.
      I've seen similar things with the sliders, haven't played a ton of games, but watched a few CPU v. CPU in the background if I don't have time to play.

      I seem have have similar games as others, I've seen a lot of bloop hits (leading to higher averages) and a low amount of HR's. I totally agree that the ball doesn't seem to carry as much.

      I've also noticed that when I don't use QC that pitchers are getting pulled too early, like in the 5th inning with like 70 pitches.

      Thanks for all your hard work. I'm sure you'll get it dialed in.

      Comment

      • ninertravel
        MVP
        • Aug 2015
        • 4831

        #153
        Re: S & B’s Directional/Classic MLB 23 Sliders

        Notice the box scores this year don’t show season totals for era?? Only the current game it’s really throwing me off

        Had an epic see spring extra innings 10-8 loss to white Sox with Houston blew a 4/0 lead and then Presley blew the save. And I lost in extras to a 2 run homer to mcardo

        For sure more offence this year!

        Comment

        • bryanm1982
          MVP
          • Nov 2016
          • 3782

          #154
          Re: S & B’s Directional/Classic MLB 23 Sliders

          Originally posted by ninertravel
          Notice the box scores this year don’t show season totals for era?? Only the current game it’s really throwing me off

          Had an epic see spring extra innings 10-8 loss to white Sox with Houston blew a 4/0 lead and then Presley blew the save. And I lost in extras to a 2 run homer to mcardo

          For sure more offence this year!
          Yeah it is a known bug so hopefully it gets fixed soon. Should be a patch coming soon.

          Are you using the OP sliders? It is good to see those crazy high scoring games. But are you also seeing the low scoring games?
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          • ninertravel
            MVP
            • Aug 2015
            • 4831

            #155
            Re: S & B’s Directional/Classic MLB 23 Sliders

            Yes OP sliders

            Well the next game o had was a 3-2 win against jays and it a late 2 runner homer I gave up to clad I thought I was gonna shut them
            Out for 3-2

            I am seeing sone low scoring games but lots more blow outs outs last year too 14-3 I killed the dodgers with Dbacks with 20 hits can’t pick it sometimes.

            But i think maybe slightly to much offence for user im seeing so far sorta wait for stats to balance should o try HOF??

            Comment

            • ninertravel
              MVP
              • Aug 2015
              • 4831

              #156
              Re: S & B’s Directional/Classic MLB 23 Sliders

              Come to think of it I think the new clutch rating system is playing a part here, it’s driving offences up remember contact goes out the window Wightman risp

              Comment

              • DarthRambo
                MVP
                • Mar 2008
                • 6630

                #157
                Re: S & B’s Directional/Classic MLB 23 Sliders

                Originally posted by ninertravel
                Come to think of it I think the new clutch rating system is playing a part here, it’s driving offences up remember contact goes out the window Wightman risp
                Yeah definitely playing a part in more offense this year. It was needed for sure but there's one thing that makes no sense to me. For pitchers when there are RISP the clutch replaces their bb/9. WHY? This should replace their H/9 to be fair and balanced vs the hitter getting their contact replaced. Bb/9 does nothing imo. Especially even with lowered control and consistency it's still fairly easy to locate pitches.

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                • bryanm1982
                  MVP
                  • Nov 2016
                  • 3782

                  #158
                  Re: S & B’s Directional/Classic MLB 23 Sliders

                  Originally posted by DarthRambo
                  Yeah definitely playing a part in more offense this year. It was needed for sure but there's one thing that makes no sense to me. For pitchers when there are RISP the clutch replaces their bb/9. WHY? This should replace their H/9 to be fair and balanced vs the hitter getting their contact replaced. Bb/9 does nothing imo. Especially even with lowered control and consistency it's still fairly easy to locate pitches.

                  Sent from my SM-G996U using Tapatalk
                  The clutch replaced H/9 for the pitcher which makes sense. I think the OSD is wrong that it shows the PClutch and H/9 with RISP
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                  • dubplate
                    MVP
                    • Dec 2002
                    • 3779

                    #159
                    Re: S & B’s Directional/Classic MLB 23 Sliders

                    Are the settings you are currently testing on the OP? If not, can you please list them?


                    Sent from my iPhone using Operation Sports

                    Comment

                    • DarthRambo
                      MVP
                      • Mar 2008
                      • 6630

                      #160
                      Re: S & B’s Directional/Classic MLB 23 Sliders

                      Originally posted by ninertravel
                      Yes OP sliders



                      Well the next game o had was a 3-2 win against jays and it a late 2 runner homer I gave up to clad I thought I was gonna shut them

                      Out for 3-2



                      I am seeing sone low scoring games but lots more blow outs outs last year too 14-3 I killed the dodgers with Dbacks with 20 hits can’t pick it sometimes.



                      But i think maybe slightly to much offence for user im seeing so far sorta wait for stats to balance should o try HOF??
                      We really haven't messed with user hitting yet. It does seem easier to read pitches though for some reason. I'm wondering if it's my TV but idk. Pitches seem slower coming at me this year. No plans to touch pitch speeds though. One thing 100% we will do is drop user timing to 0 to get some more strikeouts against us. Other than that probably just default for a while. And Allstar hitting for us as well.

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                      • bryanm1982
                        MVP
                        • Nov 2016
                        • 3782

                        #161
                        Re: S & B’s Directional/Classic MLB 23 Sliders

                        Originally posted by dubplate
                        Are the settings you are currently testing on the OP? If not, can you please list them?


                        Sent from my iPhone using Operation Sports
                        We did play full games at the beginning and used the hitting sliders on the OP and they seemed okay. But will have to fine tune them. It will be quick though.

                        We are testing below. The only question is timing at 5,6, or 7.

                        CPU
                        Contact: 7 (can’t go any lower or they become weak)
                        Power: 6 (might have to go to 7)
                        Timing: 6 (5 was fine but man they have bad timing on swings and miss easily. Trying to cut down on the strikeouts. But don’t want to go too high and they get too many hits. Thinking 6 might be a good median).
                        Foul Frequency: 5 (first time in 2 years we didn’t have 0)
                        Solid Hits: 5
                        User control: 2 (want to be able to struggle to throw strikes at times. We don’t use clean screen.
                        User Consistency: 2 (3 or higher you don’t hang enough pitches in our opinion. But have to watch the inside sliders).

                        We really like fielding speed at 1 and reaction at 5. During my streams today, DJ LeMaheu had some really good plays at 3rd that he wouldn’t have been able to get to if it was at our usual 2.

                        The thing we are seeing but don’t know if we can fix it with sliders is the cpu baserunners getting thrown out at home trying to score from first on a double. Those are rally killers for them. Also, seen some sac flies that were closer than they should have been.
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                        • bigdawg1690
                          Rookie
                          • Oct 2007
                          • 145

                          #162
                          Re: S & B’s Directional/Classic MLB 23 Sliders

                          About to test the new changes. I agree about starter stamina, I've bumped to 7 for both. Also glad to see something with Human Control. I am using clean screen classic and was walking 6-10 batters every single game even with high control pitchers. Felt like I had no control whatsoever where the pitch was going. Also I've been using the hitting sliders since the beginning and thought they were fine. Just my two cents. Keep up the good work guys!
                          if it wasn't for the gutter my mind would be homeless...

                          Comment

                          • ninertravel
                            MVP
                            • Aug 2015
                            • 4831

                            #163
                            Re: S & B’s Directional/Classic MLB 23 Sliders

                            Putting pitch speed up to 6 makes a big difference already more Ks

                            Comment

                            • DarthRambo
                              MVP
                              • Mar 2008
                              • 6630

                              #164
                              Re: S & B’s Directional/Classic MLB 23 Sliders

                              Originally posted by bigdawg1690
                              About to test the new changes. I agree about starter stamina, I've bumped to 7 for both. Also glad to see something with Human Control. I am using clean screen classic and was walking 6-10 batters every single game even with high control pitchers. Felt like I had no control whatsoever where the pitch was going. Also I've been using the hitting sliders since the beginning and thought they were fine. Just my two cents. Keep up the good work guys!
                              We are now back to using quick counts, and stamina is different for that. Non QC games we have stamina at 5. If using QC you want stamina at 6.

                              Sent from my SM-G996U using Tapatalk
                              Last edited by DarthRambo; 03-31-2023, 04:15 AM.
                              https://www.youtube.com/DarthRambo

                              Comment

                              • baseballguy99
                                Pro
                                • Mar 2019
                                • 929

                                #165
                                Re: S & B’s Directional/Classic MLB 23 Sliders

                                Do you guys really feel 23 is better than 22? I’m not sold myself

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