S & B’s Directional/Classic MLB 23 Sliders
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Re: S & B’s Directional/Classic MLB 23 Sliders
So we need to edit every RP to max 29 stamina right? Simple enough. And no actual long relief guy in the bullpen either? That will make setting this up way faster compared to what I was doing.
Thanks, bigdawg! Now just trying to get this equipment edit roster done to restart a franchise.
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Re: S & B’s Directional/Classic MLB 23 Sliders
Is anyone else having issues with their outfielders getting terrible reads on every fly ball/line drive? Always taking a step the wrong direction and the ball ends up over their head. I don’t understand how this happens so much…Comment
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Re: S & B’s Directional/Classic MLB 23 Sliders
I think they said that they will do that if they are bad fielders. But I haven’t seen it a lot like that.Follow me on Twitch
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Re: S & B’s Directional/Classic MLB 23 Sliders
I use the fidelity to reality roster, if that makes any difference in terms of player ratings. But do I need to change the fielder reaction slider to compensate at this point? It never happens to the CPU so I feel like increasing that would only make it harder for me on offense.Comment
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Re: S & B’s Directional/Classic MLB 23 Sliders
My outfielders sometimes take a long time to get reads on balls but they are just mostly average fielders.
That is the main weakness of the Mets.
It happens to my backup SS too.Comment
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Re: S & B’s Directional/Classic MLB 23 Sliders
My outfield with Benintendi, Robert Jr, and Colas has this happen on nearly every ball hit to them. As I’m writing this, I just gave up two runs to a ball hit barely over the LF’s head that he hesitated on, then slowly jogged back, reached up and completely missed by about 10 feet. This is my second game in a row now with this issue :/
I use the fidelity to reality roster, if that makes any difference in terms of player ratings. But do I need to change the fielder reaction slider to compensate at this point? It never happens to the CPU so I feel like increasing that would only make it harder for me on offense.
You can always just raise their reaction ratings and see if that would help.Follow me on Twitch
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Re: S & B’s Directional/Classic MLB 23 Sliders
The Cardinals take 2 out of 3 against the Angels. Couldn't get the sweep as Mikolas struggled.
Game one:
LAA 1 7 1
STL 4 7 2
W- Drew Ver Hagen ( 2 - 0 )
L- Jose Suarez ( 1 - 3 )
S- Ryan Helsely ( 10 )
LAA SP- Suarez 5.0 IP, 6 H, 4 ER, 4 BB, 0 K, 4.75 ERA
STL SP- Matz 4.2 IP, 7 H, 1 ER, 0 BB, 2 K, 5.32 ERA
LAA HRs- None
STL HRs- Edman (4) Nootbaar (7) Walker (3)
PotG- Tommy Edman
Notes - Matz struggled in the beginning and was sent to the bullpen. Got the start again and was better. Got into trouble a lot but got some big double plays.
Game two:
LAA 2 4 1
STL 3 9 0
W- Chris Stratton ( 2 - 0 )
L- Griffin Canning ( 0 - 1 )
S- None
LAA SP- Ohtani 6.0 IP, 5 H, 2 ER, 2 BB, 1 K, 3.65 ERA
STL SP- Montgomery 6.0 IP, 4 H, 2 ER, 2 BB, 2 K, 3.00 ERA
LAA HRs- Trout (7)
STL HRs- None
PotG- Jordan Montgomery
Notes -
Game three:
LAA 9 16 0
STL 4 6 0
W- Tyler Anderson ( 4 - 3 )
L- Miles Mikolas ( 4 - 3 )
S- None
LAA SP- Anderson 5.0 IP, 4 H, 3 ER, 3 BB, 1 K, 2.79 ERA
STL SP- Mikolas 4.1 IP, 9 H, 6 ER, 6 BB, 0 K, 4.69 ERA
LAA HRs- Trout (8) Walsh (3)
STL HRS- Edman (5) Arenado (3)
PotG- Jared Walsh
Notes -
~~Injury news~~
____________________________________________
Up Next:
Tigers ( 6 - 25 , 5th AL Central , 15.5 gb ) @ Cardinals ( 20 - 12 , 1st NL Central , +1.5 gb
Game one: Spencer Turnbull ( 2 - 3 ) 4.13 ERA vs Jack Flaherty ( 1 - 1 ) 3.44 ERA
Game two: Michael Lorenzen ( 1 - 4 ) 6.11 ERA vs Adam Wainwright ( 3 - 1 ) 2.70 ERA
Game three: Eduardo Rodriguez ( 0 - 3 ) 7.07 ERA vs Steven Matz ( 1 - 2 ) 5.32 ERAFollow me on Twitch
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Re: S & B’s Directional/Classic MLB 23 Sliders
I am still a little confused on bullpen setup. I have setup the CPU's bullpen according to examples on page 1. All the bullpen pitchers have stamina in the 20s but no more than 29. The closing pitchers have stamina at least 29 or a little above.
Should all the bullpen pitchers all have stamina of 29 or can some have less stamina?
ThanksComment
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Re: S & B’s Directional/Classic MLB 23 Sliders
I am still a little confused on bullpen setup. I have setup the CPU's bullpen according to examples on page 1. All the bullpen pitchers have stamina in the 20s but no more than 29. The closing pitchers have stamina at least 29 or a little above.
Should all the bullpen pitchers all have stamina of 29 or can some have less stamina?
ThanksFollow me on Twitch
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Re: S & B’s Directional/Classic MLB 23 Sliders
The issues arise when there is a RP with a far greater stamina than the others. So if one RP is 32 and all the others are 20 then the guy with 32 will be used more, simply because his stamina recovers faster. 3-4 stamina rating points don't make that big of a difference. I say under 30 because most rosters have relievers around 25-27. I'm making a 90s franchise stars roster and I am setting all relievers to 30, because in the 90s u were more likely to get 2-3 innings from your reliever. But because they all have the same stamina, it won't affect their usage. If that makes sense.if it wasn't for the gutter my mind would be homeless...Comment
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Re: S & B’s Directional/Classic MLB 23 Sliders
R H E
Atlanta 5 10 0
Mets 2 9 0
Max Fried is the best pitcher I have seen so far this year. I only got some hits off him when he finally tired out. He pitched into the 9th with like 120 pitches.
Impossible to hit. He has a 73 mph curve ball that looks just like a fastball when it leaves his hand. I wind up swinging right over the top of it every single time. He has a compact direct motion where the ball is coming directly out at you. You can guess breaking ball and still swing right over it.
He is a left hander and my LH lineup is weaker than my RH lineup.
He was hitting corners with precision and the ump was giving him the calls so it was rough going for me during this game.
Scherzer started but was ineffective giving up 5 runs over 6 innings.
This is one of those games where you remember you have 162 to play so don't get caught up on one game.Comment
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Re: S & B’s Directional/Classic MLB 23 Sliders
Anything that can be done to make baserunners more aggressive? I get plays like this pretty frequently where the runner takes too long to start advancing to the next base. The play below is with Trae Turner, 99 overall baserunning aggressiveness. The only sliders I see relate to spead and stealing ability
<iframe width="560" height="315" src="https://www.youtube.com/embed/1tGarzc0EMA" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>Comment
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Re: S & B’s Directional/Classic MLB 23 Sliders
Anything that can be done to make baserunners more aggressive? I get plays like this pretty frequently where the runner takes too long to start advancing to the next base. The play below is with Trae Turner, 99 overall baserunning aggressiveness. The only sliders I see relate to spead and stealing ability
<iframe width="560" height="315" src="https://www.youtube.com/embed/1tGarzc0EMA" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
If you feel the runners should be faster you could raise speed up but raise IF Arm by one as well. IF Arm should be one below baserunner speed.Follow me on Twitch
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