TC's MLB24 HOF Directional/Classic SIM Sliders
Collapse
Recommended Videos
Collapse
X
-
-
Re: TC's MLB24 HOF Directional/Classic SIM Sliders
Have you tried these sliders with Legend pitching difficulty? Wondering if it’ll help the CPU offense a little more without tweaking sliders on HOF and without making them super human at the plate.
Sent from my iPhone using TapatalkComment
-
TC's MLB24 HOF Directional/Classic SIM Sliders
I tried default Legend before settling on these. I felt like on Legend every hitter felt like an above average hitter. I didn’t feel a big enough difference between Aaron Judge and Kyle Isbel.
FWIW I haven’t had any trouble with CPU offense with these sliders. I’m actually considering ways to make it easier. Through about 20 games in my franchise with the O’s I have a 4.2 ERA and giving up over 1 HR a game easy. Orioles have the 6th ranked pitching staff in game so I feel like I should probably be closer to a 4 ERA or even lower.
If you haven’t tried playing with ball marker turned off, give it a try. It will make pitching much harder.Comment
-
Re: TC's MLB24 HOF Directional/Classic SIM Sliders
I tried default Legend before settling on these. I felt like on Legend every hitter felt like an above average hitter. I didn’t feel a big enough difference between Aaron Judge and Kyle Isbel.
FWIW I haven’t had any trouble with CPU offense with these sliders. I’m actually considering ways to make it easier. Through about 20 games in my franchise with the O’s I have a 4.2 ERA and giving up over 1 HR a game easy. Orioles have the 6th ranked pitching staff in game so I feel like I should probably be closer to a 4 ERA or even lower.
If you haven’t tried playing with ball marker turned off, give it a try. It will make pitching much harder.
I have ball marker off. Only thing I have on my screen when pitching is the ability to press R2 for pitch type/history.
Sent from my iPhone using TapatalkComment
-
TC's MLB24 HOF Directional/Classic SIM Sliders
Pitching has been a little too difficult for me through 25 games so I made a small tweak and have been enjoying it, albeit a small sample size so far.
USER Pitch Consistency - 5 (Was 3)
Was just seeing way too many pitchers miss their spots way too often. I was really struggling to finish games with my bullpen because of this and as a result my bullpen was getting completely over worked.
If you’re not struggling with pitching, then by all means stay with consistency at 3.Comment
-
TC's MLB24 HOF Directional/Classic SIM Sliders
Pitching has been a little too difficult for me through 25 games so I made a small tweak and have been enjoying it, albeit a small sample size so far.
USER Pitch Consistency - 5 (Was 3)
Was just seeing way too many pitchers miss their spots way too often. I was really struggling to finish games with my bullpen because of this and as a result my bullpen was getting completely over worked.
If you’re not struggling with pitching, then by all means stay with consistency at 3.
I’m going to make this change also. I’m having too many starters with the yellow energy bar by the 4th inning because they’re throwing more pitches because of the lack of consistency.
Also, are you seeing an abnormal amount of foul balls? I’m regularly seeing multiple at bats of 10-12 pitches per game. Seems like a lot to me. Wondering if the increase in consistency will help with this too.
Sent from my iPhone using TapatalkComment
-
Re: TC's MLB24 HOF Directional/Classic SIM Sliders
I’m going to make this change also. I’m having too many starters with the yellow energy bar by the 4th inning because they’re throwing more pitches because of the lack of consistency.
Also, are you seeing an abnormal amount of foul balls? I’m regularly seeing multiple at bats of 10-12 pitches per game. Seems like a lot to me. Wondering if the increase in consistency will help with this too.
Sent from my iPhone using Tapatalk
It will help but nothing I’ve seen will stop the CPU form having those ridiculous at bats where they are either going to walk or get a hit no matter what pitch you throw. Unfortunately I don’t know that there’s anything to be done and quite frankly I don’t want to spend time trying to figure it out. On top of that USER hitting has gotten boring for me only 30 games through my season, where last year it was fun for all 162.
Last year ratings mattered a lot for USER hitting, more than skill. It was almost impossible for me to hit better than .260 with someone like Ramon Urias. This year I’m batting .350 with him and other guys because if I time something up it gets absolutely crushed. I see way less variety in swing timing this year. Seems like 80% of swings are good timing which was never the case last year. Not to mention, this year if you get good timing you’re putting the ball in play or fouling it off at the very least. Last year you could actually swing through pitches even with good timing and good hitters. Felt more realistic and felt much harder to square a ball up.
Last year over 162 games I hit .263 (absolutely perfect). I also slugged .460 (also perfect). This year, though a smaller sample (30 games), I’m just hitting the cover off the ball, batting .290 with an absurd .510 slugging. Then on top of that CPU offensive sims stats are out of control this year. After those 30 games I’m not even first in average or slugging. Multiple teams are hitting over .300 and slugging over .500. Most teams can’t even do that over a 3 game series, let alone over a 30 game sample size. And to have multiple teams easily achieving both those feats is really immersion killing for me.
With all that being said, I’m going back to 23. Just had way more fun last year.Comment
-
Re: TC's MLB24 HOF Directional/Classic SIM Sliders
It will help but nothing I’ve seen will stop the CPU form having those ridiculous at bats where they are either going to walk or get a hit no matter what pitch you throw. Unfortunately I don’t know that there’s anything to be done and quite frankly I don’t want to spend time trying to figure it out. On top of that USER hitting has gotten boring for me only 30 games through my season, where last year it was fun for all 162.
Last year ratings mattered a lot for USER hitting, more than skill. It was almost impossible for me to hit better than .260 with someone like Ramon Urias. This year I’m batting .350 with him and other guys because if I time something up it gets absolutely crushed. I see way less variety in swing timing this year. Seems like 80% of swings are good timing which was never the case last year. Not to mention, this year if you get good timing you’re putting the ball in play or fouling it off at the very least. Last year you could actually swing through pitches even with good timing and good hitters. Felt more realistic and felt much harder to square a ball up.
Last year over 162 games I hit .263 (absolutely perfect). I also slugged .460 (also perfect). This year, though a smaller sample (30 games), I’m just hitting the cover off the ball, batting .290 with an absurd .510 slugging. Then on top of that CPU offensive sims stats are out of control this year. After those 30 games I’m not even first in average or slugging. Multiple teams are hitting over .300 and slugging over .500. Most teams can’t even do that over a 3 game series, let alone over a 30 game sample size. And to have multiple teams easily achieving both those feats is really immersion killing for me.
With all that being said, I’m going back to 23. Just had way more fun last year.
I just passed Memorial Day on my schedule and have Cedric Mullins with 18 homers, and he isn’t even leading the league. I can’t buy a hit with Urias though. He’s 1 for 24 and finally got his first hit last night. I’ve had Holliday as my regular second baseman all season but he’s only hitting .190. Henderson, Mullins and Santander are all hitting over .300.
The only previous version I could go back to is ‘20 on PS4 (but playing on 5) which I don’t think I can do after spending this much time with ‘24 on PS5 lol
Sent from my iPhone using TapatalkComment
-
Re: TC's MLB24 HOF Directional/Classic SIM Sliders
I may end up bailing on this season and using a fictional roster, that way there’s no expectations since I have no idea who any of the players are and how they should be hitting so there’s nothing to compare to lol
Sent from my iPhone using TapatalkComment
-
Re: TC's MLB24 HOF Directional/Classic SIM Sliders
So I have indeed dumped this “real” season and started new with fictional rosters using these sliders with only one adjustment. I reset CPU hitting sliders to default with the exception of contact at 6. In my 10 games with that setting I’m 3-7 and have been out hit every game, sometimes by a wide margin.
Sent from my iPhone using TapatalkComment
-
Re: TC's MLB24 HOF Directional/Classic SIM Sliders
Further update: CPU contact at 6 is playing great for me. I definitely have to be careful with the top hitters and often can’t take the bottom of the order lightly.
Sent from my iPhone using TapatalkComment
-
Re: TC's MLB24 HOF Directional/Classic SIM Sliders
I am going to give these a whirl. I have played two games so far, and the experience has been really good. The cameras I will tell you, really draw you further into the game. Thank you for sharing these.Comment
-
Re: TC's MLB24 HOF Directional/Classic SIM Sliders
It will help but nothing I’ve seen will stop the CPU form having those ridiculous at bats where they are either going to walk or get a hit no matter what pitch you throw. Unfortunately I don’t know that there’s anything to be done and quite frankly I don’t want to spend time trying to figure it out. On top of that USER hitting has gotten boring for me only 30 games through my season, where last year it was fun for all 162.
Last year ratings mattered a lot for USER hitting, more than skill. It was almost impossible for me to hit better than .260 with someone like Ramon Urias. This year I’m batting .350 with him and other guys because if I time something up it gets absolutely crushed. I see way less variety in swing timing this year. Seems like 80% of swings are good timing which was never the case last year. Not to mention, this year if you get good timing you’re putting the ball in play or fouling it off at the very least. Last year you could actually swing through pitches even with good timing and good hitters. Felt more realistic and felt much harder to square a ball up.
Last year over 162 games I hit .263 (absolutely perfect). I also slugged .460 (also perfect). This year, though a smaller sample (30 games), I’m just hitting the cover off the ball, batting .290 with an absurd .510 slugging. Then on top of that CPU offensive sims stats are out of control this year. After those 30 games I’m not even first in average or slugging. Multiple teams are hitting over .300 and slugging over .500. Most teams can’t even do that over a 3 game series, let alone over a 30 game sample size. And to have multiple teams easily achieving both those feats is really immersion killing for me.
With all that being said, I’m going back to 23. Just had way more fun last year.Comment
-
Re: TC's MLB24 HOF Directional/Classic SIM Sliders
Simulation Game Style
HOF Hitting
HOF Pitching
Anything not listed is at default (5)
HUMAN
Starter Stam. - 6
Pitcher Consistency - 3
CPU
Contact - 9
Starter Stam. - 6
Manager Hook - 5 (April), 4 (Rest of season)*
* I also raise each CPU starters stamina by 10 points for every series I play after April. Once the series is over I revert the starters stamina back down 10 points.
*I have also been managing the CPU’s bullpen, mainly after the 6th inning. It takes almost no time and makes the games much more challenging. Just switch teams, make the pitching change, and then switch back.
Universal
Fielding Errors Infield - 6
Throwing Errors Infield - 6
Fielder Run Speed - 3
Fielder Reaction - 4
Arm Strength Infield - 4
Arm Strength Outfield - 4
Base runner Speed - 4
Base runner Steal Freq. - 6
Gameplay Injury Freq. - 7
Simulator Injury Freq. - 6
Stats through 41 games of my 2024 O’s Franchise
(27-14)(1st ALE)
AVG. - .258 (9th)
OBP. - .322 (15th)
SLG. - .429 (11th)
ERA - 3.45 (5th)
BB/GM - 2.4 (2nd)
K/GM - 8.4 (3rd)
Example of score lines
BAL - 12/13/0
DET - 10/14/0
BAL - 2/8/0
KC - 1/7/0
BAL - 1/6/0
KC - 8/12/0
BAL - 4/8/1
ATL - 10/15/0
BAL - 9/13/0
ATL - 3/10/0
TB - 0/3/0
BAL - 5/7/0
PIT - 5/8/0
BAL - 6/11/0
FWIW I’m having a lot more fun with 23 than I had on 24. Games feel a lot more unpredictable and not every decent swing is a no doubt 450 ft HR.
Another thing I noticed is that sim stats are much better from my experience in 23. On 24, after a full month of a new season, there were multiple teams batting over .300 and slugging over .500, it was bad. On 23, after a bit over a month played, the top team is batting .284 and second is only .272, last place is a measly .221, and league average is .250. Furthermore, the top slugging team is only at .474 and league average is .420.Comment
-
Re: TC's MLB24 HOF Directional/Classic SIM Sliders
Have you tried CPU contact at 9 in ‘24? Seems like some sliders that worked well in ‘23 and earlier don’t work well in ‘24.
Sent from my iPhone using TapatalkComment
Comment