brendan, I 100% agree! The videos of the game look great. I watched the interview and I'm very excited. Saperstein really sold the game well in his interview. The player models did all look the same...and I mean the same, but good. Remember, there is an option in the tune file to set player models to ht/wt etc. That may be the case or maybe the game, as you said, is 60%-70% finished. I was disappointed with the signature pitcher/batter moves. Not that they weren't genuine there just weren't too many. Again, this probably will change once it goes gold. Tejada looked great. Did you see Al Leiter in the one movie? His wind up was right on! I hope many pitchers/batters get the same treatment. The speed of the animations on the PC version will probably be tweakable, as in the past (Ian)...unless the new code shuts that down. I can't wait to see if it will be possible to edit the new stadiums as users have in the past. We didn't have much to work with before but now there looks to be a nice foundation to work with. I think the development team actually hopes users do this. For long time HH fans this thing looks great. Its definately not the best looking but the improvements in animations and graphics are big. Bring it on!
High Heat 2004 Fact Sheets and Screenshots
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Re: High Heat 2004 Fact Sheets and Screenshots
brendan, I 100% agree! The videos of the game look great. I watched the interview and I'm very excited. Saperstein really sold the game well in his interview. The player models did all look the same...and I mean the same, but good. Remember, there is an option in the tune file to set player models to ht/wt etc. That may be the case or maybe the game, as you said, is 60%-70% finished. I was disappointed with the signature pitcher/batter moves. Not that they weren't genuine there just weren't too many. Again, this probably will change once it goes gold. Tejada looked great. Did you see Al Leiter in the one movie? His wind up was right on! I hope many pitchers/batters get the same treatment. The speed of the animations on the PC version will probably be tweakable, as in the past (Ian)...unless the new code shuts that down. I can't wait to see if it will be possible to edit the new stadiums as users have in the past. We didn't have much to work with before but now there looks to be a nice foundation to work with. I think the development team actually hopes users do this. For long time HH fans this thing looks great. Its definately not the best looking but the improvements in animations and graphics are big. Bring it on! -
Re: High Heat 2004 Fact Sheets and Screenshots
Well for me it's definately WSB2k3 this year, I like HH and think it's realistic, but it feels like the hitting is totally random, you get perfect timing and perfect placement of the bat with the ball and it's a little dinker to the pitcher. In WSB if you hit the ball right you know it's going to be a hard hit and the pitching is good enough to result in realistic stats. Hopefully in WSB2k3 the computer will be able to score more runs because that plus the fact that you couldn't walk much or walk the CPU will fixed this year.Comment
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