Hitting: The batting system was horrible. All you had to do was press the left analog stick left or right (for a pitch inside or outside) since up and down influence a fly ball or grounder (it made no sense to try to have the left stick do everything). The system took pretty much 0 skill because you just had to time the pitch and determine if it would be on the inside half or outside half of the plate. In order to get realistic stats, the game HAD to have hits almost purely determined on batter attributes because user input was exceeding easy and simple. Your actions had very little say if you got a hit or not.
Pitching: Maybe on the PC, a mod may have made pitching somewhat challenging. However, on the consoles, it was extremely easy to pinpoint pitches.
I really don't see why MVP is even considered to be the best baseball game ever or even top 10. A good baseball game needs to have a balance of player attributes vs. user input. Batting was skewed greatly towards player attributes, and pitching was pretty much solely based on user input. MVP failed greatly to achieve this very important balance.
Fielding was pretty good but that was it.
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