ASB 2004 was one of the greatest parts of my senior year of HS. I have been an ASB fan since 99' on the Nintendo 64. The day it came out, I rode my bike up to Hollywood Video and traded my report card in in order to rent the game for free. In the last year I'd say I've played ASB 1 to 2 times a day on average (Mainly because normally my best friend and I would play best of 3 7 game series' in one night, damn white sox fan). I am a collegiate baseball player myself and ASB 2004 completely offers the best Next-gen baseball that I've ever played. I still prefer ASB on 64'. The reason ASB has been so successful with those true fans is it's difficulty and learning curve. It truely offers a real baseball experience. With all of that aside, here are my thoughts on what ASB 2005 needs to do in order to be all-time King:
1. Remember the sliding controls on the n64? Those were sweet, so put them back in.
2. Surely the developing team can make a better Create-a-Player. The create-a-player in the 64 versiouns was absolutely sweet for its time. Complete custimzation options that allowed me to make my whole summer baseball team's roster. Truely classic when I gave our wosrt pitcher the Ryan Gorecki batting stance.
3. Lower, harder trajectory throws with more infield control.
********
4.VERY IMPORTANT
********
Here I would like to address ball transfer, and ball physics. You can definitely win an audience over if you make the transition from catch to throw smoother, with different animations. My buddy and I eventually outruled

5. Specatcular play animations- Slides are nice but sometimes Andruw Jones does Dive forward rather than slide. Smoother transitions here could also help the gameplay immensely.
6. Bunting- I hereby announce that a sacrifice bunt, in ASB 2004, is damn near impossible when playing with a skilled player.

7. I shouldnt even address this because I know it will be fixed but the strike one/two foul tip outs into the catcher's mit... depressing.

8. N64's replay options and replays in general. MVP has the most amazing replays ever. Anyone who denies it is dumb. Those things are so sweet, eye candy to watch. Hitters generating backspin, just plain sweet.
9. Basehits. More knubbers off the bat, balls in the gap, and ground balls through the holes.
***********
KUDOS to ACCLAIM
***********
Broken bats, appeal plays, awesome hitting learning curve, and the skill of the game all are done really well.

Everyone let me know what you think of my proposals. ASB 2005 will, IMO, be the greatest baseball video game of all time.
~Addy
Comment