If you have to swing at WHERE the pitch is, how is that different from icon batting

People bash icons, but in effect you're doing the exact same thing. Ball is low and away, I press low and away. Same thing.
Without a visual representation of the icon, the actual margin for error to make contact is 4x's more forgiving because if a game awards the player contact in an entire zone, its like hitting with one of those humongous plastic to bats we all had as kiddies. You don't actually have to hit the ball, but simply swing the bat in the general area. Its a gameplay crutch, but favored heavily, and for the life of me I can't understand how a hardcore gamer or baseball fan would prefer to dumb down the most difficult feat in sports.
Its been said that an icon system forces you to concentrate on the icons and not the path of the ball, but ANY hardcore ASB guy will tell you that if you watch the cursor instead of the ball you'll strike out every time. To be succesful on a consistent basis, you absolutely MUST pick up the ball out of the pitchers hand. Maybe thats the problem. The icons force new-to-ASB gamers' eyes AWAY from what they SHOULD be paying attention to.
Also, how is shifting the player model to pull or go opposite field in MVP "realistic" but shifting the icon to do the exact same thing is unrealistic.
This isn't a flame post against MVP, personnally I'm more amped for it than ASB, it'll be refreshing to get into something new, but I'm just curious. Can someone debate this without this thread becoming a flamer?
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