-80-90% of the balls hit were hit in the air?
-80-90% of the balls hit on the ground were hit either to the middle or left side of field?
-Better break on pitches? "Exaggerated Pitching" helped but not a whole lot.....With it turned off, everything felt like a tailing fastball.
-CPU aggressiveness on the base paths? Do they still run station to station?
-Higher probabilitiy of a runner on 2nd base scoring on a base hit up the middle?
-Zone hitting that actually isn't broken like last year?
-Having control over where you want to hit the ball? Last year it felt extremely random.
I enjoyed the game last year because it really did a fantastic job of representing baseball well. With the unbelievable player models and stadiums, excellent commentary, etc it really felt like being at the park. However, the above underlining issues stuck out like a sore thumb that ultimately killed the game for me. Each year Acclaim claims (funny how "claim" is in the developer's name) they have improved the gameplay, but each year it proves it wasn't their primary focus. I truly want this game to be the "end all" of baseball games but it's always lacked significant gameplay issues. I can't be alone on these issues, can I?
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