Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Android)

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  • Spirits Translation
    Rookie
    • May 2011
    • 297

    #256
    Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Andr

    Also just a note for anyone looking for Power Pro 2016 translations from our site - they are not live yet. You have to go into our forum to see them, once they are polished up (and I get time) I then post them up on the site.
    Japanese baseball gaming translated to English:

    PawaTranslation.com

    SpiritsTranslation.com

    Comment

    • strawberryshortcake
      MVP
      • Sep 2009
      • 2438

      #257
      Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Andr

      Different concern. Is there a way to get a "clean" screen? To remove the balls/strikes/foul indicators, but especially the players on screen information (name, special abilities, etc) for both batters and pitchers.
      Fixes
      NBA2k Defense AI,Footplant, Gameplay
      MLB Show Pitching/throwing
      Madden/Live Animations Walking, Throwing

      Comment

      • Shadak
        Rookie
        • Sep 2009
        • 226

        #258
        Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Andr

        Originally posted by strawberryshortcake
        Different concern. Is there a way to get a "clean" screen? To remove the balls/strikes/foul indicators, but especially the players on screen information (name, special abilities, etc) for both batters and pitchers.
        strikes/balls I think will stay there but there is options in Pitching/Batting that remove some information. And also one of the last menus in settings is stats and you can hide name, special skill, graphs, pitch speed gauge etc.

        Comment

        • strawberryshortcake
          MVP
          • Sep 2009
          • 2438

          #259
          Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Andr

          Originally posted by Shadak
          strikes/balls I think will stay there but there is options in Pitching/Batting that remove some information. And also one of the last menus in settings is stats and you can hide name, special skill, graphs, pitch speed gauge etc.
          Are you personally able to do it yourself? I know I can do with with Pro Yakyuu Spirits 2015, but with Jikkyou, I'm not sure how to go about doing it. Do you have a screenshot of either it in action or the exact location for the option to turn off the pitching/batting on-screen information?
          Fixes
          NBA2k Defense AI,Footplant, Gameplay
          MLB Show Pitching/throwing
          Madden/Live Animations Walking, Throwing

          Comment

          • Shadak
            Rookie
            • Sep 2009
            • 226

            #260
            Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Andr

            ummm sorry for some reason I thought you were talking about PYS2015

            Comment

            • strawberryshortcake
              MVP
              • Sep 2009
              • 2438

              #261
              Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Andr

              Originally posted by Shadak
              ummm sorry for some reason I thought you were talking about PYS2015
              No worries. Honest mistake considering I was talking a lot about PYS a few post back, so it's definitely understandable.
              Fixes
              NBA2k Defense AI,Footplant, Gameplay
              MLB Show Pitching/throwing
              Madden/Live Animations Walking, Throwing

              Comment

              • Spirits Translation
                Rookie
                • May 2011
                • 297

                #262
                Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Andr

                In Match Settings page 3 - 2nd option the last two will show either ratings or stats then fade out. I haven't tested out all 5 settings so you'll have to experiment to figure out which one you like best.
                Japanese baseball gaming translated to English:

                PawaTranslation.com

                SpiritsTranslation.com

                Comment

                • C.J.S.
                  graphic artist
                  • Oct 2010
                  • 512

                  #263
                  Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Andr

                  Originally posted by strawberryshortcake
                  Different concern. Is there a way to get a "clean" screen? To remove the balls/strikes/foul indicators, but especially the players on screen information (name, special abilities, etc) for both batters and pitchers.
                  this is what i did too in PYS. i hate all that junk on screen.

                  Comment

                  • strawberryshortcake
                    MVP
                    • Sep 2009
                    • 2438

                    #264
                    Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Andr

                    Is there a way to fully customize the players ratings, attributes and abilities (i.e. change a player's throwing motion, or change his pitching arm from right to left, if I want the pitcher to have a curve ball who doesn't have it, is it possible for me to give him that ability? I know I can rename players (i.e. Clayton Kershaw, Madison Bumgarner, etc), and change their appearance (i.e. eyes, color of skin, etc), but what about actual baseball attributes/abilities that affect the actual gameplay?

                    I'm essentially trying to recreate the MLB and customize the rosters to meet the current MLB roster. I've already manage to recreate the uniforms for all 30 teams (requiring me to customize the actual colors, because some of the available default colors didn't look right. Sometimes I had to deviate with small details to the uniform to make them look more polish given the limited amount of body part customization space available. I'm still tweaking the uniform palette for all teams, adjustment is still a work in progress.

                    Plus there isn't a logo creator, so I had to improvise.

                    I know these MLB teams will only be playable during exhibition mode, and possibly only importing 4 total custom made team into franchise mode (at least I think Jyoung said there was a maximum of 4 custom teams that one could bring into NPB franchise mode, or was it more than 4 custom teams?). My wishlist for Jikkyou would be to allow the user to create their own league. That would be the next step: Either recreate the MLB with multiple seasons ongoing (30 years, 50 years, or forever years) or completely mesh the NPB and MLB together to create a sort of master league. One can only hope.


                    Originally posted by C.J.S.
                    this is what i did too in PYS. i hate all that junk on screen.
                    PYS is still such an amazing game. PYS is still an extremely difficult game on rookie, which is absolutely fantastic still. Finding it still challenging on beginner mode simply means the game will stand the test of time as far as having a competitive CPU.

                    In addition to the fantastic bat-ball-turf physics, one absolutely great thing about both games is the pitching mechanics, which into itself is able to counter bunts. In MLB16, once you decide on a pitch location, your stuck. PYS and Jikkyou allows you still to make last microsecond pitch location decisions independent of the pitch you've selected just like it is in real life.

                    If only somehow Konami (or someone else) would bring the engine stateside, despite what may have happened in the past with MLB Power Pros or MLB Bobbleheads. Major League Baseball truly deserves Konami's baseball engine right now. If Microsoft actually secures the rights to the engine, I would honestly jump ship and fully go xbox. As it stands, theShow no longer brings me the same joy. Mlb16 may very well be my last MLBtheShow.

                    I've been getting better at Jikkyou. Either I'm getting better at Konami baseball, or it's easier to hit in Jikkyou (at least on the default level). But that one Jikkyou game could be an anomaly where I actually scored 7 runs in the 2nd inning after the other team routed me in the top half. I eventually lost 9-7. I failed to score any runs after the 2nd. Which is truly great. I thought I had mastered hitting on default level in that 2nd inning, but reality set back in, which is great.


                    Originally posted by Spirits Translation
                    In Match Settings page 3 - 2nd option the last two will show either ratings or stats then fade out. I haven't tested out all 5 settings so you'll have to experiment to figure out which one you like best.
                    Thanks. Found it. I guess it's the "best" available option at this time (the last two options, both of them worked the same). Batter/Pitcher hud would display for a brief moment, and disappears immediately before the first pitch and wouldn't return during the at-bat. However, once the next batter comes up to bat, the on-screen display sequence would rinse and repeat.

                    Would have preferred if it simply disappear for the entire game if possible (yes, I realize that players abilities are extremely meaningful and is essentially what drives the game, but I would have like to have "discovered" each players ability while playing so to speak. If a batter is a speedy, I'll eventually figure it out, etc.
                    Last edited by strawberryshortcake; 06-01-2016, 08:21 PM.
                    Fixes
                    NBA2k Defense AI,Footplant, Gameplay
                    MLB Show Pitching/throwing
                    Madden/Live Animations Walking, Throwing

                    Comment

                    • KBLover
                      Hall Of Fame
                      • Aug 2009
                      • 12172

                      #265
                      Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Andr

                      When I watched that video of the full game...I might have to get it.

                      Is it hard to make a JP PSN account? I know I'd probably want the audio since I was loving the sounds in the stadium. Partly reminded me of the Bases Loaded games (especially the 2nd one...I swear part of that song that was playing sounded very familiar to Bases Loaded II...)

                      I can live with the graphics. It's like chibi anime players playing baseball - I can deal - and all the expressions make it lively. When that pitcher had that OH **** when the user in the video jacked that home run - that was awesome. So was the sound off the bat. I said "that's gone" as soon as I heard it.
                      "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                      Comment

                      • C.J.S.
                        graphic artist
                        • Oct 2010
                        • 512

                        #266
                        Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Andr

                        Originally posted by KBLover

                        Is it hard to make a JP PSN account?

                        Comment

                        • KBLover
                          Hall Of Fame
                          • Aug 2009
                          • 12172

                          #267
                          Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Andr


                          Thanks a bunch!
                          "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                          Comment

                          • Spirits Translation
                            Rookie
                            • May 2011
                            • 297

                            #268
                            Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Andr

                            Originally posted by strawberryshortcake
                            [COLOR=Blue][B]Is there a way to fully customize the players ratings, attributes and abilities?
                            No, but in 'Arrange' you can take a team, dump a player then pick up any player in the league to create a team to match your style. So if you want to put forth the effort you could find a player with similar attributes to a MLB player and just change their name.

                            Japanese baseball gaming translated to English:

                            PawaTranslation.com

                            SpiritsTranslation.com

                            Comment

                            • strawberryshortcake
                              MVP
                              • Sep 2009
                              • 2438

                              #269
                              Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Andr

                              Originally posted by Spirits Translation
                              No, but in 'Arrange' you can take a team, dump a player then pick up any player in the league to create a team to match your style. So if you want to put forth the effort you could find a player with similar attributes to a MLB player and just change their name.

                              http://powerprotranslation.com/arrange/arrange.html
                              Cool, I'll look into that. To piggy back off my initial question, does changing the batting average, homerun, and rbi statistics for the current players have any affect on their in game performance even if the player doesn't have any specialty hitting badge. Because those statistic can be altered.

                              If a player's default statistic line is:
                              Avg.: .195 / HR: 2 / RBI: 5

                              If I change it to:
                              Avg.: .300 / HR: 35 / RBI: 45

                              Despite the player only having a speed badge, will changing the statistic line increase the player's hitting potential or ability?

                              And will I be able to upload and share (more for the purpose of) if for whatever reason, I wanted to buy a second PS4 or a friend wants to have the same custom created teams. As it stands right now, all my creation is only tied to my current PS4 system is how I think it works.
                              Last edited by strawberryshortcake; 06-03-2016, 06:28 PM.
                              Fixes
                              NBA2k Defense AI,Footplant, Gameplay
                              MLB Show Pitching/throwing
                              Madden/Live Animations Walking, Throwing

                              Comment

                              • Spirits Translation
                                Rookie
                                • May 2011
                                • 297

                                #270
                                Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Andr

                                To my knowledge results are only based on attributes & special skills. Stats are only for display. I haven't tried but I don't think you can share your teams.

                                I've been having a blast playing in Field Play mode (2nd option in versus menu). CF, SS and 3B are my favorite positions and Catcher has a nice camera angle.
                                Japanese baseball gaming translated to English:

                                PawaTranslation.com

                                SpiritsTranslation.com

                                Comment

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