Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Android)

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  • KBLover
    Hall Of Fame
    • Aug 2009
    • 12172

    #361
    Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Andr

    Originally posted by Spirits Translation

    CPU Pitch cursor: Stay away from "Fade" because the CPU will paint corners

    About this: I turn the CPU pitch cursor On (had it off but wanted to see what it was like) and I started seeing that circle for release timing show up like it does on Fade.

    I was concerned because I don't want that perfect corner painting. I turned it back off, just to be safe. Is that normal for the release timing to show up even at On instead of Fade in the 2010 version?
    "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

    Comment

    • saintjimbo1885
      Rookie
      • Nov 2013
      • 378

      #362
      Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Andr

      If you want a realistic number of walks in the game then you really need to play with the CPU pitch cursor OFF.

      Anything else and like Spirits says, the CPU will pretty much just throw strikes or paint the corners.

      Oh and if it is set to ON or FADE then you will see the shrinking circle in the strike zone, as it's basically a guide for showing you the area to place your bat.

      Comment

      • Spirits Translation
        Rookie
        • May 2011
        • 297

        #363
        Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Andr

        Originally posted by KBLover
        About this: I turn the CPU pitch cursor On (had it off but wanted to see what it was like) and I started seeing that circle for release timing show up like it does on Fade.

        I was concerned because I don't want that perfect corner painting. I turned it back off, just to be safe. Is that normal for the release timing to show up even at On instead of Fade in the 2010 version?
        They are similar, and come to think of it the "CPU PITCH CURSOR ON" has not been tested to see if the CPU paints corners. Also, the shrinking circle appears different between the two. If the CPU has a sidearm pitcher the circle will sort of shrink horizontally, it doesn't do that with "FADE".

        I'm no expert on either because I find them too distracting and a cheat. If you play baseball like you would in real life you shouldn't need it.
        Japanese baseball gaming translated to English:

        PawaTranslation.com

        SpiritsTranslation.com

        Comment

        • KBLover
          Hall Of Fame
          • Aug 2009
          • 12172

          #364
          Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Andr

          Originally posted by Spirits Translation
          They are similar, and come to think of it the "CPU PITCH CURSOR ON" has not been tested to see if the CPU paints corners. Also, the shrinking circle appears different between the two. If the CPU has a sidearm pitcher the circle will sort of shrink horizontally, it doesn't do that with "FADE".

          I'm no expert on either because I find them too distracting and a cheat. If you play baseball like you would in real life you shouldn't need it.

          Just a few games so hardly any evidence, but I think it might be the same effect with the cursor on, even if not on Fade.

          With it off, I saw a lot more balls that were obvious takes, even without the ! over their heads.
          "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

          Comment

          • Spirits Translation
            Rookie
            • May 2011
            • 297

            #365
            Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Andr

            Glad you brought this to light because this is stuff people need to know. I figured most would play it with the cursor OFF but I could be wrong. I'll run a couple test games and post the result.
            Japanese baseball gaming translated to English:

            PawaTranslation.com

            SpiritsTranslation.com

            Comment

            • KBLover
              Hall Of Fame
              • Aug 2009
              • 12172

              #366
              Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Andr

              Does recent performance impact "mood" (the face next to the players)?

              I know injury will change it. I'm just curious because Orix is hitting well to start things (lost my last file ) and I was wondering if that's pulling "mood" up.

              In my last file, everything went flat at the plate and my whole team got depressed - everyone except Sakaguchi was sad. (Sakaguchi is awesome lol)

              It made me wonder if I was seeing a coincidence or if there's some impact here.
              "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

              Comment

              • Spirits Translation
                Rookie
                • May 2011
                • 297

                #367
                Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Andr

                I don't think so. To my understanding it's more about physical condition - age, injury status, special skills (some will be in better condition in certain months and some pitchers can boost the condition of all players etc.)
                Japanese baseball gaming translated to English:

                PawaTranslation.com

                SpiritsTranslation.com

                Comment

                • strawberryshortcake
                  MVP
                  • Sep 2009
                  • 2438

                  #368
                  Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) & Pro Yakyuu Spirits Ace (iOS/Andr

                  Beautiful urgency

                  <iframe src="//giphy.com/embed/Ccp0MGRnbxzqw" class="giphy-embed" allowfullscreen="" width="480" frameborder="0" height="270"></iframe>via GIPHY


                  <iframe src="//giphy.com/embed/rWGZlpqsSeQjC" class="giphy-embed" allowfullscreen="" width="480" frameborder="0" height="270"></iframe>via GIPHY


                  <iframe src="//giphy.com/embed/cTFo32CUJTUiI" class="giphy-embed" allowfullscreen="" width="480" frameborder="0" height="270"></iframe>via GIPHY


                  <iframe src="//giphy.com/embed/UpHjFNq2qOw2Q" class="giphy-embed" allowfullscreen="" width="480" frameborder="0" height="270"></iframe>via GIPHY

                  <iframe src="//giphy.com/embed/VRNsfgR5DJ01q" class="giphy-embed" allowfullscreen="" width="480" frameborder="0" height="270"></iframe>via GIPHY
                  Fixes
                  NBA2k Defense AI,Footplant, Gameplay
                  MLB Show Pitching/throwing
                  Madden/Live Animations Walking, Throwing

                  Comment

                  • KBLover
                    Hall Of Fame
                    • Aug 2009
                    • 12172

                    #369
                    Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) &amp; Pro Yakyuu Spirits Ace (iOS/Andr

                    Originally posted by Spirits Translation
                    I don't think so. To my understanding it's more about physical condition - age, injury status, special skills (some will be in better condition in certain months and some pitchers can boost the condition of all players etc.)

                    Ah okay - must have been a happy (or unhappy) coincidence.

                    Sakaguchi is batting over .400 and just dropped to neutral so yeah I guess performance isn't a factor.

                    Ohbiki is depressed as well while hitting in the .300s (somehow - he fascinates me because his pentagraph is horrible). Must be that "OH BI KI" chant that fires him up
                    "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                    Comment

                    • KBLover
                      Hall Of Fame
                      • Aug 2009
                      • 12172

                      #370
                      Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) &amp; Pro Yakyuu Spirits Ace (iOS/Andr

                      Originally posted by strawberryshortcake
                      Beautiful urgency

                      Nice plays.

                      I know I see so many plays that would not be possible in The Show while at the same time those plays are not always successful either, even without any mistakes but without players taking 10 minutes to get up after a dive.

                      Sometimes I can't believe I'm playing a game that's 6 years old (PYS 2010).
                      "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                      Comment

                      • KBLover
                        Hall Of Fame
                        • Aug 2009
                        • 12172

                        #371
                        Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) &amp; Pro Yakyuu Spirits Ace (iOS/Andr

                        Is a pitcher "going in the red" somewhat random?

                        I ask because last game, my pitcher went "in the red" three batters into the game after two singles and a HBP.

                        Granted, not a wonderful start, but I've knocked the CPU pitchers around for multiple runs in the first inning and they still say out of the red. Sometimes, they are pulled but still no red flashing bar. Yet, my guy drops in after three batters and 0 runs scored?

                        I checked his skills and he basically has none at all, positive or negative. I know there's some skills that influence it so I checked to see if I missed some.

                        Any explanation other than it just wasn't his day?
                        "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                        Comment

                        • Spirits Translation
                          Rookie
                          • May 2011
                          • 297

                          #372
                          Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) &amp; Pro Yakyuu Spirits Ace (iOS/Andr

                          There's no formula to speak of but I'd say the HBP mainly triggered it. That may just rank pretty close to a HR in regards to rattling a pitcher - especially considering multiple hits occurred prior to it.
                          Japanese baseball gaming translated to English:

                          PawaTranslation.com

                          SpiritsTranslation.com

                          Comment

                          • Will I Am
                            Pro
                            • Nov 2013
                            • 926

                            #373
                            Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) &amp; Pro Yakyuu Spirits Ace (iOS/Andr

                            Originally posted by KBLover
                            Is a pitcher "going in the red" somewhat random?

                            I ask because last game, my pitcher went "in the red" three batters into the game after two singles and a HBP.

                            Granted, not a wonderful start, but I've knocked the CPU pitchers around for multiple runs in the first inning and they still say out of the red. Sometimes, they are pulled but still no red flashing bar. Yet, my guy drops in after three batters and 0 runs scored?

                            I checked his skills and he basically has none at all, positive or negative. I know there's some skills that influence it so I checked to see if I missed some.

                            Any explanation other than it just wasn't his day?
                            Any chance you left a position player in to pitch by mistake? As far as turning red far as I know its a combination of pitches thrown and how hard they are getting hit.

                            Comment

                            • KBLover
                              Hall Of Fame
                              • Aug 2009
                              • 12172

                              #374
                              Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) &amp; Pro Yakyuu Spirits Ace (iOS/Andr

                              Originally posted by Will I Am
                              Any chance you left a position player in to pitch by mistake? As far as turning red far as I know its a combination of pitches thrown and how hard they are getting hit.

                              Nope, he's a pitcher. He had full stamina going into the game as well.

                              Condition/mood face was neutral.

                              Must have just been one of those days. Got whipped 13-2.
                              "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                              Comment

                              • topotamolderps
                                Rookie
                                • Sep 2016
                                • 43

                                #375
                                Re: Konami's Making Power Pros 2016 (PS4/PS3/Vita) &amp; Pro Yakyuu Spirits Ace (iOS/Andr

                                Is this game really better than the Pro yakyuu spirits series? I don't know if I should get Pro yakyuu 13 or 14 for the vita TV or this one for the PS4.

                                I was trying pro yakyuu spirits 10 for the ps2 and then I tried the Power Pros 16 success mode demo and honestly I don't know. The other game looks much more realistic (even ignoring graphics/characters) . The physics and everything feels much more realistic and the animations look top notch but they look meh on Power pros. I might be wrong since I haven't played either one too much and I'm no expert in baseball by any means. What do you think?

                                And also did Konami stop making the Pro Yakyuu spirits series forever? Any of you know if they ever going to release the game again? Even if it's only for ps3/vita?

                                Thanks in advance
                                Last edited by topotamolderps; 09-20-2016, 01:24 AM.

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