This game is not a cheap home run derby game. It's extremely realistic. That's what I wanted.
It's developed in WebGL via Javascript (ThreeJS/PhysiJS). There's tons of features like real scaled metrics; exit velocity, launch angle, hang time, etc. They're all realistically scaled to the actual world; nothing is arbitrary.
There's too much to even mention in a post honestly, but if anyone is interested in helping me test this, let me know. I'd appreciate it greatly and I think you'd have fun testing it. You don't have to do anything specifically other than play the game. It's up to you if you wanna make a profile and see how all that works.
It's fully functional as it is, but I just can't handle all the duties by myself anymore. I model the stadium in Blender, program all the logic and shaders, test it, code the backend, etc. It's just become too much for one person anymore.
Thanks for reading!

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