Here's the thing:
I don't know what you guys want when you mean you want your precious "gameplay" to be fixed, but I've been hearing about the three-year plan, and while I think 2K9 will be a true gem in almost every aspect of the game (of course, with the direction they're going), 2K8 will of course fall short of that. The question is where?
MLB 2K7 had a short development cycle, and we all know that. With MLB 2K6 being released very late, they had no longer than 9 months I bet. This year, they had a full 12 months for their cycle. So, after seeing the leap that was made from 2K6 to 2K7, I think it's safe to say the leap should just look bigger from 2K7 to 2K8. Difference is, it won't probably look much different from screenshots. I mean sure, perhaps they cleaned up some visuals a bit on the image front, but I'm expecting for them to have made a much smoother game overall in terms of animations and framerate. Granted, I should keep my (and our) expectations low so we aren't disappointed... but overall, this is a step that can't be skipped. IMO I can't live with any "gameplay" improvements if this game runs as choppy as it did last year. I would just stick with 2K7 and wait for 2K9 (of course, I don't have either yet).
But what is it in "gameplay" that you guys want fixed? That's all you ask for... fix gameplay, fix gameplay. What in the Sam hell does that mean? I'll tell you what I would like: zone (or true-aim) hitting, a variable pitching slider, vastly improved grass force and friction (and slightly improved on the dirt front)... how about just a grass/dirt friction sliders? Proper air drag, reverting back to 2K5's basrunning control scheme (it's close, but they changed things a bit), better momentum (perhaps first- and second-step animations so you can change direction if you forgot to do so earlier), no pre-determined catches (like the icon underneath the players telling us to dive means the game programmed that play as a catchable play... that aspect has to go), lag calibration, smaller/lower strike zone, improved sign-calling (no splitters/sinkers up high, not always 3 - 0 cockshot fastballs), and perhaps certain dynamics that don't allow us or the AI to play players out of position (I have ideas for outfield, but that's it).
I mean, overall we have to look at specifics. Fix gameplay, fix gameplay... nonsense. It seems like the only way we can tell if "gameplay" is fixed is if it walks and talks like MLB '08: The Show. Well, that game isn't perfect, but it definitely has the laws of physics right.
Gameplay isn't all that's the problem of course, but I have a feeling things like other visuals, franchise, and online play will all be completely ironed out by 2K9. Until then, we can make a checklist to see what gameplay issues actually are fixed. And no, "gameplay" is not on its own list (neither is "play exactly like MLB 08: The Show").
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