Short article on 2K8

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  • baa7
    Banned
    • Jul 2004
    • 11691

    #31
    Re: Short article on 2K8

    Originally posted by bigfnjoe96
    You still have hair?
    Halfway down my back. PLUS a head-full on top. My family doesn't have the bald-@zz gene.

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    • bigfnjoe96
      Hall Of Fame
      • Feb 2004
      • 11410

      #32
      Re: Short article on 2K8

      Originally posted by baa7
      Halfway down my back. PLUS a head-full on top. My family doesn't have the bald-@zz gene.
      Last edited by bigfnjoe96; 02-13-2008, 10:18 AM.

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      • baa7
        Banned
        • Jul 2004
        • 11691

        #33
        Re: Short article on 2K8

        Originally posted by bigfnjoe96
        !!!
        OK, well, so much for answering personal questions...

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        • RedRooster
          Rookie
          • Mar 2003
          • 346

          #34
          Re: Short article on 2K8

          Originally posted by baa7
          It seems to me the issue in previous versions can't be corrected with the meat pitch slider. It's what you're saying: that the slider affects how hard the ball is hit, not whether the pitch ends up over the plate for a strike versus outside for a ball. Instead, that slider should determine where the pitch ends up. At 100%, all mis-pitches should be strikes. At 50%, half the mis-pitches one throws should end up as balls, not strikes. Etc.
          DEAD on. 100% agree.
          I couldn't care less about fielder animations or players running through each other. If a monkey hitting random buttons while pitching can't even through a walk on purpose, the pitching is screwed as it is right now.
          I don't care about frequency of HRs on meatballs, there just shouldn't be any in the first place(meatballs that is). Period.

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