The batting and pitching cameras seem to have a steady 60 FPS framerate. In the field, there is a daringly awful chop that I see every quarter-second as the camera pans across the field for throws or hits, but that doesn't seem like a framerate issue.
I only say that because, if you go into replay mode and let it play in regular motion, you won't see that hiccup. I think what happens is, in-game, the game tries to mimic a "camera delay" as if it's trailing the ball only by a little bit, but then it locks and re-centers every so often, giving it that terrible look of what could perhaps be a framerate issue. But I don't think it is the framerate that is really dropping.
Nevertheless, in between, it seems to be running at 60 FPS. If the patch improves this, then more to us. If not, then it's something we have to look forward to being fixed next year. If not then, we can say goodbye to this series.
But I hope you weren't calling me out in a way that maybe I don't have a keen eye for visual degradations. I know of people on this site that though MLB 2K7 was running just smoothly and didn't have any jaggies. I hope that, after playing MLB 2K8, they finally can see what issues MLB 2K7 had in those departments. An a game that isn't running smoothly or that isn't clean around the edges normally doesn't get a passing grade in my book.
BTW like I said, I haven't played the retail version. Supposedly the issue you're talking about is worse in retail, so what I'm seeing in the demo is only a slight issue compared to what you guys have. Obviously, that's why I didn't buy this game.
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