Based on the videos, it seems the CPU has a difficult time hitting breaking pitches!

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  • nemesis04
    RIP Ty My Buddy
    • Feb 2004
    • 13530

    #16
    Re: Based on the videos, it seems the CPU has a difficult time hitting breaking pitch

    Originally posted by Trevytrev11
    Ducherer just has an unhittable curve

    Seriously though, it was filthy in 2K8 and the AI did the same thing against it then. You could aim it damn near the top of the zone and it would break down out of the zone. The guys that throw big slow cuves in this game definitely have an advantage with that pitch against the AI.
    Okay, cool. I was curious.
    “The saddest part of life is when someone who gave you your best memories becomes a memory”

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    • Lisa_Bonami
      Banned
      • Aug 2003
      • 1293

      #17
      Re: Based on the videos, it seems the CPU has a difficult time hitting breaking pitch

      For all intents and purposes, I think one of the very limiting challenges of the swing system in the game and any other game that DOES NOT employ a cursor based system, is the fact that the dynamics of the player controlled swing action is missing the key element of swing location. Meaning that the cpu will automatically adjust the users swing to move to the location of the pitched ball and only force the user to worry about correct timing.

      With this said, the design of the user swing coding, may not see a 4ft drop on a nasty curve any different than a straight fastball from a location standpoint because the system is designed to swing torward the location of the ball. So in essence, i think the designers creatively use other design solutions to simulate the challenge of hitting a sharp breaking ball. Perhaps they have the breaking ball slow down with more exaggeration to compensate the challenge a player should face on getting 'good wood' on the ball.

      Or it may not compensate anything at all. This is why I sometimes felt that the swing sticks were a little too easy to make contact. It could be for this very reason. I dont even think I explained myself well....please tell me if I made any sense in what i was trying to say

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      • Padgoi
        Banned
        • Oct 2008
        • 1873

        #18
        Re: Based on the videos, it seems the CPU has a difficult time hitting breaking pitch

        Seeing as the demo is out now and some people are actually agreeing with my initial post that the cpu has a problem hitting curveballs, anyone think this is going to be a problem in the final build?

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        • crumpled_heap
          MVP
          • Feb 2003
          • 1364

          #19
          Re: Based on the videos, it seems the CPU has a difficult time hitting breaking pitch

          Originally posted by Padgoi
          Seeing as the demo is out now and some people are actually agreeing with my initial post that the cpu has a problem hitting curveballs, anyone think this is going to be a problem in the final build?
          It's impossible to say right now without trying the higher difficulty settings.

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