I think I figured out a way to alleviate the CPU swinging issue!

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  • Padgoi
    Banned
    • Oct 2008
    • 1873

    #1

    I think I figured out a way to alleviate the CPU swinging issue!

    After some testing, I'm starting to realize why the CPU is hacking at all pitches in the strike zone.

    First of all, let me say that when I first got the game, I went right back to 2K8 pitching mechanics and the 3-step delivery. I tried and tried but simply couldn't get the CPU to stop hacking at everything in the zone. So I thought to myself, considering the game was shipped with the new 2-step delivery, maybe the game works more efficiently using that new system. So this evening I tried using the new 2-step delivery . . . and OH what a difference.

    With the old 2K8 delivery, doesn't matter if Sabbathia or Pettitte was pitching, I'd average maybe a K or 2 per game, no more and definitely not looking. Furthermore the CPU never so much as took any strikes and rarely hit any foul balls. But with the new system, it's a whole new ballgame. How new? With A.J. Burnett, through 7 innings, I struck out 7 Dodgers, 2 looking. They were taking strikes (even fastballs on the corner), fouling pitches off, etc. But if you're not careful and not mixing it up, BOOM! I made one mistake with a hanging changeup to James Loney and he deposited it over the right field fence.

    Anyway, so the final line was:
    Yankees - 3 7 1
    Dodgers - 1 7 0

    Definitely played a better game.

    Few other things I noticed:
    - Pick-offs must be toned down before you start playing. I picked off 2 guys at second base, but after tweaking the slider, I didn't get anyone else.
    - The game doesn't know how to statistically count pick-offs. Burnett pitched 7.2 innings. I brought in Joba and he proceeded to pick someone off. Then Rivera got the save. In the box score, Burnett through 7.2 innings and Rivera had 1 inning, Joba's .1 (pickoff) didn't register.
    - Cursor hitting is definitely the way to go this year. I'm playing with 45 pitch speed right now and pretty much everything else on AllStar default (save for pickoffs at 10 and user batter contact jacked to 100 and the CPU pitching sliders using BIGFNJOE's changes for more CPU balls thrown) and it's playing a pretty damn good game. I may jack up pitch speed when I get used to it, but right now, it's fine, even when I do raise it, it won't be much (cuz cursor hitting is NOT easy this year).

    Anyway, just thought you guys would be interested.
  • kcxiv
    Banned
    • Dec 2005
    • 2564

    #2
    Re: I think I figured out a way to alleviate the CPU swinging issue!

    on the new pitching controls on the 2nd move you make, you have to flick the stick faster. the faster you flick it, the more effective it is. I am going to upload videos i just made of Clayton Kershaw against the yankee's. This was just in the first inning mind you.

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    • jeffy777
      MVP
      • Jan 2009
      • 3325

      #3
      Re: I think I figured out a way to alleviate the CPU swinging issue!

      I can get similar results in the demo by nibbling the corners, but the AI is still too aggressive from what I've seen. We shouldn't have to be constantly nibbling the corners like Greg Maddux to get the AI to take a strike (especially on the first pitch). Yes, some pitchers should have to nibble because that's their style, but other power pitchers don't constantly pitch like that in real life.

      I hope 2K tones the AI agression down. That's the main thing holding me back from buying this game right now.
      Last edited by jeffy777; 03-02-2009, 04:05 AM.

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      • Padgoi
        Banned
        • Oct 2008
        • 1873

        #4
        Re: I think I figured out a way to alleviate the CPU swinging issue!

        Jeff, I agree, the CPU definitely still swings too much at pitches in the zone, but with the new 2-step delivery system, you can throw strikes, sometimes not even nibbling corners, without the CPU swinging. Again, it definitely still needs some tweaking, but it's much more realistic.

        Comment

        • Trevytrev11
          MVP
          • Nov 2006
          • 3259

          #5
          Re: I think I figured out a way to alleviate the CPU swinging issue!

          If this is true, I wonder what the logic behind it is? I absolutely loved last years pitching system and it would be a huge bummer if for some reason the computer was more aggressive with this system for no rhyme or reason. I don't see the logic of each system triggering different hitter behaviors seems the two things are mutually exclusive and should have no impact on the other.

          Comment

          • thornie
            08 Mets! One Year Older!
            • Mar 2007
            • 344

            #6
            Re: I think I figured out a way to alleviate the CPU swinging issue!

            I initially had though that 2-step might work better as well, but after a while I'm noticing no real difference. I also lowered the meter speed to the slowest it will go, so I can hit "MAX" on every pitch I throw and still no dice, and the CPU continues to hack at everything. I will say that results are better than the 3 step controls, but not by much. I HAVE struck out a guy looking on all 3 pitches, but IMO it feels COMPLETELY random. KC is right though, the faster you flick the stick, the better the pitch is.
            2006 - present, NY Mets Season Ticket Holder

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            • Padgoi
              Banned
              • Oct 2008
              • 1873

              #7
              Re: I think I figured out a way to alleviate the CPU swinging issue!

              Originally posted by thornie
              I initially had though that 2-step might work better as well, but after a while I'm noticing no real difference. I also lowered the meter speed to the slowest it will go, so I can hit "MAX" on every pitch I throw and still no dice, and the CPU continues to hack at everything. I will say that results are better than the 3 step controls, but not by much. I HAVE struck out a guy looking on all 3 pitches, but IMO it feels COMPLETELY random. KC is right though, the faster you flick the stick, the better the pitch is.
              I don't know, IMO, with the 2-step pitching delivery, it's MUCH better. Again, not there yet, still needs some tweaking with a patch, but I'm averaging about 5-9 K's per game now and 2 of those looking. The only issue I have is the CPU won't take pitches down the middle regardless of count.

              Comment

              • DaveDQ
                13
                • Sep 2003
                • 7664

                #8
                Re: I think I figured out a way to alleviate the CPU swinging issue!

                I'll agree 100% with this. I have seen times when a guy will take a pitch that is not hitting the corner, and what's funny is it's most often Upton. Who knows why. I'm going only by the demo, I have not been able to get a copy yet.

                It is to a small degree a bit frustrating because the game moves too fast when they swing at the first pitch so often (usually the ball goes into play). I'm a big fan of the 3 step process, but the two step will be fine if it means a better ratio.
                Being kind, one to another, never disappoints.

                Comment

                • therizing02
                  MVP
                  • Apr 2003
                  • 4176

                  #9
                  Re: I think I figured out a way to alleviate the CPU swinging issue!

                  Averaging 5-9k's per game and two of them looking will be "acceptable" to me until they fix it. Thanks for the heads up Padgoi. I get the game at midnight tonight.

                  On another note, have you guys been able to draw any walks?

                  Comment

                  • bigfnjoe96
                    Hall Of Fame
                    • Feb 2004
                    • 11410

                    #10
                    Re: I think I figured out a way to alleviate the CPU swinging issue!

                    Originally posted by therizing02
                    On another note, have you guys been able to draw any walks?
                    Using this set-up for AI Pitching has allowed me to get walks & get a some what realistic pitch count:

                    AI Pitch Success: 10-25(10 lowest & 25 being the highest)
                    AI Pitch Selection: 100
                    AI Strike Zone: 25-50
                    AI Pitch Zone: 25-50
                    AI Composure: 75

                    Comment

                    • Padgoi
                      Banned
                      • Oct 2008
                      • 1873

                      #11
                      Re: I think I figured out a way to alleviate the CPU swinging issue!

                      Using Joe's setup, yes, I get between 2-4 walks per game being patient. Again, I am using cursor hitting and pitch speed on 50 so I can actually make contact and I'm getting very realistic results.

                      Comment

                      • mwjr
                        MVP
                        • Jul 2004
                        • 1393

                        #12
                        Re: I think I figured out a way to alleviate the CPU swinging issue!

                        Originally posted by Padgoi
                        Jeff, I agree, the CPU definitely still swings too much at pitches in the zone, but with the new 2-step delivery system, you can throw strikes, sometimes not even nibbling corners, without the CPU swinging. Again, it definitely still needs some tweaking, but it's much more realistic.
                        I've used the 2-step delivery in the demo and have yet to see the CPU take a strike.

                        Comment

                        • bodhiball
                          Rookie
                          • Feb 2007
                          • 450

                          #13
                          Re: I think I figured out a way to alleviate the CPU swinging issue!

                          sounds like some good workarounds. Seems a stretch to call it "realistic" but I am glad you guys are finding some adjustments and sliders to make it less arcady.

                          Comment

                          • therizing02
                            MVP
                            • Apr 2003
                            • 4176

                            #14
                            Re: I think I figured out a way to alleviate the CPU swinging issue!

                            Sounds good. I'll be rolling with it at 12:30am. Thanks for the help fellas.

                            Comment

                            • jeffy777
                              MVP
                              • Jan 2009
                              • 3325

                              #15
                              Re: I think I figured out a way to alleviate the CPU swinging issue!

                              Padgoi and Big Joe:

                              Can you please share what AI batting sliders you are using?

                              Thanks for sharing your AI pitching sliders

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