Sort of like there was no reason to have a editing cap, or leave out the check swing, or how about removing errors from the game. Again, I HAVE 2k10 and already know what is and what isn't in that game. I guess I'll just wait until the game drops.
What We Know About MLB 2K11 So Far (List)
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Re: What We Know About MLB 2K11 So Far (List)
Sort of like there was no reason to have a editing cap, or leave out the check swing, or how about removing errors from the game. Again, I HAVE 2k10 and already know what is and what isn't in that game. I guess I'll just wait until the game drops. -
Re: What We Know About MLB 2K11 So Far (List)
I would think VC has learned their lesson by now, but it is better to be safe than sorry.Comment
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Re: What We Know About MLB 2K11 So Far (List)
This game is going to be so much better...I have a ps3 but I got 2k10 last year and played almost 2 seasons (Non-sim) other than the few things that was wrong with last year I loved the pace of the game and the way it was (fun) to play...with all the new stuff they have did I'm sure I will be playing it the first day it comes out...I had already pre-ordered since last month lol even before the news about all the changes came out...Thanks for making this topic it's so much easier to find out what's new on a day to day thing with this list.Comment
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Re: What We Know About MLB 2K11 So Far (List)
Has anyone seen/read/heard anything about improvements to base-stealing? It was nearly impossible to steal bases last year, regardless of who was on base or behind the plate. I'm hoping that's been tinkered with a little.Comment
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Re: What We Know About MLB 2K11 So Far (List)
I'm hoping the same. I loved the stealing controls, but the results were a mixed bag. Sometimes it seemed that you got a perfect jump, but then your guy would slow down for some reason and get screwed. It seemed to be an animation issue where they had to slow the runner down in order to complete a canned animation, especially when stealing third. It was quite frustrating at times, so I really hope this was smoothed out too. I haven't heard any thing about it yet.Comment
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Re: What We Know About MLB 2K11 So Far (List)
I just asked Ronnie on Twitter about when we might get gameplay videos. Here's his response.
RT @NYYOllie@Ronnie2k Any news on when we might get Gameplay videos for MLB2K11? All these previews have me so psyched!->Sooner than u thinkGod Bless The USAComment
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Re: What We Know About MLB 2K11 So Far (List)
Just saw a few more updates on his twitter:
That great #MLB2K11 Developer Insight I told you about is coming shortly.@fsucory The Developer Diary will be released first thing tomorrow morning.@whitehippo24 We're finalizing some gameplay video, if not tomorrow definitely next week I'd imagine.Comment
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Re: What We Know About MLB 2K11 So Far (List)
Man this really chaps my behind...When someone says "shortly" I interpret that as in the next 20 to 30 minutes. Gonna have to start getting in the mindset that theres reality time...and then theres Ronnie/2K time. Ronnie/2K time is comparable to the time hacks found in undercover brother movie where you had normal people time and then the brother time!"Im all jacked up on mountain dew!"
" Im just a big hairy american winning machine"Comment
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Re: What We Know About MLB 2K11 So Far (List)
"Im all jacked up on mountain dew!"
" Im just a big hairy american winning machine"Comment
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Re: What We Know About MLB 2K11 So Far (List)
Good work Jeffffy.
Game looks promising. I've took a pass the last couple years but really want to squeeze in some time for a great baseball game this year. Hopefully this will be it. Can't wait to play the demo.Gamertag and PSN Mrclutch1013
Currently Playing
XBOX :Overwatch, NBA 2k22, random old stuff [/B][/COLOR]
PS4: Nothing currently
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Re: What We Know About MLB 2K11 So Far (List)
I added quite a bit of new info from the Pitching & Hitting Insight. Please let me know if I missed anything.....
Pitching
- A “Pitcher Control” slider is one of several new difficulty sliders that we added to the game this year. Through the Pitcher Control slider, you can change the concept of control to be more or less challenging. This new slider will allow you to customize the pitching experience to your liking. This is a sensitive slider that will make it noticeably easier or harder to throw strikes.
General
- "And don’t worry,we are not disabling achievements this year if you change the sliders. It’s your game and it should be played however you want to play it."
- In the camera settings, we allow you to customize the type of camera, zoom, position, height, and side perspective. In MLB 2K11, when you customize the cameras in-game, we allow you to save them to your profile
Hitting
- "Like in real life, the only time you’ll immediately know that a hit is a home run is if it is truly crushed. When this happens, the hitter will play animations leaving the box showing that he knows it’s long gone. Otherwise, you will need to wait it out to see if it stays in play or not, just like a real hitter. In addition to this improvement, we also added new clutch and “long gone” presentation HR cameras. Again, these will only play if it is a completely obvious HR. The close calls will not have any such tells.".
- "In addition to new hit types, we also re-worked our ball physics to behave according to the surface with which the ball is interacting. The ball will have different physics depending on whether the surface is grass, turf, dirt or brick. Part of the ball physics improvements also includes hits that slice or fade. Hitting a ball that slices down the first base line, barely foul, gives you that “oh so close” feeling when combined with the new hitting cameras from the plate perspective."
- More types of pop ups and foul balls: "Poorly timing a contact swing can also result in pop-ups behind the plate and near the dugouts, balls playable for the catcher....There is also the chance to hit an infield fly ball when poorly timing a power swing. The new hit types added to MLB 2K11 mean your catchers first baseman, and third baseman will have to cover much more ground in foul territory. These subtle additions provide a much more realistic gameplay experience at the plate."
- "Also, a concept of acceleration allows the player likenesses to shine through even in the first few steps to first base after making contact. Guys like Carl Crawford get out of the box much quicker than someone like his new teammate, Adrian Gonzalez."
- Improved Hit Distribution for both the Player/AI and less opposite field home runs: "Using hit charts from the 2010 MLB season, the baseball team here at 2K Sports wanted to emulate the same ratio and breakdown of hit types in MLB 2K11. This year, we have the AI hitting the right amount of pulled home runs vs. opposite field home runs. Last year, there were definitely too many opposite field home runs. This has been addressed in MLB 2K11. We also have doubles, triples, and hits into the gaps occurring with the same frequency that took place in real life last season. For the player you are controlling at the plate, you will also find that a lot of power is required this year to hit opposite field home runs. Trying to pull the ball against a fastball is the most common way to hit a home run in real life and it is no different in MLB 2K11."
Animations
- New Swing animations: "We removed every single contact swing, both one-handed and two-handed, from MLB 2K10. We re-shot new contact swings that look much more natural and smooth. Batters will step into their swing rather than stepping, pausing and then swinging. In addition to the contact swings looking more realistic, the batter also looks a lot better when leaving the box on his way to first. Gone are the days when the contact swings looked choppy and sluggish.Last edited by jeffy777; 02-18-2011, 11:33 PM.Comment
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Re: What We Know About MLB 2K11 So Far (List)
I wonder if this is finally the year pitcher's injuries will be working as in real life...will be interesting to see what I'd have to throw out there if Halladay, Lee, Oswalt, or Hamels got injured. . .not many options.Originally posted by Edmund BurkeAll that is needed for the triumph of evil, is for good men to do nothing.Comment
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Re: What We Know About MLB 2K11 So Far (List)
I'm right there w/ you jayhawker. I couldn't be anymore excited about this game, and the upcoming season as well...pitching in 2K w/ Halladay, Lee, Oswalt, and Hamels will be a blast.
I wonder if this is finally the year pitcher's injuries will be working as in real life...will be interesting to see what I'd have to throw out there if Halladay, Lee, Oswalt, or Hamels got injured. . .not many options."Im all jacked up on mountain dew!"
" Im just a big hairy american winning machine"Comment
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