Injuries a bit ridiculous

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  • foogee345
    Rookie
    • Sep 2005
    • 2

    #1

    Injuries a bit ridiculous

    In my Rangers franchise, 4/5 of my starting rotation are on the DL. All 4 for at least 3 months. This is after reading everyone's comments and setting the injuries to 15.
  • peigone
    Banned
    • Jun 2010
    • 1050

    #2
    Re: Injuries a bit ridiculous

    Sounds like your team is having a run of bad luck, which happens to real-life teams... and which is why I always play sports games with injuries off.

    Comment

    • rudyjuly2
      Cade Cunningham
      • Aug 2002
      • 14815

      #3
      Re: Injuries a bit ridiculous

      Injuries are horribly ridiculous. 2K only tested injuries and fatigue on sim settings. It appears nobody actually played any franchise games to see that there is no fatigue in franchise and a severe injury every game on default. I've got the injury slider at 5 right now otherwise the Detroit Tigers would actually be the Toledo Mud Hens by now.

      Comment

      • peigone
        Banned
        • Jun 2010
        • 1050

        #4
        Re: Injuries a bit ridiculous

        Originally posted by rudyjuly2
        Injuries are horribly ridiculous. 2K only tested injuries and fatigue on sim settings. It appears nobody actually played any franchise games to see that there is no fatigue in franchise and a severe injury every game on default. I've got the injury slider at 5 right now otherwise the Detroit Tigers would actually be the Toledo Mud Hens by now.
        Wasn't aware it was an actual issue, sorry to the OP then. Always the option to play with injuries off -- instant bug fix. :wink:

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        • canes21
          Hall Of Fame
          • Sep 2008
          • 22923

          #5
          Re: Injuries a bit ridiculous

          Originally posted by peigone
          Wasn't aware it was an actual issue, sorry to the OP then. Always the option to play with injuries off -- instant bug fix. :wink:
          Instant realism killer. :wink:

          What exactly is the problem? So if I am about to start my franchise I need to lower the injury slider to around 5-15?
          “No one is more hated than he who speaks the truth.”


          ― Plato

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          • foogee345
            Rookie
            • Sep 2005
            • 2

            #6
            Re: Injuries a bit ridiculous

            Originally posted by canes21
            Instant realism killer. :wink:

            What exactly is the problem? So if I am about to start my franchise I need to lower the injury slider to around 5-15?
            That would probably be advisable. I didn't even mention the starting 2nd baseman, backup 2nd baseman, and starting centerfielder who are also out for a month.

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            • thesystemx12
              Rookie
              • Apr 2011
              • 10

              #7
              Re: Injuries a bit ridiculous

              im trying injuries on 25. even 35 was too much. 50 was horrible.

              Comment

              • AmazingMets
                Rookie
                • Aug 2009
                • 228

                #8
                Re: Injuries a bit ridiculous

                I believe I heard that 19 gave a very good realistic amount of injuries..

                Comment

                • peigone
                  Banned
                  • Jun 2010
                  • 1050

                  #9
                  Re: Injuries a bit ridiculous

                  Originally posted by canes21
                  Instant realism killer. :wink:
                  My thinking with that is I prefer playing these sports games against CPU teams with the lineups I spend hours and hours editing and tweaking before starting season mode. Nothing more annoying IMO than playing a season where many of the big name stars aren't in the lineup when you finally face their team.

                  Comment

                  • canes21
                    Hall Of Fame
                    • Sep 2008
                    • 22923

                    #10
                    Re: Injuries a bit ridiculous

                    Originally posted by peigone
                    My thinking with that is I prefer playing these sports games against CPU teams with the lineups I spend hours and hours editing and tweaking before starting season mode. Nothing more annoying IMO than playing a season where many of the big name stars aren't in the lineup when you finally face their team.
                    I was just messing with you. Play the game the way you want, there is no "right" way to play. I prefer injuries on, but I don't spend much time on the rosters.
                    “No one is more hated than he who speaks the truth.”


                    ― Plato

                    Comment

                    • peigone
                      Banned
                      • Jun 2010
                      • 1050

                      #11
                      Re: Injuries a bit ridiculous

                      Originally posted by canes21
                      I was just messing with you.
                      No problem, and I saw the :wink: you included. Thanks though.

                      Comment

                      • catsfan19
                        Rookie
                        • Jul 2010
                        • 81

                        #12
                        Re: Injuries a bit ridiculous

                        Ive lost 2 starting pitchers for 3 plus months, and 3 starters have already missed at least 8 games and I am only in the 3rd week of my dynasty

                        Comment

                        • life_boy
                          Rookie
                          • Mar 2011
                          • 33

                          #13
                          Re: Injuries a bit ridiculous

                          The problem I have with the injury bar is that I am not really sure what setting does what. What is the difference between 40 vs 30 vs 20 vs 10 besides supposedly less injuries? My lowering it down had to do with seeking what seemed normal or realistic (losing a starter in 3 consecutive games after exactly 5.1 innings didn't seem realistic to me) but if I play the games to get an idea of true frequency I don't get a decent sample size of frequency until it is too late. Not to mention simming games seems to give different results than playing games, which means it gets complicated for players like me who will usually end up simming half my games and playing half. A 40-50 frequency while simming is just fine while it is torture while playing.

                          And if you think it is frustrating right now, wait until its time to bring a player off their rehab stint if you don't sim a week's worth of games. Oy. Injuries off is definitely the easier option. I think rudyjuly was right in that their testing of franchise only dealt with simming. Did they even play two consecutive franchise games all the way through? The problems with fatigue and injuries just seem sloppy.

                          North Side Zombie Apocalypse: A Cubs Franchise -- 2011 and Beyond

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                          • Ltrain44
                            Rookie
                            • Feb 2004
                            • 440

                            #14
                            Re: Injuries a bit ridiculous

                            Once again this a "new" fix that is overdone. Why does 2k keep doing this? lol.. That is your answer for every type of bug with 2k. Especially if it didn't exist like last year. Last year injuries didn't exist but this year they do and its overdone. typical 2k

                            Comment

                            • cardswin2006
                              Rookie
                              • Mar 2011
                              • 328

                              #15
                              Re: Injuries a bit ridiculous

                              Sometimes I feel like I'm playing a different game than the rest of you guys here on OS.

                              My injury sliders are set as default and I only have a few players go down through the year with significant injuries. Now I should note that I am doing the "play one, sim 5, play one, etc." I've been getting pretty realistic injury, stat, and win totals for my franchise (with adjusted sliders, of course). Yes the fatigue bug is there, but it doesn't bother me that much (although I would LOVE to have it fixed with a patch).

                              Keep in mind that most injuries are ones that can be played through, albeit at a reduced ability level. Again, very realistic to what actualy MLB players have to go through during a season.

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