Let's talk injuries

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  • MizzouRah
    All Star
    • Jul 2002
    • 8557

    #16
    Re: Let's talk injuries

    Originally posted by econoodle
    i moved my injury slider to 40 since my last post.
    Things look good so far.
    Haha.. I just did that too when I lost yet another SP.

    Comment

    • JBH3
      Marvel's Finest
      • Jan 2007
      • 13506

      #17
      Re: Let's talk injuries

      I play with injuries at 51 and control all 30 teams. I would maybe even move my injury setting higher than 51 if I didn't control all 30 teams, but when controlling all teams and then managing all the injuries, I spend more time managing rosters than playing games which is not fun.

      In my All-30 Teams Franchise: Currently through April 10th (4 games played for my Phillies) there are 26 players injured at the Major League level. Of those 26 players, 12 are actually on the D/L, of those 12 players on the D/L, only 5 are pitchers. In my 3rd game, I saw my first in-game injury when Scott Podsednik pulled up lame, and had a 9-Day groin injury, I 15 day DL'd him; prior to that, Lance Nix suffered an injury, but it did not occur in-game.

      IMO, I think the injury setting I have at 51, is extremely low.

      Hell in Spring Training, we've already had at least 2 pitchers require Tommy John surgery (Ryan Madson, Joakim Soria), ending their 2012 seasons.

      Off the top of my head, I can count the following guys about to start the season on the D/L: Ryan Howard, Chase Utley, Carl Crawford, BJ Upton, Michael Pineda, Felipe Paulino, Drew Storen. These are mostly guys who I knew would start the season on the D/L (Howard), or who I scanned the transactions on espn.com and saw that they were just optioned to D/L (Storen/Paulino). Once the season begins, and guys are going full-bore and pitchers are seeing their normal workload, the amount of injuries will only increase.

      Don't want to be crass, but I think complaining about the amount of injuries and then dropping the slider makes injuries pretty much worthless.
      Originally posted by Edmund Burke
      All that is needed for the triumph of evil, is for good men to do nothing.

      Comment

      • MizzouRah
        All Star
        • Jul 2002
        • 8557

        #18
        Re: Let's talk injuries

        Originally posted by JBH3
        I play with injuries at 51 and control all 30 teams. I would maybe even move my injury setting higher than 51 if I didn't control all 30 teams, but when controlling all teams and then managing all the injuries, I spend more time managing rosters than playing games which is not fun.

        In my All-30 Teams Franchise: Currently through April 10th (4 games played for my Phillies) there are 26 players injured at the Major League level. Of those 26 players, 12 are actually on the D/L, of those 12 players on the D/L, only 5 are pitchers. In my 3rd game, I saw my first in-game injury when Scott Podsednik pulled up lame, and had a 9-Day groin injury, I 15 day DL'd him; prior to that, Lance Nix suffered an injury, but it did not occur in-game.

        IMO, I think the injury setting I have at 51, is extremely low.

        Hell in Spring Training, we've already had at least 2 pitchers require Tommy John surgery (Ryan Madson, Joakim Soria), ending their 2012 seasons.

        Off the top of my head, I can count the following guys about to start the season on the D/L: Ryan Howard, Chase Utley, Carl Crawford, BJ Upton, Michael Pineda, Felipe Paulino, Drew Storen. These are mostly guys who I knew would start the season on the D/L (Howard), or who I scanned the transactions on espn.com and saw that they were just optioned to D/L (Storen/Paulino). Once the season begins, and guys are going full-bore and pitchers are seeing their normal workload, the amount of injuries will only increase.

        Don't want to be crass, but I think complaining about the amount of injuries and then dropping the slider makes injuries pretty much worthless.
        You must have the pc version, 50 on the consoles is too high. At 50 every one of my starters are on the DL, as well as a RP - not realistic at all. I'm not spending all my gaming time playing will AAA players.

        Comment

        • JBH3
          Marvel's Finest
          • Jan 2007
          • 13506

          #19
          Re: Let's talk injuries

          Originally posted by MizzouRah
          You must have the pc version, 50 on the consoles is too high. At 50 every one of my starters are on the DL, as well as a RP - not realistic at all. I'm not spending all my gaming time playing will AAA players.
          Nope. Play on 360.
          Originally posted by Edmund Burke
          All that is needed for the triumph of evil, is for good men to do nothing.

          Comment

          • JBH3
            Marvel's Finest
            • Jan 2007
            • 13506

            #20
            Re: Let's talk injuries

            Originally posted by kpkpkp
            Sounds like most of us go with 40-50 in range. I use 40.

            6 Weeks in, and now I have two guys with 30+ day injuries. I have had 3 guys with minor 7 or 8 day injuries but they healed quickly.

            The only thing I HATE in this game is that when a guy get's put on the DL, the game just does it automatically without asking you first.. And then once he's on the DL you cant move him to AAA or shift him around.. or even release or trade him! What the heck... thats so annoying.. It just puts guys on the DL and locks them in place automatically.

            Does anybody know a way to promote/demote a guy once he's on the DL??

            Whats worse is CPU teams don't replace guys that go on the DL on their teams. So when one guy gets hurt and goes to the 15 Day DL the computer then has 24 healthy guys and 1 DL guy at the MLB level... and they just play on with 24!! It's almost as if the CPU doesn't know well enough or is incapable of replacing a hurt guy on the DL to have 25 healthy guys..

            Check out your franchise.. you'll see what I mean, several teams will be operating with 23 or 24 guys.

            The DL is broken in this game.
            I was not aware that the CPU AI doesn't manage their injuries, but I play w/ all-30 team control. I will opt to D/L a player if the injury is 9 days or longer.
            Originally posted by Edmund Burke
            All that is needed for the triumph of evil, is for good men to do nothing.

            Comment

            • vermont1998
              Rookie
              • Mar 2010
              • 62

              #21
              Originally posted by kpkpkp
              Does anybody know a way to promote/demote a guy once he's on the DL??.
              Last year workaround was:

              General manager options, promote someone from AAA, it will ask for a MLB player to get demoted.

              Can't try right now cause I don't have injured players yet,

              Let me know if you need more info, maybe I can look for last year exact post


              Sent from my LG-E510f using Tapatalk.

              Comment

              • aykyle
                Rookie
                • Nov 2010
                • 201

                #22
                Re: Let's talk injuries

                Originally posted by vermont1998
                Last year workaround was:

                General manager options, promote someone from AAA, it will ask for a MLB player to get demoted.

                Can't try right now cause I don't have injured players yet,

                Let me know if you need more info, maybe I can look for last year exact post


                Sent from my LG-E510f using Tapatalk.

                Ill test this in a bit. I want to play a full length match with injuries at 100 and see my results. Will post soon. And will post the results of replacing a dl guy with a AAA guy.

                Comment

                • kpkpkp
                  Banned
                  • Mar 2007
                  • 1733

                  #23
                  Re: Let's talk injuries

                  Originally posted by JBH3
                  I was not aware that the CPU AI doesn't manage their injuries, but I play w/ all-30 team control. I will opt to D/L a player if the injury is 9 days or longer.
                  Upon further research the CPU does in-fact manage it's DL properly.

                  I thought the CPU was not promoting players to fill in for hurt guys.. but I realized I was just seeing a recent injury and once I simmed to the next day the CPU had fixed their lineup.

                  I deleted my original post saying the CPU was messing up their DL so that people wont get confused. My bad!

                  Originally posted by vermont1998
                  Last year workaround was:

                  General manager options, promote someone from AAA, it will ask for a MLB player to get demoted.

                  Can't try right now cause I don't have injured players yet,

                  Let me know if you need more info, maybe I can look for last year exact post


                  Sent from my LG-E510f using Tapatalk.
                  OK, at first I thought there was no way to promote/demote a guy on the DL, But there actually is. I looked into this method above and it is the only work-around to promote/demote a guy on the DL... it works!!


                  If you want to move a guy on the DL from MLB to AAA do this:

                  -Go to the "organization summary" screen.
                  -Choose a AAA/AA/A player to promote to MLB.
                  -When it says you are over the limit at MLB it will ask you who to swap with.
                  -Choose the player on the DL, and voila!

                  If you try and demote a DL player in ANY other way, it will tell you that you cant move the player... but this method works!

                  Comment

                  • aykyle
                    Rookie
                    • Nov 2010
                    • 201

                    #24
                    Re: Let's talk injuries

                    Originally posted by kpkpkp
                    OK, at first I thought there was no way to promote/demote a guy on the DL, But there actually is. I looked into this method above and it is the only work-around to promote/demote a guy on the DL... it works!!


                    If you want to move a guy on the DL from MLB to AAA do this:

                    -Go to the "organization summary" screen.
                    -Choose a AAA/AA/A player to promote to MLB.
                    -When it says you are over the limit at MLB it will ask you who to swap with.
                    -Choose the player on the DL, and voila!

                    If you try and demote a DL player in ANY other way, it will tell you that you cant move the player... but this method works!

                    Oh 2k, your failure in little details has once again come to our advantage. Thanks for proving this. My franchise is still in spring training and didn't want to start a new one.

                    Comment

                    • MizzouRah
                      All Star
                      • Jul 2002
                      • 8557

                      #25
                      Re: Let's talk injuries

                      Originally posted by JBH3
                      Nope. Play on 360.
                      Just saw that slider is the only one that increments in 1 instead of 5's. Anyhow, I like 40 right now. Allen Craig was just injured in my last game with it on 40.

                      Comment

                      • JBH3
                        Marvel's Finest
                        • Jan 2007
                        • 13506

                        #26
                        I lost Vance Worley to a UCL Elbow Tear for 90 Days. Happened in his 1st 2012 start, against the 2nd batter he faced. An injury like this would basically require Tommy John surgery if I am not mistaken, but by 2K standards they have Worley coming back at late June/early July.

                        My slider is @ 51 .... hopefully this is the first/only major injury I suffer. I will say that Worley's 2011 workload took a bit of a toll on him

                        Anyone know how much your Staff Trainer affects your injuries? Phillies' trainer is one of the worst in the game ...via a quick scan of MLB2K trainer ratings for Recovery and Durability.
                        Last edited by JBH3; 04-02-2012, 10:36 AM.
                        Originally posted by Edmund Burke
                        All that is needed for the triumph of evil, is for good men to do nothing.

                        Comment

                        • Schreck
                          Rookie
                          • Jul 2008
                          • 165

                          #27
                          Re: Let's talk injuries

                          Originally posted by JBH3
                          I lost Vance Worley to a UCL Elbow Tear for 90 Days. Happened in his 1st 2012 start, against the 2nd batter he faced. An injury like this would basically require Tommy John surgery if I am not mistaken, but by 2K standards they have Worley coming back at late June/early July.

                          My slider is @ 51 .... hopefully this is the first/only major injury I suffer. I will say that Worley's 2011 workload took a bit of a toll on him

                          Anyone know how much your Staff Trainer affects your injuries? Phillies' trainer is one of the worst in the game ...via a quick scan of MLB2K trainer ratings for Recovery and Durability.
                          Not sure how much impact the trainer has, but one of the first things I do is go through and fire all of my coaches with low ratings and sign better ones. NO clue how much it affects players, but it seems like the smart thing to do. Unfortunately 2k seems to have severely underrated coaches in the game, I think Girardi was like a 53 in teaching and motivation or something like that, then you have 10 coaches available that are better than that, just doesn't make sense. I assume it's similar for a lot of other teams.

                          Comment

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