Some MLB 2K13 Ratings Revealed, Along with a Few Shaky-Cam Videos and Impressions

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  • tonadom
    Banned
    • Mar 2012
    • 467

    #91
    Re: Some MLB 2K13 Ratings Revealed, Along with a Few Shaky-Cam Videos and Impressions

    Originally posted by Mt Oread
    I appreciate the videos. Mostly it looks like MLB 2K12, which is good for me.

    But I will also say this is a good example of why 2K ought to be promoting their freaking game. Flying through at-bats, ignoring inside edge information, turing off the strike zone so you lose batter's eye all make the game seem way more shallow than it is. You are not familiar with 2K12, so it seemed like you didn't understand the overuse signal.

    I know you have limited time, and I don't blame you for opting for aesthetics over data, but it kind of highlights why so many people don't get what 2K did that made 2K12 such a good game. Obviously aesthetics is not one of those.
    So he played the game wrong ?

    Comment

    • Mt Oread
      Banned
      • Nov 2012
      • 287

      #92
      Re: Some MLB 2K13 Ratings Revealed, Along with a Few Shaky-Cam Videos and Impressions

      Originally posted by Blzer
      Home Plate has been in the game since 2K11 and is still the game's "Baserunning" default. Follow is like 2K10's camera, only now you can adjust some settings for it. In fact, it's funny because they have a presentation option that allow you to do "Real Time," "Hurry Up," or I believe an option was "2K10." I kind of chuckled when I saw that, and stuck to Real Time (although you'll see me skip through some sequences to get as much out of my camera battery as possible).
      2K10 is the "Real Time" setting from 2K10. It's basically middle setting between Real Time and Hurry Up. People complained that 2K10 ruined Real Time, so they went back to the original setting, but left the 2K10 setting for everyone that liked it.

      It is faster than Real time, but you still get all of the stat overlays and such.

      Comment

      • Blzer
        Resident film pundit
        • Mar 2004
        • 42509

        #93
        Re: Some MLB 2K13 Ratings Revealed, Along with a Few Shaky-Cam Videos and Impressions

        Originally posted by Mt Oread
        2K10 is the "Real Time" setting from 2K10. It's basically middle setting between Real Time and Hurry Up. People complained that 2K10 ruined Real Time, so they went back to the original setting, but left the 2K10 setting for everyone that liked it.

        It is faster than Real time, but you still get all of the stat overlays and such.
        No no, I know what it is (remember, I own 2K10). I just laughed that there was an option that was actually called "2K10" is all.
        Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

        Comment

        • celtics6
          Banned
          • Sep 2011
          • 353

          #94
          Re: Some MLB 2K13 Ratings Revealed, Along with a Few Shaky-Cam Videos and Impressions

          Does the framerate still stutter when swinging?

          Overall I think teh game looks good and like they fixed most issues with 2k12. It still looks like they patched 2k12 though and you can tell they only had 3 months. Kind of a shame because I think the game is good. Would have been nice to see what they could have done with it with a full dev cycle. If we get solid gameplay and visuals without new menus and flash that's a decent tradeoff imo. Still basically the same game though.

          The colors being correct makes a huge difference. Seems like they fixed the runners heads bobbing back when running as well. The game just seems to flow nicely. Kind of like 2k12 post patch with better colors and a little smoother. The graphics seem more legit. 2k12 was very cartooney looking which I actually liked though..

          Probably won't get more than a 6/10 for reviews but in reality it's a solid 7 or 8/10 game.

          I think in past years this game was so far behind the curve it really warranted buying a ps3. Now not so much. I think this game competes. Curious what they will have for new modes or extras. Was hoping they'd include legends this year but might not have had time.

          End of cycle. Even with a small update just goes to show these games are fairly polished at this point. Even if it's just slapping on new paint. I am somewhat disapointed though because with a full year and effort this game could have been better. But that seems to be the case every year so that's no guarantee. I guess we'll have to wait until next gen.

          Looks like a good not great game per 2k standards
          Last edited by celtics6; 03-03-2013, 05:46 AM.

          Comment

          • rudyjuly2
            Cade Cunningham
            • Aug 2002
            • 14814

            #95
            Re: Some MLB 2K13 Ratings Revealed, Along with a Few Shaky-Cam Videos and Impressions

            Originally posted by Blzer
            Most of all, the Batter's Eye annoys me to no end. No, turning off the strike zone doesn't turn off Batter's Eye, turning off Batter's Eye turns off Batter's Eye. I take that back, it doesn't turn it completely off... there's a slider in this game that indicates the frequency that it appears, and I turned it down to zero.
            You are turning off one of the biggest advantages of 2K baseball by doing this imo. Batter's eye actually allows the game to differentiate between free swingers and guys that work pitchers for walks. It's based on player ratings so guys with good eyes get tipped more often. Yes it flashes too much on default (I liked 25 for the slider in 2K11) but it's a great, great feature and brings realism as well.

            In the other game or without hitter's eye in this one there is no difference in your eye at the plate. You bring the same skill set in reading pitches to the batter's box as Miguel Cabrera or a pitcher. This game allows you to value the lighter hitting guys with good OBP. I do understand not liking to see video game displays and having to keep strike zone on to use it is not the best but I think you are missing out by not using this feature.
            Last edited by rudyjuly2; 03-03-2013, 06:33 AM.

            Comment

            • bkrich83
              Has Been
              • Jul 2002
              • 71574

              #96
              Originally posted by rudyjuly2
              You are turning off one of the biggest advantages of 2K baseball by doing this imo. Batter's eye actually allows the game to differentiate between free swingers and guys that work pitchers for walks. It's based on player ratings so guys with good eyes get tipped more often. Yes it flashes too much on default (I liked 25 for the slider in 2K11) but it's a great, great feature and brings realism as well.

              In the other game or without hitter's eye in this one there is no difference in your eye at the plate. You bring the same skill set in reading pitches to the batter's box as Miguel Cabrera or a pitcher. This game allows you to value the lighter hitting guys with good OBP. I do understand not liking to see video game displays and having to keep strike zone on to use it is not the best but I think you are missing out by not using this feature.
              Not totally true on the other game, there are some under the hood things going on.

              However, I agree with you about the hitters eye. Love that feature, and to me was one of the few endearing features of the MVP series. It really adds to the pitcher/batter duel, IMO.
              Tracking my NCAA Coach Career

              Comment

              • Blzer
                Resident film pundit
                • Mar 2004
                • 42509

                #97
                Re: Some MLB 2K13 Ratings Revealed, Along with a Few Shaky-Cam Videos and Impressions

                Originally posted by rudyjuly2
                You are turning off one of the biggest advantages of 2K baseball by doing this imo. Batter's eye actually allows the game to differentiate between free swingers and guys that work pitchers for walks. It's based on player ratings so guys with good eyes get tipped more often. Yes it flashes too much on default (I liked 25 for the slider in 2K11) but it's a great, great feature and brings realism as well.

                In the other game or without hitter's eye in this one there is no difference in your eye at the plate. You bring the same skill set in reading pitches to the batter's box as Miguel Cabrera or a pitcher. This game allows you to value the lighter hitting guys with good OBP. I do understand not liking to see video game displays and having to keep strike zone on to use it is not the best but I think you are missing out by not using this feature.
                I don't like the hitter's eye in either game. You know why? It tells you where the pitch is going to be located before it is thrown. I despise this pseudo-authenticity tactic of giving us info before a pitch is thrown. Now, if it was dependent on a player maybe taking an educated guess (and perhaps being wrong) or noticing the pitcher tipping his pitch somehow during his delivery, that would be different. But it's not like that. Plus, as we said before, I don't like playing with a strike zone box on.

                Neither 2K nor The Show have a hitter's eye that is revealing as the ball is being thrown. In fact, the only game to do that really was MVP Baseball 2005. I understand you're trying to differentiate your hitters, but I do that on my own. I know most of the players, and often try and do "what they do," so to speak.

                I think the Batter's Eye is an okay feature, but it's a disgusting turn-off for me that is more of a nuisance to be given more information than you wanted. For instance, it will tell me if a pitch is outside, and then I start anticipating to swing at the pitch but now I am wondering so much more if the pitch will be a ball or a strike than I was before.

                EDIT: I'm waiting for a game to have a ball cursor ala ASB and PYS/Power Pros, only it's a more transparent ellipse that starts to shrink as the ball comes in. Hitters with a better idea of the pitch will maybe have a smaller initial circle, and hitters with a worse idea will have a larger vicinity, etc. Now, keep in mind the cursor still may move depending on the type of pitch, especially if your hitter is expecting it to be one pitch and not the other, etc. I would dedicate a whole thread to this kind of system if I were to explain it in depth, so I'll save it for now, but the point right now is that these current systems, in my humble opinion, are nothing more than gimmicks or aids.
                Last edited by Blzer; 03-03-2013, 12:06 PM.
                Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

                Comment

                • bkrich83
                  Has Been
                  • Jul 2002
                  • 71574

                  #98
                  Originally posted by Blzer
                  I don't like the hitter's eye in either game. You know why? It tells you where the pitch is going to be located before it is thrown. I despise this pseudo-realism tactic of giving us info before a pitch is thrown. Now, if it was dependent on a player maybe taking an educated guess (and perhaps being wrong) or noticing the pitcher tipping his pitch somehow during his delivery, that would be different. But it's not like that. Plus, as we said before, I don't like playing with a strike zone box on.

                  Neither 2K nor The Show have a hitter's eye that is revealing as the ball is being thrown. In fact, the only game to do that really was MVP Baseball 2005. I understand you're trying to differentiate your hitters, but I do that on my own. I know most of the players, and often try and do "what they do," so to speak.

                  I think the Batter's Eye is an okay feature, but it's a disgusting turn-off for me that is more of a nuisance to be given more information than you wanted. For instance, it will tell me if a pitch is outside, and then I start anticipating to swing at the pitch but now I am wondering so much more if the pitch will be a ball or a strike than I was before.
                  Lmao.

                  10 char.
                  Tracking my NCAA Coach Career

                  Comment

                  • econoodle
                    MVP
                    • Sep 2009
                    • 4884

                    #99
                    Re: Some MLB 2K13 Ratings Revealed, Along with a Few Shaky-Cam Videos and Impressions

                    Originally posted by bkrich83
                    Not totally true on the other game, there are some under the hood things going on.

                    However, I agree with you about the hitters eye. Love that feature, and to me was one of the few endearing features of the MVP series. It really adds to the pitcher/batter duel, IMO.
                    damn, never tried it in 2k.
                    I assumed it was a gimmick to make it easier.
                    I have been sleeping on this. I
                    ll try it now for sure.

                    Comment

                    • bkrich83
                      Has Been
                      • Jul 2002
                      • 71574

                      #100
                      Originally posted by econoodle
                      damn, never tried it in 2k.
                      I assumed it was a gimmick to make it easier.
                      I have been sleeping on this. I
                      ll try it now for sure.
                      Drop the slider down for it from default. Then play with it. To me it adds another level of strategy.
                      Tracking my NCAA Coach Career

                      Comment

                      • econoodle
                        MVP
                        • Sep 2009
                        • 4884

                        #101
                        Re: Some MLB 2K13 Ratings Revealed, Along with a Few Shaky-Cam Videos and Impressions

                        Originally posted by bkrich83
                        Drop the slider down for it from default. Then play with it. To me it adds another level of strategy.
                        ok thanks.

                        from what I gather, you can turn off strike zone and still have it?

                        Comment

                        • bigfnjoe96
                          Hall Of Fame
                          • Feb 2004
                          • 11410

                          #102
                          Originally posted by econoodle
                          ok thanks.

                          from what I gather, you can turn off strike zone and still have it?
                          Yes you can.

                          Sent from my Galaxy Nexus using Tapatalk 2

                          Comment

                          • bkrich83
                            Has Been
                            • Jul 2002
                            • 71574

                            #103
                            Originally posted by econoodle
                            ok thanks.

                            from what I gather, you can turn off strike zone and still have it?
                            Yup.

                            10 char.
                            Tracking my NCAA Coach Career

                            Comment

                            • econoodle
                              MVP
                              • Sep 2009
                              • 4884

                              #104
                              Re: Some MLB 2K13 Ratings Revealed, Along with a Few Shaky-Cam Videos and Impressions

                              Originally posted by Blzer
                              I don't like the hitter's eye in either game. You know why? It tells you where the pitch is going to be located before it is thrown. I despise this pseudo-authenticity tactic of giving us info before a pitch is thrown. Now, if it was dependent on a player maybe taking an educated guess (and perhaps being wrong) or noticing the pitcher tipping his pitch somehow during his delivery, that would be different. But it's not like that. Plus, as we said before, I don't like playing with a strike zone box on.

                              Neither 2K nor The Show have a hitter's eye that is revealing as the ball is being thrown. In fact, the only game to do that really was MVP Baseball 2005. I understand you're trying to differentiate your hitters, but I do that on my own. I know most of the players, and often try and do "what they do," so to speak.

                              I think the Batter's Eye is an okay feature, but it's a disgusting turn-off for me that is more of a nuisance to be given more information than you wanted. For instance, it will tell me if a pitch is outside, and then I start anticipating to swing at the pitch but now I am wondering so much more if the pitch will be a ball or a strike than I was before.

                              EDIT: I'm waiting for a game to have a ball cursor ala ASB and PYS/Power Pros, only it's a more transparent ellipse that starts to shrink as the ball comes in. Hitters with a better idea of the pitch will maybe have a smaller initial circle, and hitters with a worse idea will have a larger vicinity, etc. Now, keep in mind the cursor still may move depending on the type of pitch, especially if your hitter is expecting it to be one pitch and not the other, etc. I would dedicate a whole thread to this kind of system if I were to explain it in depth, so I'll save it for now, but the point right now is that these current systems, in my humble opinion, are nothing more than gimmicks or aids.

                              i love the idea of getting a head start on what the pitch might be, using a guy like Miggy, but I don't like the idea that it tells you where it will be.

                              But thanks Big, N Rich.
                              i'll give it a go.

                              Comment

                              • Mt Oread
                                Banned
                                • Nov 2012
                                • 287

                                #105
                                Re: Some MLB 2K13 Ratings Revealed, Along with a Few Shaky-Cam Videos and Impressions

                                I don't find the batter's eye as bad as it has been described. Yes, you get the info earlier than you would normally get it, but it still represents that innate sense a hitter gets of how a pitch is going to show up based on the pitching motion.

                                But the thing is, it's not a I see X so Y will happen event. It's just this flow in which you just feel it. Getting the info early mimics that flow. The sense is your brans ability to sense a ton of things that you don't realize you are thinking of.

                                The other thing is that the tipping is also the result of a pitcher failing to execute his motion correctly. You will get tipped more when the pitcher gets tired or rattled. You will get tipped more by lower rated pitchers.

                                Like Rudy, I turn it down quite a bit. Lesser hitters rarely get tipped, and studs get it more often. I 100% get why some gamers don't like it, but like many features, it works better in practice than one would intuitively believe. I believe that because I used to run it off for all the same reasons.

                                But in trying new things, I gave it a go and was surprised at how it felt. It really added to the game in that you really get a sense of who smart hitters are and who aren't.

                                And I am unable to just swing at terrible pitches because I happen to be using Soriano. I think it is asking awfully much of a gamer to role play to that degree. Games are supposed to push you in directions so that realistic play produces realistic results.

                                I'll be the first to admit that a lot of the screen info is not produced in a very eye pleasing manner. Some element are too large, some colors are too vibrants, and there is a lot of moving and flashing that is ugly. But the info produces much smarter gameplay than it has ever gotten credit for.

                                I'll also blame 2K for doing a horrendous job of educating its customers in how to use the tools. Too much of what I have figured out has taken trial and error and a ton of time with the game to come across. That is terrible design.

                                But what makes this mode really work is much more thought out ratings for players the create meaningful differences. And they don't rely on "under the hood" BS to make you think there is more there than there really is.

                                Comment

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