Many of you are under the impression that this setting is simply to increase or decrease the difficulty level for the human batter. This is only partly true.
A few days ago i started to lower this slider a bit to try to increase the variety of hits. My theory was that if the pitch speeds were lower, then batters would have more time to either be late or early with their swings and create a bit more "wiggle" room to either pull or go the other way with the ball. Because most of us were using higher pitch speeds it seemed like the window to make contact with the ball was so small that either you would have to time it perfectly and hit it up the middle or just swing and miss.
Well as i lowered pitch speed i realized that the pitch speed slider not only affects difficulty but the speed of the ball coming off the bat. In other words the lower pitch speeds mean that batters will not be able to hit the ball as hard or as far. Simple physics. It seems interesting that the programmers would actually calculate velocity based on pitch speed and not just use the pitch speed setting as a difficulty variable.
EDIT:
Just wanted to add that the same does not appear to hold true for AI Batting. It seems to have little or no affect on how hard the AI Batter will hit the ball.
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