Let's Admit It: The CPU CAN'T HIT!!!

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  • Village Idiot
    Probably Insane
    • Sep 2004
    • 2733

    #1

    Let's Admit It: The CPU CAN'T HIT!!!

    Originally posted by VidGaminMachine476
    ... maybe I'm just too good at payoff pitching, or maybe the offensive teams I've played absolutely suck. However, I haven't given up a RUN in 4 games ... the computer REALLY can't hit.
    This is more or less my CONCLUSION about this game. I've played over 100 games now (no, I'm not exaggerating; yes I'm a loser) and getting the CPU to score more than 3 or 4 runs is almost impossible. Sure, I've had some aberrations (like giving up 11 freaking HR's in one game) but in general, giving up 2, 1 or no runs seems the rule, even with my fourth and fifth starters.

    The problem seems to be that there's no way (that I'm aware of) to get a proper balance of K's and hits out of them. That is, if you up the contact and power sliders to the point where they can score 6 and 7 runs with some frequency, you almost entirely lose the K. If you have them set so that you can strikeout a nice 6 or 7 guys a game, they're only managing 2 or 3 runs, if that.

    As for this 'AI Skill' slider, does anyone honestly know what the hell it even does? The description says something about increasing the power and contact ability of CPU hitters. Well why not just bump the CPU power and contact sliders? It seems counterintuitive.

    I've been playing with Pitcher Difficulty at zero, and AI Skill at 100, with some nice AI Take sliders (love 'em, actually) but, like I said, as soon as I put the contact slider up around 45 and 50, my K's drop to unrealistic levels.

    I come here to see the vaunted 'Heelfan sliders', and I get '50 contact and 55 power' - might as well be default, with all respect. And even still, I'm seeing guys say 'I won 4-0 in my first game with these' as if it were a good thing.

    If switching to Zone pitching is the solution, I suppose it's worth giving a try, but it's just so damn slooooooow, I'd like to avoid that at all costs.

    I've spent way too much time with this game to have it degenerate into a 'the CPU can't hit' conclusion. Any help would be appreciated, though I'm beginning to suspect this might be a game-killer. ANYONE out there not having this problem (using Payoff pitching)? Please tell me your secret!
    Last edited by Village Idiot; 03-31-2007, 02:52 AM.
    I am become death
    Do not underestimate my apathy
    Chances guys who claim a game sucks will cease posting in a forum devoted to that game: 3%
  • arichzona
    Banned
    • Nov 2003
    • 1629

    #2
    Re: Let's Admit It: The CPU CAN'T HIT!!!

    Originally posted by Undefeated
    This is more or less my CONCLUSION about this game. I've played over 100 games now (no, I'm not exaggerating; yes I'm a loser) and getting the CPU to score more than 3 or 4 runs is almost impossible. Sure, I've had some aberrations, like giving up 11 freaking HR's in one game, but in general, giving up 2, 1 or no runs seems the rule, even with my fourth and fifth starters.

    The problem seems to be that there's no way (that I'm aware of) to get a proper balance of K's and hits out of them. That is, if you up the contact and power sliders to the point where they can score 6 and 7 runs with some frequency, you almost entirely lose the K. If you have them set so that you can strikeout a nice 6 or 7 guys a game, they're only managing 2 or 3 runs, if that.

    As for this 'AI Skill' slider, does anyone honestly know what the hell it even does? The description says something about increasing the power and contact ability of CPU hitters. Well why not just bump the CPU power and contact sliders? It seems counterintuitive.

    I've been playing with Pitcher Difficulty at zero, and AI Skill at 100, with some nice AI Take sliders (love 'em, actually) but, like I said, as soon as I put the contact slider up around 45 and 50, my K's drop to unrealistic levels. I come here to see the vaunted 'Heelfan' sliders, and I get '50 contact and 55 power'. Might as well be default, with all respect. And even still, I'm seeing guys say 'I won 4-0 in my first game with these' as if that were a good thing.

    If switching to zone pitching is the solution, I suppose it's worth giving a try, but it's just so damn slooooooow, I'd like to avoid that at all costs. I've spent way too much time with this game to have it degenerate into a 'the CPU can't hit' conclusion. Any help would be appreciated, though I'm beginning to suspect this might be a game-killer.

    ANYONE out there not having this problem (using Payoff pitching)? Please tell me your secret!
    I know, I had luck w/mine (but I might just suck). It appears that short of powering up the cpu to 100's across the board - not much works

    Comment

    • AWS88
      Rookie
      • Sep 2003
      • 309

      #3
      Re: Let's Admit It: The CPU CAN'T HIT!!!

      Give zone pitching a try, the CPU has actually been putting some runs up on the board ever since I started using it. It definately makes it harder to hit your spots. If you do decide to try it out, i'd suggest setting the pitching interface speed to 80 or so

      Comment

      • nyr
        Rookie
        • Aug 2004
        • 59

        #4
        Re: Let's Admit It: The CPU CAN'T HIT!!!

        Originally posted by Undefeated
        This is more or less my CONCLUSION about this game. I've played over 100 games now (no, I'm not exaggerating; yes I'm a loser) and getting the CPU to score more than 3 or 4 runs is almost impossible. Sure, I've had some aberrations (like giving up 11 freaking HR's in one game) but in general, giving up 2, 1 or no runs seems the rule, even with my fourth and fifth starters.

        The problem seems to be that there's no way (that I'm aware of) to get a proper balance of K's and hits out of them. That is, if you up the contact and power sliders to the point where they can score 6 and 7 runs with some frequency, you almost entirely lose the K. If you have them set so that you can strikeout a nice 6 or 7 guys a game, they're only managing 2 or 3 runs, if that.

        As for this 'AI Skill' slider, does anyone honestly know what the hell it even does? The description says something about increasing the power and contact ability of CPU hitters. Well why not just bump the CPU power and contact sliders? It seems counterintuitive.

        I've been playing with Pitcher Difficulty at zero, and AI Skill at 100, with some nice AI Take sliders (love 'em, actually) but, like I said, as soon as I put the contact slider up around 45 and 50, my K's drop to unrealistic levels.

        I come here to see the vaunted 'Heelfan sliders', and I get '50 contact and 55 power' - might as well be default, with all respect. And even still, I'm seeing guys say 'I won 4-0 in my first game with these' as if it were a good thing.

        If switching to Zone pitching is the solution, I suppose it's worth giving a try, but it's just so damn slooooooow, I'd like to avoid that at all costs.

        I've spent way too much time with this game to have it degenerate into a 'the CPU can't hit' conclusion. Any help would be appreciated, though I'm beginning to suspect this might be a game-killer. ANYONE out there not having this problem (using Payoff pitching)? Please tell me your secret!
        I have tried everybody's sliders on here and was starting to think the same as you until.....I finally found something that is working for me. The computer has scored 4, 6 and 7 runs against me in my last three. The last one was 7-2 for the cpu(I was Oak, comp was Tex). Anyways what I use is AI skill @ 65, contact 50, pow 55. For AI batting I have it at 50, 55, 45 for the strikes and 55, 50, 40 for the balls. Other than that I use sliders from a guy named UALHAWKEYE on this thread. The only changes I made to his was turning all of the speed boost sliders to 0. Hope this helps......

        Comment

        • baa7
          Banned
          • Jul 2004
          • 11691

          #5
          Re: Let's Admit It: The CPU CAN'T HIT!!!

          Originally posted by Undefeated
          I've spent way too much time with this game to have it degenerate into a 'the CPU can't hit' conclusion. Any help would be appreciated, though I'm beginning to suspect this might be a game-killer. ANYONE out there not having this problem (using Payoff pitching)? Please tell me your secret!
          My secret was to lower all pitchers' various ratings by LOTS. Then you lower players' battings ratings to where they should be. Then you tweak the Take Ball/Strike sliders in combination with Contact/Power. Then you crank up the AI Contact and AI Effectiveness Mod sliders, while keeping the AI Skill slider as low as possible. Then the game almost starts to play like real baseball, except you can't ever get rid of the problem regarding too many fly balls.

          A game killer for some no doubt. But 2K baseball has played like this for three years now, and nothing fixes the issues you're (correctly) describing except massive rating editing. That's the bottom line.
          Last edited by baa7; 03-31-2007, 05:09 AM.

          Comment

          • capa
            Banned
            • Jul 2002
            • 5321

            #6
            Re: Let's Admit It: The CPU CAN'T HIT!!!

            Originally posted by baa7
            My secret was to lower all pitchers' various ratings by LOTS. Then you lower players' battings ratings to where they should be. Then you tweak the Take Ball/Strike sliders in combination with Contact/Power. Then you crank up the AI Contact and AI Effectiveness Mod sliders, while keeping the AI Skill slider as low as possible. Then the game almost starts to play like real baseball, except you can't ever get rid of the problem regarding too many fly balls.

            A game killer for some no doubt. But 2K baseball has played like this for three years now, and nothing fixes the issues you're (correctly) describing except massive rating editing. That's the bottom line.
            I know we share the same view on this...

            http://forums.operationsports.com/vB...d.php?t=202050

            C

            Comment

            • TheProfessional
              Pro
              • Oct 2003
              • 503

              #7
              Re: Let's Admit It: The CPU CAN'T HIT!!!

              Originally posted by Undefeated
              This is more or less my CONCLUSION about this game. I've played over 100 games now (no, I'm not exaggerating; yes I'm a loser) and getting the CPU to score more than 3 or 4 runs is almost impossible. Sure, I've had some aberrations (like giving up 11 freaking HR's in one game) but in general, giving up 2, 1 or no runs seems the rule, even with my fourth and fifth starters.

              The problem seems to be that there's no way (that I'm aware of) to get a proper balance of K's and hits out of them. That is, if you up the contact and power sliders to the point where they can score 6 and 7 runs with some frequency, you almost entirely lose the K. If you have them set so that you can strikeout a nice 6 or 7 guys a game, they're only managing 2 or 3 runs, if that.

              As for this 'AI Skill' slider, does anyone honestly know what the hell it even does? The description says something about increasing the power and contact ability of CPU hitters. Well why not just bump the CPU power and contact sliders? It seems counterintuitive.

              I've been playing with Pitcher Difficulty at zero, and AI Skill at 100, with some nice AI Take sliders (love 'em, actually) but, like I said, as soon as I put the contact slider up around 45 and 50, my K's drop to unrealistic levels.

              I come here to see the vaunted 'Heelfan sliders', and I get '50 contact and 55 power' - might as well be default, with all respect. And even still, I'm seeing guys say 'I won 4-0 in my first game with these' as if it were a good thing.

              If switching to Zone pitching is the solution, I suppose it's worth giving a try, but it's just so damn slooooooow, I'd like to avoid that at all costs.

              I've spent way too much time with this game to have it degenerate into a 'the CPU can't hit' conclusion. Any help would be appreciated, though I'm beginning to suspect this might be a game-killer. ANYONE out there not having this problem (using Payoff pitching)? Please tell me your secret!
              I thought the same way as you for a while. Payoff pitching was just getting too easy, but i really didn't want to switch because i didn't like the idea of the zone pitching interface. So i tried to adjust settings to try to "lessen" my dominance. Everything i did to try to boost the AI hitting didn't work because i could just throw the ball where i wanted anytime i wanted.

              Therefore I also came across the same problem as you. There's nothing you can really do for Payoff pitching. If you want AI Offense, you really have to switch to zone pitching. And to be honest with you after you start you using it, it grows on you. Its actually far better in terms of realism. While i still like Payoff pitching better, it just doesn't produce the kind of results you can get with zone pitching.

              Just a tip if you do try zone pitching and had your pitching interface speed at 100, you should lower it to get used to it for a while.

              Comment

              • Bat
                what
                • Mar 2005
                • 1630

                #8
                Re: Let's Admit It: The CPU CAN'T HIT!!!

                I agree the computer doesn't hit enough... Same was the case with Mvp a few years ago. Maybe Brinkman thinks every game should be 3-2,2-1 etc.
                Mariners Seahawks Sonics UW Sounders
                *Bring Madden to the PC!*

                Comment

                • NimitsTexan
                  Banned
                  • Mar 2007
                  • 806

                  #9
                  Re: Let's Admit It: The CPU CAN'T HIT!!!

                  See, the funny thing is, from time to time even with CPU contact/power in the 45-55 range, I will have a game that ends up being something like 12-7 or 18-10 (CPU's advtange). Maybe I am just not a good enough console player. I don't know. I win the the majority of my games (which makes sense with the Cubs, if they stay healthy), but I do see a variety of different types of scores . . .

                  Comment

                  • VidGaminMachine476
                    MVP
                    • Dec 2005
                    • 2686

                    #10
                    Re: Let's Admit It: The CPU CAN'T HIT!!!

                    Zone pitching has to be the way to go. I already gave up some runs using it.

                    I think I'm going to use pitch interface speed and keep it at 100, though.
                    XBox 360 GT: XFactor416

                    Comment

                    • UalHawkeye
                      Rookie
                      • Feb 2007
                      • 141

                      #11
                      Re: Let's Admit It: The CPU CAN'T HIT!!!

                      The cpu (baltimore) just got 23 hits and 12 runs on me! I have been getting crushed lately and I am starting to get very frustrated! It took about 50 games into my season to have this happen though, I was winning 2 out of 3 most every series. I have lost 10 out of my last 13 games!

                      Comment

                      • bkrich83
                        Has Been
                        • Jul 2002
                        • 71574

                        #12
                        Re: Let's Admit It: The CPU CAN'T HIT!!!

                        Zone pitching completely opened the game up for me.
                        Tracking my NCAA Coach Career

                        Comment

                        • EWRMETS
                          All Star
                          • Jul 2002
                          • 7490

                          #13
                          Re: Let's Admit It: The CPU CAN'T HIT!!!

                          With zone pitching, the computer put up over 10 runs against me back to back. I also lead the league in on base percentage because of my high amount of walks.

                          Comment

                          • Jordanfan23
                            Sports Game Junkie!!!
                            • Jul 2002
                            • 1468

                            #14
                            Re: Let's Admit It: The CPU CAN'T HIT!!!

                            Originally posted by bkrich83
                            Zone pitching completely opened the game up for me.
                            It did the same for me. After playing 50+ games using payoff, I tried zone last night, and the Pirates put up 7 and 5 runs against me in 2 games. It is much harder to hit spots, and I eneded up giving up 4 bombs in one of the games.

                            Comment

                            • EWRMETS
                              All Star
                              • Jul 2002
                              • 7490

                              #15
                              Re: Let's Admit It: The CPU CAN'T HIT!!!

                              Zone pitching also is more realistic to me. When you throw a baseball, you normally can tell if you threw it too high or too far to the right. Zone adds an additional strategy for me as I try to never miss high on breaking ball pitches or miss over the center of the plate.

                              Comment

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