100 Pitch Speed

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Redemption
    Banned
    • Feb 2011
    • 136

    #1

    100 Pitch Speed

    Am I the only one that is in love with this? It is a totally different game at 100 than it is at something like 75... it completely changes how you approach hitting in a baseball game and imo mimics real life baseball much more.

    For instance, it is almost pure reactionary now. You literally have to have a "quick twitch" thumb and make an immediate read on the pitch. There is no "thinking", in the sense that at something like 75 pitch speed I have time to actually process in my head what pitch it is and where it is going to end up (and whether or not I should swing). It feels so much more like real baseball, where you get a split second read and react with no thought in between, like your hand and brain work in perfect unison, rather than your brain thinking and then your hand acting... it is all one. At 100, by the time you realize you have to make a decision, it is too late, you better have already reacted.

    And to be clear, to someone that hasn't tried it (or only attempted it briefly), it is not/should not be a pure guessing game... rather it is an instinctual subconscoius decision rather than a rational conscious one.

    It takes some getting used to, and it is definitely an adjustment "programming" your thumb to react on your first instinct rather than waiting to conciously process that decision through your head, but nothing is more satisfying than than putting together a rally at 100 pitch speed.

    For me, there are two keys...

    1) I have to be completely focused and ready to react. That means physically with my hand on the controller and my thumb "twitchy" on the right stick. The key for me is that I keep my thumb at the ready, but only very lightly grazing the stick rather than firmly planted on it. For anyone that plays/played baseball, what this does for me is the equivalent to when all your muscles tighten up as a pitch comes in and you're on the precipice of swinging and your muscles are ready to unload, but you dont. Not quite a check swing, because you don't actually swing the bat (check swings are closer to concious decisions) but more like an absolute last second reaction not to swing.

    For me, this is absolutely key as it buys me a split second extra to pick up on a pitch and bail if I don't like it. Unlike sitting there stagnant and then waiting to try and pick up the pitch and react (which is what happens on lower pitch speeds, and at which point I'd probably be too late) my thumb is already in the swinging "mindset". I am "geared up" and instead of deciding to swing (again, this is what happens on lower speeds), I am actually using that split second to decide not to swing. For me, this hand placement and approach is what allows me to have the "quick twitch" thumb and instinctually react, vs just going up there and guessing.

    2) You have to know the pitcher and mentally have a gameplan. This is the other important factor to me in reacting vs guessing at such fast speeds. If you go up there without a plan, you are still going to end up guessing (or at least reacting incorrectly... which is a fine line) most of the time. The ball just comes in too fast not to have a plan... You have to know the pitcher's pitches/tendancies so that you can pick up on the pitch and react accordingly in an incredibly short amount of time (this also adds to the realism because it makes those early at bats where you want to work the pitcher and figure him out incredibly important).

    For example, I just faced Chris Carpenter, and he has a nasty 12-6 curve that he'll throw when he's ahead (especially with 2 strikes), and a nasty slider that he likes to throw outside (to lefties and righties... particularly on 0-1 counts). Early in the count, you don't have to worry as much about the breaking stuff, but especially when he gets two strikes, you better have a plan.

    For me, it meant reacting based on the initial height of the pitch. Anything that appeared middle or lower, I instinctually was slightly more hesitent on, because if it was offspead, there was no chance I was making contact. By putting my thumb slightly softer on the stick, and focusing all my attention on identifying pitches middle down for break, I would buy myself an extra split second to decide to swing or not. This meant I would probably be a hair late on a fastball middle/down, but I had a better chance of laying off a tough offspead pitch.

    It also meant, my natural instinct would be to jump all over a pitch that was up without even worrying about identifying breaking ball or fastball (not to say I wouldn't try to identify the pitch, just that I was naturally more inclined to make that "decision" sooner and try to rip a pitch, rather than waiting that extra split second to idendify break)... meaning I may chase a high fastball here or there (less likely to hold up, because my first instinct is swing), but I'd turn on any in the zone(actually was ahead of more fastballs that I ripped foul than behind). It also meant that if Carpenter left a hanging breaking ball, I would be right on it (again, possibly ahead).

    And the real beauty is that, even with someone like Carpenter, who with a 92 MPH fastball and 76 MPH curve can change speeds very effectively, it doesn't mean a silly looking swing and miss if you identify fastball (aka that was your first reaction and you swing) and he throws curve, like it does on other speeds. The ball is coming in fast regardless, so the difference between being late on fastball and early on a curve is such a miniscule amount. You can literally react like its a fastball, be wrong, and still have a good shot of "adjusting" to foul off a curve (provided it isn't way out of the strikezone). It changes the entire strategy, since there are actually less bad swings and misses and the difference in speeds is more subtle. It is what allowed me to be patient on low pitches, take fastballs in the bottom half of the zone that I didn't identify right away, and then try and jump on pitches he left up.

    Like I said, it is definitely an adjustment getting into the correct mindset and getting your thumb to physically react seemingly on its own, but for anyone thats up to the challenge, I definitely would recommend you give it some time and practice. It changes the game drastically, makes having a gameplan, understanding the pitcher, and being focused so much more important, and overall makes batting incredibly fun and exciting imo (and draining with how attentive you have to be at times lol)... and like I said, nothing is more satisfying than taking a close 2 strike pitch on 100 speed, drawing a walk, and then putting together a rally to win.

    And for anyone else out there that runs with 100 pitch speed, I'd love to hear your strategies/techniques
    Last edited by Redemption; 03-09-2011, 10:49 PM.
  • Matt10
    Hall Of Fame
    • Apr 2006
    • 16623

    #2
    Re: 100 Pitch Speed

    Wow. This really sounds like the way to go. You've explained it really well Redemption - I've decided to do my Royals franchise report with this setting.
    Youtube - subscribe!

    Comment

    • Redemption
      Banned
      • Feb 2011
      • 136

      #3
      Re: 100 Pitch Speed

      nice let me know how it goes

      I'm still playing around with the contact and power settings... trying to find a good combo that gives me power w/ the contact swing (I prefer not to use the power swing... especially w/ the fast pitch speed) while also providing a good variety of hit types and foul balls.

      last game I played 40 contact and 70 power and I chased Buchholz in just 2/3 of an inning (6 hits, 1 BB, and 6 runs). Everything I hit was solid contact, hard line drive singles and gappers. Could have just been a fluke, but I'm still testing.

      Comment

      • Matt10
        Hall Of Fame
        • Apr 2006
        • 16623

        #4
        Re: 100 Pitch Speed

        Originally posted by Redemption
        nice let me know how it goes

        I'm still playing around with the contact and power settings... trying to find a good combo that gives me power w/ the contact swing (I prefer not to use the power swing... especially w/ the fast pitch speed) while also providing a good variety of hit types and foul balls.

        last game I played 40 contact and 70 power and I chased Buchholz in just 2/3 of an inning (6 hits, 1 BB, and 6 runs). Everything I hit was solid contact, hard line drive singles and gappers. Could have just been a fluke, but I'm still testing.
        Funny, that's what I'm about to play as right this minute. *Rechecked...actually had set up 45 for contact (my fast twitch muscles are non existant at 3 am)

        Will let ya know man.
        Youtube - subscribe!

        Comment

        • Redemption
          Banned
          • Feb 2011
          • 136

          #5
          Re: 100 Pitch Speed

          yeah, I was at 65 power the game before, and the hit variety felt good... its just that I'm not sure you can actually hit enough extra base hits with the contact swing at only 65. So I bumped it up to 70, and then I was hitting everything on a rope.

          However, I seriously doubt that there is that big of a difference from 65 to 70, so it very well might have "just been one of those days". I will play around with it more later today when I get home from work.

          Comment

          • Redemption
            Banned
            • Feb 2011
            • 136

            #6
            Re: 100 Pitch Speed

            also, for anyone that plays online, there is no reason not to play at 100 pitch speed. The garbage lag online creates far more of a "guessing game" than anything at 100 pitch speed and I hope no one gets turned off by the stupid online hitting...

            why?

            Because even though the ball is coming in slower online, you actually have to committ to your swing before the ball breaks. Whereas offline, you just have to react quickly after it breaks

            Think of it as a timeline (note: The numbers in this example are obviously not completely accurate, but they are a good approximation and regardless, the concept what is important)

            At 100 pitch speed, the ball reaches homeplate in .5 seconds. You can pick up on the pitch break 1/3rd of the way to home, and must committ to a swing by the 2/3rds point, or else you will be too late... so at .16 seconds the ball breaks, and at .33 seconds you must have made your decision (for a gap of .17 seconds between break and decision). Fast, but not guessing if you know what you're doing and what to look for.

            Online, lets say there is an eighth of a second lag (so a .125 second delay)... the ball reaches homeplate in .75 seconds. You can still pick up on the break 1/3rd of the way home and you still must start your swing when the ball is 2/3rd of the way there, none of that changes... however, by the time the ball appears 1/3rd of the way home, it is really 1/2 way there, and because of lag your player doesn't react for a split second, and you must actually start your swing when the ball is 1/2 there in order for it to start in game when the ball is 2/3 of the way there. So now, when you see the ball break and when you must committ to your swing, are actually the exact same time... it is simply unrealistic

            So even though the ball is coming in faster at 100 pitch speed, the fundimental approaches are totally different. At 100, it is still "read and react", you just have to do it quickly. Online, read and react all but goes out the window, because the timing is completely thrown off. By the time you see the pitch break, it is too late online because you must start your swing so much sooner along the balls trajectory. Offline, it doesn't matter what the pitch speed is, you still have the same percentage of time after the pitch breaks to make your decision. Whether it takes 5 seconds or 1 second for the ball to reach homeplate, you still have a gap of equal space to choose to swing or not.

            From that 1/3rd "break point" to that 2/3rd "committ point" is your "decision window"... offline, that gives you a 33% section of time (in comparison to pitch speed) where you can see the ball break, and then make a decision... online, that break point now appears 1/2 along the balls actual trajectory, and you must move your finger at the 1/2 point for your guy to start his swing by the 2/3rd point. And suddenly, that 33% decision window after the ball breaks offline becomes 0% online. Sure you can identify high/low/inside/outside in that time, but your window for actually reading the type of pitch (and the timing that goes along with that) is completely gone.

            Hopefully that was actually legible. I just don't want people to get turned off 100 pitch speed and not even try it because of their experience online when the two experiences (and approaches) are totally different.

            Comment

            • LanteriX
              MVP
              • Feb 2004
              • 1624

              #7
              Re: 100 Pitch Speed

              I like this idea. My timing is so bad with the pitch speed at 75 because it's slow to a point of being unrealistic. Going to bump it up.

              Only question I have is, are you setting the user pitch speed at 100 as well, or just the AI pitch speed? I'm not sure if there's an effect on the CPU from raising the human pitch speed. Don't want to mess with it unless I know for sure.

              Thanks.

              Comment

              • Redemption
                Banned
                • Feb 2011
                • 136

                #8
                Re: 100 Pitch Speed

                yes, I set the human pitch speed to 100, although the only noticable effect seems to be on game speed.

                Results don't seem to be effected, but the slider does slow down the entire game during/immediately after the pitch (and as the ball is put in play, it seems to slowly work its way back up to normal speed)

                so fielding is definitely a little faster on 100, and it may make it a little easier for balls to get through simple because the game is playing at the speed of real life.

                In the end, it doesn't seem to effect much except aesthetics, so I'd say go with whatever you like, but once you get used to it, I don't really see any reason not to have the user pitch speed the same as the computer
                Last edited by Redemption; 03-11-2011, 10:55 AM.

                Comment

                • HK-47
                  Pro
                  • Aug 2006
                  • 693

                  #9
                  Re: 100 Pitch Speed

                  The first thing I do when I play a new 2k game is max out the pitch speed. I just can't hit slow pitching!

                  Are you guys on the Xbox 360? It'd be nice to have some fast pitch players to play against. I have to renew my gold subscription first though... Should be soon.

                  GT: NuclearHendrix

                  Comment

                  • Matt10
                    Hall Of Fame
                    • Apr 2006
                    • 16623

                    #10
                    Re: 100 Pitch Speed

                    RD - I used the pitch speed combined with Joe's sliders - had an excellent game, didn't feel cheated, just made some bad gestures that got punished, lost 4-5, after coming back in the 7th from 0-4 down.
                    Youtube - subscribe!

                    Comment

                    • Redemption
                      Banned
                      • Feb 2011
                      • 136

                      #11
                      Re: 100 Pitch Speed

                      yeah, I'm 360, but in the few games I've played online I just haven't gotten into it. The delay/lag is just too much and it makes hitting a joke.

                      I can handle 100 pitch speed, but I despise lag and it makes the game no fun for me.

                      I think I'm going to stick offline with 2k11 this year (and keep my online sports gaming to the EASHL)

                      Comment

                      • Redemption
                        Banned
                        • Feb 2011
                        • 136

                        #12
                        Re: 100 Pitch Speed

                        Hey Matt, if you could, next time you play a game let me know how many times you swing and miss (and the total number of pitches). And if you really want to get in depth, the number of those swings and misses that were in the strike zone and the number that were out of the strikezone

                        If you could keep track of that next game and let me know, it would be awesome

                        Comment

                        • Matt10
                          Hall Of Fame
                          • Apr 2006
                          • 16623

                          #13
                          Re: 100 Pitch Speed

                          Originally posted by Redemption
                          Hey Matt, if you could, next time you play a game let me know how many times you swing and miss (and the total number of pitches). And if you really want to get in depth, the number of those swings and misses that were in the strike zone and the number that were out of the strikezone

                          If you could keep track of that next game and let me know, it would be awesome
                          no problem man. I actually started recording my at bats to figure out what I was doing wrong.

                          Btw, I switched my batting cam to the pitcher cam - really love it.

                          I'll upload the video after I play the next game.
                          Youtube - subscribe!

                          Comment

                          • Matt10
                            Hall Of Fame
                            • Apr 2006
                            • 16623

                            #14
                            Re: 100 Pitch Speed

                            Originally posted by Matt10
                            no problem man. I actually started recording my at bats to figure out what I was doing wrong.

                            Btw, I switched my batting cam to the pitcher cam - really love it.

                            I'll upload the video after I play the next game.
                            Well, I recorded all my ABs - but the accumulated footage is 30+ mins, lol. So, I'm going to watch it and count watch the amount of pitches, inside zone and out of zone swings.

                            I do know I need a lot more plate discipline, if you want the footage, I can make it into a downloadable zipped file.
                            Youtube - subscribe!

                            Comment

                            • elimack
                              Rookie
                              • Nov 2010
                              • 95

                              #15
                              Re: 100 Pitch Speed

                              Originally posted by Redemption
                              yeah, I was at 65 power the game before, and the hit variety felt good... its just that I'm not sure you can actually hit enough extra base hits with the contact swing at only 65. So I bumped it up to 70, and then I was hitting everything on a rope.

                              However, I seriously doubt that there is that big of a difference from 65 to 70, so it very well might have "just been one of those days". I will play around with it more later today when I get home from work.
                              It might have been Buckholz, you know he's running that fastball up there at 94+ so solid contact becomes even greater. I love hitting against that guy haha

                              Comment

                              Working...