Blazzen's MLB 2K11 Slider's

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  • Blazzen
    Pro
    • Mar 2008
    • 786

    #46
    Re: Blazzen's MLB 2K11 Slider's

    Originally posted by nld230
    Blazzen, what kind of hits per game and strikeouts per game are you seeing with CPU contact/power at 50/75?

    Seems like everytime I get the hit numbers right, I end up with 12 Ks by the 5th inning. edit: not with your sliders, but with my own testing. I was running CPU contact power at 40/80 for a while; decent hits and variety but far too many Ks.

    Anyone have any ideas how to get more contact outs without really raising hits?
    Strikeouts also seem to be linked to pitch break influence. I had that at 65 and lowered it to 50 and it seemed to give more realistic strikeout numbers.

    I also changed user batting to 35/65 and cpu batting to 45/75 and had some decent results. Keep checking my 2k blog linked in the first post for recent box scores.
    GamerTag: Blazzen85
    MLB: Atlanta Braves
    NFL: Carolina Panthers
    NBA: Charlotte Hornets
    NHL: Carolina Hurricanes

    Comment

    • Blazzen
      Pro
      • Mar 2008
      • 786

      #47
      Re: Blazzen's MLB 2K11 Slider's

      Originally posted by rmcguire
      just got killed 14-2 using these me(Red Sox) vs. Yankees...Arod hit 3 dingers off me, seems if you miss pitching you get killled.....quick question how do you advance base runners...I can advance the lead runner, but then how do you select the others?
      These sliders are made to be pretty difficult. I've been playing this game since 2k7 so I'd like to think I'm above average at it. Gotta make them pretty hard so I lose some games. Not trying to say you aren't good, just saying if you make mistakes, yeah, you're going to pay for them. Going for realism and difficulty here. I gave up 3 HR's to Florida in one game last week. Can't be afraid to walk guys here and there, might save you from giving up a bomb.

      However, I have updated the first post to show user pitching control set to 40 which should help some.

      I also noticed when I lowered pitch break influence slider that strikeouts went down but also solid contact was easier to make, thus I lowered user/cpu contact by 5 a piece to 35 and 45 respectively.

      Played a low scoring close game last night. Phillies beat me 2-0, Oswalt threw a complete game shutout. Only runs came due to a throwing error. Good to have a low scoring game, last few had hits in double digits and runs 5-8.

      I think I'm closing in on a final set. I don't plan to start my real franchise until the opening day rosters come out and another patch is released that will hopefully fix the fatigue bug among other things.

      Also need to figure out a good injury frequency setting as 50 is way too high. Thinking 25 might be appropriate. I've lost Jurrjens to a torn Rotator Cuff (60 days) and Jones to a wrist (40 days). Seen 2-3 nagging injuries so far as well, one while I was playing which was McCann being pegged in the back down with a sore back 2 days (realistic). Let me know if anyone comes up with a good injury slider setting.
      Last edited by Blazzen; 03-15-2011, 08:55 AM.
      GamerTag: Blazzen85
      MLB: Atlanta Braves
      NFL: Carolina Panthers
      NBA: Charlotte Hornets
      NHL: Carolina Hurricanes

      Comment

      • Blazzen
        Pro
        • Mar 2008
        • 786

        #48
        Re: Blazzen's MLB 2K11 Slider's

        Updated the first post with some house rules I typically follow on when to swing and what type of swing to use based on the count.
        GamerTag: Blazzen85
        MLB: Atlanta Braves
        NFL: Carolina Panthers
        NBA: Charlotte Hornets
        NHL: Carolina Hurricanes

        Comment

        • maltliquor23
          Rookie
          • Sep 2009
          • 153

          #49
          Re: Blazzen's MLB 2K11 Slider's

          Blazzen I started with my injury slider at 25 in my tribe franchise and simmed spring training. Carmona went down the last day with a torn rotator. Then the first game of the season against the white sox Jake Peavy went down for them with the same injury 12 pitches into the game and I lost a reliever to the same injury. I think its possible that even at 25 its too high.

          Comment

          • Blazzen
            Pro
            • Mar 2008
            • 786

            #50
            Re: Blazzen's MLB 2K11 Slider's

            Originally posted by maltliquor23
            Blazzen I started with my injury slider at 25 in my tribe franchise and simmed spring training. Carmona went down the last day with a torn rotator. Then the first game of the season against the white sox Jake Peavy went down for them with the same injury 12 pitches into the game and I lost a reliever to the same injury. I think its possible that even at 25 its too high.
            Good to know - what would you suggest?

            This might be something they patch...hopefully.
            GamerTag: Blazzen85
            MLB: Atlanta Braves
            NFL: Carolina Panthers
            NBA: Charlotte Hornets
            NHL: Carolina Hurricanes

            Comment

            • nld230
              Rookie
              • Apr 2009
              • 292

              #51
              Re: Blazzen's MLB 2K11 Slider's

              Over at 2k forum's bug list, we have this listed as a bug. Seems that injuries (edit: duh) occur to starting pitchers way too much regardless of injury settings. Hopefully it's something they fix.
              Last edited by nld230; 03-15-2011, 11:56 AM.

              Comment

              • nld230
                Rookie
                • Apr 2009
                • 292

                #52
                Re: Blazzen's MLB 2K11 Slider's

                Thanks for the tip on the pitch break influence slider. I will do some extreme testing (set it to 0 and then to 100) and get back to you to confirm this.

                Comment

                • GROGtheNailer
                  Rookie
                  • Jul 2002
                  • 289

                  #53
                  Re: Blazzen's MLB 2K11 Slider's

                  Are these settings allstar or pro?
                  *GROGtheNailer*

                  Comment

                  • Hunkerdown
                    MVP
                    • Apr 2007
                    • 5415

                    #54
                    Re: Blazzen's MLB 2K11 Slider's

                    Im rolling with these, as they seem to be close to realism, I will be blogging my game results in link below; played first game ST against Twins, Loriano was on fire, over 100 pitches, shutout baseball, Hudson was rolling for me also, but left him in too long, Twins took advantage of it. I could only manage 6 singles all game. No homeruns by either team. I use same principle for batting, always wait for first strike before even thinking about swinging. I might try these with classic hitting also, I cannot hit with stick for some reason?? Stealing base, I have been testing this alot!, I cannot steal base with it at 40 ever, even with 80+ speed players and a good jump. So will be trying at 45-50. Mets up next....

                    Comment

                    • Blazzen
                      Pro
                      • Mar 2008
                      • 786

                      #55
                      Re: Blazzen's MLB 2K11 Slider's

                      Originally posted by jaa1980
                      Im rolling with these, as they seem to be close to realism, I will be blogging my game results in link below; played first game ST against Twins, Loriano was on fire, over 100 pitches, shutout baseball, Hudson was rolling for me also, but left him in too long, Twins took advantage of it. I could only manage 6 singles all game. No homeruns by either team. I use same principle for batting, always wait for first strike before even thinking about swinging. I might try these with classic hitting also, I cannot hit with stick for some reason?? Stealing base, I have been testing this alot!, I cannot steal base with it at 40 ever, even with 80+ speed players and a good jump. So will be trying at 45-50. Mets up next....

                      http://community.2ksports.com/commun...25&d=375349793
                      I don't think these work for classic hitting. Most classic hitting sliders I see power is set to 100 because there's no way to power swing. I recommend getting used to the swing stick, it's the way to go.

                      Please do not change the runner speed, you'll end up with too many easy triples and it really doesn't effect stealing that much. To steal, read below:

                      Regarding stealing there's a couple things to consider, I've listed them in order of importance:
                      1) Most importantly is the speed of the pitchers delivery to the plate. A guy with a long pause is easy as hell to steal off of. A guy with a quick delivery to the plate is going to be impossible.
                      2) The pitch count and the expected pitch. Fastballs are tough to steal off of, off speed are easier. 0-2 counts are great steal counts because pitchers usually throw breaking ball junk in the dirt. 3-0 is an awful count to steal on cause most pitchers groove a fastball.
                      3) The base runners speed. Yes, to a certain extent, this is less important. I've stolen bases with 80 speed Jason Heyward and been thrown out with 86 speed Jordan Schaefer. Sure, the elite speed guys who are 90+ you'll be able to take more bases with. Above average guys you gotta steal them off factors #1 and #2.
                      4) Your jump. There's no such thing as a GOOD jump in this game. There's only a bad jump. If you leave before the pitcher starts his motion, you'll get picked off, no such thing as a good jump. You need to leave just as the pitcher starts his motion, if you hesitate you get thrown out.
                      5) Your lead. I typically take a 2 step lead with a guy I can steal with. This will draw a throw or two, possibly a pitch out but can usually get back. I take a 3 step lead off first when I'm going to steal.
                      Last edited by Blazzen; 03-15-2011, 12:25 PM.
                      GamerTag: Blazzen85
                      MLB: Atlanta Braves
                      NFL: Carolina Panthers
                      NBA: Charlotte Hornets
                      NHL: Carolina Hurricanes

                      Comment

                      • Blazzen
                        Pro
                        • Mar 2008
                        • 786

                        #56
                        Re: Blazzen's MLB 2K11 Slider's

                        Originally posted by GROGtheNailer
                        Are these settings allstar or pro?
                        Neither, they are "custom".
                        GamerTag: Blazzen85
                        MLB: Atlanta Braves
                        NFL: Carolina Panthers
                        NBA: Charlotte Hornets
                        NHL: Carolina Hurricanes

                        Comment

                        • Hunkerdown
                          MVP
                          • Apr 2007
                          • 5415

                          #57
                          Re: Blazzen's MLB 2K11 Slider's

                          Originally posted by Blazzen
                          I don't think these work for classic hitting. Most classic hitting sliders I see power is set to 100 because there's no way to power swing. I recommend getting used to the swing stick, it's the way to go.

                          Please do not change the runner speed, you'll end up with too many easy triples and it really doesn't effect stealing that much. To steal, read below:

                          Regarding stealing there's a couple things to consider, I've listed them in order of importance:
                          1) Most importantly is the speed of the pitchers delivery to the plate. A guy with a long pause is easy as hell to steal off of. A guy with a quick delivery to the plate is going to be impossible.
                          2) The pitch count and the expected pitch. Fastballs are tough to steal off of, off speed are easier. 0-2 counts are great steal counts because pitchers usually throw breaking ball junk in the dirt. 3-0 is an awful count to steal on cause most pitchers groove a fastball.
                          3) The base runners speed. Yes, to a certain extent, this is less important. I've stolen bases with 80 speed Jason Heyward and been thrown out with 86 speed Jordan Schaefer. Sure, the elite speed guys who are 90+ you'll be able to take more bases with. Above average guys you gotta steal them off factors #1 and #2.
                          4) Your jump. There's no such thing as a GOOD jump in this game. There's only a bad jump. If you leave before the pitcher starts his motion, you'll get picked off, no such thing as a good jump. You need to leave just as the pitcher starts his motion, if you hesitate you get thrown out.
                          5) Your lead. I typically take a 2 step lead with a guy I can steal with. This will draw a throw or two, possibly a pitch out but can usually get back. I take a 3 step lead off first when I'm going to steal.
                          Was a statement of frustrating, have not given up on stick yet, and stealing I will keep trying at 40-45; and see, I know baseball so I already take all of the items listed into account; so maybe just bad luck so far.

                          Just added a classic to my blog on 2k, against Mets, 14 innings, 5-4 win, Uggla with solo shot to win it.

                          Comment

                          • maltliquor23
                            Rookie
                            • Sep 2009
                            • 153

                            #58
                            Re: Blazzen's MLB 2K11 Slider's

                            I wouldn't go to 0 but I would try it at 15 now and if were still seeing these injuries drop to 10. Hopeful they can patch this too but they supposedly fixed the HR/ out glitch in the first day patch and we all know how that went.

                            Originally posted by Blazzen
                            Good to know - what would you suggest?

                            This might be something they patch...hopefully.

                            Comment

                            • wcu25rs
                              Rookie
                              • Jun 2009
                              • 252

                              #59
                              Re: Blazzen's MLB 2K11 Slider's

                              i know it's probably been discussed before, but here goes. Ive always used classic swing, but I'm thinking of using these sliders, which means I'll be using swing stick. How often, and when, do yall use a power swing?

                              Comment

                              • nld230
                                Rookie
                                • Apr 2009
                                • 292

                                #60
                                Re: Blazzen's MLB 2K11 Slider's

                                Originally posted by wcu25rs
                                i know it's probably been discussed before, but here goes. Ive always used classic swing, but I'm thinking of using these sliders, which means I'll be using swing stick. How often, and when, do yall use a power swing?
                                Blazzen has a decent description of his tactics on the first post of this page.

                                Personally, I rarely power swing with a light hitter (think Chone Figgins or Skip Schumaker). I almost always attempt a power swing with Pujols in hitters counts, but with two strikes you go to contact or defensive.

                                It's really about working the count to a favorable situation so that you CAN power swing. Since the power swing is more likely to miss the ball entirely, power swinging on 0-1 has a pretty good chance of putting you in the hole 0-2, forcing you to change your hitting approach.

                                But... you work a 2-0 count, look for a good pitch, and load a power swing, maybe you'll take one deep.

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