If you're having trouble with hitting, try lowering the AI pitch speed. Thats what I did and it improved my game a ton, but I was still losing games but without getting shutout by average pitchers. These sliders are fantastic, and for someone who has only recently started watching baseball (since '10), they have really got me interested in the sport more.
mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching
Collapse
Recommended Videos
Collapse
X
-
Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching
If you're having trouble with hitting, try lowering the AI pitch speed. Thats what I did and it improved my game a ton, but I was still losing games but without getting shutout by average pitchers. These sliders are fantastic, and for someone who has only recently started watching baseball (since '10), they have really got me interested in the sport more.Last edited by TomZeWolf; 03-26-2012, 05:14 AM.NFL - Giants]
MLB - Cardinals -
Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching
If you're having trouble with hitting, try lowering the AI pitch speed. Thats what I did and it improved my game a ton, but I was still losing games but with getting shutout by average pitchers. These sliders are fantastic, and for someone who has only recently started watching baseball (since '10), they have really got me interested in the sport more.Comment
-
Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching
Got the game for the pc finally today. I used your sliders for the first game. Don't know if it is pc specific, but with your composure sliders every pitcher who has about 70-80 composure gets complete rattled if he gives up one homerun or triple, regardless if there was someone on base before or not.
Also I got 4 throwing errors in 5 innings, seems I got to adjust that.Comment
-
Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching
Got my first walkoff win the other night. Had Brian Mccann up, took 3 straight balls and then got one right down broadway needless to say he didnt miss it. It was cool to see they put in a little walkoff celebration animation at home plate.
Also with my custom soundtrack the braves chop started playing so that made it even better lol.
I just can't get over the variety of games I am having. Its just plain fun.Comment
-
Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching
ONE very SMALL change noted on page 1 - post 1 (Monday, March 26, 1:25 pm):
AI Base Running Aggression: 55 - lowered this from 60. Was seeing some REALLY DUMB cpu baserunning decisions made. With a guy on 2nd and a throw to home (from the OF) I saw TWICE the guy from 1st advance to 2B but the guy on 2B didn't move to 3B until it was too late...hence, and easy out at 3B. So toning this down still makes them aggressive, just not as dumb.
Just played a crazy game in which I trailed 11-0. Athletics (cpu) at Mariners (me). Millwood got some terrible breaks and some bad defense behind him (partly my fault). I could get 2 strike counts but couldn't close the deal. But I kept chipping away and eventually lost 11-7. Was a strange game that I hadn't seen to this point. Hits were not out of the realm of realism (A's had 15 and I had 12). Was fun to actually play a game like that...
STEELERS INDIANS CELTICS
Comment
-
Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching
If you're having trouble with hitting, try lowering the AI pitch speed. Thats what I did and it improved my game a ton, but I was still losing games but without getting shutout by average pitchers. These sliders are fantastic, and for someone who has only recently started watching baseball (since '10), they have really got me interested in the sport more.Comment
-
Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching
One problem -- I'm not seeing ANY hits over fielders' heads. I can't count the number of spectacular jumps and dives I've seen to take hits away, it's pretty unrealistic in some cases.
What should be turned down to fix this, outfielder run speed?Comment
-
Sent from my SCH-I500 using TapatalkComment
-
Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching
Okay guy... You're going to note some changes on page 1 - post 1 (Monday, March 26 - 11:35 pm)... I've done more testing. What I've found is this: with user batting power at 60 the game starts to resemble a softball game. TOO MUCH user homerun power. BUT, at 55 (with all settings left the same) the user simply cannot hit HR's. So, tweaks were made...everything is in BOLD/RED that was updated:
- user batting power lowered to 55
- cpu pitch success lowered to 75
- cpu strike zone tendency raised to 45
- user gather AND throwing errors now at 50 each
- and from earlier: cpu base running aggression at 55
with the user gather error at 55 I booted FIVE balls in one game that were NOT my fault. It wasn't any fun...
My goal with these sliders is to 1) stay true to simulation baseball as best as possible, but 2) provide a challenge. I don't want it to be easy to throw strikes. I want to see close plays at first base on a play hit to the hole in deep short..stuff like this. I believe the latest set plays challenging, but should be more realistic. thanks!STEELERS INDIANS CELTICS
Comment
-
Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching
People need to understand that when mkharsh says "tweak them yourself"
He means play a game or two. And find out what is happening too little or too much. Like if you are hitting too many homeruns or throwing too many strikeouts.
And then go into the sliders, and add 5 or take away 5. It is simple.
If I am hitting too many home runs, I will go to difficulty sliders, go to user batting, and lower power from 65 to 60.
If I throw too many strikeouts. I can either raise cpu contact from 70 to 75. Or lower User control. Don't come here and expect someone to personalize sliders for you.
And remember, if you find sliders you like, use mkharshs' for a game or two. And if you don't like them go back to your old sliders. Write down the changes on a notepad or on the computer.
You don't HAVE to use his EXACT sliders.Comment
-
Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching
People need to understand that when mkharsh says "tweak them yourself"
He means play a game or two. And find out what is happening too little or too much. Like if you are hitting too many homeruns or throwing too many strikeouts.
And then go into the sliders, and add 5 or take away 5. It is simple.
If I am hitting too many home runs, I will go to difficulty sliders, go to user batting, and lower power from 65 to 60.
If I throw too many strikeouts. I can either raise cpu contact from 70 to 75. Or lower User control. Don't come here and expect someone to personalize sliders for you.
And remember, if you find sliders you like, use mkharshs' for a game or two. And if you don't like them go back to your old sliders. Write down the changes on a notepad or on the computer.
You don't HAVE to use his EXACT sliders.Comment
-
Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching
After some more testing, and that (yet again) continued attempt to find that "perfect" slider set, I've made just a few more adjustments. Please know this does NOT come from any pressure of anyone... It's from taking into consideration my own testing and your feedback, which I greatly value. I'm also thankful for the other slider creators here at OS who do a great job!! I also read their slider sets...though I don't often comment on them, I'm reading everything and seeing how they incorporate their findings and the mindset behind why they make their sliders/changes.
Latest - Tuesday, 3-27, at 5:35 pm - 4 changes:
- lowered CPU Batting Power to 90 (down from 100)
- raised BOTH user and cpu Infield Throw Speed to 40 (up from 35)
- lowered cpu Base Running Speed to 55 (down from 60)
It's the combative mindset of "realism" vs. "challenge" - simply put, the cpu was too good. I found the cpu getting (for example) 12 hits in a game...the problem: 7 of them (for example) would be extra base hits. I think this will still keep the pitching a challenge for the user, but also provide a bit less punch for the cpu, and you won't get punished for EVERY bad pitch you make. I hope this helps you guys enjoy the game as much as possible!STEELERS INDIANS CELTICS
Comment
-
Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching
I was struggling like this early on with the game and was a little frustrated...my recommendation is to work the counts, take pitches, and even if the pitcher throws you a 1st pitch strike you should take it. This is how I hit in RL and in the games since I was taught that way as a kid. I wasn't old enough to see it, but I've been told by coaches Rod Carew really never swung at a first pitch strike, and the man was a .300 hitter for his career.
And I mean, it makes sense to take pitches. It helps wear down the pitcher, and working the count helps get you better pitches too. I always struggle offensively when I'm being impatient and its possible this is happening with you too?Comment
-
Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching
With what teams do you play mike?
I tested your sliders in about 10 games. Everytime I play against a good hitting team (e.g. Yankees, Rangers) I simply have no chance against them. Even with good pitchers like Lester I give up 8-12 runs (3-5 homers) against them.
Even the Pirates homered 3 times against me (they only had 6 hits overall).
What I also noticed is that if I play against elite pitchers (Sabathia, Josh Johnson, Lincecum) I simply have no chance to make them walk me. They always have around 72-75% strike zone percentage. The method of "never swing at the first pitch" is absolutely not possible against them. They NEVER throw a ball on the first pitch. BUT: against medium SPs like Bedard, Dempster or Guthrie it works!
Another point that I noticed is that double plays happen way too often. I make 2-3 double plays a game, the CPU also does.
Nevertheless your sliders are very good. These were just some thoughts which are meant to help. It seems that the sliders work really well for medium rated players/teams. But good teams do not play good with them. They play like outer space.Last edited by wudl83; 03-28-2012, 08:11 AM.Comment
Comment